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Celestial FDK development thread
Introduction
As you might have read in the title, I'm working on a new bot. The bot we're working on is called Celestial FDK, a bot for killing frost dragons. This method is well-known for its money making ability. We plan on making this bot premium, but we have to release the bot to the public first, to filter out all bugs. This also enables people to get a demo, so to say, before they actually pay they can test the product.
Progression
Obviously a lot of work has to be put into the writing and testing of the bot. We separated the development into a few steps we have to complete to get a working product. Those steps are noted below:
- Attacking
- Running from orbs
- Eating
- Banking
- Emergency teleporting
- Walking from the bank to the dragons
- Prayer potion drinking
- Antifire potion drinking
- Prayer enabling/disabling
- Looting
- UI
- Magic notepaper support
- Winter storage support
- Beast of burden support
- .....and more to be determined!
In the log we will post progression, and on what date we made that progression. We currently have no ETA, we don't want to rush development at the cost of quality. We also both have personal projects we have to maintain. The log will be updated regularly:
Code:
Before 22 sept 2016
- Wrote attacking
- Wrote running from orb
- Wrote notepaper support
- Wrote partial winter storage support (need fix in RM api to get it working)
- Wrote emergency teleporting
- Wrote walking to dragons
- Wrote partial banking support (depositing and withdrawing still need to be done, traversal to bank and preparations for needed items for withdrawing are done)
22 sept 2016
- Attacking fixes regarding locating next dragon
- Looting prioritised over attacking new dragon
- Noting bones using magic notepaper will not try noting already noted bones (and any noted item, for that matter)
- Created classes for looting setting and eating settings
23 sept 2016
- Wrote antifire support (supporting brightfire, antifire, super antifire and antifire mix)
- Fixes to attacking algorithm to turn camera more instead of walking
- Wrote prayer potion support (supports prayer potion and flask, super prayer potion and flask and super prayer renewal
- Wrote quickprayer activating and deactivating
- Small fixes to deactivating quickprayer, got to include deactivating when outside of the dungeon as well
24 sept 2016
- Reformatting and optimising imports
- Wrote settings class for prayer percentage trigger
- Wrote settings class for teleportation health trigger
27 sept 2016
- Wrote winter storage banking
- Wrote setting special move as left click option
1 oct 2016
- Wrote summoning potion/super restore support
- Partial design of UI
- Controller for UI created
- Banking items for withdrawing written
- Withdrawing from bank written
- Depositting items and BoB written
21 oct 2016
- Fixes to parsing info from the UI to the classes
- Banking completely works
- Walking splitted up in 2 parts to improve speed
- Created methods for potion withdrawing
- Teleporting away if inventory is full
- Basic teleporting away if resources are gone (need to fix not teleporting away if inventory contains potions below full dose)
Appendix
Obviously a lot can and probably will change. Please check the thread regularly for updates. We're open for any suggestions and tips. Please comment below!
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