hey guru, bot works well, but when running this at seers course it managed to go up the ladder at the bank and get stuck, was there for a few hours not doing anything, any way to implement a fail safe / correction with this?
hey guru, bot works well, but when running this at seers course it managed to go up the ladder at the bank and get stuck, was there for a few hours not doing anything, any way to implement a fail safe / correction with this?
this script has no problem with completing the seers course the only time i have seen this script have an issues is when it finishes the course and alchs then tries to teleport it will miss the alch and rehighlight the alch in stead of alching the yewlong bow and then stay stuck i ran it last night over night and it only got 25k xp and then stood in the same spot the rest of the night
so ive been babysitting bot,
ive noticed the bot will either attempt to minmap run to the next obstacle, or click on it if it is in view, however during the beginning of seers, the first obstacle may sometimes have a slim gap between minimap and view, and the bot with delay and on one occasion get stuck trying to click the obstacle through the tiny gap.
Thinking maybe always using minimap, or always moving screen view so more of the obstacle is visible would fix this for any course it may occur on.
when at draynor it messes up when looking for the 1st obstacle sometime and will spend like 10-15 seconds just looking at the wall before clicking anything, the mouse seems to keep hovering over a tree nearby instead until finally after 5 or so seconds moving to reach the wall. Makes it look very bot-like.
worked fine for ages at seers then I stopped babysitting for a lil bit, came back and it was spam clicking around the wall next to the bank which made me run in circles manically, i paused the script and climbed the wall myself and it did the same on the next 2/3 obstacles, i restarted the client and runemate, tried again, and again it sat spam clicking
00:00:11 WARN Game object is not visible -> Walking until we get there
00:00:12 WARN Game object is not visible -> Walking until we get there
00:00:12 WARN Game object is not visible -> Walking until we get there
00:00:13 WARN Game object is not visible -> Walking until we get there
00:00:13 WARN Game object is not visible -> Walking until we get there
00:00:14 WARN Game object is not visible -> Walking until we get there
00:00:14 WARN Game object is not visible -> Walking until we get there
00:00:15 WARN Game object is not visible -> Walking until we get there
00:00:15 WARN Game object is not visible -> Walking until we get there
00:00:16 WARN Game object is not visible -> Walking until we get there
00:00:16 WARN Game object is not visible -> Walking until we get there
00:00:17 WARN Game object is not visible -> Walking until we get there
00:00:17 WARN Game object is not visible -> Walking until we get there
00:00:18 WARN Game object is not visible -> Walking until we get there
00:00:18 WARN Game object is not visible -> Walking until we get there
00:00:19 WARN Game object is not visible -> Walking until we get there
00:00:19 WARN Game object is not visible -> Walking until we get there
00:00:20 WARN Game object is not visible -> Walking until we get there
00:00:21 WARN Game object is not visible -> Walking until we get there
00:00:21 WARN Game object is not visible -> Walking until we get there
00:00:22 WARN Game object is not visible -> Walking until we get there
00:00:22 WARN Game object is not visible -> Walking until we get there
00:00:23 WARN Game object is not visible -> Walking until we get there
00:00:23 WARN Game object is not visible -> Walking until we get there
00:00:24 WARN Game object is not visible -> Walking until we get there
00:00:24 WARN Game object is not visible -> Walking until we get there
00:00:25 WARN Game object is not visible -> Walking until we get there
00:00:25 WARN Game object is not visible -> Walking until we get there
00:00:26 WARN Game object is not visible -> Walking until we get there
00:00:27 WARN Game object is not visible -> Walking until we get there
00:00:27 WARN Game object is not visible -> Walking until we get there
00:00:27 WARN Game object is not visible -> Walking until we get there
00:00:28 WARN Game object is not visible -> Walking until we get there
00:00:28 WARN Game object is not visible -> Walking until we get there
00:00:29 WARN Game object is not visible -> Walking until we get there
00:00:29 WARN Game object is not visible -> Walking until we get there
00:00:30 WARN Game object is not visible -> Walking until we get there
