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Prime Crabber

Joined
Oct 23, 2023
Messages
4
How come its chugging str pots? I'm around 70ish str and i use regular str pots. It waits for the potted str boost to reduce by 1-2 and re-pots immediatly. Its drinking potions faster than i would ever do. Is there something i'm missing on the configuration to make it pot when the str boost is almost over?
 
Joined
Jun 9, 2015
Messages
3,723
How come its chugging str pots? I'm around 70ish str and i use regular str pots. It waits for the potted str boost to reduce by 1-2 and re-pots immediatly. Its drinking potions faster than i would ever do. Is there something i'm missing on the configuration to make it pot when the str boost is almost over?
Could you DM me the logs? That's weird behaviour!
 
Joined
Dec 13, 2018
Messages
9
Game Mode: OSRS
Bot settings: hotspot, crabclaw isle, bank when out of food, hop when 2 players
Bot run duration: 1hour 8 mins


Bug description: The bot used to work perfectly. I think its been bugged since the last OSRS update. I'm at sandcrabs on crabclaw isle training range. When it's time to bank is when it messes up. It'll leave Crabclaw isle with Sandicrab, then just run east and stand there or it will try to travel back to crabclaw isle by clicking "travel" over and over on Sandicrab without banking first. I've had both happen the last 4 times I've used the bot.

Steps to reproduce: see above

Have you found a work-around (manual): no

Please attach log files & screenshots: I cut off the end of the bug report as i think it just repeats itself, the bug happens at the end before i stopped it.

