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Sign up now!This has been discussed so many times before with arbiter, it's most probably going to stay this way.
Even though I agree that it seperates the power users from standard users, the average user (1 account) actually pays more than what it would cost monthly.What do you want to know, exactly? The system is designed to provide fair pricing plans than scale the distance from your average user to your power-user. Whilst I might not agree with finer details of the plan, the overall process works effectively and costs your average user less than monthly access would.
Even though I agree that it seperates the power users from standard users, the average user (1 account) actually pays more than what it would cost monthly.
For example, if you'd run Quality Smither (god knows why) for 10 hours a day for 30 days on 1 account, it'd cost you $24. I'm sure the monthly fees for a "high-end" smither on other botting sites wouldn't be $24/month. But other than that statement I agree with you.
I think you might wanna rethink the meaning of an "average user"Even though I agree that it seperates the power users from standard users, the average user (1 account) actually pays more than what it would cost monthly.
For example, if you'd run Quality Smither (god knows why) for 10 hours a day for 30 days on 1 account, it'd cost you $24. I'm sure the monthly fees for a "high-end" smither on other botting sites wouldn't be $24/month. But other than that statement I agree with you.
How so? It's just 1 acc training.I think you might wanna rethink the meaning of an "average user"
So you would say that the casual user is using a premium cannonball bot for 10 hours every single day on his main to train smithing? Bro...How so? It's just 1 acc training.
The issue here is not the pricing scheme itself. Paying per hour per account is fine. That's not the issue OP raised with this topic.What do you want to know, exactly? The system is designed to provide fair pricing plans than scale the distance from your average user to your power-user. Whilst I might not agree with finer details of the plan, the overall process works effectively and costs your average user less than monthly access would.
How would you solve it? (out of curiosity)
You're not seeing the forest through the trees here. My analogy isn't monthly vs hourly payment. The unit of time is completely irrelevant to what I'm saying. Here's the exact same analogy using a daily payment scheme. The unit of time doesn't matter. That's not the issue here.That's a dumb as hell analogy seeing as you just specifically said it wasn't a monthly subscription.
There's a really simple solution, don't stop and restart your bots. If you really feel like you need to change your settings, hound the author to implement support for that.
EDIT: I can argue this later but I'm at work at the moment so if my responses seem half-finished, you know why.
Having such a flowing concept would be ridiculously painful to implement and maintain. If you want a flowing system analog to time passing, dynamically scaling with the amount of sessions you have active, would require the time to be updated every second or so which is going to use a hell of a lot more processing power on the servers.Make it so it's an internal time, across all sessions.
Basically, running 6x 10c/h bots will charge you for an hour every 10 minutes.
3x 10c/h bots will charge you an hour every 20 minutes.
2x every half hour.
Basically the exact same way the metrics are setup, just so that we actually get the time we pay for with premium bots.
People wouldn't be able to get anymore than 1 free hour if they're trying to be shiesty.
It's a win for everyone who isn't happy about stealing 10 cents at a time...
Thats still a pretty bad analogy. And you wont be able to make a good analogy with runescape for that matter. Its a completely different concept.You're not seeing the forest through the trees here. My analogy isn't monthly vs hourly payment. The unit of time is completely irrelevant to what I'm saying. Here's the exact same analogy using a daily payment scheme. The unit of time doesn't matter. That's not the issue here.
Another analogy:
You pay for RS membership daily. $0.50 a day. You think this is fine and sign up. It turns out that there's a post buried on the forums saying that your membership expires the moment you log out, and logging back in means you get charged again. It's not mentioned up front when you pay for the membership. You, like any other reasonable person, assumed that when you paid for a day of membership it meant you got a day of membership regardless of whether you log in or out.
So you pay in the morning, play for a while, log out to grab lunch, play a little more, log out for dinner, play some more, call it a night, remember you wanted to buy something, and log back in real quick to play with the grand exchange before bed.
Well because you've logged in 4 times, you'll have paid $2.00 to Jagex because your "daily" membership expired every time you logged out.
Well when you notice this on your credit card bill, you're going be pissed and think you were getting way overcharged. When you ask support and they tell you, "No, you were supposed to pay that much! Didn't you see the forum post?" you're gonna be feeling scammed and taken advantage of. It's bad business. Sure the customer can work around it. But only if they know the restriction exists. And there's certainly the question of why there should even be a need to work around it in the first place.
Y'all missing the point that users are using more than 1 premium bot. If a user desires to bot for 3 hours per day, he pays 3*30*~0.08=$7.20. On other platforms, where bots cost a monthly price, he has to buy a month of botting for each bot he wants to use. So even if a bot only costs $5/m which is fairly low, he has to pay $20+ just in order to use like 4 different bots.The premium bots are basically milking the average botter on their money on basically 1 acc even tho its not the end of the month
the "lowest" amount of money by paying each week if your an average 24/7 botter botting on just 1 account is 6.30$ a week The middle amount your paying is 13$ per week and the highest amount is 16$ per week.
Note: there are 4 weeks in a month.
even tho if ur not a 24/7 botter it will add up soon enough
Having such a flowing concept would be ridiculously painful to implement and maintain. If you want a flowing system analog to time passing, dynamically scaling with the amount of sessions you have active, would require the time to be updated every second or so which is going to use a hell of a lot more processing power on the servers.
Thats still a pretty bad analogy. And you wont be able to make a good analogy with runescape for that matter. Its a completely different concept.
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