10:32:55 [DEBUG] [ Prime] GET https://cdn.primera.io/data/crabber/remote.json
10:32:55 [INFO ] [ Prime] [Performance] Performance monitoring DISABLED for this session.
10:33:23 [DEBUG] [ Prime] Caching throwable in WEAPON or AMMUNITION slot.
10:33:23 [DEBUG] [ Prime] Cached throwable Rune arrow successfully.
10:33:23 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 64.7952597431476. Threshold=79.99414783104642
10:33:23 [INFO ] [ ControlPanelTab] Opening INVENTORY
10:33:24 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 5, origin: INVENTORY)
10:33:25 [DEBUG] [ SpecialAttack] Weapon details: Details(available=true, cost=500, description=No Description)
10:33:25 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
10:33:26 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
10:33:28 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
10:33:29 [INFO ] [ Prime] Fighting crabs
10:33:31 [INFO ] [ Prime] Fighting crabs
10:33:32 [INFO ] [ Prime] Fighting crabs
10:33:33 [INFO ] [ Prime] Fighting crabs
10:33:34 [INFO ] [ Prime] Fighting crabs
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10:33:59 [INFO ] [ Prime] Fighting crabs
10:34:00 [INFO ] [ Prime] Fighting crabs
10:34:02 [INFO ] [ Prime] Fighting crabs
10:34:03 [INFO ] [ Prime] Waiting for crabs to respawn
10:34:04 [INFO ] [ Prime] Waiting for crabs to respawn
10:34:05 [INFO ] [ Prime] Waiting for crabs to respawn
10:34:07 [INFO ] [ Prime] Waiting for crabs to respawn
10:34:08 [INFO ] [ Prime] Waiting for crabs to respawn
10:34:09 [INFO ] [ Prime] Fighting crabs
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10:34:39 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 63.96933924249436. Threshold=78.97449289196834
10:34:39 [INFO ] [ ControlPanelTab] Opening INVENTORY
10:34:39 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 6, origin: INVENTORY)
10:34:41 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 61.646742908280075. Threshold=76.10709001022231
10:34:41 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 6, origin: INVENTORY)
10:34:41 [INFO ] [ Prime] Fighting crabs
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10:35:59 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
10:36:00 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
10:36:01 [INFO ] [ Prime] Fighting crabs
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10:38:05 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 46.53284621590025. Threshold=57.44795829123488
10:38:05 [INFO ] [ ControlPanelTab] Opening INVENTORY
10:38:05 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 7, origin: INVENTORY)
10:38:06 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 59.867752104089284. Threshold=73.9108050667769
10:38:06 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 7, origin: INVENTORY)
10:38:07 [INFO ] [ Prime] Fighting crabs
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10:38:26 [INFO ] [ Prime] Fighting crabs
10:38:28 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
10:38:28 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
10:38:29 [INFO ] [ Prime] Fighting crabs
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10:40:08 [INFO ] [ ControlPanelTab] Opening INVENTORY
10:40:09 [INFO ] [ Prime] Fighting crabs
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10:40:33 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 60.967613860700936. Threshold=75.2686590872851
10:40:33 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 8, origin: INVENTORY)
10:40:34 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 62.62184590154133. Threshold=77.3109208661004
10:40:34 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 8, origin: INVENTORY)
10:40:35 [INFO ] [ Prime] Fighting crabs
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10:40:58 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
10:40:58 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
10:40:59 [INFO ] [ Prime] Fighting crabs
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10:42:26 [INFO ] [ Prime] Fighting crabs
10:42:27 [INFO ] [ Prime] Fighting crabs
10:42:28 [INFO ] [ Prime] Fighting crabs
10:42:30 [INFO ] [ Prime] Fighting crabs
10:42:31 [INFO ] [ Prime] Fighting crabs
10:42:32 [INFO ] [ Prime] Fighting crabs
10:42:34 [INFO ] [ Prime] Fighting crabs
10:42:35 [INFO ] [ Prime] Fighting crabs
10:42:36 [INFO ] [ Prime] Fighting crabs
10:42:37 [DEBUG] [ Prime] Aggro validation x1
10:42:37 [INFO ] [ Prime] Waiting for crabs to respawn
10:42:39 [DEBUG] [ Prime] Aggro validation x2
10:42:39 [INFO ] [ Prime] Waiting for crabs to respawn
10:42:40 [DEBUG] [ Prime] Aggro validation x3
10:42:40 [INFO ] [ Prime] Waiting for crabs to respawn
10:42:41 [DEBUG] [ Prime] Aggro validation x4
10:42:41 [INFO ] [ Prime] Waiting for crabs to respawn
10:42:43 [DEBUG] [ Prime] Aggro validation x5
10:42:43 [INFO ] [ Prime] Reset area found at Area[center=Coordinate(1779, 3407, 0),radius=2.0].
10:42:43 [INFO ] [ Prime] Waiting for crabs to respawn
10:42:44 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3425, 0), Coordinate(1752, 3425, 0), Coordinate(1753, 3425, 0), Coordinate(1754, 3425, 0), Coordinate(1754, 3424, 0), Coordinate(1754, 3423, 0), Coordinate(1755, 3423, 0), Coordinate(1755, 3422, 0), Coordinate(1755, 3421, 0), Coordinate(1755, 3420, 0), Coordinate(1755, 3419, 0), Coordinate(1756, 3419, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1756, 3414, 0), Coordinate(1757, 3414, 0), Coordinate(1757, 3413, 0), Coordinate(1757, 3412, 0), Coordinate(1758, 3412, 0), Coordinate(1759, 3412, 0), Coordinate(1760, 3412, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:42:45 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1756, 3415, 0)
10:42:45 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3425, 0), Coordinate(1751, 3424, 0), Coordinate(1752, 3424, 0), Coordinate(1752, 3423, 0), Coordinate(1753, 3423, 0), Coordinate(1754, 3423, 0), Coordinate(1754, 3422, 0), Coordinate(1755, 3422, 0), Coordinate(1755, 3421, 0), Coordinate(1756, 3421, 0), Coordinate(1756, 3420, 0), Coordinate(1756, 3419, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1756, 3414, 0), Coordinate(1756, 3413, 0), Coordinate(1756, 3412, 0), Coordinate(1757, 3412, 0), Coordinate(1758, 3412, 0), Coordinate(1759, 3412, 0), Coordinate(1760, 3412, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
10:42:45 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:42:46 [TRACE] [ CoordinatePath] Skipping Coordinate(1756, 3415, 0) since it is our destination
10:42:46 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3425, 0), Coordinate(1751, 3424, 0), Coordinate(1752, 3424, 0), Coordinate(1753, 3424, 0), Coordinate(1753, 3423, 0), Coordinate(1753, 3422, 0), Coordinate(1753, 3421, 0), Coordinate(1753, 3420, 0), Coordinate(1753, 3419, 0), Coordinate(1754, 3419, 0), Coordinate(1754, 3418, 0), Coordinate(1755, 3418, 0), Coordinate(1755, 3417, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1757, 3413, 0), Coordinate(1757, 3412, 0), Coordinate(1758, 3412, 0), Coordinate(1759, 3412, 0), Coordinate(1760, 3412, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:42:46 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:42:47 [TRACE] [ CoordinatePath] Skipping Coordinate(1757, 3415, 0) as it's too close to our current destination
10:42:47 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3424, 0), Coordinate(1752, 3424, 0), Coordinate(1753, 3424, 0), Coordinate(1754, 3424, 0), Coordinate(1754, 3423, 0), Coordinate(1754, 3422, 0), Coordinate(1754, 3421, 0), Coordinate(1755, 3421, 0), Coordinate(1756, 3421, 0), Coordinate(1756, 3420, 0), Coordinate(1756, 3419, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1757, 3413, 0), Coordinate(1757, 3412, 0), Coordinate(1757, 3411, 0), Coordinate(1758, 3411, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
10:42:47 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:42:47 [TRACE] [ CoordinatePath] Skipping Coordinate(1757, 3414, 0) as it's too close to our current destination
10:42:47 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1117, 150) to InteractablePoint(1526, 137)
10:42:48 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1752, 3419, 0), Coordinate(1753, 3419, 0), Coordinate(1753, 3418, 0), Coordinate(1753, 3417, 0), Coordinate(1753, 3416, 0), Coordinate(1753, 3415, 0), Coordinate(1753, 3414, 0), Coordinate(1754, 3414, 0), Coordinate(1754, 3413, 0), Coordinate(1755, 3413, 0), Coordinate(1755, 3412, 0), Coordinate(1755, 3411, 0), Coordinate(1756, 3411, 0), Coordinate(1757, 3411, 0), Coordinate(1758, 3411, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
10:42:48 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:42:49 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1761, 3411, 0)
10:42:49 [DEBUG] [ MLP] We're not hovering InteractablePoint(1444, 49) according to Interactable#isHovered() but our position does equal the desired target.
10:42:49 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1755, 3416, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1756, 3414, 0), Coordinate(1756, 3413, 0), Coordinate(1757, 3413, 0), Coordinate(1757, 3412, 0), Coordinate(1757, 3411, 0), Coordinate(1758, 3411, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
10:42:49 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:42:49 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1767, 3411, 0)
10:42:50 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1526, 46) to InteractablePoint(1421, 46)
10:42:50 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1759, 3414, 0), Coordinate(1759, 3413, 0), Coordinate(1759, 3412, 0), Coordinate(1760, 3412, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:42:50 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:42:51 [TRACE] [ CoordinatePath] Skipping Coordinate(1771, 3411, 0) as it's too close to our current destination
10:42:51 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1760, 3414, 0), Coordinate(1761, 3414, 0), Coordinate(1761, 3413, 0), Coordinate(1762, 3413, 0), Coordinate(1762, 3412, 0), Coordinate(1763, 3412, 0), Coordinate(1764, 3412, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:42:51 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:42:51 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1772, 3411, 0)
10:42:51 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1762, 3413, 0), Coordinate(1762, 3412, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:42:51 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:42:52 [TRACE] [ CoordinatePath] Skipping Coordinate(1775, 3411, 0) as it's too close to our current destination
10:42:52 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1763, 3413, 0), Coordinate(1764, 3413, 0), Coordinate(1764, 3412, 0), Coordinate(1765, 3412, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:42:52 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:42:52 [TRACE] [ CoordinatePath] Skipping Coordinate(1776, 3411, 0) as it's too close to our current destination
10:42:53 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1765, 3413, 0), Coordinate(1766, 3413, 0), Coordinate(1767, 3413, 0), Coordinate(1767, 3412, 0), Coordinate(1768, 3412, 0), Coordinate(1769, 3412, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:42:53 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:42:53 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1777, 3410, 0)
10:42:53 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1766, 3413, 0), Coordinate(1766, 3412, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
10:42:53 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:42:53 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1778, 3409, 0)
10:42:53 [DEBUG] [ MLP] We're not hovering InteractablePoint(1454, 38) according to Interactable#isHovered() but our position does equal the desired target.
10:42:54 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1768, 3413, 0), Coordinate(1768, 3412, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:42:54 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:42:54 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1779, 3409, 0)
10:42:54 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1770, 3413, 0), Coordinate(1770, 3412, 0), Coordinate(1771, 3412, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:42:54 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:42:54 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
10:42:54 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1771, 3412, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:42:54 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:42:55 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
10:42:55 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1455, 55) to InteractablePoint(1463, 48)
10:42:55 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1773, 3412, 0), Coordinate(1774, 3412, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:42:55 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:42:55 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
10:42:55 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1463, 58) to InteractablePoint(1482, 53)
10:42:56 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1776, 3412, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:42:56 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:42:56 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1779, 3409, 0)
10:42:56 [DEBUG] [ MLP] We're not hovering InteractablePoint(1458, 68) according to Interactable#isHovered() but our position does equal the desired target.
10:42:56 [DEBUG] [ Prime] [WorldHopObserver] Local player is not in the area.
10:42:56 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
10:42:57 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:42:57 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1779, 3409, 0)
10:42:59 [DEBUG] [ Navigation] Registering LimitedTeleportTracker
10:42:59 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1780, 3408, 0)), BasicVertex(position=Coordinate(1779, 3408, 0)), BasicVertex(position=Coordinate(1778, 3408, 0)), BasicVertex(position=Coordinate(1778, 3409, 0)), BasicVertex(position=Coordinate(1777, 3409, 0)), BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1764, 3411, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1761, 3416, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1756, 3419, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1755, 3422, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1754, 3423, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1751, 3424, 0))]
10:43:01 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1765, 3411, 0)), #46 in the path at distance 16.0
10:43:02 [DEBUG] [ WebPath] Updating last successful index to 18
10:43:02 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1779, 3409, 0)), BasicVertex(position=Coordinate(1778, 3409, 0)), BasicVertex(position=Coordinate(1777, 3409, 0)), BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1764, 3411, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1760, 3415, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1757, 3420, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1754, 3421, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1753, 3422, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1752, 3425, 0))]
10:43:02 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:43:02 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1074, 137) to InteractablePoint(1526, 162)
10:43:04 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1765, 3412, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1761, 3414, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1760, 3415, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1758, 3417, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1757, 3420, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1755, 3422, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1754, 3423, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1753, 3424, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1751, 3424, 0))]
10:43:04 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:43:08 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1755, 3421, 0)), #38 in the path at distance 27.0
10:43:08 [DEBUG] [ WebPath] Updating last successful index to 30
10:43:09 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1765, 3412, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1761, 3416, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1759, 3416, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1756, 3419, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1755, 3420, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1755, 3422, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1754, 3423, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1753, 3424, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1752, 3425, 0))]
10:43:09 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:43:11 [DEBUG] [ Prime] [WorldHopObserver] Local player is not in the area.
10:43:12 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1752, 3425, 0)), #28 in the path at distance 24.0
10:43:13 [DEBUG] [ MLP] We're not hovering InteractablePoint(1473, 60) according to Interactable#isHovered() but our position does equal the desired target.
10:43:13 [DEBUG] [ WebPath] Updating last successful index to 27
10:43:13 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
10:43:13 [DEBUG] [ MLP] We're not hovering InteractablePoint(937, 168) according to Interactable#isHovered() but our position does equal the desired target.
10:43:13 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
10:43:14 [DEBUG] [ MLP] We're not hovering InteractablePoint(877, 223) according to Interactable#isHovered() but our position does equal the desired target.
10:43:14 [DEBUG] [ Prime] Aggro validation x1
10:43:14 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
10:43:14 [DEBUG] [ MLP] We're not hovering InteractablePoint(832, 285) according to Interactable#isHovered() but our position does equal the desired target.
10:43:15 [DEBUG] [ Prime] Aggro validation x2
10:43:15 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
10:43:15 [DEBUG] [ MLP] We're not hovering InteractablePoint(771, 355) according to Interactable#isHovered() but our position does equal the desired target.
10:43:15 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
10:43:16 [INFO ] [ Prime] Fighting crabs
10:43:18 [INFO ] [ Prime] Fighting crabs
10:43:19 [INFO ] [ Prime] Fighting crabs
10:43:20 [INFO ] [ Prime] Fighting crabs
10:43:21 [INFO ] [ Prime] Fighting crabs
10:43:23 [INFO ] [ Prime] Fighting crabs
10:43:24 [INFO ] [ Prime] Fighting crabs
10:43:25 [INFO ] [ Prime] Fighting crabs
10:43:27 [INFO ] [ Prime] Fighting crabs
10:43:28 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
10:43:29 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 57.11614213393723. Threshold=70.51375572091017
10:43:29 [INFO ] [ ControlPanelTab] Opening INVENTORY
10:43:30 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 9, origin: INVENTORY)
10:43:30 [INFO ] [ Prime] Fighting crabs
10:43:32 [INFO ] [ Prime] Fighting crabs
10:43:33 [INFO ] [ Prime] Fighting crabs
10:43:34 [INFO ] [ Prime] Fighting crabs
10:43:36 [INFO ] [ Prime] Fighting crabs
10:43:37 [INFO ] [ Prime] Fighting crabs
10:43:38 [INFO ] [ Prime] Fighting crabs
10:43:39 [INFO ] [ Prime] Fighting crabs
10:43:41 [INFO ] [ Prime] Fighting crabs
10:43:42 [INFO ] [ Prime] Fighting crabs
10:43:43 [INFO ] [ Prime] Fighting crabs
10:43:45 [INFO ] [ Prime] Fighting crabs
10:43:46 [INFO ] [ Prime] Fighting crabs
10:43:47 [INFO ] [ Prime] Fighting crabs
10:43:48 [INFO ] [ Prime] Fighting crabs
10:43:50 [INFO ] [ Prime] Fighting crabs
10:43:51 [INFO ] [ Prime] Fighting crabs
10:43:52 [INFO ] [ Prime] Fighting crabs
10:43:54 [INFO ] [ Prime] Fighting crabs
10:43:55 [INFO ] [ Prime] Fighting crabs
10:43:56 [INFO ] [ Prime] Fighting crabs
10:43:58 [INFO ] [ Prime] Fighting crabs
10:43:59 [INFO ] [ Prime] Fighting crabs
10:44:00 [INFO ] [ Prime] Fighting crabs
10:44:01 [INFO ] [ Prime] Fighting crabs
10:44:03 [INFO ] [ Prime] Fighting crabs
10:44:04 [INFO ] [ Prime] Fighting crabs
10:44:05 [INFO ] [ Prime] Fighting crabs
10:44:07 [INFO ] [ Prime] Fighting crabs
10:44:08 [INFO ] [ Prime] Fighting crabs
10:44:09 [INFO ] [ Prime] Fighting crabs
10:44:10 [INFO ] [ Prime] Fighting crabs
10:44:12 [INFO ] [ Prime] Fighting crabs
10:44:13 [INFO ] [ Prime] Fighting crabs
10:44:14 [INFO ] [ Prime] Fighting crabs
10:44:16 [INFO ] [ Prime] Fighting crabs
10:44:17 [INFO ] [ Prime] Fighting crabs
10:44:18 [INFO ] [ Prime] Fighting crabs
10:44:19 [INFO ] [ Prime] Fighting crabs
10:44:21 [INFO ] [ Prime] Fighting crabs
10:44:22 [INFO ] [ Prime] Fighting crabs
10:44:23 [INFO ] [ Prime] Fighting crabs
10:44:25 [INFO ] [ Prime] Fighting crabs
10:44:26 [INFO ] [ Prime] Fighting crabs
10:44:27 [INFO ] [ Prime] Fighting crabs
10:44:29 [INFO ] [ Prime] Fighting crabs
10:44:30 [INFO ] [ Prime] Fighting crabs
10:44:31 [INFO ] [ Prime] Fighting crabs
10:44:32 [INFO ] [ Prime] Fighting crabs
10:44:34 [INFO ] [ Prime] Fighting crabs
10:44:35 [INFO ] [ Prime] Fighting crabs
10:44:36 [INFO ] [ Prime] Fighting crabs
10:44:38 [INFO ] [ Prime] Fighting crabs
10:44:39 [INFO ] [ Prime] Fighting crabs
10:44:40 [INFO ] [ Prime] Fighting crabs
10:44:41 [INFO ] [ Prime] Fighting crabs
10:44:43 [INFO ] [ Prime] Fighting crabs
10:44:44 [INFO ] [ Prime] Fighting crabs
10:44:45 [INFO ] [ Prime] Fighting crabs
10:44:47 [INFO ] [ Prime] Fighting crabs
10:44:48 [INFO ] [ Prime] Fighting crabs
10:44:49 [INFO ] [ Prime] Fighting crabs
10:44:50 [INFO ] [ Prime] Fighting crabs
10:44:52 [INFO ] [ Prime] Fighting crabs
10:44:53 [INFO ] [ Prime] Fighting crabs
10:44:54 [INFO ] [ Prime] Fighting crabs
10:44:56 [INFO ] [ Prime] Fighting crabs
10:44:57 [INFO ] [ Prime] Fighting crabs
10:44:58 [INFO ] [ Prime] Fighting crabs
10:45:00 [INFO ] [ Prime] Fighting crabs
10:45:01 [INFO ] [ Prime] Fighting crabs
10:45:02 [INFO ] [ Prime] Fighting crabs
10:45:03 [INFO ] [ Prime] Fighting crabs
10:45:05 [INFO ] [ Prime] Fighting crabs
10:45:06 [INFO ] [ Prime] Fighting crabs
10:45:07 [INFO ] [ Prime] Fighting crabs
10:45:09 [INFO ] [ Prime] Fighting crabs
10:45:10 [INFO ] [ Prime] Fighting crabs
10:45:11 [INFO ] [ Prime] Fighting crabs
10:45:13 [INFO ] [ Prime] Fighting crabs
10:45:14 [INFO ] [ Prime] Fighting crabs
10:45:15 [INFO ] [ Prime] Fighting crabs
10:45:16 [INFO ] [ Prime] Fighting crabs
10:45:18 [INFO ] [ Prime] Fighting crabs
10:45:19 [INFO ] [ Prime] Fighting crabs
10:45:20 [INFO ] [ Prime] Fighting crabs
10:45:22 [INFO ] [ Prime] Fighting crabs
10:45:23 [INFO ] [ Prime] Fighting crabs
10:45:24 [INFO ] [ Prime] Fighting crabs
10:45:25 [INFO ] [ Prime] Fighting crabs
10:45:27 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 64.08404233724816. Threshold=79.11610165092367
10:45:27 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 10, origin: INVENTORY)
10:45:28 [INFO ] [ Prime] Fighting crabs
10:45:29 [INFO ] [ Prime] Fighting crabs
10:45:31 [INFO ] [ Prime] Fighting crabs
10:45:32 [INFO ] [ Prime] Fighting crabs
10:45:33 [INFO ] [ Prime] Fighting crabs
10:45:34 [INFO ] [ Prime] Fighting crabs
10:45:36 [INFO ] [ Prime] Fighting crabs
10:45:37 [INFO ] [ Prime] Fighting crabs
10:45:38 [INFO ] [ Prime] Fighting crabs
10:45:40 [INFO ] [ Prime] Fighting crabs
10:45:41 [INFO ] [ Prime] Fighting crabs
10:45:42 [INFO ] [ Prime] Fighting crabs
10:45:43 [INFO ] [ Prime] Fighting crabs
10:45:45 [INFO ] [ Prime] Fighting crabs
10:45:46 [INFO ] [ Prime] Fighting crabs
10:45:47 [INFO ] [ Prime] Fighting crabs
10:45:49 [INFO ] [ Prime] Fighting crabs
10:45:50 [INFO ] [ Prime] Fighting crabs
10:45:51 [INFO ] [ Prime] Fighting crabs
10:45:52 [INFO ] [ Prime] Fighting crabs
10:45:54 [INFO ] [ Prime] Fighting crabs
10:45:55 [INFO ] [ Prime] Fighting crabs
10:45:56 [INFO ] [ Prime] Fighting crabs
10:45:58 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
10:45:58 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
10:45:59 [INFO ] [ Prime] Fighting crabs
10:46:00 [INFO ] [ Prime] Fighting crabs
10:46:01 [INFO ] [ Prime] Fighting crabs
10:46:02 [INFO ] [ Prime] Fighting crabs
10:46:04 [INFO ] [ Prime] Fighting crabs
10:46:05 [INFO ] [ Prime] Fighting crabs
10:46:06 [INFO ] [ Prime] Fighting crabs
10:46:08 [INFO ] [ Prime] Fighting crabs
10:46:09 [INFO ] [ Prime] Fighting crabs
10:46:10 [INFO ] [ Prime] Fighting crabs
10:46:12 [INFO ] [ Prime] Fighting crabs
10:46:13 [INFO ] [ Prime] Fighting crabs
10:46:14 [INFO ] [ Prime] Fighting crabs
10:46:15 [INFO ] [ Prime] Fighting crabs
10:46:17 [INFO ] [ Prime] Fighting crabs
10:46:18 [INFO ] [ Prime] Fighting crabs
10:46:19 [INFO ] [ Prime] Fighting crabs
10:46:21 [INFO ] [ Prime] Fighting crabs
10:46:22 [INFO ] [ Prime] Fighting crabs
10:46:23 [INFO ] [ Prime] Fighting crabs
10:46:24 [INFO ] [ Prime] Fighting crabs
10:46:26 [INFO ] [ Prime] Fighting crabs
10:46:27 [INFO ] [ Prime] Fighting crabs
10:46:28 [INFO ] [ Prime] Fighting crabs
10:46:30 [INFO ] [ Prime] Fighting crabs
10:46:31 [INFO ] [ Prime] Fighting crabs
10:46:32 [INFO ] [ Prime] Fighting crabs
10:46:33 [INFO ] [ Prime] Fighting crabs
10:46:35 [INFO ] [ Prime] Fighting crabs
10:46:36 [INFO ] [ Prime] Fighting crabs
10:46:37 [INFO ] [ Prime] Fighting crabs
10:46:39 [INFO ] [ Prime] Fighting crabs
10:46:40 [INFO ] [ Prime] Fighting crabs
10:46:41 [INFO ] [ Prime] Fighting crabs
10:46:43 [INFO ] [ Prime] Fighting crabs
10:46:44 [INFO ] [ Prime] Fighting crabs
10:46:45 [INFO ] [ Prime] Fighting crabs
10:46:46 [INFO ] [ Prime] Fighting crabs
10:46:48 [INFO ] [ Prime] Fighting crabs
10:46:49 [INFO ] [ Prime] Fighting crabs
10:46:50 [INFO ] [ Prime] Fighting crabs
10:46:52 [INFO ] [ Prime] Fighting crabs
10:46:53 [INFO ] [ Prime] Fighting crabs
10:46:54 [INFO ] [ Prime] Fighting crabs
10:46:55 [INFO ] [ Prime] Fighting crabs
10:46:57 [INFO ] [ Prime] Fighting crabs
10:46:58 [INFO ] [ Prime] Fighting crabs
10:46:59 [INFO ] [ Prime] Fighting crabs
10:47:01 [INFO ] [ Prime] Fighting crabs
10:47:02 [INFO ] [ Prime] Fighting crabs
10:47:03 [INFO ] [ Prime] Fighting crabs
10:47:05 [INFO ] [ Prime] Fighting crabs
10:47:06 [INFO ] [ Prime] Fighting crabs
10:47:07 [INFO ] [ Prime] Fighting crabs
10:47:08 [INFO ] [ ControlPanelTab] Opening INVENTORY
10:47:09 [INFO ] [ Prime] Fighting crabs
10:47:11 [INFO ] [ Prime] Fighting crabs
10:47:12 [INFO ] [ Prime] Fighting crabs
10:47:13 [INFO ] [ Prime] Fighting crabs
10:47:15 [INFO ] [ Prime] Fighting crabs
10:47:16 [INFO ] [ Prime] Fighting crabs
10:47:17 [INFO ] [ Prime] Fighting crabs
10:47:18 [INFO ] [ Prime] Fighting crabs
10:47:20 [INFO ] [ Prime] Fighting crabs
10:47:21 [INFO ] [ Prime] Fighting crabs
10:47:22 [INFO ] [ Prime] Fighting crabs
10:47:24 [INFO ] [ Prime] Fighting crabs
10:47:25 [INFO ] [ Prime] Fighting crabs
10:47:26 [INFO ] [ Prime] Fighting crabs
10:47:28 [INFO ] [ Prime] Fighting crabs
10:47:29 [INFO ] [ Prime] Fighting crabs
10:47:30 [INFO ] [ Prime] Fighting crabs
10:47:31 [INFO ] [ Prime] Fighting crabs
10:47:33 [INFO ] [ Prime] Fighting crabs
10:47:34 [INFO ] [ Prime] Fighting crabs
10:47:35 [INFO ] [ Prime] Fighting crabs
10:47:37 [INFO ] [ Prime] Fighting crabs
10:47:38 [INFO ] [ Prime] Fighting crabs
10:47:39 [INFO ] [ Prime] Fighting crabs
10:47:40 [INFO ] [ Prime] Fighting crabs
10:47:42 [INFO ] [ Prime] Fighting crabs
10:47:43 [INFO ] [ Prime] Fighting crabs
10:47:44 [INFO ] [ Prime] Fighting crabs
10:47:46 [INFO ] [ Prime] Fighting crabs
10:47:47 [INFO ] [ Prime] Fighting crabs
10:47:48 [INFO ] [ Prime] Fighting crabs
10:47:50 [INFO ] [ Prime] Fighting crabs
10:47:51 [INFO ] [ Prime] Fighting crabs
10:47:52 [INFO ] [ Prime] Fighting crabs
10:47:53 [INFO ] [ Prime] Fighting crabs
10:47:55 [INFO ] [ Prime] Fighting crabs
10:47:56 [INFO ] [ Prime] Fighting crabs
10:47:57 [INFO ] [ Prime] Fighting crabs
10:47:59 [INFO ] [ Prime] Fighting crabs
10:48:00 [INFO ] [ Prime] Fighting crabs
10:48:01 [INFO ] [ Prime] Fighting crabs
10:48:02 [INFO ] [ Prime] Fighting crabs
10:48:04 [INFO ] [ Prime] Fighting crabs
10:48:05 [INFO ] [ Prime] Fighting crabs
10:48:06 [INFO ] [ Prime] Fighting crabs
10:48:08 [INFO ] [ Prime] Fighting crabs
10:48:09 [INFO ] [ Prime] Fighting crabs
10:48:10 [INFO ] [ Prime] Fighting crabs
10:48:12 [INFO ] [ Prime] Fighting crabs
10:48:13 [INFO ] [ Prime] Fighting crabs
10:48:14 [INFO ] [ Prime] Fighting crabs
10:48:15 [INFO ] [ Prime] Fighting crabs
10:48:17 [INFO ] [ Prime] Fighting crabs
10:48:18 [INFO ] [ Prime] Fighting crabs
10:48:19 [INFO ] [ Prime] Fighting crabs
10:48:21 [INFO ] [ Prime] Fighting crabs
10:48:22 [INFO ] [ Prime] Fighting crabs
10:48:23 [INFO ] [ Prime] Fighting crabs
10:48:24 [INFO ] [ Prime] Fighting crabs
10:48:26 [INFO ] [ Prime] Fighting crabs
10:48:27 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
10:48:28 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
10:48:28 [INFO ] [ Prime] Fighting crabs
10:48:29 [INFO ] [ Prime] Fighting crabs
10:48:31 [INFO ] [ Prime] Fighting crabs
10:48:32 [INFO ] [ Prime] Fighting crabs
10:48:33 [INFO ] [ Prime] Fighting crabs
10:48:34 [INFO ] [ Prime] Fighting crabs
10:48:36 [INFO ] [ Prime] Fighting crabs
10:48:37 [INFO ] [ Prime] Fighting crabs
10:48:38 [INFO ] [ Prime] Fighting crabs
10:48:40 [INFO ] [ Prime] Fighting crabs
10:48:41 [INFO ] [ Prime] Fighting crabs
10:48:42 [INFO ] [ Prime] Fighting crabs
10:48:44 [INFO ] [ Prime] Fighting crabs
10:48:45 [INFO ] [ Prime] Fighting crabs
10:48:46 [INFO ] [ Prime] Fighting crabs
10:48:47 [INFO ] [ Prime] Fighting crabs
10:48:49 [INFO ] [ Prime] Fighting crabs
10:48:50 [INFO ] [ Prime] Fighting crabs
10:48:51 [INFO ] [ Prime] Fighting crabs
10:48:53 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 37.94536015606584. Threshold=46.846123649464
10:48:53 [INFO ] [ ControlPanelTab] Opening INVENTORY
10:48:53 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 11, origin: INVENTORY)
10:48:54 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 51.44085087841076. Threshold=63.50722330667995
10:48:54 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 11, origin: INVENTORY)
10:48:54 [INFO ] [ Prime] Fighting crabs
10:48:56 [INFO ] [ Prime] Fighting crabs
10:48:57 [INFO ] [ Prime] Fighting crabs
10:48:58 [INFO ] [ Prime] Fighting crabs
10:49:00 [INFO ] [ Prime] Fighting crabs
10:49:01 [INFO ] [ Prime] Fighting crabs
10:49:02 [INFO ] [ Prime] Fighting crabs
10:49:04 [INFO ] [ Prime] Fighting crabs
10:49:05 [INFO ] [ Prime] Fighting crabs
10:49:06 [INFO ] [ Prime] Fighting crabs
10:49:07 [INFO ] [ Prime] Fighting crabs
10:49:09 [INFO ] [ Prime] Fighting crabs
10:49:10 [INFO ] [ Prime] Fighting crabs
10:49:11 [INFO ] [ Prime] Fighting crabs
10:49:13 [INFO ] [ Prime] Fighting crabs
10:49:14 [INFO ] [ Prime] Fighting crabs
10:49:15 [INFO ] [ Prime] Fighting crabs
10:49:16 [INFO ] [ Prime] Fighting crabs
10:49:18 [INFO ] [ Prime] Fighting crabs
10:49:19 [INFO ] [ Prime] Fighting crabs
10:49:20 [INFO ] [ Prime] Fighting crabs
10:49:22 [INFO ] [ Prime] Fighting crabs
10:49:23 [INFO ] [ Prime] Fighting crabs
10:49:24 [INFO ] [ Prime] Fighting crabs
10:49:25 [INFO ] [ Prime] Fighting crabs
10:49:27 [INFO ] [ Prime] Fighting crabs
10:49:28 [INFO ] [ Prime] Fighting crabs
10:49:29 [INFO ] [ Prime] Fighting crabs
10:49:31 [INFO ] [ Prime] Fighting crabs
10:49:32 [INFO ] [ Prime] Fighting crabs
10:49:33 [INFO ] [ Prime] Fighting crabs
10:49:35 [INFO ] [ Prime] Fighting crabs
10:49:36 [INFO ] [ Prime] Fighting crabs
10:49:37 [INFO ] [ Prime] Fighting crabs
10:49:38 [INFO ] [ Prime] Fighting crabs
10:49:40 [INFO ] [ Prime] Fighting crabs
10:49:41 [INFO ] [ Prime] Fighting crabs
10:49:42 [INFO ] [ Prime] Fighting crabs
10:49:44 [INFO ] [ Prime] Fighting crabs
10:49:45 [INFO ] [ Prime] Fighting crabs
10:49:46 [INFO ] [ Prime] Fighting crabs
10:49:47 [INFO ] [ Prime] Fighting crabs
10:49:49 [INFO ] [ Prime] Fighting crabs
10:49:50 [INFO ] [ Prime] Fighting crabs
10:49:51 [INFO ] [ Prime] Fighting crabs
10:49:53 [INFO ] [ Prime] Fighting crabs
10:49:54 [INFO ] [ Prime] Fighting crabs
10:49:55 [INFO ] [ Prime] Fighting crabs
10:49:56 [INFO ] [ Prime] Fighting crabs
10:49:58 [INFO ] [ Prime] Fighting crabs
10:49:59 [INFO ] [ Prime] Fighting crabs
10:50:00 [INFO ] [ Prime] Fighting crabs
10:50:02 [INFO ] [ Prime] Fighting crabs
10:50:03 [INFO ] [ Prime] Fighting crabs
10:50:04 [INFO ] [ Prime] Fighting crabs
10:50:05 [INFO ] [ Prime] Fighting crabs
10:50:07 [INFO ] [ Prime] Fighting crabs
10:50:08 [INFO ] [ Prime] Fighting crabs
10:50:09 [INFO ] [ Prime] Fighting crabs
10:50:11 [INFO ] [ Prime] Fighting crabs
10:50:12 [INFO ] [ Prime] Fighting crabs
10:50:13 [INFO ] [ Prime] Fighting crabs
10:50:15 [INFO ] [ Prime] Fighting crabs
10:50:16 [INFO ] [ Prime] Fighting crabs
10:50:17 [INFO ] [ Prime] Fighting crabs
10:50:18 [INFO ] [ Prime] Fighting crabs
10:50:20 [INFO ] [ Prime] Fighting crabs
10:50:21 [INFO ] [ Prime] Fighting crabs
10:50:22 [INFO ] [ Prime] Fighting crabs
10:50:24 [INFO ] [ Prime] Fighting crabs
10:50:25 [INFO ] [ Prime] Fighting crabs
10:50:26 [INFO ] [ Prime] Fighting crabs
10:50:27 [INFO ] [ Prime] Fighting crabs
10:50:29 [INFO ] [ Prime] Fighting crabs
10:50:30 [INFO ] [ Prime] Fighting crabs
10:50:31 [INFO ] [ Prime] Fighting crabs
10:50:33 [INFO ] [ Prime] Fighting crabs
10:50:34 [INFO ] [ Prime] Fighting crabs
10:50:35 [INFO ] [ Prime] Fighting crabs
10:50:37 [INFO ] [ Prime] Fighting crabs
10:50:38 [INFO ] [ Prime] Fighting crabs
10:50:39 [INFO ] [ Prime] Fighting crabs
10:50:40 [INFO ] [ Prime] Fighting crabs
10:50:42 [INFO ] [ Prime] Fighting crabs
10:50:43 [INFO ] [ Prime] Fighting crabs
10:50:44 [INFO ] [ Prime] Fighting crabs
10:50:46 [INFO ] [ Prime] Fighting crabs
10:50:47 [INFO ] [ Prime] Fighting crabs
10:50:48 [INFO ] [ Prime] Fighting crabs
10:50:49 [INFO ] [ Prime] Fighting crabs
10:50:51 [INFO ] [ Prime] Fighting crabs
10:50:52 [INFO ] [ Prime] Fighting crabs
10:50:53 [INFO ] [ Prime] Fighting crabs
10:50:55 [INFO ] [ Prime] Fighting crabs
10:50:56 [INFO ] [ Prime] Fighting crabs
10:50:57 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
10:50:58 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
10:50:59 [INFO ] [ Prime] Fighting crabs
10:51:00 [INFO ] [ Prime] Fighting crabs
10:51:01 [INFO ] [ Prime] Fighting crabs
10:51:02 [INFO ] [ Prime] Fighting crabs
10:51:04 [INFO ] [ Prime] Fighting crabs
10:51:05 [INFO ] [ Prime] Fighting crabs
10:51:06 [INFO ] [ Prime] Fighting crabs
10:51:08 [INFO ] [ Prime] Fighting crabs
10:51:09 [INFO ] [ Prime] Fighting crabs
10:51:10 [INFO ] [ Prime] Fighting crabs
10:51:12 [INFO ] [ Prime] Fighting crabs
10:51:13 [INFO ] [ Prime] Fighting crabs
10:51:14 [INFO ] [ Prime] Fighting crabs
10:51:15 [INFO ] [ Prime] Fighting crabs
10:51:17 [INFO ] [ Prime] Fighting crabs
10:51:18 [INFO ] [ Prime] Fighting crabs
10:51:19 [INFO ] [ Prime] Fighting crabs
10:51:21 [INFO ] [ Prime] Fighting crabs
10:51:22 [INFO ] [ Prime] Fighting crabs
10:51:23 [INFO ] [ Prime] Fighting crabs
10:51:24 [INFO ] [ Prime] Fighting crabs
10:51:26 [INFO ] [ Prime] Fighting crabs
10:51:27 [INFO ] [ Prime] Fighting crabs
10:51:28 [INFO ] [ Prime] Fighting crabs
10:51:30 [INFO ] [ Prime] Fighting crabs
10:51:31 [INFO ] [ Prime] Fighting crabs
10:51:32 [INFO ] [ Prime] Fighting crabs
10:51:34 [INFO ] [ Prime] Fighting crabs
10:51:35 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 46.874058019644146. Threshold=57.86920743165945
10:51:35 [INFO ] [ ControlPanelTab] Opening INVENTORY
10:51:35 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 12, origin: INVENTORY)
10:51:36 [INFO ] [ Prime] Fighting crabs
10:51:37 [INFO ] [ Prime] Fighting crabs
10:51:38 [INFO ] [ Prime] Fighting crabs
10:51:40 [INFO ] [ Prime] Fighting crabs
10:51:41 [INFO ] [ Prime] Fighting crabs
10:51:42 [INFO ] [ Prime] Fighting crabs
10:51:44 [INFO ] [ Prime] Fighting crabs
10:51:45 [INFO ] [ Prime] Fighting crabs
10:51:46 [INFO ] [ Prime] Fighting crabs
10:51:47 [INFO ] [ Prime] Fighting crabs
10:51:49 [INFO ] [ Prime] Fighting crabs
10:51:50 [INFO ] [ Prime] Fighting crabs
10:51:51 [INFO ] [ Prime] Fighting crabs
10:51:53 [INFO ] [ Prime] Fighting crabs
10:51:54 [INFO ] [ Prime] Fighting crabs
10:51:55 [INFO ] [ Prime] Fighting crabs
10:51:56 [INFO ] [ Prime] Fighting crabs
10:51:58 [INFO ] [ Prime] Fighting crabs
10:51:59 [INFO ] [ Prime] Fighting crabs
10:52:00 [INFO ] [ Prime] Fighting crabs
10:52:02 [INFO ] [ Prime] Fighting crabs
10:52:03 [INFO ] [ Prime] Fighting crabs
10:52:04 [INFO ] [ Prime] Fighting crabs
10:52:06 [INFO ] [ Prime] Fighting crabs
10:52:07 [INFO ] [ Prime] Fighting crabs
10:52:08 [INFO ] [ Prime] Fighting crabs
10:52:09 [INFO ] [ Prime] Fighting crabs
10:52:11 [INFO ] [ Prime] Fighting crabs
10:52:12 [INFO ] [ Prime] Fighting crabs
10:52:13 [INFO ] [ Prime] Fighting crabs
10:52:15 [INFO ] [ Prime] Fighting crabs
10:52:16 [INFO ] [ Prime] Fighting crabs
10:52:17 [INFO ] [ Prime] Fighting crabs
10:52:18 [INFO ] [ Prime] Fighting crabs
10:52:20 [INFO ] [ Prime] Fighting crabs
10:52:21 [INFO ] [ Prime] Fighting crabs
10:52:22 [INFO ] [ Prime] Fighting crabs
10:52:24 [INFO ] [ Prime] Fighting crabs
10:52:25 [INFO ] [ Prime] Fighting crabs
10:52:26 [INFO ] [ Prime] Fighting crabs
10:52:28 [INFO ] [ Prime] Fighting crabs
10:52:29 [INFO ] [ Prime] Fighting crabs
10:52:30 [INFO ] [ Prime] Fighting crabs
10:52:31 [INFO ] [ Prime] Fighting crabs
10:52:33 [INFO ] [ Prime] Fighting crabs
10:52:34 [INFO ] [ Prime] Fighting crabs
10:52:35 [INFO ] [ Prime] Fighting crabs
10:52:37 [INFO ] [ Prime] Fighting crabs
10:52:38 [INFO ] [ Prime] Fighting crabs
10:52:39 [INFO ] [ Prime] Fighting crabs
10:52:40 [INFO ] [ Prime] Fighting crabs
10:52:42 [INFO ] [ Prime] Fighting crabs
10:52:43 [INFO ] [ Prime] Fighting crabs
10:52:44 [INFO ] [ Prime] Fighting crabs
10:52:46 [INFO ] [ Prime] Fighting crabs
10:52:47 [INFO ] [ Prime] Fighting crabs
10:52:48 [INFO ] [ Prime] Fighting crabs
10:52:49 [INFO ] [ Prime] Fighting crabs
10:52:51 [INFO ] [ Prime] Fighting crabs
10:52:52 [INFO ] [ Prime] Fighting crabs
10:52:53 [INFO ] [ Prime] Fighting crabs
10:52:55 [INFO ] [ Prime] Fighting crabs
10:52:56 [INFO ] [ Prime] Fighting crabs
10:52:57 [INFO ] [ Prime] Fighting crabs
10:52:58 [INFO ] [ Prime] Fighting crabs
10:53:00 [INFO ] [ Prime] Fighting crabs
10:53:01 [INFO ] [ Prime] Fighting crabs
10:53:02 [INFO ] [ Prime] Fighting crabs
10:53:04 [INFO ] [ Prime] Fighting crabs
10:53:05 [INFO ] [ Prime] Fighting crabs
10:53:06 [INFO ] [ Prime] Fighting crabs
10:53:07 [INFO ] [ Prime] Fighting crabs
10:53:09 [INFO ] [ Prime] Fighting crabs
10:53:10 [INFO ] [ Prime] Fighting crabs
10:53:11 [INFO ] [ Prime] Fighting crabs
10:53:13 [INFO ] [ Prime] Fighting crabs
10:53:14 [INFO ] [ Prime] Fighting crabs
10:53:15 [INFO ] [ Prime] Fighting crabs
10:53:17 [INFO ] [ Prime] Fighting crabs
10:53:18 [INFO ] [ Prime] Fighting crabs
10:53:19 [INFO ] [ Prime] Fighting crabs
10:53:20 [INFO ] [ Prime] Fighting crabs
10:53:22 [INFO ] [ Prime] Fighting crabs
10:53:23 [INFO ] [ Prime] Fighting crabs
10:53:24 [INFO ] [ Prime] Fighting crabs
10:53:26 [INFO ] [ Prime] Fighting crabs
10:53:27 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
10:53:28 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
10:53:29 [INFO ] [ Prime] Fighting crabs
10:53:30 [INFO ] [ Prime] Fighting crabs
10:53:31 [DEBUG] [ Prime] Aggro validation x1
10:53:31 [INFO ] [ Prime] Waiting for crabs to respawn
10:53:33 [DEBUG] [ Prime] Aggro validation x2
10:53:33 [INFO ] [ Prime] Waiting for crabs to respawn
10:53:34 [DEBUG] [ Prime] Aggro validation x3
10:53:34 [INFO ] [ Prime] Waiting for crabs to respawn
10:53:35 [DEBUG] [ Prime] Aggro validation x4
10:53:35 [INFO ] [ Prime] Waiting for crabs to respawn
10:53:36 [DEBUG] [ Prime] Aggro validation x5
10:53:37 [INFO ] [ Prime] Reset area found at Area[center=Coordinate(1779, 3407, 0),radius=2.0].
10:53:37 [INFO ] [ Prime] Waiting for crabs to respawn
10:53:38 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3425, 0), Coordinate(1751, 3424, 0), Coordinate(1752, 3424, 0), Coordinate(1753, 3424, 0), Coordinate(1753, 3423, 0), Coordinate(1754, 3423, 0), Coordinate(1754, 3422, 0), Coordinate(1755, 3422, 0), Coordinate(1755, 3421, 0), Coordinate(1756, 3421, 0), Coordinate(1756, 3420, 0), Coordinate(1756, 3419, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1758, 3414, 0), Coordinate(1758, 3413, 0), Coordinate(1759, 3413, 0), Coordinate(1760, 3413, 0), Coordinate(1760, 3412, 0), Coordinate(1761, 3412, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:53:39 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1756, 3415, 0)
10:53:39 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3425, 0), Coordinate(1751, 3424, 0), Coordinate(1751, 3423, 0), Coordinate(1752, 3423, 0), Coordinate(1753, 3423, 0), Coordinate(1754, 3423, 0), Coordinate(1755, 3423, 0), Coordinate(1755, 3422, 0), Coordinate(1755, 3421, 0), Coordinate(1755, 3420, 0), Coordinate(1756, 3420, 0), Coordinate(1756, 3419, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1756, 3414, 0), Coordinate(1757, 3414, 0), Coordinate(1757, 3413, 0), Coordinate(1758, 3413, 0), Coordinate(1759, 3413, 0), Coordinate(1760, 3413, 0), Coordinate(1761, 3413, 0), Coordinate(1762, 3413, 0), Coordinate(1762, 3412, 0), Coordinate(1763, 3412, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:53:39 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:53:40 [TRACE] [ CoordinatePath] Skipping Coordinate(1756, 3415, 0) since it is our destination
10:53:40 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3425, 0), Coordinate(1752, 3425, 0), Coordinate(1753, 3425, 0), Coordinate(1754, 3425, 0), Coordinate(1754, 3424, 0), Coordinate(1754, 3423, 0), Coordinate(1755, 3423, 0), Coordinate(1755, 3422, 0), Coordinate(1756, 3422, 0), Coordinate(1756, 3421, 0), Coordinate(1756, 3420, 0), Coordinate(1756, 3419, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1756, 3414, 0), Coordinate(1757, 3414, 0), Coordinate(1758, 3414, 0), Coordinate(1758, 3413, 0), Coordinate(1759, 3413, 0), Coordinate(1759, 3412, 0), Coordinate(1760, 3412, 0), Coordinate(1761, 3412, 0), Coordinate(1762, 3412, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:53:40 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:53:41 [TRACE] [ CoordinatePath] Skipping Coordinate(1757, 3414, 0) as it's too close to our current destination
10:53:41 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3423, 0), Coordinate(1751, 3422, 0), Coordinate(1752, 3422, 0), Coordinate(1752, 3421, 0), Coordinate(1753, 3421, 0), Coordinate(1753, 3420, 0), Coordinate(1753, 3419, 0), Coordinate(1753, 3418, 0), Coordinate(1754, 3418, 0), Coordinate(1755, 3418, 0), Coordinate(1755, 3417, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1757, 3413, 0), Coordinate(1757, 3412, 0), Coordinate(1757, 3411, 0), Coordinate(1758, 3411, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:53:41 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:53:41 [TRACE] [ CoordinatePath] Skipping Coordinate(1757, 3413, 0) as it's too close to our current destination
10:53:41 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3421, 0), Coordinate(1752, 3421, 0), Coordinate(1752, 3420, 0), Coordinate(1752, 3419, 0), Coordinate(1752, 3418, 0), Coordinate(1752, 3417, 0), Coordinate(1753, 3417, 0), Coordinate(1754, 3417, 0), Coordinate(1754, 3416, 0), Coordinate(1755, 3416, 0), Coordinate(1755, 3415, 0), Coordinate(1755, 3414, 0), Coordinate(1756, 3414, 0), Coordinate(1756, 3413, 0), Coordinate(1757, 3413, 0), Coordinate(1758, 3413, 0), Coordinate(1759, 3413, 0), Coordinate(1759, 3412, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:53:41 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:53:42 [TRACE] [ CoordinatePath] Skipping Coordinate(1759, 3413, 0) as it's too close to our current destination
10:53:42 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1526, 166) to InteractablePoint(1108, 139)
10:53:43 [DEBUG] [ Prime] [WorldHopObserver] Local player is not in the area.
10:53:43 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1755, 3416, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1758, 3414, 0), Coordinate(1758, 3413, 0), Coordinate(1759, 3413, 0), Coordinate(1760, 3413, 0), Coordinate(1761, 3413, 0), Coordinate(1761, 3412, 0), Coordinate(1762, 3412, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:53:43 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1767, 3411, 0)
10:53:44 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1526, 42) to InteractablePoint(1450, 57)
10:53:45 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1758, 3415, 0), Coordinate(1759, 3415, 0), Coordinate(1759, 3414, 0), Coordinate(1760, 3414, 0), Coordinate(1761, 3414, 0), Coordinate(1761, 3413, 0), Coordinate(1761, 3412, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:53:45 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:53:45 [TRACE] [ CoordinatePath] Skipping Coordinate(1770, 3411, 0) as it's too close to our current destination
10:53:45 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1760, 3415, 0), Coordinate(1761, 3415, 0), Coordinate(1761, 3414, 0), Coordinate(1761, 3413, 0), Coordinate(1761, 3412, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:53:45 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:53:46 [TRACE] [ CoordinatePath] Skipping Coordinate(1771, 3411, 0) as it's too close to our current destination
10:53:46 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1450, 81) to InteractablePoint(1464, 69)
10:53:46 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1762, 3413, 0), Coordinate(1762, 3412, 0), Coordinate(1763, 3412, 0), Coordinate(1764, 3412, 0), Coordinate(1765, 3412, 0), Coordinate(1766, 3412, 0), Coordinate(1767, 3412, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:53:46 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:53:47 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1775, 3411, 0)
10:53:47 [DEBUG] [ MLP] We're not hovering InteractablePoint(1440, 38) according to Interactable#isHovered() but our position does equal the desired target.
10:53:47 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1765, 3413, 0), Coordinate(1766, 3413, 0), Coordinate(1766, 3412, 0), Coordinate(1767, 3412, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:53:47 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:53:47 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1778, 3411, 0)
10:53:47 [DEBUG] [ MLP] We're not hovering InteractablePoint(1438, 34) according to Interactable#isHovered() but our position does equal the desired target.
10:53:48 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1766, 3412, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:53:48 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:53:48 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1767, 3412, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:53:48 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:53:48 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1779, 3409, 0)
10:53:48 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1501, 40) to InteractablePoint(1473, 58)
10:53:49 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1772, 3412, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
10:53:49 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:53:50 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
10:53:50 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1773, 3412, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:53:50 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:53:50 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
10:53:50 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1473, 82) to InteractablePoint(1495, 70)
10:53:51 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1775, 3412, 0), Coordinate(1776, 3412, 0), Coordinate(1777, 3412, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:53:51 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:53:51 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
10:53:51 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
10:53:51 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1779, 3409, 0)
10:53:51 [DEBUG] [ MLP] We're not hovering InteractablePoint(1457, 74) according to Interactable#isHovered() but our position does equal the desired target.
10:53:52 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
10:53:52 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1779, 3409, 0)), BasicVertex(position=Coordinate(1778, 3409, 0)), BasicVertex(position=Coordinate(1777, 3409, 0)), BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1764, 3411, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1760, 3415, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1757, 3420, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1754, 3421, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1753, 3422, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1752, 3425, 0))]
10:53:54 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1766, 3411, 0)), #44 in the path at distance 17.0
10:53:55 [DEBUG] [ WebPath] Updating last successful index to 15
10:53:55 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1780, 3408, 0)), BasicVertex(position=Coordinate(1779, 3408, 0)), BasicVertex(position=Coordinate(1778, 3408, 0)), BasicVertex(position=Coordinate(1778, 3409, 0)), BasicVertex(position=Coordinate(1777, 3409, 0)), BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1764, 3411, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1761, 3416, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1756, 3419, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1755, 3422, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1754, 3423, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1751, 3424, 0))]
10:53:55 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:53:55 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1780, 3408, 0)), BasicVertex(position=Coordinate(1779, 3408, 0)), BasicVertex(position=Coordinate(1778, 3408, 0)), BasicVertex(position=Coordinate(1778, 3409, 0)), BasicVertex(position=Coordinate(1777, 3409, 0)), BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1764, 3411, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1761, 3416, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1756, 3419, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1755, 3422, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1754, 3423, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1751, 3424, 0))]
10:53:55 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:53:56 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1779, 3408, 0)), BasicVertex(position=Coordinate(1778, 3408, 0)), BasicVertex(position=Coordinate(1778, 3409, 0)), BasicVertex(position=Coordinate(1777, 3409, 0)), BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1764, 3411, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1760, 3415, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1756, 3419, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1755, 3422, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1753, 3422, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1751, 3424, 0))]
10:53:56 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:53:58 [DEBUG] [ Prime] [WorldHopObserver] Local player is not in the area.
10:54:00 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1756, 3421, 0)), #45 in the path at distance 31.0
10:54:00 [DEBUG] [ WebPath] Updating last successful index to 36
10:54:01 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1765, 3412, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1764, 3413, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1761, 3416, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1759, 3416, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1757, 3420, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1754, 3421, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1754, 3423, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1751, 3424, 0))]
10:54:01 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
10:54:05 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1751, 3424, 0)), #29 in the path at distance 26.0
10:54:05 [DEBUG] [ WebPath] Updating last successful index to 28
10:54:06 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
10:54:07 [DEBUG] [ MLP] We're not hovering InteractablePoint(649, 730) according to Interactable#isHovered() but our position does equal the desired target.
10:54:07 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
10:54:08 [DEBUG] [ MLP] We're not hovering InteractablePoint(670, 528) according to Interactable#isHovered() but our position does equal the desired target.
10:54:08 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
10:54:11 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
10:54:12 [INFO ] [ ControlPanelTab] Opening INVENTORY
10:54:14 [DEBUG] [ Prime] [Refresh] Refreshed with SpriteItem(name:Vial, quantity: 1, index: 1, origin: INVENTORY)
10:54:14 [DEBUG] [ Prime] [Interaction] Calling Async.execute(Function0<java.lang.Boolean>, Function0<java.lang.Boolean>)
10:54:14 [INFO ] [ Prime] [Interaction] Performing action asynchronously
10:54:15 [DEBUG] [ Prime] [Refresh] Refreshed with null
10:54:15 [INFO ] [ Prime] Fighting crabs
10:54:16 [INFO ] [ Prime] Fighting crabs
10:54:17 [INFO ] [ Prime] Fighting crabs
10:54:19 [INFO ] [ Prime] Fighting crabs
10:54:20 [INFO ] [ Prime] Fighting crabs
10:54:21 [INFO ] [ Prime] Fighting crabs
10:54:23 [INFO ] [ Prime] Fighting crabs
10:54:24 [INFO ] [ Prime] Fighting crabs
10:54:25 [INFO ] [ Prime] Fighting crabs
10:54:26 [INFO ] [ Prime] Fighting crabs
10:54:28 [INFO ] [ Prime] Fighting crabs
10:54:29 [INFO ] [ Prime] Fighting crabs
10:54:30 [INFO ] [ Prime] Fighting crabs
10:54:32 [INFO ] [ Prime] Fighting crabs
10:54:33 [INFO ] [ Prime] Fighting crabs
10:54:34 [INFO ] [ Prime] Fighting crabs
10:54:36 [INFO ] [ Prime] Fighting crabs
10:54:37 [INFO ] [ Prime] Fighting crabs
10:54:38 [INFO ] [ Prime] Fighting crabs
10:54:39 [INFO ] [ Prime] Fighting crabs
10:54:41 [INFO ] [ Prime] Fighting crabs
10:54:42 [INFO ] [ Prime] Fighting crabs
10:54:43 [INFO ] [ Prime] Fighting crabs
10:54:45 [INFO ] [ Prime] Fighting crabs
10:54:46 [INFO ] [ Prime] Fighting crabs
10:54:47 [INFO ] [ Prime] Fighting crabs
10:54:49 [INFO ] [ Prime] Fighting crabs
10:54:50 [TRACE] [ RemoteModel] Determining interaction point of Sand Crab(level: 15, position: 1750, 3424, 0) using remote model
10:54:50 [TRACE] [ RemoteModel] Selecting point InteractablePoint(822, 424)
10:54:50 [INFO ] [ Prime] Fighting crabs
10:54:52 [INFO ] [ Prime] Fighting crabs
10:54:53 [INFO ] [ Prime] Fighting crabs
10:54:54 [INFO ] [ Prime] Fighting crabs
10:54:56 [INFO ] [ Prime] Fighting crabs
10:54:57 [INFO ] [ Prime] Fighting crabs
10:54:58 [INFO ] [ Prime] Fighting crabs
10:55:00 [INFO ] [ Prime] Fighting crabs
10:55:01 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 62.96182581627259. Threshold=77.73064915589208
10:55:01 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 13, origin: INVENTORY)
10:55:03 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 60.32300006557901. Threshold=74.47283958713457
10:55:03 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 13, origin: INVENTORY)
10:55:03 [INFO ] [ Prime] Fighting crabs
10:55:05 [INFO ] [ Prime] Fighting crabs
10:55:06 [INFO ] [ Prime] Fighting crabs
10:55:07 [INFO ] [ Prime] Fighting crabs
10:55:09 [INFO ] [ Prime] Fighting crabs
10:55:10 [INFO ] [ Prime] Fighting crabs
10:55:11 [INFO ] [ Prime] Fighting crabs
10:55:13 [INFO ] [ Prime] Fighting crabs
10:55:14 [INFO ] [ Prime] Fighting crabs
10:55:15 [INFO ] [ Prime] Fighting crabs
10:55:16 [INFO ] [ Prime] Fighting crabs
10:55:18 [INFO ] [ Prime] Fighting crabs
10:55:19 [INFO ] [ Prime] Fighting crabs
10:55:20 [INFO ] [ Prime] Fighting crabs
10:55:22 [INFO ] [ Prime] Fighting crabs
10:55:23 [INFO ] [ Prime] Fighting crabs
10:55:24 [INFO ] [ Prime] Fighting crabs
10:55:25 [INFO ] [ Prime] Fighting crabs
10:55:27 [INFO ] [ Prime] Fighting crabs
10:55:28 [INFO ] [ Prime] Fighting crabs
10:55:29 [INFO ] [ Prime] Fighting crabs
10:55:31 [INFO ] [ Prime] Fighting crabs
10:55:32 [INFO ] [ Prime] Fighting crabs
10:55:33 [INFO ] [ Prime] Fighting crabs
10:55:34 [INFO ] [ Prime] Fighting crabs
10:55:36 [INFO ] [ Prime] Fighting crabs
10:55:37 [INFO ] [ Prime] Fighting crabs
10:55:38 [INFO ] [ Prime] Fighting crabs
10:55:40 [INFO ] [ Prime] Fighting crabs
10:55:41 [INFO ] [ Prime] Fighting crabs
10:55:42 [INFO ] [ Prime] Fighting crabs
10:55:43 [INFO ] [ Prime] Fighting crabs
10:55:45 [INFO ] [ Prime] Fighting crabs
10:55:46 [INFO ] [ Prime] Fighting crabs
10:55:47 [INFO ] [ Prime] Fighting crabs
10:55:49 [INFO ] [ Prime] Fighting crabs
10:55:50 [INFO ] [ Prime] Fighting crabs
10:55:51 [INFO ] [ Prime] Fighting crabs
10:55:53 [INFO ] [ Prime] Fighting crabs
10:55:54 [INFO ] [ Prime] Fighting crabs
10:55:55 [INFO ] [ Prime] Fighting crabs
10:55:56 [INFO ] [ Prime] Fighting crabs
10:55:58 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
10:55:58 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
10:55:59 [INFO ] [ Prime] Fighting crabs
10:56:00 [INFO ] [ Prime] Fighting crabs
10:56:01 [INFO ] [ Prime] Fighting crabs
10:56:03 [INFO ] [ Prime] Fighting crabs
10:56:04 [INFO ] [ Prime] Fighting crabs
10:56:05 [INFO ] [ Prime] Fighting crabs
10:56:06 [INFO ] [ Prime] Fighting crabs
10:56:08 [INFO ] [ Prime] Fighting crabs
10:56:09 [INFO ] [ Prime] Fighting crabs
10:56:10 [INFO ] [ Prime] Fighting crabs
10:56:12 [INFO ] [ Prime] Fighting crabs
10:56:13 [INFO ] [ Prime] Fighting crabs
10:56:14 [INFO ] [ Prime] Fighting crabs
10:56:15 [INFO ] [ Prime] Fighting crabs
10:56:17 [INFO ] [ Prime] Fighting crabs
10:56:18 [INFO ] [ Prime] Fighting crabs
10:56:19 [INFO ] [ Prime] Fighting crabs
10:56:21 [INFO ] [ Prime] Fighting crabs
10:56:22 [INFO ] [ Prime] Fighting crabs
10:56:23 [INFO ] [ Prime] Fighting crabs
10:56:24 [INFO ] [ Prime] Fighting crabs
10:56:26 [INFO ] [ Prime] Fighting crabs
10:56:27 [INFO ] [ Prime] Fighting crabs
10:56:28 [INFO ] [ Prime] Fighting crabs
10:56:30 [INFO ] [ Prime] Fighting crabs
10:56:31 [INFO ] [ Prime] Fighting crabs
10:56:32 [INFO ] [ Prime] Fighting crabs
10:56:34 [INFO ] [ Prime] Fighting crabs
10:56:35 [INFO ] [ Prime] Fighting crabs
10:56:36 [INFO ] [ Prime] Fighting crabs
10:56:37 [INFO ] [ Prime] Fighting crabs
10:56:39 [INFO ] [ Prime] Fighting crabs
10:56:40 [INFO ] [ Prime] Fighting crabs
10:56:41 [INFO ] [ Prime] Fighting crabs
10:56:43 [INFO ] [ Prime] Fighting crabs
10:56:44 [INFO ] [ Prime] Fighting crabs
10:56:45 [INFO ] [ Prime] Fighting crabs
10:56:46 [INFO ] [ Prime] Fighting crabs
10:56:48 [INFO ] [ Prime] Fighting crabs
10:56:49 [INFO ] [ Prime] Fighting crabs
10:56:50 [INFO ] [ Prime] Fighting crabs
10:56:51 [INFO ] [ Prime] Fighting crabs
10:56:53 [INFO ] [ Prime] Fighting crabs
10:56:54 [INFO ] [ Prime] Fighting crabs
10:56:55 [INFO ] [ Prime] Fighting crabs
10:56:57 [INFO ] [ Prime] Fighting crabs
10:56:58 [INFO ] [ Prime] Fighting crabs
10:56:59 [INFO ] [ Prime] Fighting crabs
10:57:01 [INFO ] [ Prime] Fighting crabs
10:57:02 [INFO ] [ Prime] Fighting crabs
10:57:03 [INFO ] [ Prime] Fighting crabs
10:57:04 [INFO ] [ Prime] Fighting crabs
10:57:06 [INFO ] [ Prime] Fighting crabs
10:57:07 [INFO ] [ Prime] Fighting crabs
10:57:08 [INFO ] [ Prime] Fighting crabs
10:57:10 [INFO ] [ Prime] Fighting crabs
10:57:11 [INFO ] [ Prime] Fighting crabs
10:57:12 [INFO ] [ Prime] Fighting crabs
10:57:13 [INFO ] [ Prime] Fighting crabs
10:57:15 [INFO ] [ Prime] Fighting crabs
10:57:16 [INFO ] [ Prime] Fighting crabs
10:57:17 [INFO ] [ Prime] Fighting crabs
10:57:19 [INFO ] [ Prime] Fighting crabs
10:57:20 [INFO ] [ Prime] Fighting crabs
10:57:21 [INFO ] [ Prime] Fighting crabs
10:57:22 [INFO ] [ Prime] Fighting crabs
10:57:24 [INFO ] [ Prime] Fighting crabs
10:57:25 [INFO ] [ Prime] Fighting crabs
10:57:26 [INFO ] [ Prime] Fighting crabs
10:57:28 [INFO ] [ Prime] Fighting crabs
10:57:29 [INFO ] [ Prime] Fighting crabs
10:57:30 [INFO ] [ Prime] Fighting crabs
10:57:31 [INFO ] [ Prime] Fighting crabs
10:57:33 [INFO ] [ Prime] Fighting crabs
10:57:34 [INFO ] [ Prime] Fighting crabs
10:57:35 [INFO ] [ Prime] Fighting crabs
10:57:37 [INFO ] [ Prime] Fighting crabs
10:57:38 [INFO ] [ Prime] Fighting crabs
10:57:39 [INFO ] [ Prime] Fighting crabs
10:57:40 [INFO ] [ Prime] Fighting crabs
10:57:42 [INFO ] [ Prime] Fighting crabs
10:57:43 [INFO ] [ Prime] Fighting crabs
10:57:44 [INFO ] [ Prime] Fighting crabs
10:57:46 [INFO ] [ Prime] Fighting crabs
10:57:47 [INFO ] [ Prime] Fighting crabs
10:57:48 [INFO ] [ Prime] Fighting crabs
10:57:49 [INFO ] [ Prime] Fighting crabs
10:57:51 [INFO ] [ Prime] Fighting crabs
10:57:52 [INFO ] [ Prime] Fighting crabs
10:57:53 [INFO ] [ Prime] Fighting crabs
10:57:55 [INFO ] [ Prime] Fighting crabs
10:57:56 [INFO ] [ Prime] Fighting crabs
10:57:57 [INFO ] [ Prime] Fighting crabs
10:57:58 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 46.3551132838942. Threshold=57.2285349183879
10:57:58 [INFO ] [ ControlPanelTab] Opening INVENTORY
10:57:59 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 14, origin: INVENTORY)
10:58:00 [INFO ] [ Prime] Fighting crabs
10:58:01 [INFO ] [ Prime] Fighting crabs
10:58:02 [INFO ] [ Prime] Fighting crabs
10:58:04 [INFO ] [ Prime] Fighting crabs
10:58:05 [INFO ] [ Prime] Fighting crabs
10:58:06 [INFO ] [ Prime] Fighting crabs
10:58:08 [INFO ] [ Prime] Fighting crabs
10:58:09 [INFO ] [ Prime] Fighting crabs
10:58:10 [INFO ] [ Prime] Fighting crabs
10:58:11 [INFO ] [ Prime] Fighting crabs
10:58:13 [INFO ] [ Prime] Fighting crabs
10:58:14 [INFO ] [ Prime] Fighting crabs
10:58:15 [INFO ] [ Prime] Fighting crabs
10:58:17 [INFO ] [ Prime] Fighting crabs
10:58:18 [INFO ] [ Prime] Fighting crabs
10:58:19 [INFO ] [ Prime] Fighting crabs
10:58:20 [INFO ] [ Prime] Fighting crabs
10:58:22 [INFO ] [ Prime] Fighting crabs
10:58:23 [INFO ] [ Prime] Fighting crabs
10:58:24 [INFO ] [ Prime] Fighting crabs
10:58:26 [INFO ] [ Prime] Fighting crabs
10:58:27 [INFO ] [ Prime] Fighting crabs
10:58:28 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
10:58:29 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
10:58:29 [INFO ] [ Prime] Fighting crabs
10:58:31 [INFO ] [ Prime] Fighting crabs
10:58:32 [INFO ] [ Prime] Fighting crabs
10:58:33 [INFO ] [ Prime] Fighting crabs
10:58:34 [INFO ] [ Prime] Fighting crabs
10:58:36 [INFO ] [ Prime] Fighting crabs
10:58:37 [INFO ] [ Prime] Fighting crabs
10:58:38 [INFO ] [ Prime] Fighting crabs
10:58:40 [INFO ] [ Prime] Fighting crabs
10:58:41 [INFO ] [ Prime] Fighting crabs
10:58:42 [INFO ] [ Prime] Fighting crabs
10:58:44 [INFO ] [ Prime] Fighting crabs
10:58:45 [INFO ] [ Prime] Fighting crabs
10:58:46 [INFO ] [ Prime] Fighting crabs
10:58:47 [INFO ] [ Prime] Fighting crabs
10:58:49 [INFO ] [ Prime] Fighting crabs
10:58:50 [INFO ] [ Prime] Fighting crabs
10:58:51 [INFO ] [ Prime] Fighting crabs
10:58:53 [INFO ] [ Prime] Fighting crabs
10:58:54 [INFO ] [ Prime] Fighting crabs
10:58:55 [INFO ] [ Prime] Fighting crabs
10:58:56 [INFO ] [ Prime] Fighting crabs
10:58:58 [INFO ] [ Prime] Fighting crabs
10:58:59 [INFO ] [ Prime] Fighting crabs
10:59:00 [INFO ] [ Prime] Fighting crabs
10:59:02 [INFO ] [ Prime] Fighting crabs
10:59:03 [INFO ] [ Prime] Fighting crabs
10:59:04 [INFO ] [ Prime] Fighting crabs
10:59:05 [INFO ] [ Prime] Fighting crabs
10:59:07 [INFO ] [ Prime] Fighting crabs
10:59:08 [INFO ] [ Prime] Fighting crabs
10:59:09 [INFO ] [ Prime] Fighting crabs
10:59:11 [INFO ] [ Prime] Fighting crabs
10:59:12 [INFO ] [ Prime] Fighting crabs
10:59:13 [INFO ] [ Prime] Fighting crabs
10:59:14 [INFO ] [ Prime] Fighting crabs
10:59:16 [INFO ] [ Prime] Fighting crabs
10:59:17 [INFO ] [ Prime] Fighting crabs
10:59:18 [INFO ] [ Prime] Fighting crabs
10:59:20 [INFO ] [ Prime] Fighting crabs
10:59:21 [INFO ] [ Prime] Fighting crabs
10:59:22 [INFO ] [ Prime] Fighting crabs
10:59:24 [INFO ] [ Prime] Fighting crabs
10:59:25 [INFO ] [ Prime] Fighting crabs
10:59:26 [INFO ] [ Prime] Fighting crabs
10:59:27 [INFO ] [ Prime] Fighting crabs
10:59:29 [INFO ] [ Prime] Fighting crabs
10:59:30 [INFO ] [ Prime] Fighting crabs
10:59:31 [INFO ] [ Prime] Fighting crabs
10:59:33 [INFO ] [ Prime] Fighting crabs
10:59:34 [INFO ] [ Prime] Fighting crabs
10:59:35 [INFO ] [ Prime] Fighting crabs
10:59:36 [INFO ] [ Prime] Fighting crabs
10:59:38 [INFO ] [ Prime] Fighting crabs
10:59:39 [INFO ] [ Prime] Fighting crabs
10:59:40 [INFO ] [ Prime] Fighting crabs
10:59:42 [INFO ] [ Prime] Fighting crabs
10:59:43 [INFO ] [ Prime] Fighting crabs
10:59:44 [INFO ] [ Prime] Fighting crabs
10:59:45 [INFO ] [ Prime] Fighting crabs
10:59:47 [INFO ] [ Prime] Fighting crabs
10:59:48 [INFO ] [ Prime] Fighting crabs
10:59:49 [INFO ] [ Prime] Fighting crabs
10:59:51 [INFO ] [ Prime] Fighting crabs
10:59:52 [INFO ] [ Prime] Fighting crabs
10:59:53 [INFO ] [ Prime] Fighting crabs
10:59:54 [INFO ] [ Prime] Fighting crabs
10:59:56 [INFO ] [ Prime] Fighting crabs
10:59:57 [INFO ] [ Prime] Fighting crabs
10:59:58 [INFO ] [ Prime] Fighting crabs
11:00:00 [INFO ] [ Prime] Fighting crabs
11:00:01 [INFO ] [ Prime] Fighting crabs
11:00:02 [INFO ] [ Prime] Fighting crabs
11:00:03 [INFO ] [ Prime] Fighting crabs
11:00:05 [INFO ] [ Prime] Fighting crabs
11:00:06 [INFO ] [ Prime] Fighting crabs
11:00:07 [INFO ] [ Prime] Fighting crabs
11:00:09 [INFO ] [ Prime] Fighting crabs
11:00:10 [INFO ] [ Prime] Fighting crabs
11:00:11 [INFO ] [ Prime] Fighting crabs
11:00:12 [INFO ] [ Prime] Fighting crabs
11:00:14 [INFO ] [ Prime] Fighting crabs
11:00:15 [INFO ] [ Prime] Fighting crabs
11:00:16 [INFO ] [ Prime] Fighting crabs
11:00:18 [INFO ] [ Prime] Fighting crabs
11:00:19 [INFO ] [ Prime] Fighting crabs
11:00:20 [INFO ] [ Prime] Fighting crabs
11:00:21 [INFO ] [ Prime] Fighting crabs
11:00:23 [INFO ] [ Prime] Fighting crabs
11:00:24 [INFO ] [ Prime] Fighting crabs
11:00:25 [INFO ] [ Prime] Fighting crabs
11:00:27 [INFO ] [ Prime] Fighting crabs
11:00:28 [INFO ] [ Prime] Fighting crabs
11:00:29 [INFO ] [ Prime] Fighting crabs
11:00:30 [INFO ] [ Prime] Fighting crabs
11:00:32 [INFO ] [ Prime] Fighting crabs
11:00:33 [INFO ] [ Prime] Fighting crabs
11:00:34 [INFO ] [ Prime] Fighting crabs
11:00:36 [INFO ] [ Prime] Fighting crabs
11:00:37 [INFO ] [ Prime] Fighting crabs
11:00:38 [INFO ] [ Prime] Fighting crabs
11:00:40 [INFO ] [ Prime] Fighting crabs
11:00:41 [INFO ] [ Prime] Fighting crabs
11:00:42 [INFO ] [ Prime] Fighting crabs
11:00:43 [INFO ] [ Prime] Fighting crabs
11:00:45 [INFO ] [ Prime] Fighting crabs
11:00:46 [INFO ] [ Prime] Fighting crabs
11:00:47 [INFO ] [ Prime] Fighting crabs
11:00:49 [INFO ] [ Prime] Fighting crabs
11:00:50 [INFO ] [ Prime] Fighting crabs
11:00:51 [INFO ] [ Prime] Fighting crabs
11:00:52 [INFO ] [ Prime] Fighting crabs
11:00:54 [INFO ] [ Prime] Fighting crabs
11:00:55 [INFO ] [ Prime] Fighting crabs
11:00:56 [INFO ] [ Prime] Fighting crabs
11:00:58 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
11:00:58 [INFO ] [ Prime] Fighting crabs
11:00:59 [INFO ] [ Prime] Fighting crabs
11:01:01 [INFO ] [ Prime] Fighting crabs
11:01:02 [INFO ] [ Prime] Fighting crabs
11:01:03 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 64.27045049549628. Threshold=79.34623517962504
11:01:03 [INFO ] [ ControlPanelTab] Opening INVENTORY
11:01:04 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 15, origin: INVENTORY)
11:01:05 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 58.667471667258994. Threshold=72.42897736698642
11:01:05 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 15, origin: INVENTORY)
11:01:05 [INFO ] [ Prime] Fighting crabs
11:01:07 [INFO ] [ Prime] Fighting crabs
11:01:08 [INFO ] [ Prime] Fighting crabs
11:01:10 [INFO ] [ Prime] Fighting crabs
11:01:11 [INFO ] [ Prime] Fighting crabs
11:01:13 [INFO ] [ Prime] Fighting crabs
11:01:14 [INFO ] [ Prime] Fighting crabs
11:01:15 [INFO ] [ Prime] Fighting crabs
11:01:17 [INFO ] [ Prime] Fighting crabs
11:01:18 [INFO ] [ Prime] Fighting crabs
11:01:19 [INFO ] [ Prime] Fighting crabs
11:01:20 [INFO ] [ Prime] Fighting crabs
11:01:22 [INFO ] [ Prime] Fighting crabs
11:01:23 [INFO ] [ Prime] Fighting crabs
11:01:24 [INFO ] [ Prime] Fighting crabs
11:01:26 [INFO ] [ Prime] Fighting crabs
11:01:27 [INFO ] [ Prime] Fighting crabs
11:01:28 [INFO ] [ Prime] Fighting crabs
11:01:29 [INFO ] [ Prime] Fighting crabs
11:01:31 [INFO ] [ Prime] Fighting crabs
11:01:32 [INFO ] [ Prime] Fighting crabs
11:01:33 [INFO ] [ Prime] Fighting crabs
11:01:35 [INFO ] [ Prime] Fighting crabs
11:01:36 [INFO ] [ Prime] Fighting crabs
11:01:37 [INFO ] [ Prime] Fighting crabs
11:01:38 [INFO ] [ Prime] Fighting crabs
11:01:40 [INFO ] [ Prime] Fighting crabs
11:01:41 [INFO ] [ Prime] Fighting crabs
11:01:42 [INFO ] [ Prime] Fighting crabs
11:01:44 [INFO ] [ Prime] Fighting crabs
11:01:45 [INFO ] [ Prime] Fighting crabs
11:01:46 [INFO ] [ Prime] Fighting crabs
11:01:47 [INFO ] [ Prime] Fighting crabs
11:01:49 [INFO ] [ Prime] Fighting crabs
11:01:50 [INFO ] [ Prime] Fighting crabs
11:01:51 [INFO ] [ Prime] Fighting crabs
11:01:53 [INFO ] [ Prime] Fighting crabs
11:01:54 [INFO ] [ Prime] Fighting crabs
11:01:55 [INFO ] [ Prime] Fighting crabs
11:01:56 [INFO ] [ Prime] Fighting crabs
11:01:58 [INFO ] [ Prime] Fighting crabs
11:01:59 [INFO ] [ Prime] Fighting crabs
11:02:00 [INFO ] [ Prime] Fighting crabs
11:02:02 [INFO ] [ Prime] Fighting crabs
11:02:03 [INFO ] [ Prime] Fighting crabs
11:02:04 [INFO ] [ Prime] Fighting crabs
11:02:05 [INFO ] [ Prime] Fighting crabs
11:02:07 [INFO ] [ Prime] Fighting crabs
11:02:08 [INFO ] [ Prime] Fighting crabs
11:02:09 [INFO ] [ Prime] Fighting crabs
11:02:11 [INFO ] [ Prime] Fighting crabs
11:02:12 [INFO ] [ Prime] Fighting crabs
11:02:13 [INFO ] [ Prime] Fighting crabs
11:02:14 [INFO ] [ Prime] Fighting crabs
11:02:16 [INFO ] [ Prime] Fighting crabs
11:02:17 [INFO ] [ Prime] Fighting crabs
11:02:18 [INFO ] [ Prime] Fighting crabs
11:02:20 [INFO ] [ Prime] Fighting crabs
11:02:21 [INFO ] [ Prime] Fighting crabs
11:02:22 [INFO ] [ Prime] Fighting crabs
11:02:23 [INFO ] [ Prime] Fighting crabs
11:02:25 [INFO ] [ Prime] Fighting crabs
11:02:26 [INFO ] [ Prime] Fighting crabs
11:02:27 [INFO ] [ Prime] Fighting crabs
11:02:29 [INFO ] [ Prime] Fighting crabs
11:02:30 [INFO ] [ Prime] Fighting crabs
11:02:31 [INFO ] [ Prime] Fighting crabs
11:02:33 [INFO ] [ Prime] Fighting crabs
11:02:34 [INFO ] [ Prime] Fighting crabs
11:02:35 [INFO ] [ Prime] Fighting crabs
11:02:36 [INFO ] [ Prime] Fighting crabs
11:02:38 [INFO ] [ Prime] Fighting crabs
11:02:39 [INFO ] [ Prime] Fighting crabs
11:02:40 [INFO ] [ Prime] Fighting crabs
11:02:42 [INFO ] [ Prime] Fighting crabs
11:02:43 [INFO ] [ Prime] Fighting crabs
11:02:44 [INFO ] [ Prime] Fighting crabs
11:02:45 [INFO ] [ Prime] Fighting crabs
11:02:47 [INFO ] [ Prime] Fighting crabs
11:02:48 [INFO ] [ Prime] Fighting crabs
11:02:49 [INFO ] [ Prime] Fighting crabs
11:02:51 [INFO ] [ Prime] Fighting crabs
11:02:52 [INFO ] [ Prime] Fighting crabs
11:02:53 [INFO ] [ Prime] Fighting crabs
11:02:55 [INFO ] [ Prime] Fighting crabs
11:02:56 [INFO ] [ Prime] Fighting crabs
11:02:57 [INFO ] [ Prime] Fighting crabs
11:02:58 [INFO ] [ Prime] Fighting crabs
11:03:00 [INFO ] [ Prime] Fighting crabs
11:03:01 [INFO ] [ Prime] Fighting crabs
11:03:02 [INFO ] [ Prime] Fighting crabs
11:03:04 [INFO ] [ Prime] Fighting crabs
11:03:05 [INFO ] [ Prime] Fighting crabs
11:03:06 [INFO ] [ Prime] Fighting crabs
11:03:07 [INFO ] [ Prime] Fighting crabs
11:03:09 [INFO ] [ Prime] Fighting crabs
11:03:10 [INFO ] [ Prime] Fighting crabs
11:03:11 [INFO ] [ Prime] Fighting crabs
11:03:13 [INFO ] [ Prime] Fighting crabs
11:03:14 [INFO ] [ Prime] Fighting crabs
11:03:15 [INFO ] [ Prime] Fighting crabs
11:03:16 [INFO ] [ Prime] Fighting crabs
11:03:18 [INFO ] [ Prime] Fighting crabs
11:03:19 [INFO ] [ Prime] Fighting crabs
11:03:20 [INFO ] [ Prime] Fighting crabs
11:03:22 [INFO ] [ Prime] Fighting crabs
11:03:23 [INFO ] [ Prime] Fighting crabs
11:03:24 [INFO ] [ Prime] Fighting crabs
11:03:26 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 54.02191303017005. Threshold=66.69371979033339
11:03:26 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 16, origin: INVENTORY)
11:03:26 [INFO ] [ Prime] Fighting crabs
11:03:28 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
11:03:28 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
11:03:29 [INFO ] [ Prime] Fighting crabs
11:03:30 [INFO ] [ Prime] Fighting crabs
11:03:31 [INFO ] [ Prime] Fighting crabs
11:03:33 [INFO ] [ Prime] Fighting crabs
11:03:34 [INFO ] [ Prime] Fighting crabs
11:03:35 [INFO ] [ Prime] Fighting crabs
11:03:36 [INFO ] [ Prime] Fighting crabs
11:03:38 [INFO ] [ Prime] Fighting crabs
11:03:39 [INFO ] [ Prime] Fighting crabs
11:03:40 [INFO ] [ Prime] Fighting crabs
11:03:42 [INFO ] [ Prime] Fighting crabs
11:03:43 [INFO ] [ Prime] Fighting crabs
11:03:44 [INFO ] [ Prime] Fighting crabs
11:03:45 [INFO ] [ Prime] Fighting crabs
11:03:47 [INFO ] [ Prime] Fighting crabs
11:03:48 [INFO ] [ Prime] Fighting crabs
11:03:49 [INFO ] [ Prime] Fighting crabs
11:03:51 [INFO ] [ Prime] Fighting crabs
11:03:52 [INFO ] [ Prime] Fighting crabs
11:03:53 [INFO ] [ Prime] Fighting crabs
11:03:55 [INFO ] [ Prime] Fighting crabs
11:03:56 [INFO ] [ Prime] Fighting crabs
11:03:57 [INFO ] [ Prime] Fighting crabs
11:03:58 [INFO ] [ Prime] Fighting crabs
11:04:00 [INFO ] [ Prime] Fighting crabs
11:04:01 [INFO ] [ Prime] Fighting crabs
11:04:02 [INFO ] [ Prime] Fighting crabs
11:04:04 [INFO ] [ Prime] Fighting crabs
11:04:05 [INFO ] [ Prime] Fighting crabs
11:04:06 [INFO ] [ Prime] Fighting crabs
11:04:07 [INFO ] [ Prime] Fighting crabs
11:04:09 [INFO ] [ Prime] Fighting crabs
11:04:10 [INFO ] [ Prime] Fighting crabs
11:04:11 [INFO ] [ Prime] Fighting crabs
11:04:13 [INFO ] [ Prime] Fighting crabs
11:04:14 [INFO ] [ Prime] Fighting crabs
11:04:15 [INFO ] [ Prime] Fighting crabs
11:04:16 [INFO ] [ Prime] Fighting crabs
11:04:18 [INFO ] [ Prime] Fighting crabs
11:04:19 [INFO ] [ Prime] Fighting crabs
11:04:20 [INFO ] [ Prime] Fighting crabs
11:04:22 [INFO ] [ Prime] Fighting crabs
11:04:23 [INFO ] [ Prime] Fighting crabs
11:04:24 [INFO ] [ Prime] Fighting crabs
11:04:25 [INFO ] [ Prime] Fighting crabs
11:04:27 [INFO ] [ Prime] Fighting crabs
11:04:28 [INFO ] [ Prime] Fighting crabs
11:04:29 [DEBUG] [ Prime] Aggro validation x1
11:04:29 [INFO ] [ Prime] Waiting for crabs to respawn
11:04:31 [DEBUG] [ Prime] Aggro validation x2
11:04:31 [INFO ] [ Prime] Waiting for crabs to respawn
11:04:32 [DEBUG] [ Prime] Aggro validation x3
11:04:32 [INFO ] [ Prime] Waiting for crabs to respawn
11:04:33 [DEBUG] [ Prime] Aggro validation x4
11:04:33 [INFO ] [ Prime] Waiting for crabs to respawn
11:04:34 [DEBUG] [ Prime] Aggro validation x5
11:04:35 [INFO ] [ Prime] Reset area found at Area[center=Coordinate(1779, 3407, 0),radius=2.0].
11:04:35 [INFO ] [ Prime] Waiting for crabs to respawn
11:04:36 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3425, 0), Coordinate(1752, 3425, 0), Coordinate(1752, 3424, 0), Coordinate(1753, 3424, 0), Coordinate(1754, 3424, 0), Coordinate(1754, 3423, 0), Coordinate(1755, 3423, 0), Coordinate(1755, 3422, 0), Coordinate(1755, 3421, 0), Coordinate(1755, 3420, 0), Coordinate(1755, 3419, 0), Coordinate(1756, 3419, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1758, 3414, 0), Coordinate(1759, 3414, 0), Coordinate(1760, 3414, 0), Coordinate(1761, 3414, 0), Coordinate(1761, 3413, 0), Coordinate(1761, 3412, 0), Coordinate(1762, 3412, 0), Coordinate(1763, 3412, 0), Coordinate(1764, 3412, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:04:37 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1756, 3415, 0)
11:04:37 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1421, 49) to InteractablePoint(1526, 63)
11:04:38 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3424, 0), Coordinate(1752, 3424, 0), Coordinate(1753, 3424, 0), Coordinate(1753, 3423, 0), Coordinate(1753, 3422, 0), Coordinate(1753, 3421, 0), Coordinate(1753, 3420, 0), Coordinate(1753, 3419, 0), Coordinate(1754, 3419, 0), Coordinate(1755, 3419, 0), Coordinate(1756, 3419, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1758, 3414, 0), Coordinate(1758, 3413, 0), Coordinate(1758, 3412, 0), Coordinate(1759, 3412, 0), Coordinate(1760, 3412, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:04:38 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:04:39 [TRACE] [ CoordinatePath] Skipping Coordinate(1757, 3414, 0) as it's too close to our current destination
11:04:39 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3422, 0), Coordinate(1752, 3422, 0), Coordinate(1752, 3421, 0), Coordinate(1752, 3420, 0), Coordinate(1753, 3420, 0), Coordinate(1753, 3419, 0), Coordinate(1753, 3418, 0), Coordinate(1753, 3417, 0), Coordinate(1753, 3416, 0), Coordinate(1753, 3415, 0), Coordinate(1753, 3414, 0), Coordinate(1753, 3413, 0), Coordinate(1754, 3413, 0), Coordinate(1755, 3413, 0), Coordinate(1756, 3413, 0), Coordinate(1756, 3412, 0), Coordinate(1757, 3412, 0), Coordinate(1757, 3411, 0), Coordinate(1758, 3411, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:04:39 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:04:39 [TRACE] [ CoordinatePath] Skipping Coordinate(1757, 3412, 0) as it's too close to our current destination
11:04:39 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1526, 101) to InteractablePoint(1472, 82)
11:04:40 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1753, 3418, 0), Coordinate(1753, 3417, 0), Coordinate(1754, 3417, 0), Coordinate(1754, 3416, 0), Coordinate(1755, 3416, 0), Coordinate(1755, 3415, 0), Coordinate(1755, 3414, 0), Coordinate(1756, 3414, 0), Coordinate(1757, 3414, 0), Coordinate(1758, 3414, 0), Coordinate(1758, 3413, 0), Coordinate(1758, 3412, 0), Coordinate(1759, 3412, 0), Coordinate(1760, 3412, 0), Coordinate(1761, 3412, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:04:41 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1763, 3411, 0)
11:04:41 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1756, 3415, 0), Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1757, 3413, 0), Coordinate(1758, 3413, 0), Coordinate(1758, 3412, 0), Coordinate(1758, 3411, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:04:41 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:04:41 [TRACE] [ CoordinatePath] Skipping Coordinate(1767, 3411, 0) as it's too close to our current destination
11:04:42 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1757, 3413, 0), Coordinate(1757, 3412, 0), Coordinate(1757, 3411, 0), Coordinate(1758, 3411, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:04:42 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:04:42 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1768, 3411, 0)
11:04:42 [DEBUG] [ MLP] We're not hovering InteractablePoint(1437, 45) according to Interactable#isHovered() but our position does equal the desired target.
11:04:42 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1526, 45) to InteractablePoint(1458, 68)
11:04:43 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1761, 3414, 0), Coordinate(1761, 3413, 0), Coordinate(1761, 3412, 0), Coordinate(1762, 3412, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:04:43 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:04:43 [TRACE] [ CoordinatePath] Skipping Coordinate(1773, 3411, 0) as it's too close to our current destination
11:04:43 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1762, 3413, 0), Coordinate(1762, 3412, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:04:43 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:04:44 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1775, 3411, 0)
11:04:44 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1763, 3413, 0), Coordinate(1763, 3412, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:04:44 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:04:44 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1776, 3411, 0)
11:04:44 [DEBUG] [ Prime] [WorldHopObserver] Local player is not in the area.
11:04:44 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1515, 103) to InteractablePoint(1479, 70)
11:04:45 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1767, 3413, 0), Coordinate(1767, 3412, 0), Coordinate(1768, 3412, 0), Coordinate(1769, 3412, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:04:45 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:04:45 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1778, 3409, 0)
11:04:46 [DEBUG] [ MLP] We're not hovering InteractablePoint(1462, 42) according to Interactable#isHovered() but our position does equal the desired target.
11:04:46 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1770, 3413, 0), Coordinate(1770, 3412, 0), Coordinate(1771, 3412, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:04:46 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:04:46 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
11:04:46 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1771, 3412, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:04:46 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:04:46 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
11:04:47 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1773, 3412, 0), Coordinate(1774, 3412, 0), Coordinate(1775, 3412, 0), Coordinate(1776, 3412, 0), Coordinate(1777, 3412, 0), Coordinate(1778, 3412, 0), Coordinate(1779, 3412, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:04:47 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:04:47 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
11:04:47 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1774, 3412, 0), Coordinate(1775, 3412, 0), Coordinate(1776, 3412, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:04:47 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:04:47 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
11:04:48 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1776, 3412, 0), Coordinate(1777, 3412, 0), Coordinate(1778, 3412, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:04:48 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:04:48 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
11:04:48 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1777, 3412, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:04:48 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1779, 3409, 0)
11:04:49 [DEBUG] [ MLP] We're not hovering InteractablePoint(1460, 75) according to Interactable#isHovered() but our position does equal the desired target.
11:04:49 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:04:50 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1780, 3408, 0)), BasicVertex(position=Coordinate(1779, 3408, 0)), BasicVertex(position=Coordinate(1778, 3408, 0)), BasicVertex(position=Coordinate(1778, 3409, 0)), BasicVertex(position=Coordinate(1777, 3409, 0)), BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1764, 3411, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1761, 3416, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1756, 3419, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1755, 3422, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1754, 3423, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1751, 3424, 0))]
11:04:52 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1766, 3411, 0)), #46 in the path at distance 17.0
11:04:52 [DEBUG] [ WebPath] Updating last successful index to 17
11:04:52 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1526, 142) to InteractablePoint(1020, 183)
11:04:54 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1779, 3408, 0)), BasicVertex(position=Coordinate(1778, 3408, 0)), BasicVertex(position=Coordinate(1778, 3409, 0)), BasicVertex(position=Coordinate(1777, 3409, 0)), BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1764, 3411, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1760, 3415, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1756, 3419, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1755, 3422, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1753, 3422, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1751, 3424, 0))]
11:04:54 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:04:58 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1756, 3421, 0)), #45 in the path at distance 31.0
11:04:58 [DEBUG] [ WebPath] Updating last successful index to 36
11:04:59 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1765, 3412, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1764, 3413, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1761, 3416, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1759, 3416, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1757, 3420, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1754, 3421, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1754, 3423, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1751, 3424, 0))]
11:04:59 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:04:59 [DEBUG] [ Prime] [WorldHopObserver] Local player is not in the area.
11:05:02 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1751, 3424, 0)), #29 in the path at distance 26.0
11:05:02 [DEBUG] [ WebPath] Updating last successful index to 28
11:05:03 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:05:04 [DEBUG] [ MLP] We're not hovering InteractablePoint(908, 150) according to Interactable#isHovered() but our position does equal the desired target.
11:05:04 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:05:04 [DEBUG] [ MLP] We're not hovering InteractablePoint(887, 201) according to Interactable#isHovered() but our position does equal the desired target.
11:05:05 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:05:05 [DEBUG] [ MLP] We're not hovering InteractablePoint(899, 250) according to Interactable#isHovered() but our position does equal the desired target.
11:05:05 [DEBUG] [ Prime] Aggro validation x1
11:05:05 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:05:06 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:05:06 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:05:08 [INFO ] [ Prime] Fighting crabs
11:05:09 [INFO ] [ Prime] Fighting crabs
11:05:10 [INFO ] [ Prime] Fighting crabs
11:05:12 [INFO ] [ Prime] Fighting crabs
11:05:13 [INFO ] [ Prime] Fighting crabs
11:05:14 [INFO ] [ Prime] Fighting crabs
11:05:15 [INFO ] [ Prime] Fighting crabs
11:05:17 [INFO ] [ Prime] Fighting crabs
11:05:18 [INFO ] [ Prime] Fighting crabs
11:05:19 [INFO ] [ Prime] Fighting crabs
11:05:21 [INFO ] [ Prime] Fighting crabs
11:05:22 [INFO ] [ Prime] Fighting crabs
11:05:23 [INFO ] [ Prime] Fighting crabs
11:05:24 [INFO ] [ Prime] Fighting crabs
11:05:26 [INFO ] [ Prime] Fighting crabs
11:05:27 [INFO ] [ Prime] Fighting crabs
11:05:28 [INFO ] [ Prime] Fighting crabs
11:05:30 [INFO ] [ Prime] Fighting crabs
11:05:31 [INFO ] [ Prime] Fighting crabs
11:05:32 [INFO ] [ Prime] Fighting crabs
11:05:33 [INFO ] [ Prime] Fighting crabs
11:05:35 [INFO ] [ Prime] Fighting crabs
11:05:36 [INFO ] [ Prime] Fighting crabs
11:05:37 [INFO ] [ Prime] Fighting crabs
11:05:38 [INFO ] [ Prime] Fighting crabs
11:05:40 [INFO ] [ Prime] Fighting crabs
11:05:41 [INFO ] [ Prime] Fighting crabs
11:05:42 [INFO ] [ Prime] Fighting crabs
11:05:44 [INFO ] [ Prime] Fighting crabs
11:05:45 [INFO ] [ Prime] Fighting crabs
11:05:46 [INFO ] [ Prime] Fighting crabs
11:05:47 [INFO ] [ Prime] Fighting crabs
11:05:49 [INFO ] [ Prime] Fighting crabs
11:05:50 [INFO ] [ Prime] Fighting crabs
11:05:51 [INFO ] [ Prime] Fighting crabs
11:05:53 [INFO ] [ Prime] Fighting crabs
11:05:54 [INFO ] [ Prime] Fighting crabs
11:05:55 [INFO ] [ Prime] Fighting crabs
11:05:56 [INFO ] [ Prime] Fighting crabs
11:05:58 [INFO ] [ Prime] Fighting crabs
11:06:00 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
11:06:01 [INFO ] [ Prime] Fighting crabs
11:06:02 [INFO ] [ Prime] Fighting crabs
11:06:03 [INFO ] [ Prime] Fighting crabs
11:06:04 [INFO ] [ Prime] Fighting crabs
11:06:06 [INFO ] [ Prime] Fighting crabs
11:06:07 [INFO ] [ Prime] Fighting crabs
11:06:08 [INFO ] [ Prime] Fighting crabs
11:06:10 [INFO ] [ Prime] Fighting crabs
11:06:11 [INFO ] [ Prime] Fighting crabs
11:06:12 [INFO ] [ Prime] Fighting crabs
11:06:13 [INFO ] [ Prime] Fighting crabs
11:06:15 [INFO ] [ Prime] Fighting crabs
11:06:16 [INFO ] [ Prime] Fighting crabs
11:06:17 [INFO ] [ Prime] Fighting crabs
11:06:19 [INFO ] [ Prime] Fighting crabs
11:06:20 [INFO ] [ Prime] Fighting crabs
11:06:21 [INFO ] [ Prime] Fighting crabs
11:06:22 [INFO ] [ Prime] Fighting crabs
11:06:24 [INFO ] [ Prime] Fighting crabs
11:06:25 [INFO ] [ Prime] Fighting crabs
11:06:26 [INFO ] [ Prime] Fighting crabs
11:06:28 [INFO ] [ Prime] Fighting crabs
11:06:29 [INFO ] [ Prime] Fighting crabs
11:06:30 [INFO ] [ Prime] Fighting crabs
11:06:31 [INFO ] [ Prime] Fighting crabs
11:06:33 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 62.6975837933688. Threshold=77.40442443625778
11:06:33 [INFO ] [ ControlPanelTab] Opening INVENTORY
11:06:33 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 17, origin: INVENTORY)
11:06:34 [INFO ] [ Prime] Fighting crabs
11:06:35 [INFO ] [ Prime] Fighting crabs
11:06:37 [INFO ] [ Prime] Fighting crabs
11:06:38 [INFO ] [ Prime] Fighting crabs
11:06:39 [INFO ] [ Prime] Fighting crabs
11:06:41 [INFO ] [ Prime] Fighting crabs
11:06:42 [INFO ] [ Prime] Fighting crabs
11:06:43 [INFO ] [ Prime] Fighting crabs
11:06:44 [INFO ] [ Prime] Fighting crabs
11:06:46 [INFO ] [ Prime] Fighting crabs
11:06:47 [INFO ] [ Prime] Fighting crabs
11:06:48 [INFO ] [ Prime] Fighting crabs
11:06:50 [INFO ] [ Prime] Fighting crabs
11:06:51 [INFO ] [ Prime] Fighting crabs
11:06:52 [INFO ] [ Prime] Fighting crabs
11:06:54 [INFO ] [ Prime] Fighting crabs
11:06:55 [INFO ] [ Prime] Fighting crabs
11:06:56 [INFO ] [ Prime] Fighting crabs
11:06:57 [INFO ] [ Prime] Fighting crabs
11:06:59 [INFO ] [ Prime] Fighting crabs
11:07:00 [INFO ] [ Prime] Fighting crabs
11:07:01 [INFO ] [ Prime] Fighting crabs
11:07:03 [INFO ] [ Prime] Fighting crabs
11:07:04 [INFO ] [ Prime] Fighting crabs
11:07:05 [INFO ] [ Prime] Fighting crabs
11:07:06 [INFO ] [ Prime] Fighting crabs
11:07:08 [INFO ] [ Prime] Fighting crabs
11:07:09 [INFO ] [ Prime] Fighting crabs
11:07:10 [INFO ] [ Prime] Fighting crabs
11:07:12 [INFO ] [ Prime] Fighting crabs
11:07:13 [INFO ] [ Prime] Fighting crabs
11:07:14 [INFO ] [ Prime] Fighting crabs
11:07:15 [INFO ] [ Prime] Fighting crabs
11:07:17 [INFO ] [ Prime] Fighting crabs
11:07:18 [INFO ] [ Prime] Fighting crabs
11:07:19 [INFO ] [ Prime] Fighting crabs
11:07:21 [INFO ] [ Prime] Fighting crabs
11:07:22 [INFO ] [ Prime] Fighting crabs
11:07:23 [INFO ] [ Prime] Fighting crabs
11:07:24 [INFO ] [ Prime] Fighting crabs
11:07:26 [INFO ] [ Prime] Fighting crabs
11:07:27 [INFO ] [ Prime] Fighting crabs
11:07:28 [INFO ] [ Prime] Fighting crabs
11:07:30 [INFO ] [ Prime] Fighting crabs
11:07:31 [INFO ] [ Prime] Fighting crabs
11:07:32 [INFO ] [ Prime] Fighting crabs
11:07:33 [INFO ] [ Prime] Fighting crabs
11:07:35 [INFO ] [ Prime] Fighting crabs
11:07:36 [INFO ] [ Prime] Fighting crabs
11:07:37 [INFO ] [ Prime] Fighting crabs
11:07:39 [INFO ] [ Prime] Fighting crabs
11:07:40 [INFO ] [ Prime] Fighting crabs
11:07:41 [INFO ] [ Prime] Fighting crabs
11:07:43 [INFO ] [ Prime] Fighting crabs
11:07:44 [INFO ] [ Prime] Fighting crabs
11:07:45 [INFO ] [ Prime] Fighting crabs
11:07:46 [INFO ] [ Prime] Fighting crabs
11:07:48 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 60.62484086208233. Threshold=74.84548254578065
11:07:48 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 18, origin: INVENTORY)
11:07:49 [INFO ] [ Prime] Fighting crabs
11:07:50 [INFO ] [ Prime] Fighting crabs
11:07:51 [INFO ] [ Prime] Fighting crabs
11:07:52 [INFO ] [ Prime] Fighting crabs
11:07:54 [INFO ] [ Prime] Fighting crabs
11:07:55 [INFO ] [ Prime] Fighting crabs
11:07:56 [INFO ] [ Prime] Fighting crabs
11:07:58 [INFO ] [ Prime] Fighting crabs
11:07:59 [INFO ] [ Prime] Fighting crabs
11:08:00 [INFO ] [ Prime] Fighting crabs
11:08:01 [INFO ] [ Prime] Fighting crabs
11:08:03 [INFO ] [ Prime] Fighting crabs
11:08:04 [INFO ] [ Prime] Fighting crabs
11:08:05 [INFO ] [ Prime] Fighting crabs
11:08:07 [INFO ] [ Prime] Fighting crabs
11:08:08 [INFO ] [ Prime] Fighting crabs
11:08:10 [INFO ] [ Prime] Fighting crabs
11:08:12 [INFO ] [ Prime] Fighting crabs
11:08:13 [INFO ] [ Prime] Fighting crabs
11:08:14 [INFO ] [ Prime] Fighting crabs
11:08:15 [INFO ] [ Prime] Fighting crabs
11:08:17 [INFO ] [ Prime] Fighting crabs
11:08:18 [INFO ] [ Prime] Fighting crabs
11:08:19 [INFO ] [ Prime] Fighting crabs
11:08:21 [INFO ] [ Prime] Fighting crabs
11:08:22 [INFO ] [ Prime] Fighting crabs
11:08:23 [INFO ] [ Prime] Fighting crabs
11:08:24 [INFO ] [ Prime] Fighting crabs
11:08:26 [INFO ] [ Prime] Fighting crabs
11:08:27 [INFO ] [ Prime] Fighting crabs
11:08:28 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
11:08:29 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
11:08:29 [INFO ] [ Prime] Fighting crabs
11:08:31 [INFO ] [ Prime] Fighting crabs
11:08:32 [INFO ] [ Prime] Fighting crabs
11:08:33 [INFO ] [ Prime] Fighting crabs
11:08:35 [INFO ] [ Prime] Fighting crabs
11:08:36 [INFO ] [ Prime] Fighting crabs
11:08:37 [INFO ] [ Prime] Fighting crabs
11:08:38 [INFO ] [ Prime] Fighting crabs
11:08:40 [INFO ] [ Prime] Fighting crabs
11:08:41 [INFO ] [ Prime] Fighting crabs
11:08:42 [INFO ] [ Prime] Fighting crabs
11:08:44 [INFO ] [ Prime] Fighting crabs
11:08:45 [INFO ] [ Prime] Fighting crabs
11:08:46 [INFO ] [ Prime] Fighting crabs
11:08:47 [INFO ] [ Prime] Fighting crabs
11:08:49 [INFO ] [ Prime] Fighting crabs
11:08:50 [INFO ] [ Prime] Fighting crabs
11:08:51 [INFO ] [ Prime] Fighting crabs
11:08:52 [INFO ] [ Prime] Fighting crabs
11:08:54 [INFO ] [ Prime] Fighting crabs
11:08:55 [INFO ] [ Prime] Fighting crabs
11:08:56 [INFO ] [ Prime] Fighting crabs
11:08:58 [INFO ] [ Prime] Fighting crabs
11:08:59 [INFO ] [ Prime] Fighting crabs
11:09:00 [INFO ] [ Prime] Fighting crabs
11:09:01 [INFO ] [ Prime] Fighting crabs
11:09:03 [INFO ] [ Prime] Fighting crabs
11:09:04 [INFO ] [ Prime] Fighting crabs
11:09:05 [INFO ] [ Prime] Fighting crabs
11:09:07 [INFO ] [ Prime] Fighting crabs
11:09:08 [INFO ] [ Prime] Fighting crabs
11:09:09 [INFO ] [ Prime] Fighting crabs
11:09:10 [INFO ] [ Prime] Fighting crabs
11:09:12 [INFO ] [ Prime] Fighting crabs
11:09:13 [INFO ] [ Prime] Fighting crabs
11:09:14 [INFO ] [ Prime] Fighting crabs
11:09:16 [INFO ] [ Prime] Fighting crabs
11:09:17 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 54.24104316793961. Threshold=66.9642508246168
11:09:17 [INFO ] [ ControlPanelTab] Opening INVENTORY
11:09:17 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 19, origin: INVENTORY)
11:09:19 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 44.68022391527445. Threshold=55.16077026577093
11:09:19 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 19, origin: INVENTORY)
11:09:19 [INFO ] [ Prime] Fighting crabs
11:09:21 [INFO ] [ Prime] Fighting crabs
11:09:22 [INFO ] [ Prime] Fighting crabs
11:09:23 [INFO ] [ Prime] Fighting crabs
11:09:24 [INFO ] [ Prime] Fighting crabs
11:09:26 [INFO ] [ Prime] Fighting crabs
11:09:27 [INFO ] [ Prime] Fighting crabs
11:09:28 [INFO ] [ Prime] Fighting crabs
11:09:29 [INFO ] [ Prime] Fighting crabs
11:09:31 [INFO ] [ Prime] Fighting crabs
11:09:32 [INFO ] [ Prime] Fighting crabs
11:09:33 [INFO ] [ Prime] Fighting crabs
11:09:35 [INFO ] [ Prime] Fighting crabs
11:09:36 [INFO ] [ Prime] Fighting crabs
11:09:37 [INFO ] [ Prime] Fighting crabs
11:09:38 [INFO ] [ Prime] Fighting crabs
11:09:40 [INFO ] [ Prime] Fighting crabs
11:09:41 [INFO ] [ Prime] Fighting crabs
11:09:42 [INFO ] [ Prime] Fighting crabs
11:09:44 [INFO ] [ Prime] Fighting crabs
11:09:45 [INFO ] [ Prime] Fighting crabs
11:09:46 [INFO ] [ Prime] Fighting crabs
11:09:47 [INFO ] [ Prime] Fighting crabs
11:09:49 [INFO ] [ Prime] Fighting crabs
11:09:50 [INFO ] [ Prime] Fighting crabs
11:09:51 [INFO ] [ Prime] Fighting crabs
11:09:53 [INFO ] [ Prime] Fighting crabs
11:09:54 [INFO ] [ Prime] Fighting crabs
11:09:55 [INFO ] [ Prime] Fighting crabs
11:09:56 [INFO ] [ Prime] Fighting crabs
11:09:58 [INFO ] [ Prime] Fighting crabs
11:09:59 [INFO ] [ Prime] Fighting crabs
11:10:00 [INFO ] [ Prime] Fighting crabs
11:10:02 [INFO ] [ Prime] Fighting crabs
11:10:03 [INFO ] [ Prime] Fighting crabs
11:10:04 [INFO ] [ Prime] Fighting crabs
11:10:05 [INFO ] [ Prime] Fighting crabs
11:10:07 [INFO ] [ Prime] Fighting crabs
11:10:08 [INFO ] [ Prime] Fighting crabs
11:10:09 [INFO ] [ Prime] Fighting crabs
11:10:11 [INFO ] [ Prime] Fighting crabs
11:10:12 [INFO ] [ Prime] Fighting crabs
11:10:13 [INFO ] [ Prime] Fighting crabs
11:10:14 [INFO ] [ Prime] Fighting crabs
11:10:16 [INFO ] [ Prime] Fighting crabs
11:10:17 [INFO ] [ Prime] Fighting crabs
11:10:18 [INFO ] [ Prime] Fighting crabs
11:10:20 [INFO ] [ Prime] Fighting crabs
11:10:21 [INFO ] [ Prime] Fighting crabs
11:10:22 [INFO ] [ Prime] Fighting crabs
11:10:24 [INFO ] [ Prime] Fighting crabs
11:10:25 [INFO ] [ Prime] Fighting crabs
11:10:26 [INFO ] [ Prime] Fighting crabs
11:10:27 [INFO ] [ Prime] Fighting crabs
11:10:29 [INFO ] [ Prime] Fighting crabs
11:10:30 [INFO ] [ Prime] Fighting crabs
11:10:31 [INFO ] [ Prime] Fighting crabs
11:10:32 [INFO ] [ Prime] Fighting crabs
11:10:34 [INFO ] [ Prime] Fighting crabs
11:10:35 [INFO ] [ Prime] Fighting crabs
11:10:36 [INFO ] [ Prime] Fighting crabs
11:10:38 [INFO ] [ Prime] Fighting crabs
11:10:39 [INFO ] [ Prime] Fighting crabs
11:10:40 [INFO ] [ Prime] Fighting crabs
11:10:41 [INFO ] [ Prime] Fighting crabs
11:10:43 [INFO ] [ Prime] Fighting crabs
11:10:44 [INFO ] [ Prime] Fighting crabs
11:10:45 [INFO ] [ Prime] Fighting crabs
11:10:47 [INFO ] [ Prime] Fighting crabs
11:10:48 [INFO ] [ Prime] Fighting crabs
11:10:49 [INFO ] [ Prime] Fighting crabs
11:10:50 [INFO ] [ Prime] Fighting crabs
11:10:52 [INFO ] [ Prime] Fighting crabs
11:10:53 [INFO ] [ Prime] Fighting crabs
11:10:54 [INFO ] [ Prime] Fighting crabs
11:10:56 [INFO ] [ Prime] Fighting crabs
11:10:57 [INFO ] [ Prime] Fighting crabs
11:10:58 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
11:10:59 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
11:10:59 [INFO ] [ Prime] Fighting crabs
11:11:01 [INFO ] [ Prime] Fighting crabs
11:11:02 [INFO ] [ Prime] Fighting crabs
11:11:03 [INFO ] [ Prime] Fighting crabs
11:11:05 [INFO ] [ Prime] Fighting crabs
11:11:06 [INFO ] [ Prime] Fighting crabs
11:11:07 [INFO ] [ Prime] Fighting crabs
11:11:08 [INFO ] [ Prime] Fighting crabs
11:11:10 [INFO ] [ Prime] Fighting crabs
11:11:11 [INFO ] [ Prime] Fighting crabs
11:11:12 [INFO ] [ Prime] Fighting crabs
11:11:14 [INFO ] [ Prime] Fighting crabs
11:11:15 [INFO ] [ Prime] Fighting crabs
11:11:16 [INFO ] [ Prime] Fighting crabs
11:11:17 [INFO ] [ Prime] Fighting crabs
11:11:19 [INFO ] [ Prime] Fighting crabs
11:11:20 [INFO ] [ Prime] Fighting crabs
11:11:21 [INFO ] [ Prime] Fighting crabs
11:11:23 [INFO ] [ Prime] Fighting crabs
11:11:24 [INFO ] [ Prime] Fighting crabs
11:11:25 [INFO ] [ Prime] Fighting crabs
11:11:26 [INFO ] [ Prime] Fighting crabs
11:11:28 [INFO ] [ Prime] Fighting crabs
11:11:29 [INFO ] [ Prime] Fighting crabs
11:11:30 [INFO ] [ Prime] Fighting crabs
11:11:32 [INFO ] [ Prime] Fighting crabs
11:11:33 [INFO ] [ Prime] Fighting crabs
11:11:34 [INFO ] [ Prime] Fighting crabs
11:11:36 [INFO ] [ Prime] Fighting crabs
11:11:37 [INFO ] [ Prime] Fighting crabs
11:11:38 [INFO ] [ Prime] Fighting crabs
11:11:39 [INFO ] [ Prime] Fighting crabs
11:11:41 [INFO ] [ Prime] Fighting crabs
11:11:42 [INFO ] [ Prime] Fighting crabs
11:11:43 [INFO ] [ Prime] Fighting crabs
11:11:45 [INFO ] [ Prime] Fighting crabs
11:11:46 [INFO ] [ Prime] Fighting crabs
11:11:47 [INFO ] [ Prime] Fighting crabs
11:11:48 [INFO ] [ Prime] Fighting crabs
11:11:50 [INFO ] [ Prime] Fighting crabs
11:11:51 [INFO ] [ Prime] Fighting crabs
11:11:52 [INFO ] [ Prime] Fighting crabs
11:11:53 [INFO ] [ Prime] Fighting crabs
11:11:55 [INFO ] [ Prime] Fighting crabs
11:11:56 [INFO ] [ Prime] Fighting crabs
11:11:57 [INFO ] [ Prime] Fighting crabs
11:11:59 [INFO ] [ Prime] Fighting crabs
11:12:00 [INFO ] [ Prime] Fighting crabs
11:12:01 [INFO ] [ Prime] Fighting crabs
11:12:02 [INFO ] [ Prime] Fighting crabs
11:12:04 [INFO ] [ Prime] Fighting crabs
11:12:05 [INFO ] [ Prime] Fighting crabs
11:12:06 [INFO ] [ Prime] Fighting crabs
11:12:08 [INFO ] [ Prime] Fighting crabs
11:12:09 [INFO ] [ Prime] Fighting crabs
11:12:10 [INFO ] [ Prime] Fighting crabs
11:12:11 [INFO ] [ Prime] Fighting crabs
11:12:13 [INFO ] [ Prime] Fighting crabs
11:12:14 [INFO ] [ Prime] Fighting crabs
11:12:15 [INFO ] [ Prime] Fighting crabs
11:12:17 [INFO ] [ Prime] Fighting crabs
11:12:18 [INFO ] [ Prime] Fighting crabs
11:12:19 [INFO ] [ Prime] Fighting crabs
11:12:20 [INFO ] [ Prime] Fighting crabs
11:12:22 [INFO ] [ Prime] Fighting crabs
11:12:23 [INFO ] [ Prime] Fighting crabs
11:12:24 [INFO ] [ Prime] Fighting crabs
11:12:26 [INFO ] [ Prime] Fighting crabs
11:12:27 [INFO ] [ Prime] Fighting crabs
11:12:28 [INFO ] [ Prime] Fighting crabs
11:12:29 [INFO ] [ Prime] Fighting crabs
11:12:31 [INFO ] [ Prime] Fighting crabs
11:12:32 [INFO ] [ Prime] Fighting crabs
11:12:33 [INFO ] [ Prime] Fighting crabs
11:12:35 [INFO ] [ Prime] Fighting crabs
11:12:36 [INFO ] [ Prime] Fighting crabs
11:12:37 [INFO ] [ Prime] Fighting crabs
11:12:38 [INFO ] [ Prime] Fighting crabs
11:12:40 [INFO ] [ Prime] Fighting crabs
11:12:41 [INFO ] [ Prime] Fighting crabs
11:12:42 [INFO ] [ Prime] Fighting crabs
11:12:44 [INFO ] [ Prime] Fighting crabs
11:12:45 [INFO ] [ Prime] Fighting crabs
11:12:46 [INFO ] [ Prime] Fighting crabs
11:12:47 [INFO ] [ Prime] Fighting crabs
11:12:49 [INFO ] [ Prime] Fighting crabs
11:12:50 [INFO ] [ Prime] Fighting crabs
11:12:51 [INFO ] [ Prime] Fighting crabs
11:12:53 [INFO ] [ Prime] Fighting crabs
11:12:54 [INFO ] [ Prime] Fighting crabs
11:12:55 [INFO ] [ Prime] Fighting crabs
11:12:56 [INFO ] [ Prime] Fighting crabs
11:12:58 [INFO ] [ Prime] Fighting crabs
11:12:59 [INFO ] [ Prime] Fighting crabs
11:13:00 [INFO ] [ Prime] Fighting crabs
11:13:02 [INFO ] [ Prime] Fighting crabs
11:13:03 [INFO ] [ Prime] Fighting crabs
11:13:04 [INFO ] [ Prime] Fighting crabs
11:13:05 [INFO ] [ Prime] Fighting crabs
11:13:07 [INFO ] [ Prime] Fighting crabs
11:13:08 [INFO ] [ Prime] Fighting crabs
11:13:09 [INFO ] [ Prime] Fighting crabs
11:13:11 [INFO ] [ Prime] Fighting crabs
11:13:12 [INFO ] [ Prime] Fighting crabs
11:13:13 [INFO ] [ Prime] Fighting crabs
11:13:14 [INFO ] [ Prime] Fighting crabs
11:13:16 [INFO ] [ Prime] Fighting crabs
11:13:17 [INFO ] [ Prime] Fighting crabs
11:13:18 [INFO ] [ Prime] Fighting crabs
11:13:20 [INFO ] [ Prime] Fighting crabs
11:13:21 [INFO ] [ Prime] Fighting crabs
11:13:22 [INFO ] [ Prime] Fighting crabs
11:13:23 [INFO ] [ Prime] Fighting crabs
11:13:25 [INFO ] [ Prime] Fighting crabs
11:13:26 [INFO ] [ Prime] Fighting crabs
11:13:27 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
11:13:28 [INFO ] [ Prime] Fighting crabs
11:13:29 [INFO ] [ Prime] Fighting crabs
11:13:30 [INFO ] [ Prime] Fighting crabs
11:13:32 [INFO ] [ Prime] Fighting crabs
11:13:33 [INFO ] [ Prime] Fighting crabs
11:13:34 [INFO ] [ Prime] Fighting crabs
11:13:35 [INFO ] [ Prime] Fighting crabs
11:13:37 [INFO ] [ Prime] Fighting crabs
11:13:38 [INFO ] [ Prime] Fighting crabs
11:13:39 [INFO ] [ Prime] Fighting crabs
11:13:41 [INFO ] [ Prime] Fighting crabs
11:13:42 [INFO ] [ Prime] Fighting crabs
11:13:43 [INFO ] [ Prime] Fighting crabs
11:13:44 [INFO ] [ Prime] Fighting crabs
11:13:46 [INFO ] [ Prime] Fighting crabs
11:13:47 [INFO ] [ Prime] Fighting crabs
11:13:48 [INFO ] [ Prime] Fighting crabs
11:13:50 [INFO ] [ Prime] Fighting crabs
11:13:51 [INFO ] [ Prime] Fighting crabs
11:13:52 [INFO ] [ Prime] Fighting crabs
11:13:53 [INFO ] [ Prime] Fighting crabs
11:13:55 [INFO ] [ Prime] Fighting crabs
11:13:56 [INFO ] [ Prime] Fighting crabs
11:13:57 [INFO ] [ Prime] Fighting crabs
11:13:59 [INFO ] [ Prime] Fighting crabs
11:14:00 [INFO ] [ Prime] Fighting crabs
11:14:01 [INFO ] [ Prime] Fighting crabs
11:14:02 [INFO ] [ Prime] Fighting crabs
11:14:04 [INFO ] [ Prime] Fighting crabs
11:14:05 [INFO ] [ Prime] Fighting crabs
11:14:06 [INFO ] [ Prime] Fighting crabs
11:14:08 [INFO ] [ Prime] Fighting crabs
11:14:09 [INFO ] [ Prime] Fighting crabs
11:14:10 [INFO ] [ Prime] Fighting crabs
11:14:11 [INFO ] [ Prime] Fighting crabs
11:14:13 [INFO ] [ Prime] Fighting crabs
11:14:14 [INFO ] [ Prime] Fighting crabs
11:14:15 [INFO ] [ Prime] Fighting crabs
11:14:17 [INFO ] [ Prime] Fighting crabs
11:14:18 [INFO ] [ Prime] Fighting crabs
11:14:19 [INFO ] [ Prime] Fighting crabs
11:14:20 [INFO ] [ Prime] Fighting crabs
11:14:22 [INFO ] [ Prime] Fighting crabs
11:14:23 [INFO ] [ Prime] Fighting crabs
11:14:24 [INFO ] [ Prime] Fighting crabs
11:14:26 [INFO ] [ Prime] Fighting crabs
11:14:27 [INFO ] [ Prime] Fighting crabs
11:14:28 [INFO ] [ Prime] Fighting crabs
11:14:29 [INFO ] [ Prime] Fighting crabs
11:14:31 [INFO ] [ Prime] Fighting crabs
11:14:32 [INFO ] [ Prime] Fighting crabs
11:14:33 [INFO ] [ Prime] Fighting crabs
11:14:35 [INFO ] [ Prime] Fighting crabs
11:14:36 [INFO ] [ Prime] Fighting crabs
11:14:37 [INFO ] [ Prime] Fighting crabs
11:14:38 [INFO ] [ Prime] Fighting crabs
11:14:40 [INFO ] [ Prime] Fighting crabs
11:14:41 [INFO ] [ Prime] Fighting crabs
11:14:42 [INFO ] [ Prime] Fighting crabs
11:14:44 [INFO ] [ Prime] Fighting crabs
11:14:45 [INFO ] [ Prime] Fighting crabs
11:14:46 [INFO ] [ Prime] Fighting crabs
11:14:47 [INFO ] [ Prime] Fighting crabs
11:14:49 [INFO ] [ Prime] Fighting crabs
11:14:50 [INFO ] [ Prime] Fighting crabs
11:14:51 [INFO ] [ Prime] Fighting crabs
11:14:53 [INFO ] [ Prime] Fighting crabs
11:14:54 [INFO ] [ Prime] Fighting crabs
11:14:55 [INFO ] [ Prime] Fighting crabs
11:14:56 [INFO ] [ Prime] Fighting crabs
11:14:58 [INFO ] [ Prime] Fighting crabs
11:14:59 [INFO ] [ Prime] Fighting crabs
11:15:00 [INFO ] [ Prime] Fighting crabs
11:15:02 [INFO ] [ Prime] Fighting crabs
11:15:03 [INFO ] [ Prime] Fighting crabs
11:15:04 [INFO ] [ Prime] Fighting crabs
11:15:05 [INFO ] [ Prime] Fighting crabs
11:15:07 [INFO ] [ Prime] Fighting crabs
11:15:08 [INFO ] [ Prime] Fighting crabs
11:15:09 [INFO ] [ ControlPanelTab] Opening INVENTORY
11:15:10 [INFO ] [ Prime] Fighting crabs
11:15:12 [INFO ] [ Prime] Fighting crabs
11:15:13 [INFO ] [ Prime] Fighting crabs
11:15:14 [INFO ] [ Prime] Fighting crabs
11:15:15 [INFO ] [ Prime] Fighting crabs
11:15:17 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 58.8656904345045. Threshold=72.67369189445
11:15:17 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 20, origin: INVENTORY)
11:15:18 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 56.733890548049374. Threshold=70.04184018277701
11:15:18 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 20, origin: INVENTORY)
11:15:19 [INFO ] [ Prime] Fighting crabs
11:15:20 [INFO ] [ Prime] Fighting crabs
11:15:21 [INFO ] [ Prime] Fighting crabs
11:15:22 [INFO ] [ Prime] Fighting crabs
11:15:24 [INFO ] [ Prime] Fighting crabs
11:15:25 [INFO ] [ Prime] Fighting crabs
11:15:26 [INFO ] [ Prime] Fighting crabs
11:15:28 [INFO ] [ Prime] Fighting crabs
11:15:29 [INFO ] [ Prime] Fighting crabs
11:15:30 [INFO ] [ Prime] Fighting crabs
11:15:32 [INFO ] [ Prime] Fighting crabs
11:15:33 [INFO ] [ Prime] Fighting crabs
11:15:34 [INFO ] [ Prime] Fighting crabs
11:15:35 [INFO ] [ Prime] Fighting crabs
11:15:37 [INFO ] [ Prime] Fighting crabs
11:15:38 [DEBUG] [ Prime] Aggro validation x1
11:15:38 [INFO ] [ Prime] Waiting for crabs to respawn
11:15:39 [DEBUG] [ Prime] Aggro validation x2
11:15:39 [INFO ] [ Prime] Waiting for crabs to respawn
11:15:40 [DEBUG] [ Prime] Aggro validation x3
11:15:40 [INFO ] [ Prime] Waiting for crabs to respawn
11:15:42 [DEBUG] [ Prime] Aggro validation x4
11:15:42 [INFO ] [ Prime] Waiting for crabs to respawn
11:15:43 [DEBUG] [ Prime] Aggro validation x5
11:15:43 [INFO ] [ Prime] Reset area found at Area[center=Coordinate(1779, 3407, 0),radius=2.0].
11:15:43 [INFO ] [ Prime] Waiting for crabs to respawn
11:15:44 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3425, 0), Coordinate(1752, 3425, 0), Coordinate(1753, 3425, 0), Coordinate(1753, 3424, 0), Coordinate(1753, 3423, 0), Coordinate(1754, 3423, 0), Coordinate(1755, 3423, 0), Coordinate(1755, 3422, 0), Coordinate(1756, 3422, 0), Coordinate(1756, 3421, 0), Coordinate(1756, 3420, 0), Coordinate(1756, 3419, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1757, 3413, 0), Coordinate(1758, 3413, 0), Coordinate(1758, 3412, 0), Coordinate(1758, 3411, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:15:45 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1756, 3415, 0)
11:15:46 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3425, 0), Coordinate(1751, 3424, 0), Coordinate(1751, 3423, 0), Coordinate(1752, 3423, 0), Coordinate(1753, 3423, 0), Coordinate(1754, 3423, 0), Coordinate(1754, 3422, 0), Coordinate(1754, 3421, 0), Coordinate(1754, 3420, 0), Coordinate(1755, 3420, 0), Coordinate(1755, 3419, 0), Coordinate(1756, 3419, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1756, 3414, 0), Coordinate(1756, 3413, 0), Coordinate(1756, 3412, 0), Coordinate(1756, 3411, 0), Coordinate(1757, 3411, 0), Coordinate(1758, 3411, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:15:46 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:15:46 [TRACE] [ CoordinatePath] Skipping Coordinate(1756, 3415, 0) since it is our destination
11:15:46 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3425, 0), Coordinate(1752, 3425, 0), Coordinate(1752, 3424, 0), Coordinate(1752, 3423, 0), Coordinate(1752, 3422, 0), Coordinate(1752, 3421, 0), Coordinate(1753, 3421, 0), Coordinate(1753, 3420, 0), Coordinate(1753, 3419, 0), Coordinate(1754, 3419, 0), Coordinate(1755, 3419, 0), Coordinate(1755, 3418, 0), Coordinate(1755, 3417, 0), Coordinate(1755, 3416, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1756, 3414, 0), Coordinate(1757, 3414, 0), Coordinate(1757, 3413, 0), Coordinate(1758, 3413, 0), Coordinate(1759, 3413, 0), Coordinate(1760, 3413, 0), Coordinate(1761, 3413, 0), Coordinate(1762, 3413, 0), Coordinate(1762, 3412, 0), Coordinate(1763, 3412, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:15:46 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:15:47 [TRACE] [ CoordinatePath] Skipping Coordinate(1757, 3414, 0) as it's too close to our current destination
11:15:47 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3423, 0), Coordinate(1752, 3423, 0), Coordinate(1753, 3423, 0), Coordinate(1753, 3422, 0), Coordinate(1753, 3421, 0), Coordinate(1753, 3420, 0), Coordinate(1754, 3420, 0), Coordinate(1754, 3419, 0), Coordinate(1755, 3419, 0), Coordinate(1755, 3418, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1758, 3414, 0), Coordinate(1758, 3413, 0), Coordinate(1759, 3413, 0), Coordinate(1759, 3412, 0), Coordinate(1760, 3412, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:15:47 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:15:47 [TRACE] [ CoordinatePath] Skipping Coordinate(1758, 3414, 0) as it's too close to our current destination
11:15:48 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3421, 0), Coordinate(1751, 3420, 0), Coordinate(1752, 3420, 0), Coordinate(1753, 3420, 0), Coordinate(1753, 3419, 0), Coordinate(1754, 3419, 0), Coordinate(1754, 3418, 0), Coordinate(1755, 3418, 0), Coordinate(1755, 3417, 0), Coordinate(1755, 3416, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1757, 3413, 0), Coordinate(1758, 3413, 0), Coordinate(1759, 3413, 0), Coordinate(1759, 3412, 0), Coordinate(1760, 3412, 0), Coordinate(1761, 3412, 0), Coordinate(1762, 3412, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:15:48 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:15:48 [TRACE] [ CoordinatePath] Skipping Coordinate(1759, 3413, 0) as it's too close to our current destination
11:15:48 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1752, 3419, 0), Coordinate(1752, 3418, 0), Coordinate(1752, 3417, 0), Coordinate(1752, 3416, 0), Coordinate(1753, 3416, 0), Coordinate(1754, 3416, 0), Coordinate(1755, 3416, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1756, 3414, 0), Coordinate(1756, 3413, 0), Coordinate(1757, 3413, 0), Coordinate(1757, 3412, 0), Coordinate(1758, 3412, 0), Coordinate(1759, 3412, 0), Coordinate(1760, 3412, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:15:48 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:15:49 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1761, 3411, 0)
11:15:49 [DEBUG] [ MLP] We're not hovering InteractablePoint(1434, 122) according to Interactable#isHovered() but our position does equal the desired target.
11:15:49 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1754, 3417, 0), Coordinate(1754, 3416, 0), Coordinate(1755, 3416, 0), Coordinate(1755, 3415, 0), Coordinate(1755, 3414, 0), Coordinate(1755, 3413, 0), Coordinate(1756, 3413, 0), Coordinate(1757, 3413, 0), Coordinate(1757, 3412, 0), Coordinate(1758, 3412, 0), Coordinate(1759, 3412, 0), Coordinate(1760, 3412, 0), Coordinate(1761, 3412, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:15:49 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:15:49 [TRACE] [ CoordinatePath] Skipping Coordinate(1765, 3411, 0) as it's too close to our current destination
11:15:49 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1755, 3416, 0), Coordinate(1755, 3415, 0), Coordinate(1756, 3415, 0), Coordinate(1756, 3414, 0), Coordinate(1757, 3414, 0), Coordinate(1758, 3414, 0), Coordinate(1759, 3414, 0), Coordinate(1759, 3413, 0), Coordinate(1760, 3413, 0), Coordinate(1760, 3412, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:15:49 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:15:49 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1767, 3411, 0)
11:15:50 [DEBUG] [ MLP] We're not hovering InteractablePoint(1449, 131) according to Interactable#isHovered() but our position does equal the desired target.
11:15:50 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1758, 3414, 0), Coordinate(1759, 3414, 0), Coordinate(1760, 3414, 0), Coordinate(1760, 3413, 0), Coordinate(1760, 3412, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:15:50 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:15:50 [TRACE] [ CoordinatePath] Skipping Coordinate(1769, 3411, 0) as it's too close to our current destination
11:15:50 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1526, 155) to InteractablePoint(1017, 143)
11:15:51 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1761, 3412, 0), Coordinate(1762, 3412, 0), Coordinate(1763, 3412, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:15:51 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:15:51 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1774, 3411, 0)
11:15:52 [DEBUG] [ MLP] We're not hovering InteractablePoint(1443, 38) according to Interactable#isHovered() but our position does equal the desired target.
11:15:52 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1515, 38) to InteractablePoint(1479, 52)
11:15:53 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1767, 3412, 0), Coordinate(1768, 3412, 0), Coordinate(1769, 3412, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:15:53 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:15:53 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1779, 3409, 0)
11:15:54 [DEBUG] [ MLP] We're not hovering InteractablePoint(1461, 36) according to Interactable#isHovered() but our position does equal the desired target.
11:15:54 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1768, 3412, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:15:54 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:15:54 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1779, 3409, 0)
11:15:54 [DEBUG] [ MLP] We're not hovering InteractablePoint(1462, 44) according to Interactable#isHovered() but our position does equal the desired target.
11:15:54 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1770, 3412, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:15:54 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:15:54 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1779, 3409, 0)
11:15:55 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1772, 3412, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:15:55 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:15:55 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
11:15:55 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1773, 3412, 0), Coordinate(1774, 3412, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:15:55 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:15:55 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
11:15:56 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1775, 3412, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:15:56 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:15:56 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
11:15:56 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1441, 107) to InteractablePoint(1526, 79)
11:15:57 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:15:57 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1779, 3409, 0)
11:15:57 [DEBUG] [ MLP] We're not hovering InteractablePoint(1454, 79) according to Interactable#isHovered() but our position does equal the desired target.
11:15:58 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1779, 3409, 0)), BasicVertex(position=Coordinate(1778, 3409, 0)), BasicVertex(position=Coordinate(1777, 3409, 0)), BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1764, 3411, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1760, 3415, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1757, 3420, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1754, 3421, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1753, 3422, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1752, 3425, 0))]
11:16:00 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1766, 3411, 0)), #44 in the path at distance 16.0
11:16:00 [DEBUG] [ WebPath] Updating last successful index to 15
11:16:00 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1094, 134) to InteractablePoint(1526, 145)
11:16:01 [DEBUG] [ Prime] [WorldHopObserver] Local player is not in the area.
11:16:02 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1765, 3410, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1765, 3412, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1761, 3416, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1756, 3419, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1754, 3421, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1753, 3422, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1753, 3424, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1752, 3425, 0))]
11:16:02 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:16:06 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1756, 3421, 0)), #41 in the path at distance 29.0
11:16:06 [DEBUG] [ WebPath] Updating last successful index to 32
11:16:06 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1765, 3412, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1764, 3413, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1761, 3416, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1759, 3416, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1757, 3420, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1754, 3421, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1754, 3423, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1751, 3424, 0))]
11:16:06 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:16:10 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1751, 3424, 0)), #29 in the path at distance 28.0
11:16:10 [DEBUG] [ WebPath] Updating last successful index to 28
11:16:10 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1435, 51) to InteractablePoint(1526, 71)
11:16:11 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:16:12 [DEBUG] [ MLP] We're not hovering InteractablePoint(752, 115) according to Interactable#isHovered() but our position does equal the desired target.
11:16:12 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:16:12 [DEBUG] [ MLP] We're not hovering InteractablePoint(787, 193) according to Interactable#isHovered() but our position does equal the desired target.
11:16:13 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:16:13 [DEBUG] [ MLP] We're not hovering InteractablePoint(807, 288) according to Interactable#isHovered() but our position does equal the desired target.
11:16:13 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:16:14 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:16:15 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
11:16:16 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
11:16:18 [INFO ] [ Prime] Fighting crabs
11:16:19 [INFO ] [ Prime] Fighting crabs
11:16:20 [INFO ] [ Prime] Fighting crabs
11:16:22 [INFO ] [ Prime] Fighting crabs
11:16:23 [INFO ] [ Prime] Fighting crabs
11:16:24 [INFO ] [ Prime] Fighting crabs
11:16:26 [INFO ] [ Prime] Fighting crabs
11:16:27 [INFO ] [ Prime] Fighting crabs
11:16:28 [INFO ] [ Prime] Fighting crabs
11:16:29 [INFO ] [ Prime] Fighting crabs
11:16:31 [INFO ] [ Prime] Fighting crabs
11:16:32 [INFO ] [ Prime] Fighting crabs
11:16:33 [INFO ] [ Prime] Fighting crabs
11:16:35 [INFO ] [ Prime] Fighting crabs
11:16:36 [INFO ] [ Prime] Fighting crabs
11:16:37 [INFO ] [ Prime] Fighting crabs
11:16:38 [INFO ] [ Prime] Fighting crabs
11:16:40 [INFO ] [ Prime] Fighting crabs
11:16:41 [INFO ] [ Prime] Fighting crabs
11:16:42 [INFO ] [ Prime] Fighting crabs
11:16:44 [INFO ] [ Prime] Fighting crabs
11:16:45 [INFO ] [ Prime] Fighting crabs
11:16:46 [INFO ] [ Prime] Fighting crabs
11:16:47 [INFO ] [ Prime] Fighting crabs
11:16:49 [INFO ] [ Prime] Fighting crabs
11:16:50 [INFO ] [ Prime] Fighting crabs
11:16:51 [INFO ] [ Prime] Fighting crabs
11:16:53 [INFO ] [ Prime] Fighting crabs
11:16:54 [INFO ] [ Prime] Fighting crabs
11:16:55 [INFO ] [ Prime] Fighting crabs
11:16:56 [INFO ] [ Prime] Fighting crabs
11:16:58 [INFO ] [ Prime] Fighting crabs
11:16:59 [INFO ] [ Prime] Fighting crabs
11:17:00 [INFO ] [ Prime] Fighting crabs
11:17:02 [INFO ] [ Prime] Fighting crabs
11:17:03 [INFO ] [ Prime] Fighting crabs
11:17:04 [INFO ] [ Prime] Fighting crabs
11:17:05 [INFO ] [ Prime] Fighting crabs
11:17:07 [INFO ] [ Prime] Fighting crabs
11:17:08 [INFO ] [ Prime] Fighting crabs
11:17:09 [INFO ] [ Prime] Fighting crabs
11:17:11 [INFO ] [ Prime] Fighting crabs
11:17:12 [INFO ] [ Prime] Fighting crabs
11:17:13 [INFO ] [ Prime] Fighting crabs
11:17:14 [INFO ] [ Prime] Fighting crabs
11:17:16 [INFO ] [ Prime] Fighting crabs
11:17:17 [INFO ] [ Prime] Fighting crabs
11:17:18 [INFO ] [ Prime] Fighting crabs
11:17:20 [INFO ] [ Prime] Fighting crabs
11:17:21 [INFO ] [ Prime] Fighting crabs
11:17:22 [INFO ] [ Prime] Fighting crabs
11:17:24 [INFO ] [ Prime] Fighting crabs
11:17:25 [INFO ] [ Prime] Fighting crabs
11:17:31 [INFO ] [ Prime] Fighting crabs
11:17:33 [INFO ] [ Prime] Fighting crabs
11:17:34 [INFO ] [ Prime] Fighting crabs
11:17:35 [INFO ] [ Prime] Fighting crabs
11:17:37 [INFO ] [ Prime] Fighting crabs
11:17:38 [INFO ] [ Prime] Fighting crabs
11:17:39 [INFO ] [ Prime] Fighting crabs
11:17:40 [INFO ] [ Prime] Fighting crabs
11:17:42 [INFO ] [ Prime] Fighting crabs
11:17:43 [INFO ] [ Prime] Fighting crabs
11:17:44 [INFO ] [ Prime] Fighting crabs
11:17:46 [INFO ] [ Prime] Fighting crabs
11:17:47 [INFO ] [ Prime] Fighting crabs
11:17:48 [INFO ] [ Prime] Fighting crabs
11:17:49 [INFO ] [ Prime] Fighting crabs
11:17:51 [INFO ] [ Prime] Fighting crabs
11:17:52 [INFO ] [ Prime] Fighting crabs
11:17:53 [INFO ] [ Prime] Fighting crabs
11:17:55 [INFO ] [ Prime] Fighting crabs
11:17:56 [INFO ] [ Prime] Fighting crabs
11:17:57 [INFO ] [ Prime] Fighting crabs
11:17:58 [INFO ] [ Prime] Fighting crabs
11:18:00 [INFO ] [ Prime] Fighting crabs
11:18:01 [INFO ] [ Prime] Fighting crabs
11:18:02 [INFO ] [ Prime] Fighting crabs
11:18:04 [INFO ] [ Prime] Fighting crabs
11:18:05 [INFO ] [ Prime] Fighting crabs
11:18:06 [INFO ] [ Prime] Fighting crabs
11:18:07 [INFO ] [ Prime] Fighting crabs
11:18:09 [INFO ] [ Prime] Fighting crabs
11:18:10 [INFO ] [ Prime] Fighting crabs
11:18:11 [INFO ] [ Prime] Fighting crabs
11:18:13 [INFO ] [ Prime] Fighting crabs
11:18:14 [INFO ] [ Prime] Fighting crabs
11:18:15 [INFO ] [ Prime] Fighting crabs
11:18:16 [INFO ] [ Prime] Fighting crabs
11:18:18 [INFO ] [ Prime] Fighting crabs
11:18:19 [INFO ] [ Prime] Fighting crabs
11:18:20 [INFO ] [ Prime] Fighting crabs
11:18:22 [INFO ] [ Prime] Fighting crabs
11:18:23 [INFO ] [ Prime] Fighting crabs
11:18:24 [INFO ] [ Prime] Fighting crabs
11:18:25 [INFO ] [ Prime] Fighting crabs
11:18:27 [INFO ] [ Prime] Fighting crabs
11:18:28 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
11:18:28 [INFO ] [ Prime] Fighting crabs
11:18:30 [INFO ] [ Prime] Fighting crabs
11:18:31 [INFO ] [ Prime] Fighting crabs
11:18:32 [INFO ] [ Prime] Fighting crabs
11:18:33 [INFO ] [ Prime] Fighting crabs
11:18:35 [INFO ] [ Prime] Fighting crabs
11:18:36 [INFO ] [ Prime] Fighting crabs
11:18:37 [INFO ] [ Prime] Fighting crabs
11:18:39 [INFO ] [ Prime] Fighting crabs
11:18:40 [INFO ] [ Prime] Fighting crabs
11:18:41 [INFO ] [ Prime] Fighting crabs
11:18:42 [INFO ] [ Prime] Fighting crabs
11:18:44 [INFO ] [ Prime] Fighting crabs
11:18:45 [INFO ] [ Prime] Fighting crabs
11:18:46 [INFO ] [ Prime] Fighting crabs
11:18:48 [INFO ] [ Prime] Fighting crabs
11:18:49 [INFO ] [ Prime] Fighting crabs
11:18:50 [INFO ] [ Prime] Fighting crabs
11:18:51 [INFO ] [ Prime] Fighting crabs
11:18:53 [INFO ] [ Prime] Fighting crabs
11:18:54 [INFO ] [ Prime] Fighting crabs
11:18:55 [INFO ] [ Prime] Fighting crabs
11:18:56 [INFO ] [ Prime] Fighting crabs
11:18:58 [INFO ] [ Prime] Fighting crabs
11:18:59 [INFO ] [ Prime] Fighting crabs
11:19:00 [INFO ] [ Prime] Fighting crabs
11:19:02 [INFO ] [ Prime] Fighting crabs
11:19:03 [INFO ] [ Prime] Fighting crabs
11:19:04 [INFO ] [ Prime] Fighting crabs
11:19:05 [INFO ] [ Prime] Fighting crabs
11:19:07 [INFO ] [ Prime] Fighting crabs
11:19:08 [INFO ] [ Prime] Fighting crabs
11:19:09 [INFO ] [ Prime] Fighting crabs
11:19:11 [INFO ] [ Prime] Fighting crabs
11:19:12 [INFO ] [ Prime] Fighting crabs
11:19:13 [INFO ] [ Prime] Fighting crabs
11:19:14 [INFO ] [ Prime] Fighting crabs
11:19:16 [INFO ] [ Prime] Fighting crabs
11:19:17 [INFO ] [ Prime] Fighting crabs
11:19:18 [INFO ] [ Prime] Fighting crabs
11:19:20 [INFO ] [ Prime] Fighting crabs
11:19:21 [INFO ] [ Prime] Fighting crabs
11:19:22 [INFO ] [ Prime] Fighting crabs
11:19:23 [INFO ] [ Prime] Fighting crabs
11:19:25 [INFO ] [ Prime] Fighting crabs
11:19:26 [INFO ] [ Prime] Fighting crabs
11:19:27 [INFO ] [ Prime] Fighting crabs
11:19:29 [INFO ] [ Prime] Fighting crabs
11:19:30 [INFO ] [ Prime] Fighting crabs
11:19:31 [INFO ] [ Prime] Fighting crabs
11:19:32 [INFO ] [ Prime] Fighting crabs
11:19:34 [INFO ] [ Prime] Fighting crabs
11:19:35 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 59.54822328785868. Threshold=73.51632504673911
11:19:35 [INFO ] [ ControlPanelTab] Opening INVENTORY
11:19:35 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 21, origin: INVENTORY)
11:19:36 [INFO ] [ Prime] Fighting crabs
11:19:37 [INFO ] [ Prime] Fighting crabs
11:19:39 [INFO ] [ Prime] Fighting crabs
11:19:40 [INFO ] [ Prime] Fighting crabs
11:19:41 [INFO ] [ Prime] Fighting crabs
11:19:43 [INFO ] [ Prime] Fighting crabs
11:19:44 [INFO ] [ Prime] Fighting crabs
11:19:45 [INFO ] [ Prime] Fighting crabs
11:19:46 [INFO ] [ Prime] Fighting crabs
11:19:48 [INFO ] [ Prime] Fighting crabs
11:19:49 [INFO ] [ Prime] Fighting crabs
11:19:50 [INFO ] [ Prime] Fighting crabs
11:19:51 [INFO ] [ Prime] Fighting crabs
11:19:53 [INFO ] [ Prime] Fighting crabs
11:19:54 [INFO ] [ Prime] Fighting crabs
11:19:55 [INFO ] [ Prime] Fighting crabs
11:19:57 [INFO ] [ Prime] Fighting crabs
11:19:58 [INFO ] [ Prime] Fighting crabs
11:19:59 [INFO ] [ Prime] Fighting crabs
11:20:00 [INFO ] [ Prime] Fighting crabs
11:20:02 [INFO ] [ Prime] Fighting crabs
11:20:03 [INFO ] [ Prime] Fighting crabs
11:20:04 [INFO ] [ Prime] Fighting crabs
11:20:06 [INFO ] [ Prime] Fighting crabs
11:20:07 [INFO ] [ Prime] Fighting crabs
11:20:08 [INFO ] [ Prime] Fighting crabs
11:20:09 [INFO ] [ Prime] Fighting crabs
11:20:11 [INFO ] [ Prime] Fighting crabs
11:20:12 [INFO ] [ Prime] Fighting crabs
11:20:13 [INFO ] [ Prime] Fighting crabs
11:20:15 [INFO ] [ Prime] Fighting crabs
11:20:16 [INFO ] [ Prime] Fighting crabs
11:20:17 [INFO ] [ Prime] Fighting crabs
11:20:18 [INFO ] [ Prime] Fighting crabs
11:20:20 [INFO ] [ Prime] Fighting crabs
11:20:21 [INFO ] [ Prime] Waiting for crabs to respawn
11:20:22 [INFO ] [ Prime] Fighting crabs
11:20:24 [INFO ] [ Prime] Fighting crabs
11:20:25 [INFO ] [ Prime] Fighting crabs
11:20:26 [INFO ] [ Prime] Fighting crabs
11:20:27 [INFO ] [ Prime] Fighting crabs
11:20:29 [INFO ] [ Prime] Fighting crabs
11:20:30 [INFO ] [ Prime] Fighting crabs
11:20:31 [INFO ] [ Prime] Fighting crabs
11:20:33 [INFO ] [ Prime] Fighting crabs
11:20:34 [INFO ] [ Prime] Fighting crabs
11:20:35 [INFO ] [ Prime] Fighting crabs
11:20:36 [INFO ] [ Prime] Fighting crabs
11:20:38 [INFO ] [ Prime] Fighting crabs
11:20:39 [INFO ] [ Prime] Fighting crabs
11:20:40 [INFO ] [ Prime] Fighting crabs
11:20:42 [INFO ] [ Prime] Fighting crabs
11:20:43 [INFO ] [ Prime] Fighting crabs
11:20:44 [INFO ] [ Prime] Fighting crabs
11:20:45 [INFO ] [ Prime] Fighting crabs
11:20:47 [INFO ] [ Prime] Fighting crabs
11:20:48 [INFO ] [ Prime] Fighting crabs
11:20:49 [INFO ] [ Prime] Fighting crabs
11:20:51 [INFO ] [ Prime] Fighting crabs
11:20:52 [INFO ] [ Prime] Fighting crabs
11:20:53 [INFO ] [ Prime] Fighting crabs
11:20:54 [INFO ] [ Prime] Fighting crabs
11:20:56 [INFO ] [ Prime] Fighting crabs
11:20:57 [INFO ] [ Prime] Fighting crabs
11:20:58 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
11:20:59 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
11:21:00 [INFO ] [ Prime] Fighting crabs
11:21:01 [INFO ] [ Prime] Fighting crabs
11:21:02 [INFO ] [ Prime] Fighting crabs
11:21:03 [INFO ] [ Prime] Fighting crabs
11:21:05 [INFO ] [ Prime] Fighting crabs
11:21:06 [INFO ] [ Prime] Fighting crabs
11:21:07 [INFO ] [ Prime] Fighting crabs
11:21:09 [INFO ] [ Prime] Fighting crabs
11:21:10 [INFO ] [ Prime] Fighting crabs
11:21:11 [INFO ] [ Prime] Fighting crabs
11:21:12 [INFO ] [ Prime] Fighting crabs
11:21:14 [INFO ] [ Prime] Fighting crabs
11:21:15 [INFO ] [ Prime] Fighting crabs
11:21:16 [INFO ] [ Prime] Fighting crabs
11:21:18 [INFO ] [ Prime] Fighting crabs
11:21:19 [INFO ] [ Prime] Fighting crabs
11:21:20 [INFO ] [ Prime] Fighting crabs
11:21:21 [INFO ] [ Prime] Fighting crabs
11:21:23 [INFO ] [ Prime] Fighting crabs
11:21:24 [INFO ] [ Prime] Fighting crabs
11:21:25 [INFO ] [ Prime] Fighting crabs
11:21:27 [INFO ] [ Prime] Fighting crabs
11:21:28 [INFO ] [ Prime] Fighting crabs
11:21:29 [INFO ] [ Prime] Fighting crabs
11:21:30 [INFO ] [ Prime] Fighting crabs
11:21:32 [INFO ] [ Prime] Fighting crabs
11:21:33 [INFO ] [ Prime] Fighting crabs
11:21:34 [INFO ] [ Prime] Fighting crabs
11:21:35 [INFO ] [ Prime] Fighting crabs
11:21:37 [INFO ] [ Prime] Fighting crabs
11:21:38 [INFO ] [ Prime] Fighting crabs
11:21:39 [INFO ] [ Prime] Fighting crabs
11:21:41 [INFO ] [ Prime] Fighting crabs
11:21:42 [INFO ] [ Prime] Fighting crabs
11:21:43 [INFO ] [ Prime] Fighting crabs
11:21:44 [INFO ] [ Prime] Fighting crabs
11:21:46 [INFO ] [ Prime] Fighting crabs
11:21:47 [INFO ] [ Prime] Fighting crabs
11:21:48 [INFO ] [ Prime] Fighting crabs
11:21:50 [INFO ] [ Prime] Fighting crabs
11:21:51 [INFO ] [ Prime] Fighting crabs
11:21:52 [INFO ] [ Prime] Fighting crabs
11:21:53 [INFO ] [ Prime] Fighting crabs
11:21:55 [INFO ] [ Prime] Fighting crabs
11:21:56 [INFO ] [ Prime] Fighting crabs
11:21:57 [INFO ] [ Prime] Fighting crabs
11:21:59 [INFO ] [ Prime] Fighting crabs
11:22:00 [INFO ] [ Prime] Fighting crabs
11:22:01 [INFO ] [ Prime] Fighting crabs
11:22:02 [INFO ] [ Prime] Fighting crabs
11:22:04 [INFO ] [ Prime] Fighting crabs
11:22:05 [INFO ] [ Prime] Fighting crabs
11:22:06 [INFO ] [ Prime] Fighting crabs
11:22:08 [INFO ] [ Prime] Fighting crabs
11:22:09 [INFO ] [ ControlPanelTab] Opening INVENTORY
11:22:10 [DEBUG] [ Prime] [Refresh] Refreshed with SpriteItem(name:Vial, quantity: 1, index: 2, origin: INVENTORY)
11:22:10 [DEBUG] [ Prime] [Interaction] Calling Async.execute(Function0<java.lang.Boolean>, Function0<java.lang.Boolean>)
11:22:10 [INFO ] [ Prime] [Interaction] Performing action asynchronously
11:22:12 [DEBUG] [ Prime] [Refresh] Refreshed with null
11:22:12 [INFO ] [ Prime] Fighting crabs
11:22:13 [INFO ] [ Prime] Fighting crabs
11:22:14 [INFO ] [ Prime] Fighting crabs
11:22:15 [INFO ] [ Prime] Fighting crabs
11:22:17 [INFO ] [ Prime] Fighting crabs
11:22:18 [INFO ] [ Prime] Fighting crabs
11:22:19 [INFO ] [ Prime] Fighting crabs
11:22:21 [INFO ] [ Prime] Fighting crabs
11:22:22 [INFO ] [ Prime] Fighting crabs
11:22:23 [INFO ] [ Prime] Fighting crabs
11:22:24 [INFO ] [ Prime] Fighting crabs
11:22:26 [INFO ] [ Prime] Fighting crabs
11:22:27 [INFO ] [ Prime] Fighting crabs
11:22:28 [INFO ] [ Prime] Fighting crabs
11:22:30 [INFO ] [ Prime] Fighting crabs
11:22:31 [INFO ] [ Prime] Fighting crabs
11:22:32 [INFO ] [ Prime] Fighting crabs
11:22:33 [INFO ] [ Prime] Fighting crabs
11:22:35 [INFO ] [ Prime] Fighting crabs
11:22:36 [INFO ] [ Prime] Fighting crabs
11:22:37 [INFO ] [ Prime] Fighting crabs
11:22:38 [INFO ] [ Prime] Fighting crabs
11:22:40 [INFO ] [ Prime] Fighting crabs
11:22:41 [INFO ] [ Prime] Fighting crabs
11:22:42 [INFO ] [ Prime] Fighting crabs
11:22:44 [INFO ] [ Prime] Fighting crabs
11:22:45 [INFO ] [ Prime] Fighting crabs
11:22:46 [INFO ] [ Prime] Fighting crabs
11:22:47 [INFO ] [ Prime] Fighting crabs
11:22:49 [INFO ] [ Prime] Fighting crabs
11:22:50 [INFO ] [ Prime] Fighting crabs
11:22:51 [INFO ] [ Prime] Fighting crabs
11:22:53 [INFO ] [ Prime] Fighting crabs
11:22:54 [INFO ] [ Prime] Fighting crabs
11:22:55 [INFO ] [ Prime] Fighting crabs
11:22:56 [INFO ] [ Prime] Fighting crabs
11:22:58 [INFO ] [ Prime] Fighting crabs
11:22:59 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 59.98528270429481. Threshold=74.05590457320346
11:22:59 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 22, origin: INVENTORY)
11:23:00 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 64.68477663570411. Threshold=79.85774893296804
11:23:00 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 22, origin: INVENTORY)
11:23:01 [INFO ] [ Prime] Fighting crabs
11:23:02 [INFO ] [ Prime] Fighting crabs
11:23:03 [INFO ] [ Prime] Fighting crabs
11:23:05 [INFO ] [ Prime] Fighting crabs
11:23:06 [INFO ] [ Prime] Fighting crabs
11:23:07 [INFO ] [ Prime] Fighting crabs
11:23:09 [INFO ] [ Prime] Fighting crabs
11:23:10 [INFO ] [ Prime] Fighting crabs
11:23:11 [INFO ] [ Prime] Fighting crabs
11:23:12 [INFO ] [ Prime] Fighting crabs
11:23:14 [INFO ] [ Prime] Fighting crabs
11:23:15 [INFO ] [ Prime] Fighting crabs
11:23:16 [INFO ] [ Prime] Fighting crabs
11:23:18 [INFO ] [ Prime] Fighting crabs
11:23:19 [INFO ] [ Prime] Fighting crabs
11:23:20 [INFO ] [ Prime] Fighting crabs
11:23:21 [INFO ] [ Prime] Fighting crabs
11:23:23 [INFO ] [ Prime] Fighting crabs
11:23:24 [INFO ] [ Prime] Fighting crabs
11:23:25 [INFO ] [ Prime] Fighting crabs
11:23:26 [INFO ] [ Prime] Fighting crabs
11:23:28 [INFO ] [ Prime] Fighting crabs
11:23:29 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
11:23:30 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
11:23:30 [INFO ] [ Prime] Fighting crabs
11:23:31 [INFO ] [ Prime] Fighting crabs
11:23:33 [INFO ] [ Prime] Fighting crabs
11:23:34 [INFO ] [ Prime] Fighting crabs
11:23:35 [INFO ] [ Prime] Fighting crabs
11:23:37 [INFO ] [ Prime] Fighting crabs
11:23:38 [INFO ] [ Prime] Fighting crabs
11:23:39 [INFO ] [ Prime] Fighting crabs
11:23:40 [INFO ] [ Prime] Fighting crabs
11:23:42 [INFO ] [ Prime] Fighting crabs
11:23:43 [INFO ] [ Prime] Fighting crabs
11:23:44 [INFO ] [ Prime] Fighting crabs
11:23:46 [INFO ] [ Prime] Fighting crabs
11:23:47 [INFO ] [ Prime] Fighting crabs
11:23:48 [INFO ] [ Prime] Fighting crabs
11:23:49 [INFO ] [ Prime] Fighting crabs
11:23:51 [INFO ] [ Prime] Fighting crabs
11:23:52 [INFO ] [ Prime] Fighting crabs
11:23:53 [INFO ] [ Prime] Fighting crabs
11:23:55 [INFO ] [ Prime] Fighting crabs
11:23:56 [INFO ] [ Prime] Fighting crabs
11:23:57 [INFO ] [ Prime] Fighting crabs
11:23:58 [INFO ] [ Prime] Fighting crabs
11:24:00 [INFO ] [ Prime] Fighting crabs
11:24:01 [INFO ] [ Prime] Fighting crabs
11:24:02 [INFO ] [ Prime] Fighting crabs
11:24:03 [INFO ] [ Prime] Fighting crabs
11:24:05 [INFO ] [ Prime] Fighting crabs
11:24:06 [INFO ] [ Prime] Fighting crabs
11:24:07 [INFO ] [ Prime] Fighting crabs
11:24:09 [INFO ] [ Prime] Fighting crabs
11:24:10 [INFO ] [ Prime] Fighting crabs
11:24:11 [INFO ] [ Prime] Fighting crabs
11:24:12 [INFO ] [ Prime] Fighting crabs
11:24:14 [INFO ] [ Prime] Fighting crabs
11:24:15 [INFO ] [ Prime] Fighting crabs
11:24:16 [INFO ] [ Prime] Fighting crabs
11:24:18 [INFO ] [ Prime] Fighting crabs
11:24:19 [INFO ] [ Prime] Fighting crabs
11:24:20 [INFO ] [ Prime] Fighting crabs
11:24:21 [INFO ] [ Prime] Fighting crabs
11:24:23 [INFO ] [ Prime] Fighting crabs
11:24:24 [INFO ] [ Prime] Fighting crabs
11:24:25 [INFO ] [ Prime] Fighting crabs
11:24:27 [INFO ] [ Prime] Fighting crabs
11:24:28 [INFO ] [ Prime] Fighting crabs
11:24:29 [INFO ] [ Prime] Fighting crabs
11:24:30 [INFO ] [ Prime] Fighting crabs
11:24:32 [INFO ] [ Prime] Fighting crabs
11:24:33 [INFO ] [ Prime] Fighting crabs
11:24:34 [INFO ] [ Prime] Fighting crabs
11:24:36 [INFO ] [ Prime] Fighting crabs
11:24:37 [INFO ] [ Prime] Fighting crabs
11:24:38 [INFO ] [ Prime] Fighting crabs
11:24:39 [INFO ] [ Prime] Fighting crabs
11:24:41 [INFO ] [ Prime] Fighting crabs
11:24:42 [INFO ] [ Prime] Fighting crabs
11:24:43 [INFO ] [ Prime] Fighting crabs
11:24:44 [INFO ] [ Prime] Fighting crabs
11:24:46 [INFO ] [ Prime] Fighting crabs
11:24:47 [INFO ] [ Prime] Fighting crabs
11:24:48 [INFO ] [ Prime] Fighting crabs
11:24:50 [INFO ] [ Prime] Fighting crabs
11:24:51 [INFO ] [ Prime] Fighting crabs
11:24:52 [INFO ] [ Prime] Fighting crabs
11:24:53 [INFO ] [ Prime] Fighting crabs
11:24:55 [INFO ] [ Prime] Fighting crabs
11:24:56 [INFO ] [ Prime] Fighting crabs
11:24:57 [INFO ] [ Prime] Fighting crabs
11:24:59 [INFO ] [ Prime] Fighting crabs
11:25:00 [INFO ] [ Prime] Fighting crabs
11:25:01 [INFO ] [ Prime] Fighting crabs
11:25:02 [INFO ] [ Prime] Fighting crabs
11:25:04 [INFO ] [ Prime] Fighting crabs
11:25:05 [INFO ] [ Prime] Fighting crabs
11:25:06 [INFO ] [ Prime] Fighting crabs
11:25:08 [INFO ] [ Prime] Fighting crabs
11:25:09 [INFO ] [ Prime] Fighting crabs
11:25:10 [INFO ] [ Prime] Fighting crabs
11:25:11 [INFO ] [ Prime] Fighting crabs
11:25:13 [INFO ] [ Prime] Fighting crabs
11:25:14 [INFO ] [ Prime] Fighting crabs
11:25:15 [INFO ] [ Prime] Fighting crabs
11:25:17 [INFO ] [ Prime] Fighting crabs
11:25:18 [INFO ] [ Prime] Fighting crabs
11:25:19 [INFO ] [ Prime] Fighting crabs
11:25:20 [INFO ] [ Prime] Fighting crabs
11:25:22 [INFO ] [ Prime] Fighting crabs
11:25:23 [INFO ] [ Prime] Fighting crabs
11:25:24 [INFO ] [ Prime] Fighting crabs
11:25:26 [INFO ] [ Prime] Fighting crabs
11:25:27 [INFO ] [ Prime] Fighting crabs
11:25:28 [INFO ] [ Prime] Fighting crabs
11:25:29 [INFO ] [ Prime] Fighting crabs
11:25:31 [INFO ] [ Prime] Fighting crabs
11:25:32 [INFO ] [ Prime] Fighting crabs
11:25:33 [INFO ] [ Prime] Fighting crabs
11:25:35 [INFO ] [ Prime] Fighting crabs
11:25:36 [INFO ] [ Prime] Fighting crabs
11:25:37 [INFO ] [ Prime] Fighting crabs
11:25:38 [INFO ] [ Prime] Fighting crabs
11:25:40 [INFO ] [ Prime] Fighting crabs
11:25:41 [INFO ] [ Prime] Fighting crabs
11:25:42 [INFO ] [ Prime] Fighting crabs
11:25:44 [INFO ] [ Prime] Fighting crabs
11:25:45 [INFO ] [ Prime] Fighting crabs
11:25:46 [INFO ] [ Prime] Fighting crabs
11:25:47 [INFO ] [ Prime] Fighting crabs
11:25:49 [INFO ] [ Prime] Fighting crabs
11:25:50 [INFO ] [ Prime] Fighting crabs
11:25:51 [INFO ] [ Prime] Fighting crabs
11:25:53 [INFO ] [ Prime] Fighting crabs
11:25:54 [INFO ] [ Prime] Fighting crabs
11:25:55 [INFO ] [ Prime] Fighting crabs
11:25:56 [INFO ] [ Prime] Fighting crabs
11:25:58 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
11:25:59 [INFO ] [ Prime] Fighting crabs
11:26:01 [INFO ] [ Prime] Fighting crabs
11:26:02 [INFO ] [ Prime] Fighting crabs
11:26:03 [INFO ] [ Prime] Fighting crabs
11:26:04 [INFO ] [ Prime] Fighting crabs
11:26:06 [INFO ] [ Prime] Fighting crabs
11:26:07 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 63.3627630495956. Threshold=78.22563339456246
11:26:07 [INFO ] [ ControlPanelTab] Opening INVENTORY
11:26:07 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 23, origin: INVENTORY)
11:26:09 [INFO ] [ Prime] Fighting crabs
11:26:10 [INFO ] [ Prime] Fighting crabs
11:26:11 [INFO ] [ Prime] Fighting crabs
11:26:12 [INFO ] [ Prime] Fighting crabs
11:26:14 [INFO ] [ Prime] Fighting crabs
11:26:15 [INFO ] [ Prime] Fighting crabs
11:26:16 [INFO ] [ Prime] Fighting crabs
11:26:17 [INFO ] [ Prime] Fighting crabs
11:26:19 [INFO ] [ Prime] Fighting crabs
11:26:20 [INFO ] [ Prime] Fighting crabs
11:26:21 [INFO ] [ Prime] Fighting crabs
11:26:23 [INFO ] [ Prime] Fighting crabs
11:26:24 [INFO ] [ Prime] Fighting crabs
11:26:25 [DEBUG] [ Prime] Aggro validation x1
11:26:25 [INFO ] [ Prime] Waiting for crabs to respawn
11:26:26 [DEBUG] [ Prime] Aggro validation x2
11:26:26 [INFO ] [ Prime] Waiting for crabs to respawn
11:26:28 [DEBUG] [ Prime] Aggro validation x3
11:26:28 [INFO ] [ Prime] Waiting for crabs to respawn
11:26:29 [DEBUG] [ Prime] Aggro validation x4
11:26:29 [INFO ] [ Prime] Waiting for crabs to respawn
11:26:30 [DEBUG] [ Prime] Aggro validation x5
11:26:30 [INFO ] [ Prime] Reset area found at Area[center=Coordinate(1779, 3407, 0),radius=2.0].
11:26:30 [INFO ] [ Prime] Waiting for crabs to respawn
11:26:32 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3425, 0), Coordinate(1752, 3425, 0), Coordinate(1752, 3424, 0), Coordinate(1753, 3424, 0), Coordinate(1754, 3424, 0), Coordinate(1754, 3423, 0), Coordinate(1755, 3423, 0), Coordinate(1755, 3422, 0), Coordinate(1756, 3422, 0), Coordinate(1756, 3421, 0), Coordinate(1756, 3420, 0), Coordinate(1756, 3419, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1756, 3414, 0), Coordinate(1757, 3414, 0), Coordinate(1757, 3413, 0), Coordinate(1758, 3413, 0), Coordinate(1759, 3413, 0), Coordinate(1760, 3413, 0), Coordinate(1760, 3412, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:26:32 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1756, 3415, 0)
11:26:33 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3425, 0), Coordinate(1752, 3425, 0), Coordinate(1752, 3424, 0), Coordinate(1752, 3423, 0), Coordinate(1752, 3422, 0), Coordinate(1752, 3421, 0), Coordinate(1753, 3421, 0), Coordinate(1754, 3421, 0), Coordinate(1755, 3421, 0), Coordinate(1756, 3421, 0), Coordinate(1756, 3420, 0), Coordinate(1756, 3419, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1757, 3413, 0), Coordinate(1757, 3412, 0), Coordinate(1757, 3411, 0), Coordinate(1758, 3411, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:26:33 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:34 [TRACE] [ CoordinatePath] Skipping Coordinate(1756, 3415, 0) since it is our destination
11:26:34 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3425, 0), Coordinate(1752, 3425, 0), Coordinate(1752, 3424, 0), Coordinate(1752, 3423, 0), Coordinate(1752, 3422, 0), Coordinate(1752, 3421, 0), Coordinate(1753, 3421, 0), Coordinate(1754, 3421, 0), Coordinate(1754, 3420, 0), Coordinate(1755, 3420, 0), Coordinate(1755, 3419, 0), Coordinate(1755, 3418, 0), Coordinate(1755, 3417, 0), Coordinate(1755, 3416, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1756, 3414, 0), Coordinate(1756, 3413, 0), Coordinate(1756, 3412, 0), Coordinate(1756, 3411, 0), Coordinate(1757, 3411, 0), Coordinate(1758, 3411, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:26:34 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:34 [TRACE] [ CoordinatePath] Skipping Coordinate(1756, 3414, 0) as it's too close to our current destination
11:26:34 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3424, 0), Coordinate(1752, 3424, 0), Coordinate(1753, 3424, 0), Coordinate(1754, 3424, 0), Coordinate(1754, 3423, 0), Coordinate(1755, 3423, 0), Coordinate(1755, 3422, 0), Coordinate(1755, 3421, 0), Coordinate(1755, 3420, 0), Coordinate(1756, 3420, 0), Coordinate(1756, 3419, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1758, 3414, 0), Coordinate(1758, 3413, 0), Coordinate(1759, 3413, 0), Coordinate(1760, 3413, 0), Coordinate(1760, 3412, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:26:34 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:35 [TRACE] [ CoordinatePath] Skipping Coordinate(1757, 3414, 0) as it's too close to our current destination
11:26:35 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3422, 0), Coordinate(1752, 3422, 0), Coordinate(1753, 3422, 0), Coordinate(1753, 3421, 0), Coordinate(1753, 3420, 0), Coordinate(1754, 3420, 0), Coordinate(1755, 3420, 0), Coordinate(1756, 3420, 0), Coordinate(1756, 3419, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1758, 3414, 0), Coordinate(1759, 3414, 0), Coordinate(1759, 3413, 0), Coordinate(1759, 3412, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:26:35 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:35 [TRACE] [ CoordinatePath] Skipping Coordinate(1759, 3413, 0) as it's too close to our current destination
11:26:35 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3420, 0), Coordinate(1751, 3419, 0), Coordinate(1751, 3418, 0), Coordinate(1752, 3418, 0), Coordinate(1753, 3418, 0), Coordinate(1754, 3418, 0), Coordinate(1754, 3417, 0), Coordinate(1754, 3416, 0), Coordinate(1754, 3415, 0), Coordinate(1755, 3415, 0), Coordinate(1756, 3415, 0), Coordinate(1756, 3414, 0), Coordinate(1756, 3413, 0), Coordinate(1757, 3413, 0), Coordinate(1757, 3412, 0), Coordinate(1757, 3411, 0), Coordinate(1758, 3411, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:26:35 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:36 [TRACE] [ CoordinatePath] Skipping Coordinate(1759, 3411, 0) as it's too close to our current destination
11:26:36 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1014, 145) to InteractablePoint(1526, 136)
11:26:38 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1756, 3415, 0), Coordinate(1756, 3414, 0), Coordinate(1757, 3414, 0), Coordinate(1758, 3414, 0), Coordinate(1758, 3413, 0), Coordinate(1758, 3412, 0), Coordinate(1758, 3411, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:26:38 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1767, 3411, 0)
11:26:38 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1526, 43) to InteractablePoint(1444, 55)
11:26:39 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1759, 3415, 0), Coordinate(1760, 3415, 0), Coordinate(1760, 3414, 0), Coordinate(1760, 3413, 0), Coordinate(1760, 3412, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:26:39 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:40 [TRACE] [ CoordinatePath] Skipping Coordinate(1770, 3411, 0) as it's too close to our current destination
11:26:40 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1760, 3415, 0), Coordinate(1761, 3415, 0), Coordinate(1761, 3414, 0), Coordinate(1761, 3413, 0), Coordinate(1762, 3413, 0), Coordinate(1762, 3412, 0), Coordinate(1763, 3412, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:26:40 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:40 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1772, 3411, 0)
11:26:40 [DEBUG] [ MLP] We're not hovering InteractablePoint(1450, 39) according to Interactable#isHovered() but our position does equal the desired target.
11:26:40 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1762, 3413, 0), Coordinate(1762, 3412, 0), Coordinate(1763, 3412, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:26:41 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:41 [TRACE] [ CoordinatePath] Skipping Coordinate(1775, 3411, 0) as it's too close to our current destination
11:26:41 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1763, 3413, 0), Coordinate(1764, 3413, 0), Coordinate(1765, 3413, 0), Coordinate(1766, 3413, 0), Coordinate(1766, 3412, 0), Coordinate(1767, 3412, 0), Coordinate(1768, 3412, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:26:41 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:41 [TRACE] [ CoordinatePath] Skipping Coordinate(1776, 3411, 0) as it's too close to our current destination
11:26:41 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1765, 3413, 0), Coordinate(1766, 3413, 0), Coordinate(1766, 3412, 0), Coordinate(1767, 3412, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:26:41 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:42 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1778, 3411, 0)
11:26:42 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1766, 3413, 0), Coordinate(1767, 3413, 0), Coordinate(1767, 3412, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:26:42 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:42 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1778, 3409, 0)
11:26:42 [DEBUG] [ MLP] We're not hovering InteractablePoint(1454, 38) according to Interactable#isHovered() but our position does equal the desired target.
11:26:43 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1768, 3413, 0), Coordinate(1768, 3412, 0), Coordinate(1769, 3412, 0), Coordinate(1770, 3412, 0), Coordinate(1771, 3412, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:26:43 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:43 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
11:26:43 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1770, 3413, 0), Coordinate(1770, 3412, 0), Coordinate(1771, 3412, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:26:43 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:43 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
11:26:43 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1771, 3412, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:26:43 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:44 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
11:26:44 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1454, 56) to InteractablePoint(1454, 47)
11:26:44 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1773, 3412, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:26:44 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:44 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
11:26:45 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1774, 3412, 0), Coordinate(1775, 3412, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:26:45 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:45 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
11:26:45 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1776, 3412, 0), Coordinate(1777, 3412, 0), Coordinate(1778, 3412, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:26:45 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:45 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1779, 3409, 0)
11:26:45 [DEBUG] [ MLP] We're not hovering InteractablePoint(1461, 69) according to Interactable#isHovered() but our position does equal the desired target.
11:26:45 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:26:46 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:26:46 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1779, 3409, 0)
11:26:47 [DEBUG] [ Prime] [WorldHopObserver] Local player is not in the area.
11:26:48 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1779, 3409, 0)), BasicVertex(position=Coordinate(1778, 3409, 0)), BasicVertex(position=Coordinate(1777, 3409, 0)), BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1764, 3411, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1760, 3415, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1757, 3420, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1754, 3421, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1753, 3422, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1752, 3425, 0))]
11:26:50 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1765, 3411, 0)), #44 in the path at distance 16.0
11:26:50 [DEBUG] [ WebPath] Updating last successful index to 16
11:26:50 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1779, 3409, 0)), BasicVertex(position=Coordinate(1778, 3409, 0)), BasicVertex(position=Coordinate(1777, 3409, 0)), BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1764, 3411, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1760, 3415, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1757, 3420, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1754, 3421, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1753, 3422, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1752, 3425, 0))]
11:26:50 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:51 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1779, 3409, 0)), BasicVertex(position=Coordinate(1778, 3409, 0)), BasicVertex(position=Coordinate(1777, 3409, 0)), BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1764, 3411, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1760, 3415, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1757, 3420, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1754, 3421, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1753, 3422, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1752, 3425, 0))]
11:26:51 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:51 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1778, 3409, 0)), BasicVertex(position=Coordinate(1777, 3409, 0)), BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1765, 3410, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1765, 3412, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1761, 3414, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1760, 3415, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1756, 3419, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1755, 3420, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1754, 3421, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1753, 3422, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1752, 3425, 0))]
11:26:51 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:26:56 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1755, 3421, 0)), #43 in the path at distance 31.0
11:26:56 [DEBUG] [ WebPath] Updating last successful index to 35
11:26:56 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1765, 3412, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1761, 3416, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1759, 3416, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1756, 3419, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1755, 3420, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1755, 3422, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1754, 3423, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1753, 3424, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1752, 3425, 0))]
11:26:56 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:27:00 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1752, 3425, 0)), #28 in the path at distance 27.0
11:27:00 [DEBUG] [ WebPath] Updating last successful index to 27
11:27:01 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:27:01 [DEBUG] [ MLP] We're not hovering InteractablePoint(604, 732) according to Interactable#isHovered() but our position does equal the desired target.
11:27:02 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:27:02 [DEBUG] [ MLP] We're not hovering InteractablePoint(702, 589) according to Interactable#isHovered() but our position does equal the desired target.
11:27:02 [DEBUG] [ Prime] Aggro validation x1
11:27:02 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:27:04 [INFO ] [ Prime] Fighting crabs
11:27:05 [INFO ] [ Prime] Fighting crabs
11:27:06 [INFO ] [ Prime] Fighting crabs
11:27:08 [INFO ] [ Prime] Fighting crabs
11:27:09 [INFO ] [ Prime] Fighting crabs
11:27:10 [INFO ] [ Prime] Fighting crabs
11:27:11 [INFO ] [ Prime] Fighting crabs
11:27:13 [INFO ] [ Prime] Fighting crabs
11:27:14 [INFO ] [ Prime] Fighting crabs
11:27:15 [INFO ] [ Prime] Fighting crabs
11:27:17 [INFO ] [ Prime] Fighting crabs
11:27:18 [INFO ] [ Prime] Fighting crabs
11:27:19 [INFO ] [ Prime] Fighting crabs
11:27:20 [INFO ] [ Prime] Fighting crabs
11:27:22 [INFO ] [ Prime] Fighting crabs
11:27:23 [INFO ] [ Prime] Fighting crabs
11:27:24 [INFO ] [ Prime] Fighting crabs
11:27:26 [INFO ] [ Prime] Fighting crabs
11:27:27 [INFO ] [ Prime] Fighting crabs
11:27:28 [INFO ] [ Prime] Fighting crabs
11:27:29 [INFO ] [ Prime] Fighting crabs
11:27:31 [INFO ] [ Prime] Fighting crabs
11:27:32 [INFO ] [ Prime] Fighting crabs
11:27:33 [INFO ] [ Prime] Fighting crabs
11:27:34 [INFO ] [ Prime] Fighting crabs
11:27:36 [INFO ] [ Prime] Fighting crabs
11:27:37 [INFO ] [ Prime] Fighting crabs
11:27:38 [INFO ] [ Prime] Fighting crabs
11:27:40 [INFO ] [ Prime] Fighting crabs
11:27:41 [INFO ] [ Prime] Fighting crabs
11:27:42 [INFO ] [ Prime] Fighting crabs
11:27:43 [INFO ] [ Prime] Fighting crabs
11:27:45 [INFO ] [ Prime] Fighting crabs
11:27:46 [INFO ] [ Prime] Fighting crabs
11:27:47 [INFO ] [ Prime] Fighting crabs
11:27:49 [INFO ] [ Prime] Fighting crabs
11:27:50 [INFO ] [ Prime] Fighting crabs
11:27:51 [INFO ] [ Prime] Fighting crabs
11:27:52 [INFO ] [ Prime] Fighting crabs
11:27:54 [INFO ] [ Prime] Fighting crabs
11:27:55 [INFO ] [ Prime] Fighting crabs
11:27:56 [INFO ] [ Prime] Fighting crabs
11:27:58 [INFO ] [ Prime] Fighting crabs
11:27:59 [INFO ] [ Prime] Fighting crabs
11:28:00 [INFO ] [ Prime] Fighting crabs
11:28:01 [INFO ] [ Prime] Fighting crabs
11:28:03 [INFO ] [ Prime] Fighting crabs
11:28:04 [INFO ] [ Prime] Fighting crabs
11:28:05 [INFO ] [ Prime] Fighting crabs
11:28:06 [INFO ] [ Prime] Fighting crabs
11:28:08 [INFO ] [ Prime] Fighting crabs
11:28:09 [INFO ] [ Prime] Fighting crabs
11:28:10 [INFO ] [ Prime] Fighting crabs
11:28:12 [INFO ] [ Prime] Fighting crabs
11:28:13 [INFO ] [ Prime] Fighting crabs
11:28:14 [INFO ] [ Prime] Fighting crabs
11:28:15 [INFO ] [ Prime] Fighting crabs
11:28:17 [INFO ] [ Prime] Fighting crabs
11:28:18 [INFO ] [ Prime] Fighting crabs
11:28:19 [INFO ] [ Prime] Fighting crabs
11:28:21 [INFO ] [ Prime] Fighting crabs
11:28:22 [INFO ] [ Prime] Fighting crabs
11:28:23 [INFO ] [ Prime] Fighting crabs
11:28:24 [INFO ] [ Prime] Fighting crabs
11:28:26 [INFO ] [ Prime] Fighting crabs
11:28:27 [INFO ] [ Prime] Fighting crabs
11:28:28 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
11:28:29 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
11:28:30 [INFO ] [ Prime] Fighting crabs
11:28:31 [INFO ] [ Prime] Fighting crabs
11:28:32 [INFO ] [ Prime] Fighting crabs
11:28:33 [INFO ] [ Prime] Fighting crabs
11:28:35 [INFO ] [ Prime] Fighting crabs
11:28:36 [INFO ] [ Prime] Fighting crabs
11:28:37 [INFO ] [ Prime] Fighting crabs
11:28:39 [INFO ] [ Prime] Fighting crabs
11:28:40 [INFO ] [ Prime] Fighting crabs
11:28:41 [INFO ] [ Prime] Fighting crabs
11:28:42 [INFO ] [ Prime] Fighting crabs
11:28:44 [INFO ] [ Prime] Fighting crabs
11:28:45 [INFO ] [ Prime] Fighting crabs
11:28:46 [INFO ] [ Prime] Fighting crabs
11:28:48 [INFO ] [ Prime] Fighting crabs
11:28:49 [INFO ] [ Prime] Fighting crabs
11:28:50 [INFO ] [ Prime] Fighting crabs
11:28:51 [INFO ] [ Prime] Fighting crabs
11:28:53 [INFO ] [ Prime] Fighting crabs
11:28:54 [INFO ] [ Prime] Fighting crabs
11:28:55 [INFO ] [ Prime] Fighting crabs
11:28:56 [INFO ] [ Prime] Fighting crabs
11:28:58 [INFO ] [ Prime] Fighting crabs
11:28:59 [INFO ] [ Prime] Fighting crabs
11:29:00 [INFO ] [ Prime] Fighting crabs
11:29:02 [INFO ] [ Prime] Fighting crabs
11:29:03 [INFO ] [ Prime] Fighting crabs
11:29:04 [INFO ] [ Prime] Fighting crabs
11:29:05 [INFO ] [ Prime] Fighting crabs
11:29:07 [INFO ] [ Prime] Fighting crabs
11:29:08 [INFO ] [ Prime] Fighting crabs
11:29:09 [INFO ] [ ControlPanelTab] Opening INVENTORY
11:29:11 [INFO ] [ Prime] Fighting crabs
11:29:12 [INFO ] [ Prime] Fighting crabs
11:29:14 [INFO ] [ Prime] Fighting crabs
11:29:15 [INFO ] [ Prime] Fighting crabs
11:29:16 [INFO ] [ Prime] Fighting crabs
11:29:18 [INFO ] [ Prime] Fighting crabs
11:29:19 [INFO ] [ Prime] Fighting crabs
11:29:20 [INFO ] [ Prime] Fighting crabs
11:29:21 [INFO ] [ Prime] Fighting crabs
11:29:23 [INFO ] [ Prime] Fighting crabs
11:29:24 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 55.78704235885727. Threshold=68.87289180105836
11:29:24 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 24, origin: INVENTORY)
11:29:25 [INFO ] [ Prime] Fighting crabs
11:29:26 [INFO ] [ Prime] Fighting crabs
11:29:27 [INFO ] [ Prime] Fighting crabs
11:29:29 [INFO ] [ Prime] Fighting crabs
11:29:30 [INFO ] [ Prime] Fighting crabs
11:29:31 [INFO ] [ Prime] Fighting crabs
11:29:32 [INFO ] [ Prime] Fighting crabs
11:29:34 [INFO ] [ Prime] Fighting crabs
11:29:35 [INFO ] [ Prime] Fighting crabs
11:29:36 [INFO ] [ Prime] Fighting crabs
11:29:38 [INFO ] [ Prime] Fighting crabs
11:29:39 [INFO ] [ Prime] Fighting crabs
11:29:40 [INFO ] [ Prime] Fighting crabs
11:29:41 [INFO ] [ Prime] Fighting crabs
11:29:43 [INFO ] [ Prime] Fighting crabs
11:29:44 [INFO ] [ Prime] Fighting crabs
11:29:45 [INFO ] [ Prime] Fighting crabs
11:29:46 [INFO ] [ Prime] Fighting crabs
11:29:48 [INFO ] [ Prime] Fighting crabs
11:29:49 [INFO ] [ Prime] Fighting crabs
11:29:50 [INFO ] [ Prime] Fighting crabs
11:29:52 [INFO ] [ Prime] Fighting crabs
11:29:53 [INFO ] [ Prime] Fighting crabs
11:29:54 [INFO ] [ Prime] Fighting crabs
11:29:55 [INFO ] [ Prime] Fighting crabs
11:29:57 [INFO ] [ Prime] Fighting crabs
11:29:58 [INFO ] [ Prime] Fighting crabs
11:29:59 [INFO ] [ Prime] Fighting crabs
11:30:01 [INFO ] [ Prime] Fighting crabs
11:30:02 [INFO ] [ Prime] Fighting crabs
11:30:03 [INFO ] [ Prime] Fighting crabs
11:30:04 [INFO ] [ Prime] Fighting crabs
11:30:06 [INFO ] [ Prime] Fighting crabs
11:30:07 [INFO ] [ Prime] Fighting crabs
11:30:08 [INFO ] [ Prime] Fighting crabs
11:30:10 [INFO ] [ Prime] Fighting crabs
11:30:11 [INFO ] [ Prime] Fighting crabs
11:30:12 [INFO ] [ Prime] Fighting crabs
11:30:13 [INFO ] [ Prime] Fighting crabs
11:30:15 [INFO ] [ Prime] Fighting crabs
11:30:16 [INFO ] [ Prime] Fighting crabs
11:30:17 [INFO ] [ Prime] Fighting crabs
11:30:18 [INFO ] [ Prime] Fighting crabs
11:30:20 [INFO ] [ Prime] Fighting crabs
11:30:21 [INFO ] [ Prime] Fighting crabs
11:30:22 [INFO ] [ Prime] Fighting crabs
11:30:24 [INFO ] [ Prime] Fighting crabs
11:30:25 [INFO ] [ Prime] Fighting crabs
11:30:26 [INFO ] [ Prime] Fighting crabs
11:30:27 [INFO ] [ Prime] Fighting crabs
11:30:29 [INFO ] [ Prime] Fighting crabs
11:30:30 [INFO ] [ Prime] Fighting crabs
11:30:31 [INFO ] [ Prime] Fighting crabs
11:30:33 [INFO ] [ Prime] Fighting crabs
11:30:34 [INFO ] [ Prime] Fighting crabs
11:30:35 [INFO ] [ Prime] Fighting crabs
11:30:36 [INFO ] [ Prime] Fighting crabs
11:30:38 [INFO ] [ Prime] Fighting crabs
11:30:39 [INFO ] [ Prime] Fighting crabs
11:30:40 [INFO ] [ Prime] Fighting crabs
11:30:42 [INFO ] [ Prime] Fighting crabs
11:30:43 [INFO ] [ Prime] Fighting crabs
11:30:44 [INFO ] [ Prime] Fighting crabs
11:30:45 [INFO ] [ Prime] Fighting crabs
11:30:47 [INFO ] [ Prime] Fighting crabs
11:30:48 [INFO ] [ Prime] Waiting for crabs to respawn
11:30:49 [INFO ] [ Prime] Fighting crabs
11:30:50 [INFO ] [ Prime] Fighting crabs
11:30:52 [INFO ] [ Prime] Fighting crabs
11:30:53 [INFO ] [ Prime] Fighting crabs
11:30:54 [INFO ] [ Prime] Fighting crabs
11:30:56 [INFO ] [ Prime] Fighting crabs
11:30:57 [INFO ] [ Prime] Fighting crabs
11:30:58 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
11:30:59 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
11:31:00 [INFO ] [ Prime] Fighting crabs
11:31:02 [INFO ] [ Prime] Fighting crabs
11:31:03 [INFO ] [ Prime] Fighting crabs
11:31:04 [INFO ] [ Prime] Fighting crabs
11:31:05 [INFO ] [ Prime] Fighting crabs
11:31:07 [INFO ] [ Prime] Fighting crabs
11:31:08 [INFO ] [ Prime] Fighting crabs
11:31:09 [INFO ] [ Prime] Fighting crabs
11:31:11 [INFO ] [ Prime] Fighting crabs
11:31:12 [INFO ] [ Prime] Fighting crabs
11:31:13 [INFO ] [ Prime] Fighting crabs
11:31:14 [INFO ] [ Prime] Fighting crabs
11:31:16 [INFO ] [ Prime] Fighting crabs
11:31:17 [INFO ] [ Prime] Fighting crabs
11:31:18 [INFO ] [ Prime] Fighting crabs
11:31:20 [INFO ] [ Prime] Fighting crabs
11:31:21 [INFO ] [ Prime] Fighting crabs
11:31:22 [INFO ] [ Prime] Fighting crabs
11:31:23 [INFO ] [ Prime] Fighting crabs
11:31:25 [INFO ] [ Prime] Fighting crabs
11:31:26 [INFO ] [ Prime] Fighting crabs
11:31:27 [INFO ] [ Prime] Fighting crabs
11:31:28 [INFO ] [ Prime] Fighting crabs
11:31:30 [INFO ] [ Prime] Fighting crabs
11:31:31 [INFO ] [ Prime] Fighting crabs
11:31:32 [INFO ] [ Prime] Fighting crabs
11:31:34 [INFO ] [ Prime] Fighting crabs
11:31:35 [INFO ] [ Prime] Fighting crabs
11:31:36 [INFO ] [ Prime] Fighting crabs
11:31:37 [INFO ] [ Prime] Fighting crabs
11:31:39 [INFO ] [ Prime] Fighting crabs
11:31:40 [INFO ] [ Prime] Fighting crabs
11:31:41 [INFO ] [ Prime] Fighting crabs
11:31:43 [INFO ] [ Prime] Fighting crabs
11:31:44 [INFO ] [ Prime] Fighting crabs
11:31:45 [INFO ] [ Prime] Fighting crabs
11:31:46 [INFO ] [ Prime] Fighting crabs
11:31:48 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 50.94011730949375. Threshold=62.88903371542438
11:31:48 [INFO ] [ ControlPanelTab] Opening INVENTORY
11:31:48 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 25, origin: INVENTORY)
11:31:50 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 48.01947759942867. Threshold=59.283305678307
11:31:50 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 25, origin: INVENTORY)
11:31:50 [INFO ] [ Prime] Fighting crabs
11:31:51 [INFO ] [ Prime] Fighting crabs
11:31:53 [INFO ] [ Prime] Fighting crabs
11:31:54 [INFO ] [ Prime] Fighting crabs
11:31:55 [INFO ] [ Prime] Fighting crabs
11:31:56 [INFO ] [ Prime] Fighting crabs
11:31:58 [INFO ] [ Prime] Fighting crabs
11:31:59 [INFO ] [ Prime] Fighting crabs
11:32:00 [INFO ] [ Prime] Fighting crabs
11:32:02 [INFO ] [ Prime] Fighting crabs
11:32:03 [INFO ] [ Prime] Fighting crabs
11:32:04 [INFO ] [ Prime] Fighting crabs
11:32:05 [INFO ] [ Prime] Fighting crabs
11:32:07 [INFO ] [ Prime] Fighting crabs
11:32:08 [INFO ] [ Prime] Fighting crabs
11:32:09 [INFO ] [ Prime] Fighting crabs
11:32:11 [INFO ] [ Prime] Fighting crabs
11:32:12 [INFO ] [ Prime] Fighting crabs
11:32:13 [INFO ] [ Prime] Fighting crabs
11:32:14 [INFO ] [ Prime] Fighting crabs
11:32:16 [INFO ] [ Prime] Fighting crabs
11:32:17 [INFO ] [ Prime] Fighting crabs
11:32:18 [INFO ] [ Prime] Fighting crabs
11:32:19 [INFO ] [ Prime] Fighting crabs
11:32:21 [INFO ] [ Prime] Fighting crabs
11:32:22 [INFO ] [ Prime] Fighting crabs
11:32:23 [INFO ] [ Prime] Fighting crabs
11:32:25 [INFO ] [ Prime] Fighting crabs
11:32:26 [INFO ] [ Prime] Fighting crabs
11:32:27 [INFO ] [ Prime] Fighting crabs
11:32:28 [INFO ] [ Prime] Fighting crabs
11:32:30 [INFO ] [ Prime] Fighting crabs
11:32:31 [INFO ] [ Prime] Fighting crabs
11:32:32 [INFO ] [ Prime] Fighting crabs
11:32:33 [INFO ] [ Prime] Fighting crabs
11:32:35 [INFO ] [ Prime] Fighting crabs
11:32:36 [INFO ] [ Prime] Fighting crabs
11:32:37 [INFO ] [ Prime] Fighting crabs
11:32:39 [INFO ] [ Prime] Fighting crabs
11:32:40 [INFO ] [ Prime] Fighting crabs
11:32:41 [INFO ] [ Prime] Fighting crabs
11:32:42 [INFO ] [ Prime] Fighting crabs
11:32:44 [INFO ] [ Prime] Fighting crabs
11:32:45 [INFO ] [ Prime] Fighting crabs
11:32:46 [INFO ] [ Prime] Fighting crabs
11:32:48 [INFO ] [ Prime] Fighting crabs
11:32:49 [INFO ] [ Prime] Fighting crabs
11:32:50 [INFO ] [ Prime] Fighting crabs
11:32:51 [INFO ] [ Prime] Fighting crabs
11:32:53 [INFO ] [ Prime] Fighting crabs
11:32:54 [INFO ] [ Prime] Fighting crabs
11:32:55 [INFO ] [ Prime] Fighting crabs
11:32:57 [INFO ] [ Prime] Fighting crabs
11:32:58 [INFO ] [ Prime] Fighting crabs
11:32:59 [INFO ] [ Prime] Fighting crabs
11:33:00 [INFO ] [ Prime] Fighting crabs
11:33:02 [INFO ] [ Prime] Fighting crabs
11:33:03 [INFO ] [ Prime] Fighting crabs
11:33:04 [INFO ] [ Prime] Fighting crabs
11:33:06 [INFO ] [ Prime] Fighting crabs
11:33:07 [INFO ] [ Prime] Fighting crabs
11:33:08 [INFO ] [ Prime] Fighting crabs
11:33:09 [INFO ] [ Prime] Fighting crabs
11:33:11 [INFO ] [ Prime] Fighting crabs
11:33:12 [INFO ] [ Prime] Fighting crabs
11:33:13 [INFO ] [ Prime] Fighting crabs
11:33:14 [INFO ] [ Prime] Fighting crabs
11:33:16 [INFO ] [ Prime] Fighting crabs
11:33:17 [INFO ] [ Prime] Fighting crabs
11:33:18 [INFO ] [ Prime] Fighting crabs
11:33:20 [INFO ] [ Prime] Fighting crabs
11:33:21 [INFO ] [ Prime] Fighting crabs
11:33:22 [INFO ] [ Prime] Fighting crabs
11:33:23 [INFO ] [ Prime] Fighting crabs
11:33:25 [INFO ] [ Prime] Fighting crabs
11:33:26 [INFO ] [ Prime] Fighting crabs
11:33:27 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
11:33:28 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
11:33:28 [INFO ] [ Prime] Fighting crabs
11:33:30 [INFO ] [ Prime] Fighting crabs
11:33:31 [INFO ] [ Prime] Fighting crabs
11:33:32 [INFO ] [ Prime] Fighting crabs
11:33:34 [INFO ] [ Prime] Fighting crabs
11:33:35 [INFO ] [ Prime] Fighting crabs
11:33:36 [INFO ] [ Prime] Fighting crabs
11:33:37 [INFO ] [ Prime] Fighting crabs
11:33:39 [INFO ] [ Prime] Fighting crabs
11:33:40 [INFO ] [ Prime] Fighting crabs
11:33:41 [INFO ] [ Prime] Fighting crabs
11:33:43 [INFO ] [ Prime] Fighting crabs
11:33:44 [INFO ] [ Prime] Fighting crabs
11:33:45 [INFO ] [ Prime] Fighting crabs
11:33:46 [INFO ] [ Prime] Fighting crabs
11:33:48 [INFO ] [ Prime] Fighting crabs
11:33:49 [INFO ] [ Prime] Fighting crabs
11:33:50 [INFO ] [ Prime] Fighting crabs
11:33:52 [INFO ] [ Prime] Fighting crabs
11:33:53 [INFO ] [ Prime] Fighting crabs
11:33:54 [INFO ] [ Prime] Fighting crabs
11:33:55 [INFO ] [ Prime] Fighting crabs
11:33:57 [INFO ] [ Prime] Fighting crabs
11:33:58 [INFO ] [ Prime] Fighting crabs
11:33:59 [INFO ] [ Prime] Fighting crabs
11:34:01 [INFO ] [ Prime] Fighting crabs
11:34:02 [INFO ] [ Prime] Fighting crabs
11:34:03 [INFO ] [ Prime] Fighting crabs
11:34:04 [INFO ] [ Prime] Fighting crabs
11:34:06 [INFO ] [ Prime] Fighting crabs
11:34:07 [INFO ] [ Prime] Fighting crabs
11:34:08 [INFO ] [ Prime] Fighting crabs
11:34:09 [INFO ] [ Prime] Fighting crabs
11:34:11 [INFO ] [ Prime] Fighting crabs
11:34:12 [INFO ] [ Prime] Fighting crabs
11:34:13 [INFO ] [ Prime] Fighting crabs
11:34:15 [INFO ] [ Prime] Fighting crabs
11:34:16 [INFO ] [ Prime] Fighting crabs
11:34:17 [INFO ] [ Prime] Fighting crabs
11:34:18 [INFO ] [ Prime] Fighting crabs
11:34:20 [INFO ] [ Prime] Fighting crabs
11:34:21 [INFO ] [ Prime] Fighting crabs
11:34:22 [INFO ] [ Prime] Fighting crabs
11:34:23 [INFO ] [ Prime] Fighting crabs
11:34:25 [INFO ] [ Prime] Fighting crabs
11:34:26 [INFO ] [ Prime] Fighting crabs
11:34:27 [INFO ] [ Prime] Fighting crabs
11:34:29 [INFO ] [ Prime] Fighting crabs
11:34:30 [INFO ] [ Prime] Fighting crabs
11:34:31 [INFO ] [ Prime] Fighting crabs
11:34:32 [INFO ] [ Prime] Fighting crabs
11:34:34 [INFO ] [ Prime] Fighting crabs
11:34:35 [INFO ] [ Prime] Fighting crabs
11:34:36 [INFO ] [ Prime] Fighting crabs
11:34:38 [INFO ] [ Prime] Fighting crabs
11:34:39 [INFO ] [ Prime] Fighting crabs
11:34:40 [INFO ] [ Prime] Fighting crabs
11:34:41 [INFO ] [ Prime] Fighting crabs
11:34:43 [INFO ] [ Prime] Fighting crabs
11:34:44 [INFO ] [ Prime] Fighting crabs
11:34:45 [INFO ] [ Prime] Fighting crabs
11:34:47 [INFO ] [ Prime] Fighting crabs
11:34:48 [INFO ] [ Prime] Fighting crabs
11:34:49 [INFO ] [ Prime] Fighting crabs
11:34:50 [INFO ] [ Prime] Fighting crabs
11:34:52 [INFO ] [ Prime] Fighting crabs
11:34:53 [INFO ] [ Prime] Fighting crabs
11:34:54 [INFO ] [ Prime] Fighting crabs
11:34:55 [INFO ] [ Prime] Fighting crabs
11:34:57 [INFO ] [ Prime] Fighting crabs
11:34:58 [INFO ] [ Prime] Fighting crabs
11:34:59 [INFO ] [ Prime] Fighting crabs
11:35:01 [INFO ] [ Prime] Fighting crabs
11:35:02 [INFO ] [ Prime] Fighting crabs
11:35:03 [INFO ] [ Prime] Fighting crabs
11:35:04 [INFO ] [ Prime] Fighting crabs
11:35:06 [INFO ] [ Prime] Fighting crabs
11:35:07 [INFO ] [ Prime] Fighting crabs
11:35:08 [INFO ] [ Prime] Fighting crabs
11:35:10 [INFO ] [ Prime] Fighting crabs
11:35:11 [INFO ] [ Prime] Fighting crabs
11:35:12 [INFO ] [ Prime] Fighting crabs
11:35:13 [INFO ] [ Prime] Fighting crabs
11:35:15 [INFO ] [ Prime] Fighting crabs
11:35:16 [INFO ] [ Prime] Fighting crabs
11:35:17 [INFO ] [ Prime] Fighting crabs
11:35:19 [INFO ] [ Prime] Fighting crabs
11:35:20 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 53.81000884185414. Threshold=66.43210968130141
11:35:20 [INFO ] [ ControlPanelTab] Opening INVENTORY
11:35:20 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 26, origin: INVENTORY)
11:35:21 [INFO ] [ Prime] Fighting crabs
11:35:23 [INFO ] [ Prime] Fighting crabs
11:35:24 [INFO ] [ Prime] Fighting crabs
11:35:25 [INFO ] [ Prime] Fighting crabs
11:35:26 [INFO ] [ Prime] Fighting crabs
11:35:28 [INFO ] [ Prime] Fighting crabs
11:35:29 [INFO ] [ Prime] Fighting crabs
11:35:30 [INFO ] [ Prime] Fighting crabs
11:35:31 [INFO ] [ Prime] Fighting crabs
11:35:33 [INFO ] [ Prime] Fighting crabs
11:35:34 [INFO ] [ Prime] Fighting crabs
11:35:35 [INFO ] [ Prime] Fighting crabs
11:35:37 [INFO ] [ Prime] Fighting crabs
11:35:38 [INFO ] [ Prime] Fighting crabs
11:35:39 [INFO ] [ Prime] Fighting crabs
11:35:40 [INFO ] [ Prime] Fighting crabs
11:35:42 [INFO ] [ Prime] Fighting crabs
11:35:43 [INFO ] [ Prime] Fighting crabs
11:35:44 [INFO ] [ Prime] Fighting crabs
11:35:46 [INFO ] [ Prime] Fighting crabs
11:35:47 [INFO ] [ Prime] Fighting crabs
11:35:48 [INFO ] [ Prime] Fighting crabs
11:35:49 [INFO ] [ Prime] Fighting crabs
11:35:51 [INFO ] [ Prime] Fighting crabs
11:35:52 [INFO ] [ Prime] Fighting crabs
11:35:53 [INFO ] [ Prime] Fighting crabs
11:35:54 [INFO ] [ Prime] Fighting crabs
11:35:56 [INFO ] [ Prime] Fighting crabs
11:35:57 [INFO ] [ Prime] Fighting crabs
11:35:58 [INFO ] [ ControlPanelTab] Opening COMBAT_OPTIONS
11:35:59 [DEBUG] [ Menu] Clicking '^\QUse Special Attack\E$' 'null' on InterfaceComponent [593, 36]
11:36:00 [INFO ] [ Prime] Fighting crabs
11:36:01 [INFO ] [ Prime] Fighting crabs
11:36:02 [INFO ] [ Prime] Fighting crabs
11:36:03 [INFO ] [ Prime] Fighting crabs
11:36:05 [INFO ] [ Prime] Fighting crabs
11:36:06 [INFO ] [ Prime] Fighting crabs
11:36:07 [INFO ] [ Prime] Fighting crabs
11:36:09 [INFO ] [ Prime] Fighting crabs
11:36:10 [INFO ] [ ControlPanelTab] Opening INVENTORY
11:36:11 [INFO ] [ Prime] Fighting crabs
11:36:12 [INFO ] [ Prime] Fighting crabs
11:36:14 [INFO ] [ Prime] Fighting crabs
11:36:15 [INFO ] [ Prime] Fighting crabs
11:36:16 [INFO ] [ Prime] Fighting crabs
11:36:17 [INFO ] [ Prime] Fighting crabs
11:36:19 [INFO ] [ Prime] Fighting crabs
11:36:20 [INFO ] [ Prime] Fighting crabs
11:36:21 [INFO ] [ Prime] Fighting crabs
11:36:23 [INFO ] [ Prime] Fighting crabs
11:36:24 [INFO ] [ Prime] Fighting crabs
11:36:25 [INFO ] [ Prime] Fighting crabs
11:36:26 [INFO ] [ Prime] Fighting crabs
11:36:28 [INFO ] [ Prime] Fighting crabs
11:36:29 [INFO ] [ Prime] Fighting crabs
11:36:30 [INFO ] [ Prime] Fighting crabs
11:36:32 [INFO ] [ Prime] Fighting crabs
11:36:33 [INFO ] [ Prime] Fighting crabs
11:36:34 [INFO ] [ Prime] Fighting crabs
11:36:35 [INFO ] [ Prime] Fighting crabs
11:36:37 [INFO ] [ Prime] Fighting crabs
11:36:38 [INFO ] [ Prime] Fighting crabs
11:36:39 [INFO ] [ Prime] Fighting crabs
11:36:41 [INFO ] [ Prime] Fighting crabs
11:36:42 [INFO ] [ Prime] Fighting crabs
11:36:43 [INFO ] [ Prime] Fighting crabs
11:36:45 [INFO ] [ Prime] Fighting crabs
11:36:46 [INFO ] [ Prime] Fighting crabs
11:36:47 [INFO ] [ Prime] Fighting crabs
11:36:48 [INFO ] [ Prime] Fighting crabs
11:36:50 [INFO ] [ Prime] Fighting crabs
11:36:51 [INFO ] [ Prime] Fighting crabs
11:36:52 [INFO ] [ Prime] Fighting crabs
11:36:53 [INFO ] [ Prime] Fighting crabs
11:36:55 [INFO ] [ Prime] Fighting crabs
11:36:56 [INFO ] [ Prime] Fighting crabs
11:36:57 [INFO ] [ Prime] Fighting crabs
11:36:59 [INFO ] [ Prime] Fighting crabs
11:37:00 [INFO ] [ Prime] Fighting crabs
11:37:01 [INFO ] [ Prime] Fighting crabs
11:37:02 [INFO ] [ Prime] Fighting crabs
11:37:04 [INFO ] [ Prime] Fighting crabs
11:37:05 [INFO ] [ Prime] Fighting crabs
11:37:06 [INFO ] [ Prime] Fighting crabs
11:37:08 [INFO ] [ Prime] Fighting crabs
11:37:09 [INFO ] [ Prime] Fighting crabs
11:37:10 [INFO ] [ Prime] Fighting crabs
11:37:11 [INFO ] [ Prime] Fighting crabs
11:37:13 [INFO ] [ Prime] Fighting crabs
11:37:14 [INFO ] [ Prime] Fighting crabs
11:37:15 [DEBUG] [ Prime] Aggro validation x1
11:37:15 [INFO ] [ Prime] Waiting for crabs to respawn
11:37:17 [DEBUG] [ Prime] Aggro validation x2
11:37:17 [INFO ] [ Prime] Waiting for crabs to respawn
11:37:18 [DEBUG] [ Prime] Aggro validation x3
11:37:18 [INFO ] [ Prime] Waiting for crabs to respawn
11:37:19 [DEBUG] [ Prime] Aggro validation x4
11:37:19 [INFO ] [ Prime] Waiting for crabs to respawn
11:37:20 [DEBUG] [ Prime] Aggro validation x5
11:37:21 [INFO ] [ Prime] Reset area found at Area[center=Coordinate(1779, 3407, 0),radius=2.0].
11:37:21 [INFO ] [ Prime] Waiting for crabs to respawn
11:37:22 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3425, 0), Coordinate(1751, 3424, 0), Coordinate(1751, 3423, 0), Coordinate(1752, 3423, 0), Coordinate(1753, 3423, 0), Coordinate(1753, 3422, 0), Coordinate(1753, 3421, 0), Coordinate(1753, 3420, 0), Coordinate(1754, 3420, 0), Coordinate(1755, 3420, 0), Coordinate(1756, 3420, 0), Coordinate(1756, 3419, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1758, 3414, 0), Coordinate(1758, 3413, 0), Coordinate(1759, 3413, 0), Coordinate(1760, 3413, 0), Coordinate(1761, 3413, 0), Coordinate(1762, 3413, 0), Coordinate(1762, 3412, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:37:23 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1756, 3415, 0)
11:37:24 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1407, 64) to InteractablePoint(1526, 58)
11:37:25 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3424, 0), Coordinate(1751, 3423, 0), Coordinate(1752, 3423, 0), Coordinate(1753, 3423, 0), Coordinate(1754, 3423, 0), Coordinate(1754, 3422, 0), Coordinate(1754, 3421, 0), Coordinate(1755, 3421, 0), Coordinate(1756, 3421, 0), Coordinate(1756, 3420, 0), Coordinate(1756, 3419, 0), Coordinate(1756, 3418, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1756, 3414, 0), Coordinate(1756, 3413, 0), Coordinate(1756, 3412, 0), Coordinate(1757, 3412, 0), Coordinate(1757, 3411, 0), Coordinate(1758, 3411, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:37:25 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:25 [TRACE] [ CoordinatePath] Skipping Coordinate(1756, 3413, 0) as it's too close to our current destination
11:37:25 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3422, 0), Coordinate(1751, 3421, 0), Coordinate(1752, 3421, 0), Coordinate(1753, 3421, 0), Coordinate(1753, 3420, 0), Coordinate(1753, 3419, 0), Coordinate(1753, 3418, 0), Coordinate(1753, 3417, 0), Coordinate(1753, 3416, 0), Coordinate(1754, 3416, 0), Coordinate(1754, 3415, 0), Coordinate(1755, 3415, 0), Coordinate(1755, 3414, 0), Coordinate(1756, 3414, 0), Coordinate(1757, 3414, 0), Coordinate(1757, 3413, 0), Coordinate(1757, 3412, 0), Coordinate(1757, 3411, 0), Coordinate(1758, 3411, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:37:25 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:26 [TRACE] [ CoordinatePath] Skipping Coordinate(1757, 3411, 0) as it's too close to our current destination
11:37:26 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1751, 3420, 0), Coordinate(1752, 3420, 0), Coordinate(1752, 3419, 0), Coordinate(1752, 3418, 0), Coordinate(1752, 3417, 0), Coordinate(1752, 3416, 0), Coordinate(1753, 3416, 0), Coordinate(1753, 3415, 0), Coordinate(1753, 3414, 0), Coordinate(1754, 3414, 0), Coordinate(1754, 3413, 0), Coordinate(1754, 3412, 0), Coordinate(1754, 3411, 0), Coordinate(1755, 3411, 0), Coordinate(1756, 3411, 0), Coordinate(1757, 3411, 0), Coordinate(1758, 3411, 0), Coordinate(1759, 3411, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:37:26 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:26 [TRACE] [ CoordinatePath] Skipping Coordinate(1759, 3411, 0) as it's too close to our current destination
11:37:27 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1753, 3418, 0), Coordinate(1754, 3418, 0), Coordinate(1755, 3418, 0), Coordinate(1755, 3417, 0), Coordinate(1756, 3417, 0), Coordinate(1756, 3416, 0), Coordinate(1756, 3415, 0), Coordinate(1757, 3415, 0), Coordinate(1757, 3414, 0), Coordinate(1757, 3413, 0), Coordinate(1757, 3412, 0), Coordinate(1758, 3412, 0), Coordinate(1759, 3412, 0), Coordinate(1760, 3412, 0), Coordinate(1760, 3411, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:37:27 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:27 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1763, 3411, 0)
11:37:27 [DEBUG] [ MLP] We're not hovering InteractablePoint(1434, 52) according to Interactable#isHovered() but our position does equal the desired target.
11:37:28 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1756, 3415, 0), Coordinate(1756, 3414, 0), Coordinate(1757, 3414, 0), Coordinate(1758, 3414, 0), Coordinate(1759, 3414, 0), Coordinate(1760, 3414, 0), Coordinate(1760, 3413, 0), Coordinate(1760, 3412, 0), Coordinate(1761, 3412, 0), Coordinate(1761, 3411, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:37:28 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:28 [TRACE] [ CoordinatePath] Skipping Coordinate(1767, 3411, 0) as it's too close to our current destination
11:37:28 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1526, 52) to InteractablePoint(1435, 77)
11:37:29 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1759, 3415, 0), Coordinate(1759, 3414, 0), Coordinate(1760, 3414, 0), Coordinate(1761, 3414, 0), Coordinate(1761, 3413, 0), Coordinate(1761, 3412, 0), Coordinate(1762, 3412, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:37:29 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:29 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1772, 3411, 0)
11:37:29 [DEBUG] [ MLP] We're not hovering InteractablePoint(1437, 38) according to Interactable#isHovered() but our position does equal the desired target.
11:37:29 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1761, 3413, 0), Coordinate(1761, 3412, 0), Coordinate(1762, 3412, 0), Coordinate(1763, 3412, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:37:29 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:30 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1762, 3412, 0), Coordinate(1762, 3411, 0), Coordinate(1763, 3411, 0), Coordinate(1764, 3411, 0), Coordinate(1765, 3411, 0), Coordinate(1766, 3411, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:37:30 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:30 [TRACE] [ CoordinatePath] Skipping Coordinate(1775, 3411, 0) as it's too close to our current destination
11:37:30 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1526, 88) to InteractablePoint(1444, 63)
11:37:31 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1765, 3412, 0), Coordinate(1766, 3412, 0), Coordinate(1767, 3412, 0), Coordinate(1768, 3412, 0), Coordinate(1769, 3412, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:37:31 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:31 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1778, 3410, 0)
11:37:31 [DEBUG] [ MLP] We're not hovering InteractablePoint(1457, 36) according to Interactable#isHovered() but our position does equal the desired target.
11:37:32 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1767, 3412, 0), Coordinate(1767, 3411, 0), Coordinate(1768, 3411, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:37:32 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:32 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1779, 3409, 0)
11:37:32 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1769, 3412, 0), Coordinate(1769, 3411, 0), Coordinate(1770, 3411, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:37:32 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:32 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1779, 3409, 0)
11:37:32 [DEBUG] [ MLP] We're not hovering InteractablePoint(1462, 44) according to Interactable#isHovered() but our position does equal the desired target.
11:37:32 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1770, 3412, 0), Coordinate(1771, 3412, 0), Coordinate(1771, 3411, 0), Coordinate(1772, 3411, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1778, 3411, 0), Coordinate(1779, 3411, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:37:32 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:33 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1779, 3409, 0)
11:37:33 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1772, 3412, 0), Coordinate(1773, 3412, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:37:33 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:33 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
11:37:33 [DEBUG] [ Prime] [WorldHopObserver] Local player is not in the area.
11:37:33 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1773, 3412, 0), Coordinate(1773, 3411, 0), Coordinate(1774, 3411, 0), Coordinate(1775, 3411, 0), Coordinate(1776, 3411, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1779, 3410, 0), Coordinate(1779, 3409, 0)]
11:37:33 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:34 [TRACE] [ CoordinatePath] Skipping Coordinate(1779, 3409, 0) since it is our destination
11:37:34 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1458, 52) to InteractablePoint(1526, 99)
11:37:34 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [Coordinate(1776, 3412, 0), Coordinate(1777, 3412, 0), Coordinate(1777, 3411, 0), Coordinate(1777, 3410, 0), Coordinate(1778, 3410, 0), Coordinate(1778, 3409, 0), Coordinate(1779, 3409, 0)]
11:37:34 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:34 [TRACE] [ CoordinatePath] Moving with minimap to Coordinate(1779, 3409, 0)
11:37:35 [DEBUG] [ MLP] We're not hovering InteractablePoint(1460, 72) according to Interactable#isHovered() but our position does equal the desired target.
11:37:35 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1455, 74) to InteractablePoint(1526, 73)
11:37:36 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1779, 3408, 0)), BasicVertex(position=Coordinate(1778, 3408, 0)), BasicVertex(position=Coordinate(1778, 3409, 0)), BasicVertex(position=Coordinate(1777, 3409, 0)), BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1764, 3411, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1760, 3415, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1756, 3419, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1755, 3422, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1753, 3422, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1751, 3424, 0))]
11:37:39 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1765, 3411, 0)), #45 in the path at distance 17.0
11:37:39 [DEBUG] [ WebPath] Updating last successful index to 17
11:37:39 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1779, 3408, 0)), BasicVertex(position=Coordinate(1778, 3408, 0)), BasicVertex(position=Coordinate(1778, 3409, 0)), BasicVertex(position=Coordinate(1777, 3409, 0)), BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1764, 3411, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1760, 3415, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1756, 3419, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1755, 3422, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1753, 3422, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1751, 3424, 0))]
11:37:39 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:40 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1779, 3408, 0)), BasicVertex(position=Coordinate(1778, 3408, 0)), BasicVertex(position=Coordinate(1778, 3409, 0)), BasicVertex(position=Coordinate(1777, 3409, 0)), BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1766, 3411, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1764, 3411, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1760, 3415, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1756, 3419, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1755, 3422, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1753, 3422, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1752, 3423, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1751, 3424, 0))]
11:37:40 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:40 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1777, 3410, 0)), BasicVertex(position=Coordinate(1776, 3410, 0)), BasicVertex(position=Coordinate(1775, 3410, 0)), BasicVertex(position=Coordinate(1774, 3410, 0)), BasicVertex(position=Coordinate(1773, 3410, 0)), BasicVertex(position=Coordinate(1772, 3410, 0)), BasicVertex(position=Coordinate(1771, 3410, 0)), BasicVertex(position=Coordinate(1770, 3410, 0)), BasicVertex(position=Coordinate(1769, 3410, 0)), BasicVertex(position=Coordinate(1768, 3410, 0)), BasicVertex(position=Coordinate(1767, 3410, 0)), BasicVertex(position=Coordinate(1766, 3410, 0)), BasicVertex(position=Coordinate(1765, 3410, 0)), BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1765, 3412, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1761, 3416, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1760, 3417, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1756, 3419, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1756, 3421, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1754, 3421, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1753, 3422, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1753, 3424, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1752, 3425, 0))]
11:37:40 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:45 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1755, 3421, 0)), #41 in the path at distance 31.0
11:37:45 [DEBUG] [ WebPath] Updating last successful index to 33
11:37:46 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1765, 3411, 0)), BasicVertex(position=Coordinate(1765, 3412, 0)), BasicVertex(position=Coordinate(1764, 3412, 0)), BasicVertex(position=Coordinate(1763, 3412, 0)), BasicVertex(position=Coordinate(1763, 3413, 0)), BasicVertex(position=Coordinate(1762, 3413, 0)), BasicVertex(position=Coordinate(1762, 3414, 0)), BasicVertex(position=Coordinate(1762, 3415, 0)), BasicVertex(position=Coordinate(1761, 3415, 0)), BasicVertex(position=Coordinate(1761, 3416, 0)), BasicVertex(position=Coordinate(1760, 3416, 0)), BasicVertex(position=Coordinate(1759, 3416, 0)), BasicVertex(position=Coordinate(1759, 3417, 0)), BasicVertex(position=Coordinate(1759, 3418, 0)), BasicVertex(position=Coordinate(1758, 3418, 0)), BasicVertex(position=Coordinate(1757, 3418, 0)), BasicVertex(position=Coordinate(1757, 3419, 0)), BasicVertex(position=Coordinate(1756, 3419, 0)), BasicVertex(position=Coordinate(1756, 3420, 0)), BasicVertex(position=Coordinate(1755, 3420, 0)), BasicVertex(position=Coordinate(1755, 3421, 0)), BasicVertex(position=Coordinate(1755, 3422, 0)), BasicVertex(position=Coordinate(1754, 3422, 0)), BasicVertex(position=Coordinate(1754, 3423, 0)), BasicVertex(position=Coordinate(1753, 3423, 0)), BasicVertex(position=Coordinate(1753, 3424, 0)), BasicVertex(position=Coordinate(1752, 3424, 0)), BasicVertex(position=Coordinate(1752, 3425, 0))]
11:37:46 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:37:48 [DEBUG] [ Prime] [WorldHopObserver] Local player is not in the area.
11:37:50 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1752, 3425, 0)), #28 in the path at distance 24.0
11:37:50 [DEBUG] [ WebPath] Updating last successful index to 27
11:37:51 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:37:51 [DEBUG] [ MLP] We're not hovering InteractablePoint(817, 696) according to Interactable#isHovered() but our position does equal the desired target.
11:37:52 [DEBUG] [ Prime] Aggro validation x1
11:37:52 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:37:52 [DEBUG] [ MLP] We're not hovering InteractablePoint(838, 594) according to Interactable#isHovered() but our position does equal the desired target.
11:37:52 [DEBUG] [ Prime] Aggro validation x2
11:37:52 [DEBUG] [ Menu] Clicking '^\QWalk here\E$' 'null' on Coordinate(1751, 3425, 0)
11:37:54 [INFO ] [ Prime] Fighting crabs
11:37:55 [INFO ] [ Prime] Fighting crabs
11:37:56 [INFO ] [ Prime] Fighting crabs
11:37:57 [INFO ] [ Prime] Fighting crabs
11:37:59 [INFO ] [ Prime] Fighting crabs
11:38:00 [INFO ] [ Prime] Fighting crabs
11:38:01 [INFO ] [ Prime] Fighting crabs
11:38:02 [INFO ] [ Prime] Fighting crabs
11:38:04 [INFO ] [ Prime] Fighting crabs
11:38:05 [INFO ] [ Prime] Fighting crabs
11:38:06 [INFO ] [ Prime] Fighting crabs
11:38:08 [DEBUG] [ Prime] [Food Extension] Finding consumable to heal up to 45.47809149040547. Threshold=56.14579196346354
11:38:08 [DEBUG] [ Menu] Clicking '^\QEat\E$' 'null' on SpriteItem(name:Monkfish, quantity: 1, index: 27, origin: INVENTORY)
11:38:09 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:09 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:09 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:09 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:09 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1751, 3425, 0)), BasicVertex(position=Coordinate(1752, 3425, 0)), BasicVertex(position=Coordinate(1753, 3425, 0)), BasicVertex(position=Coordinate(1754, 3425, 0)), BasicVertex(position=Coordinate(1755, 3425, 0)), BasicVertex(position=Coordinate(1756, 3425, 0)), BasicVertex(position=Coordinate(1757, 3425, 0)), BasicVertex(position=Coordinate(1758, 3425, 0)), BasicVertex(position=Coordinate(1759, 3425, 0)), BasicVertex(position=Coordinate(1759, 3424, 0)), BasicVertex(position=Coordinate(1759, 3423, 0)), BasicVertex(position=Coordinate(1760, 3423, 0)), BasicVertex(position=Coordinate(1761, 3423, 0)), BasicVertex(position=Coordinate(1761, 3422, 0)), BasicVertex(position=Coordinate(1762, 3422, 0)), BasicVertex(position=Coordinate(1762, 3421, 0)), BasicVertex(position=Coordinate(1763, 3421, 0)), BasicVertex(position=Coordinate(1763, 3420, 0)), BasicVertex(position=Coordinate(1764, 3420, 0)), BasicVertex(position=Coordinate(1765, 3420, 0)), BasicVertex(position=Coordinate(1766, 3420, 0)), BasicVertex(position=Coordinate(1767, 3420, 0)), BasicVertex(position=Coordinate(1768, 3420, 0)), BasicVertex(position=Coordinate(1768, 3419, 0)), BasicVertex(position=Coordinate(1769, 3419, 0)), BasicVertex(position=Coordinate(1770, 3419, 0)), BasicVertex(position=Coordinate(1771, 3419, 0)), BasicVertex(position=Coordinate(1772, 3419, 0)), BasicVertex(position=Coordinate(1773, 3419, 0)), BasicVertex(position=Coordinate(1774, 3419, 0)), BasicVertex(position=Coordinate(1775, 3419, 0)), BasicVertex(position=Coordinate(1776, 3419, 0)), BasicVertex(position=Coordinate(1777, 3419, 0)), BasicVertex(position=Coordinate(1778, 3419, 0)), BasicVertex(position=Coordinate(1778, 3418, 0)), BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1720, 3465, 0))]
11:38:12 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1764, 3420, 0)), #116 in the path at distance 18.0
11:38:13 [DEBUG] [ WebPath] Updating last successful index to 18
11:38:13 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:13 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:13 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:13 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:14 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1751, 3425, 0)), BasicVertex(position=Coordinate(1752, 3425, 0)), BasicVertex(position=Coordinate(1753, 3425, 0)), BasicVertex(position=Coordinate(1754, 3425, 0)), BasicVertex(position=Coordinate(1755, 3425, 0)), BasicVertex(position=Coordinate(1756, 3425, 0)), BasicVertex(position=Coordinate(1757, 3425, 0)), BasicVertex(position=Coordinate(1758, 3425, 0)), BasicVertex(position=Coordinate(1759, 3425, 0)), BasicVertex(position=Coordinate(1759, 3424, 0)), BasicVertex(position=Coordinate(1759, 3423, 0)), BasicVertex(position=Coordinate(1760, 3423, 0)), BasicVertex(position=Coordinate(1761, 3423, 0)), BasicVertex(position=Coordinate(1761, 3422, 0)), BasicVertex(position=Coordinate(1762, 3422, 0)), BasicVertex(position=Coordinate(1762, 3421, 0)), BasicVertex(position=Coordinate(1763, 3421, 0)), BasicVertex(position=Coordinate(1763, 3420, 0)), BasicVertex(position=Coordinate(1764, 3420, 0)), BasicVertex(position=Coordinate(1765, 3420, 0)), BasicVertex(position=Coordinate(1766, 3420, 0)), BasicVertex(position=Coordinate(1767, 3420, 0)), BasicVertex(position=Coordinate(1768, 3420, 0)), BasicVertex(position=Coordinate(1768, 3419, 0)), BasicVertex(position=Coordinate(1769, 3419, 0)), BasicVertex(position=Coordinate(1770, 3419, 0)), BasicVertex(position=Coordinate(1771, 3419, 0)), BasicVertex(position=Coordinate(1772, 3419, 0)), BasicVertex(position=Coordinate(1773, 3419, 0)), BasicVertex(position=Coordinate(1774, 3419, 0)), BasicVertex(position=Coordinate(1775, 3419, 0)), BasicVertex(position=Coordinate(1776, 3419, 0)), BasicVertex(position=Coordinate(1777, 3419, 0)), BasicVertex(position=Coordinate(1778, 3419, 0)), BasicVertex(position=Coordinate(1778, 3418, 0)), BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1720, 3465, 0))]
11:38:14 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:38:14 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1526, 65) to InteractablePoint(1427, 52)
11:38:15 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:15 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:15 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:15 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:15 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1756, 3425, 0)), BasicVertex(position=Coordinate(1757, 3425, 0)), BasicVertex(position=Coordinate(1758, 3425, 0)), BasicVertex(position=Coordinate(1759, 3425, 0)), BasicVertex(position=Coordinate(1759, 3424, 0)), BasicVertex(position=Coordinate(1759, 3423, 0)), BasicVertex(position=Coordinate(1760, 3423, 0)), BasicVertex(position=Coordinate(1761, 3423, 0)), BasicVertex(position=Coordinate(1761, 3422, 0)), BasicVertex(position=Coordinate(1762, 3422, 0)), BasicVertex(position=Coordinate(1762, 3421, 0)), BasicVertex(position=Coordinate(1763, 3421, 0)), BasicVertex(position=Coordinate(1763, 3420, 0)), BasicVertex(position=Coordinate(1764, 3420, 0)), BasicVertex(position=Coordinate(1765, 3420, 0)), BasicVertex(position=Coordinate(1766, 3420, 0)), BasicVertex(position=Coordinate(1767, 3420, 0)), BasicVertex(position=Coordinate(1768, 3420, 0)), BasicVertex(position=Coordinate(1768, 3419, 0)), BasicVertex(position=Coordinate(1769, 3419, 0)), BasicVertex(position=Coordinate(1770, 3419, 0)), BasicVertex(position=Coordinate(1771, 3419, 0)), BasicVertex(position=Coordinate(1772, 3419, 0)), BasicVertex(position=Coordinate(1773, 3419, 0)), BasicVertex(position=Coordinate(1774, 3419, 0)), BasicVertex(position=Coordinate(1775, 3419, 0)), BasicVertex(position=Coordinate(1776, 3419, 0)), BasicVertex(position=Coordinate(1777, 3419, 0)), BasicVertex(position=Coordinate(1778, 3419, 0)), BasicVertex(position=Coordinate(1778, 3418, 0)), BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1720, 3465, 0))]
11:38:15 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:38:19 [DEBUG] [ Prime] [WorldHopObserver] Local player is not in the area.
11:38:19 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1777, 3419, 0)), #111 in the path at distance 22.0
11:38:19 [DEBUG] [ WebPath] Updating last successful index to 27
11:38:19 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:19 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:19 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:19 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:20 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1764, 3420, 0)), BasicVertex(position=Coordinate(1765, 3420, 0)), BasicVertex(position=Coordinate(1766, 3420, 0)), BasicVertex(position=Coordinate(1767, 3420, 0)), BasicVertex(position=Coordinate(1768, 3420, 0)), BasicVertex(position=Coordinate(1768, 3419, 0)), BasicVertex(position=Coordinate(1769, 3419, 0)), BasicVertex(position=Coordinate(1770, 3419, 0)), BasicVertex(position=Coordinate(1771, 3419, 0)), BasicVertex(position=Coordinate(1772, 3419, 0)), BasicVertex(position=Coordinate(1773, 3419, 0)), BasicVertex(position=Coordinate(1774, 3419, 0)), BasicVertex(position=Coordinate(1775, 3419, 0)), BasicVertex(position=Coordinate(1776, 3419, 0)), BasicVertex(position=Coordinate(1777, 3419, 0)), BasicVertex(position=Coordinate(1778, 3419, 0)), BasicVertex(position=Coordinate(1778, 3418, 0)), BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1720, 3465, 0))]
11:38:20 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:38:20 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:20 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:20 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:20 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:20 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1766, 3420, 0)), BasicVertex(position=Coordinate(1767, 3420, 0)), BasicVertex(position=Coordinate(1768, 3420, 0)), BasicVertex(position=Coordinate(1768, 3419, 0)), BasicVertex(position=Coordinate(1769, 3419, 0)), BasicVertex(position=Coordinate(1770, 3419, 0)), BasicVertex(position=Coordinate(1771, 3419, 0)), BasicVertex(position=Coordinate(1772, 3419, 0)), BasicVertex(position=Coordinate(1773, 3419, 0)), BasicVertex(position=Coordinate(1774, 3419, 0)), BasicVertex(position=Coordinate(1775, 3419, 0)), BasicVertex(position=Coordinate(1776, 3419, 0)), BasicVertex(position=Coordinate(1777, 3419, 0)), BasicVertex(position=Coordinate(1778, 3419, 0)), BasicVertex(position=Coordinate(1778, 3418, 0)), BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1720, 3465, 0))]
11:38:20 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:38:22 [DEBUG] [ WebPath] Next step is BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), #15 in the path at distance 13.0
11:38:22 [DEBUG] [ Menu] Clicking '^Travel$' 'null' on Sandicrahb(level: 0, position: 1779, 3418, 0)
11:38:22 [TRACE] [ RemoteModel] Determining interaction point of Sandicrahb(level: 0, position: 1779, 3418, 0) using remote model
11:38:22 [TRACE] [ RemoteModel] Selecting point InteractablePoint(736, 125)
11:38:23 [DEBUG] [ MLP] We're not hovering InteractablePoint(736, 125) according to Interactable#isHovered() but our position does equal the desired target.
11:38:23 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:23 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:23 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:23 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:23 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1776, 3420, 0)), BasicVertex(position=Coordinate(1776, 3419, 0)), BasicVertex(position=Coordinate(1777, 3419, 0)), BasicVertex(position=Coordinate(1778, 3419, 0)), BasicVertex(position=Coordinate(1778, 3418, 0)), BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1719, 3466, 0))]
11:38:24 [DEBUG] [ WebPath] Next step is BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), #5 in the path at distance 3.0
11:38:24 [DEBUG] [ Menu] Clicking '^Travel$' 'null' on Sandicrahb(level: 0, position: 1779, 3418, 0)
11:38:24 [TRACE] [ RemoteModel] Determining interaction point of Sandicrahb(level: 0, position: 1779, 3418, 0) using remote model
11:38:24 [TRACE] [ RemoteModel] Selecting point InteractablePoint(784, 270)
11:38:25 [DEBUG] [ WebPath] Updating last successful index to 5
11:38:26 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:26 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:26 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:26 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:27 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1760, 3418, 0)), BasicVertex(position=Coordinate(1760, 3419, 0)), BasicVertex(position=Coordinate(1760, 3420, 0)), BasicVertex(position=Coordinate(1761, 3420, 0)), BasicVertex(position=Coordinate(1762, 3420, 0)), BasicVertex(position=Coordinate(1763, 3420, 0)), BasicVertex(position=Coordinate(1764, 3420, 0)), BasicVertex(position=Coordinate(1765, 3420, 0)), BasicVertex(position=Coordinate(1766, 3420, 0)), BasicVertex(position=Coordinate(1767, 3420, 0)), BasicVertex(position=Coordinate(1768, 3420, 0)), BasicVertex(position=Coordinate(1768, 3419, 0)), BasicVertex(position=Coordinate(1769, 3419, 0)), BasicVertex(position=Coordinate(1770, 3419, 0)), BasicVertex(position=Coordinate(1771, 3419, 0)), BasicVertex(position=Coordinate(1772, 3419, 0)), BasicVertex(position=Coordinate(1773, 3419, 0)), BasicVertex(position=Coordinate(1774, 3419, 0)), BasicVertex(position=Coordinate(1775, 3419, 0)), BasicVertex(position=Coordinate(1776, 3419, 0)), BasicVertex(position=Coordinate(1777, 3419, 0)), BasicVertex(position=Coordinate(1778, 3419, 0)), BasicVertex(position=Coordinate(1778, 3418, 0)), BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1719, 3466, 0))]
11:38:27 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1764, 3420, 0)), #104 in the path at distance 6.0
11:38:28 [DEBUG] [ WebPath] Updating last successful index to 6
11:38:28 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:28 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:28 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:28 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:29 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1760, 3418, 0)), BasicVertex(position=Coordinate(1760, 3419, 0)), BasicVertex(position=Coordinate(1760, 3420, 0)), BasicVertex(position=Coordinate(1761, 3420, 0)), BasicVertex(position=Coordinate(1762, 3420, 0)), BasicVertex(position=Coordinate(1763, 3420, 0)), BasicVertex(position=Coordinate(1764, 3420, 0)), BasicVertex(position=Coordinate(1765, 3420, 0)), BasicVertex(position=Coordinate(1766, 3420, 0)), BasicVertex(position=Coordinate(1767, 3420, 0)), BasicVertex(position=Coordinate(1768, 3420, 0)), BasicVertex(position=Coordinate(1768, 3419, 0)), BasicVertex(position=Coordinate(1769, 3419, 0)), BasicVertex(position=Coordinate(1770, 3419, 0)), BasicVertex(position=Coordinate(1771, 3419, 0)), BasicVertex(position=Coordinate(1772, 3419, 0)), BasicVertex(position=Coordinate(1773, 3419, 0)), BasicVertex(position=Coordinate(1774, 3419, 0)), BasicVertex(position=Coordinate(1775, 3419, 0)), BasicVertex(position=Coordinate(1776, 3419, 0)), BasicVertex(position=Coordinate(1777, 3419, 0)), BasicVertex(position=Coordinate(1778, 3419, 0)), BasicVertex(position=Coordinate(1778, 3418, 0)), BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1719, 3466, 0))]
11:38:29 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:38:30 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1764, 3420, 0)), #104 in the path at distance 4.0
11:38:30 [DEBUG] [ WebPath] Updating last successful index to 6
11:38:30 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:30 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:30 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:30 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:30 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1763, 3419, 0)), BasicVertex(position=Coordinate(1763, 3420, 0)), BasicVertex(position=Coordinate(1764, 3420, 0)), BasicVertex(position=Coordinate(1765, 3420, 0)), BasicVertex(position=Coordinate(1766, 3420, 0)), BasicVertex(position=Coordinate(1767, 3420, 0)), BasicVertex(position=Coordinate(1768, 3420, 0)), BasicVertex(position=Coordinate(1768, 3419, 0)), BasicVertex(position=Coordinate(1769, 3419, 0)), BasicVertex(position=Coordinate(1770, 3419, 0)), BasicVertex(position=Coordinate(1771, 3419, 0)), BasicVertex(position=Coordinate(1772, 3419, 0)), BasicVertex(position=Coordinate(1773, 3419, 0)), BasicVertex(position=Coordinate(1774, 3419, 0)), BasicVertex(position=Coordinate(1775, 3419, 0)), BasicVertex(position=Coordinate(1776, 3419, 0)), BasicVertex(position=Coordinate(1777, 3419, 0)), BasicVertex(position=Coordinate(1778, 3419, 0)), BasicVertex(position=Coordinate(1778, 3418, 0)), BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1719, 3466, 0))]
11:38:31 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1777, 3419, 0)), #100 in the path at distance 14.0
11:38:31 [DEBUG] [ WebPath] Updating last successful index to 16
11:38:31 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:31 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:31 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:31 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:32 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1764, 3420, 0)), BasicVertex(position=Coordinate(1765, 3420, 0)), BasicVertex(position=Coordinate(1766, 3420, 0)), BasicVertex(position=Coordinate(1767, 3420, 0)), BasicVertex(position=Coordinate(1768, 3420, 0)), BasicVertex(position=Coordinate(1768, 3419, 0)), BasicVertex(position=Coordinate(1769, 3419, 0)), BasicVertex(position=Coordinate(1770, 3419, 0)), BasicVertex(position=Coordinate(1771, 3419, 0)), BasicVertex(position=Coordinate(1772, 3419, 0)), BasicVertex(position=Coordinate(1773, 3419, 0)), BasicVertex(position=Coordinate(1774, 3419, 0)), BasicVertex(position=Coordinate(1775, 3419, 0)), BasicVertex(position=Coordinate(1776, 3419, 0)), BasicVertex(position=Coordinate(1777, 3419, 0)), BasicVertex(position=Coordinate(1778, 3419, 0)), BasicVertex(position=Coordinate(1778, 3418, 0)), BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1720, 3465, 0))]
11:38:32 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:38:32 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:32 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:32 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:32 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:32 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1764, 3421, 0)), BasicVertex(position=Coordinate(1764, 3420, 0)), BasicVertex(position=Coordinate(1765, 3420, 0)), BasicVertex(position=Coordinate(1766, 3420, 0)), BasicVertex(position=Coordinate(1767, 3420, 0)), BasicVertex(position=Coordinate(1768, 3420, 0)), BasicVertex(position=Coordinate(1768, 3419, 0)), BasicVertex(position=Coordinate(1769, 3419, 0)), BasicVertex(position=Coordinate(1770, 3419, 0)), BasicVertex(position=Coordinate(1771, 3419, 0)), BasicVertex(position=Coordinate(1772, 3419, 0)), BasicVertex(position=Coordinate(1773, 3419, 0)), BasicVertex(position=Coordinate(1774, 3419, 0)), BasicVertex(position=Coordinate(1775, 3419, 0)), BasicVertex(position=Coordinate(1776, 3419, 0)), BasicVertex(position=Coordinate(1777, 3419, 0)), BasicVertex(position=Coordinate(1778, 3419, 0)), BasicVertex(position=Coordinate(1778, 3418, 0)), BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1720, 3465, 0))]
11:38:32 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:38:33 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1778, 3418, 0)), #99 in the path at distance 15.0
11:38:33 [DEBUG] [ MLP] We're not hovering InteractablePoint(1451, 38) according to Interactable#isHovered() but our position does equal the desired target.
11:38:33 [DEBUG] [ WebPath] Updating last successful index to 17
11:38:33 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:33 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:33 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:33 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:34 [DEBUG] [ Prime] [WorldHopObserver] Local player is not in the area.
11:38:34 [DEBUG] [ Navigation] Unable to find source subGraph Vertex[x=1769, y=3422, z=0], falling back to dummy
11:38:34 [WARN ] [ Navigation] Unable to find lean graph for graph: origin=Vertex[x=-1, y=-1, z=-1], destinations=[Vertex[x=1719, y=3465, z=0]]
11:38:34 [WARN ] [ Prime] [Traversal] Failed to build path from ******(level: 71, position: 1770, 3422, 0) to Coordinate(1719, 3465, 0)
11:38:34 [DEBUG] [ Prime] [Traversal] Inventory contents: SpriteItemQueryResults[SpriteItem(name:Ranging potion(2), quantity: 1, index: 3, origin: INVENTORY), SpriteItem(name:Ranging potion(4), quantity: 1, index: 4, origin: INVENTORY)]
11:38:34 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:34 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:34 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:34 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:34 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1771, 3422, 0)), BasicVertex(position=Coordinate(1771, 3421, 0)), BasicVertex(position=Coordinate(1771, 3420, 0)), BasicVertex(position=Coordinate(1771, 3419, 0)), BasicVertex(position=Coordinate(1772, 3419, 0)), BasicVertex(position=Coordinate(1773, 3419, 0)), BasicVertex(position=Coordinate(1774, 3419, 0)), BasicVertex(position=Coordinate(1775, 3419, 0)), BasicVertex(position=Coordinate(1776, 3419, 0)), BasicVertex(position=Coordinate(1777, 3419, 0)), BasicVertex(position=Coordinate(1778, 3419, 0)), BasicVertex(position=Coordinate(1778, 3418, 0)), BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1719, 3466, 0))]
11:38:34 [TRACE] [ Path] Using step distance threshold of 10.554757942820572
11:38:35 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1778, 3418, 0)), #93 in the path at distance 9.0
11:38:35 [DEBUG] [ WebPath] Updating last successful index to 11
11:38:35 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:35 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:35 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:35 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:36 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicVertex(position=Coordinate(1775, 3422, 0)), BasicVertex(position=Coordinate(1775, 3421, 0)), BasicVertex(position=Coordinate(1775, 3420, 0)), BasicVertex(position=Coordinate(1775, 3419, 0)), BasicVertex(position=Coordinate(1776, 3419, 0)), BasicVertex(position=Coordinate(1777, 3419, 0)), BasicVertex(position=Coordinate(1778, 3419, 0)), BasicVertex(position=Coordinate(1778, 3418, 0)), BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1720, 3465, 0))]
11:38:37 [DEBUG] [ WebPath] Next step is BasicVertex(position=Coordinate(1778, 3419, 0)), #89 in the path at distance 1.0
11:38:37 [DEBUG] [ MLP] We're not hovering InteractablePoint(1452, 81) according to Interactable#isHovered() but our position does equal the desired target.
11:38:37 [DEBUG] [ WebPath] Updating last successful index to 6
11:38:37 [DEBUG] [ Prime] [MouseCamera] Moving from InteractablePoint(1526, 109) to InteractablePoint(1461, 95)
11:38:38 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:38 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:38 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:38 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:38 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1720, 3465, 0))]
11:38:38 [DEBUG] [ WebPath] Next step is null, #81 in the path at distance Infinity
11:38:38 [WARN ] [ WebPath] Failed to resolve next step - new path required
11:38:38 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:38 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:38 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:38 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:39 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1720, 3465, 0))]
11:38:39 [DEBUG] [ WebPath] Next step is null, #81 in the path at distance Infinity
11:38:39 [WARN ] [ WebPath] Failed to resolve next step - new path required
11:38:39 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:39 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:39 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:39 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:39 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1720, 3465, 0))]
11:38:39 [DEBUG] [ WebPath] Next step is null, #81 in the path at distance Infinity
11:38:39 [WARN ] [ WebPath] Failed to resolve next step - new path required
11:38:39 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:40 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:40 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:40 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:40 [INFO ] [ Prime] [Traversal] Successfully built path with vertices [BasicNpcVertex(position=Coordinate(1779, 3418, 0),action=^Travel$), BasicVertex(position=Coordinate(1784, 3458, 0)), BasicVertex(position=Coordinate(1783, 3458, 0)), BasicVertex(position=Coordinate(1782, 3458, 0)), BasicVertex(position=Coordinate(1781, 3458, 0)), BasicVertex(position=Coordinate(1781, 3459, 0)), BasicVertex(position=Coordinate(1780, 3459, 0)), BasicVertex(position=Coordinate(1780, 3460, 0)), BasicVertex(position=Coordinate(1779, 3460, 0)), BasicVertex(position=Coordinate(1779, 3461, 0)), BasicVertex(position=Coordinate(1778, 3461, 0)), BasicVertex(position=Coordinate(1777, 3461, 0)), BasicVertex(position=Coordinate(1776, 3461, 0)), BasicVertex(position=Coordinate(1775, 3461, 0)), BasicVertex(position=Coordinate(1774, 3461, 0)), BasicVertex(position=Coordinate(1773, 3461, 0)), BasicVertex(position=Coordinate(1772, 3461, 0)), BasicVertex(position=Coordinate(1772, 3462, 0)), BasicVertex(position=Coordinate(1771, 3462, 0)), BasicVertex(position=Coordinate(1771, 3463, 0)), BasicVertex(position=Coordinate(1771, 3464, 0)), BasicVertex(position=Coordinate(1770, 3464, 0)), BasicVertex(position=Coordinate(1769, 3464, 0)), BasicVertex(position=Coordinate(1768, 3464, 0)), BasicVertex(position=Coordinate(1767, 3464, 0)), BasicVertex(position=Coordinate(1766, 3464, 0)), BasicVertex(position=Coordinate(1765, 3464, 0)), BasicVertex(position=Coordinate(1764, 3464, 0)), BasicVertex(position=Coordinate(1763, 3464, 0)), BasicVertex(position=Coordinate(1763, 3465, 0)), BasicVertex(position=Coordinate(1762, 3465, 0)), BasicVertex(position=Coordinate(1762, 3466, 0)), BasicVertex(position=Coordinate(1761, 3466, 0)), BasicVertex(position=Coordinate(1760, 3466, 0)), BasicVertex(position=Coordinate(1760, 3467, 0)), BasicVertex(position=Coordinate(1759, 3467, 0)), BasicVertex(position=Coordinate(1758, 3467, 0)), BasicVertex(position=Coordinate(1757, 3467, 0)), BasicVertex(position=Coordinate(1757, 3468, 0)), BasicVertex(position=Coordinate(1756, 3468, 0)), BasicVertex(position=Coordinate(1755, 3468, 0)), BasicVertex(position=Coordinate(1754, 3468, 0)), BasicVertex(position=Coordinate(1753, 3468, 0)), BasicVertex(position=Coordinate(1752, 3468, 0)), BasicVertex(position=Coordinate(1751, 3468, 0)), BasicVertex(position=Coordinate(1750, 3468, 0)), BasicVertex(position=Coordinate(1749, 3468, 0)), BasicVertex(position=Coordinate(1748, 3468, 0)), BasicVertex(position=Coordinate(1747, 3468, 0)), BasicVertex(position=Coordinate(1746, 3468, 0)), BasicVertex(position=Coordinate(1745, 3468, 0)), BasicVertex(position=Coordinate(1745, 3469, 0)), BasicVertex(position=Coordinate(1744, 3469, 0)), BasicVertex(position=Coordinate(1743, 3469, 0)), BasicVertex(position=Coordinate(1742, 3469, 0)), BasicVertex(position=Coordinate(1741, 3469, 0)), BasicVertex(position=Coordinate(1740, 3469, 0)), BasicVertex(position=Coordinate(1739, 3469, 0)), BasicVertex(position=Coordinate(1738, 3469, 0)), BasicVertex(position=Coordinate(1737, 3469, 0)), BasicVertex(position=Coordinate(1736, 3469, 0)), BasicVertex(position=Coordinate(1735, 3469, 0)), BasicVertex(position=Coordinate(1734, 3469, 0)), BasicVertex(position=Coordinate(1733, 3469, 0)), BasicVertex(position=Coordinate(1732, 3469, 0)), BasicVertex(position=Coordinate(1731, 3469, 0)), BasicVertex(position=Coordinate(1730, 3469, 0)), BasicVertex(position=Coordinate(1729, 3469, 0)), BasicVertex(position=Coordinate(1729, 3468, 0)), BasicVertex(position=Coordinate(1728, 3468, 0)), BasicVertex(position=Coordinate(1727, 3468, 0)), BasicVertex(position=Coordinate(1726, 3468, 0)), BasicVertex(position=Coordinate(1725, 3468, 0)), BasicVertex(position=Coordinate(1724, 3468, 0)), BasicVertex(position=Coordinate(1724, 3467, 0)), BasicVertex(position=Coordinate(1724, 3466, 0)), BasicVertex(position=Coordinate(1723, 3466, 0)), BasicVertex(position=Coordinate(1722, 3466, 0)), BasicVertex(position=Coordinate(1721, 3466, 0)), BasicVertex(position=Coordinate(1720, 3466, 0)), BasicVertex(position=Coordinate(1720, 3465, 0))]
11:38:40 [DEBUG] [ WebPath] Next step is null, #81 in the path at distance Infinity
11:38:40 [WARN ] [ WebPath] Failed to resolve next step - new path required
11:38:40 [DEBUG] [ Prime] [Crabber] [Banking] Out of food
11:38:40 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:40 [DEBUG] [ Prime] [Banking] INVENTORY
11:38:40 [INFO ] [ Prime] [Banking] Difference of Monkfish x23
11:38:41 [INFO ] [ Prime] [Traversal] Successfully built path with vertices
 
Joined
Feb 19, 2024
Messages
2
Was working fine until this morning. Now on crab reset on crabclaw isle, bot crashes when trying to reset aggro. Runs away and crashes before running back.

Logs:

java.lang.StackOverflowError
at com.google.common.cache.LocalCache.connectAccessOrder(LocalCache.java:1781)
at com.google.common.cache.LocalCache$AccessQueue.offer(LocalCache.java:3815)
at com.google.common.cache.LocalCache$AccessQueue.offer(LocalCache.java:3773)
at java.base/java.util.AbstractQueue.add(AbstractQueue.java:95)
at com.google.common.cache.LocalCache$Segment.drainRecencyQueue(LocalCache.java:2569)
at com.google.common.cache.LocalCache$Segment.expireEntries(LocalCache.java:2590)
at com.google.common.cache.LocalCache$Segment.runLockedCleanup(LocalCache.java:3456)
at com.google.common.cache.LocalCache$Segment.preWriteCleanup(LocalCache.java:3438)
at com.google.common.cache.LocalCache$Segment.put(LocalCache.java:2778)
at com.google.common.cache.LocalCache.put(LocalCache.java:4196)
at com.google.common.cache.LocalCache$LocalManualCache.put(LocalCache.java:4880)
at com.runemate.game.api.hybrid.cache.configs.DBRows.load(DBRows.java:39)
at com.runemate.game.api.hybrid.cache.configs.DBRows.load(DBRows.java:25)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:34)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQuestDefinition.java:124)
at com.runemate.game.api.hybrid.local.QuestDefinitions.createDefinition(QuestDefinitions.java:65)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:35)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQu
 
Last edited:
Joined
Jun 9, 2015
Messages
3,723
Was working fine until this morning. Now on crab reset on crabclaw isle, bot crashes when trying to reset aggro. Runs away and crashes before running back.

Logs:

java.lang.StackOverflowError
at com.google.common.cache.LocalCache.connectAccessOrder(LocalCache.java:1781)
at com.google.common.cache.LocalCache$AccessQueue.offer(LocalCache.java:3815)
at com.google.common.cache.LocalCache$AccessQueue.offer(LocalCache.java:3773)
at java.base/java.util.AbstractQueue.add(AbstractQueue.java:95)
at com.google.common.cache.LocalCache$Segment.drainRecencyQueue(LocalCache.java:2569)
at com.google.common.cache.LocalCache$Segment.expireEntries(LocalCache.java:2590)
at com.google.common.cache.LocalCache$Segment.runLockedCleanup(LocalCache.java:3456)
at com.google.common.cache.LocalCache$Segment.preWriteCleanup(LocalCache.java:3438)
at com.google.common.cache.LocalCache$Segment.put(LocalCache.java:2778)
at com.google.common.cache.LocalCache.put(LocalCache.java:4196)
at com.google.common.cache.LocalCache$LocalManualCache.put(LocalCache.java:4880)
at com.runemate.game.api.hybrid.cache.configs.DBRows.load(DBRows.java:39)
at com.runemate.game.api.hybrid.cache.configs.DBRows.load(DBRows.java:25)
at com.runemate.game.api.hybrid.local.QuestDefinitions.loadByCacheId(QuestDefinitions.java:34)
at com.runemate.game.api.hybrid.cache.elements.CacheQuestDefinition.decode(CacheQu
Restart RuneLite and RuneMate. The client still has/had issues from the update yesterday
 
Joined
Dec 13, 2018
Messages
9
New issue: breaking doesn't work. The bot will run out of combat area and just stand there logged in. Does not log out.
 
Joined
Oct 15, 2020
Messages
1
Hey. I've been using your bot for quite some time and have never had issues. Over the last few days, I've noticed he'll walk away from fossil island and stand by the bank and just time out. Any ideas? Its a little annoying because this is the paid version, and it works for a bit, then stops.

Thank you
 
Joined
Dec 10, 2018
Messages
22
Still the same issues after update - Restarted Runelite & Runemate , Wont reagro runs away to another spot and just stays there.

Sent you logs from other day in DM but havent got a repsonse.
 
Joined
Jun 11, 2018
Messages
86
I'm having an issue on fossil island South where when resetting the crab aggro after around the 1 hour mark, it usually runs to the campfire near the bank and then back but instead it decides to stay by the fire. The message says that it's navigating but I don't believe it

The error keeps repeating: Failed to resolve subgraph of Vertex[x=3549, y=10456, z=0]
 

Attachments

  • prime_crabber_main_22052024_110410.log
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Joined
Jun 9, 2015
Messages
3,723
I'm having an issue on fossil island South where when resetting the crab aggro after around the 1 hour mark, it usually runs to the campfire near the bank and then back but instead it decides to stay by the fire. The message says that it's navigating but I don't believe it

The error keeps repeating: Failed to resolve subgraph of Vertex[x=3549, y=10456, z=0]
Thank you. Will get this fixed soon
 
Joined
Jun 11, 2018
Messages
86
The bot seems to work slightly better at fossil island. Now it seems to run away even when we are being attacked by crabs instead of actively clicking on them. The hotspot mode should click on nearby crabs if we aren't in combat to force them to join combat and then reset when there are no enemies nearby or players nearby. For example, if "attack" is not an option on a crab, we can assume that we need to reset if there is no other players nearby

I stopped the bot when there was a player nearby not in combat with crabs and the bot decided to run away after having full aggro and being in combat.
 
Last edited:
Joined
Oct 23, 2023
Messages
4
If a crab is on the coordinates you are supposed to stand on the bot spam clicks the crab till its dead which is very botlike. For example the bot resets aggro and runs back but past your afk spot, the crabs will then aggro and stand on your position and the bot constantly tries to move back.

Right click + walk here would be better here.
 
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