00:00:30 WARN Game object is not visible -> Walking until we get there
00:00:31 WARN Game object is not visible -> Walking until we get there
00:00:31 WARN Game object is not visible -> Walking until we get there
00:00:32 WARN Game object is not visible -> Walking until we get there
00:00:32 WARN Game object is not visible -> Walking until we get there
00:00:33 WARN Game object is not visible -> Walking until we get there
00:00:33 WARN Game object is not visible -> Walking until we get there
00:00:34 WARN Game object is not visible -> Walking until we get there
00:00:34 WARN Game object is not visible -> Walking until we get there
00:00:35 WARN Game object is not visible -> Walking until we get there
00:00:35 WARN Game object is not visible -> Walking until we get there
00:00:36 WARN Game object is not visible -> Walking until we get there
00:00:36 WARN Game object is not visible -> Walking until we get there
00:00:37 WARN Game object is not visible -> Walking until we get there
00:00:37 WARN Game object is not visible -> Walking until we get there
00:00:38 WARN Game object is not visible -> Walking until we get there
00:00:38 WARN Game object is not visible -> Walking until we get there
00:00:38 WARN Game object is not visible -> Walking until we get there
00:00:39 WARN Game object is not visible -> Walking until we get there
00:00:39 WARN Game object is not visible -> Walking until we get there
00:00:39 WARN Game object is not visible -> Walking until we get there
00:00:40 WARN Game object is not visible -> Walking until we get there
00:00:41 WARN Game object is not visible -> Walking until we get there
00:00:41 WARN Game object is not visible -> Walking until we get there
00:00:42 WARN Game object is not visible -> Walking until we get there
00:00:42 WARN Game object is not visible -> Walking until we get there
00:00:43 WARN Game object is not visible -> Walking until we get there
00:00:43 WARN Game object is not visible -> Walking until we get there
00:00:44 WARN Game object is not visible -> Walking until we get there
00:00:48 WARN Game object is not visible -> Walking until we get there
00:00:49 WARN Game object is not visible -> Walking until we get there
00:00:49 WARN Game object is not visible -> Walking until we get there
00:00:50 WARN Game object is not visible -> Walking until we get there
00:00:50 WARN Game object is not visible -> Walking until we get there
00:00:50 WARN Game object is not visible -> Walking until we get there
00:00:51 WARN Game object is not visible -> Walking until we get there
00:00:52 WARN Game object is not visible -> Walking until we get there
00:00:52 WARN Game object is not visible -> Walking until we get there
00:00:53 WARN Game object is not visible -> Walking until we get there
00:00:53 WARN Game object is not visible -> Walking until we get there
00:00:54 WARN Game object is not visible -> Walking until we get there
considering its paid, interaction errors shouldn't really be a factor
- tried restarting 3 times, tried starting from different obstacles etc.. same result, doesnt interact with anything.
worked fine for ages at seers then I stopped babysitting for a lil bit, came back and it was spam clicking around the wall next to the bank which made me run in circles manically, i paused the script and climbed the wall myself and it did the same on the next 2/3 obstacles, i restarted the client and runemate, tried again, and again it sat spam clicking
00:00:11 WARN Game object is not visible -> Walking until we get there
00:00:12 WARN Game object is not visible -> Walking until we get there
00:00:12 WARN Game object is not visible -> Walking until we get there
00:00:13 WARN Game object is not visible -> Walking until we get there
00:00:13 WARN Game object is not visible -> Walking until we get there
00:00:14 WARN Game object is not visible -> Walking until we get there
00:00:14 WARN Game object is not visible -> Walking until we get there
00:00:15 WARN Game object is not visible -> Walking until we get there
00:00:15 WARN Game object is not visible -> Walking until we get there
00:00:16 WARN Game object is not visible -> Walking until we get there
00:00:16 WARN Game object is not visible -> Walking until we get there
00:00:17 WARN Game object is not visible -> Walking until we get there
00:00:17 WARN Game object is not visible -> Walking until we get there
00:00:18 WARN Game object is not visible -> Walking until we get there
00:00:18 WARN Game object is not visible -> Walking until we get there
00:00:19 WARN Game object is not visible -> Walking until we get there
00:00:19 WARN Game object is not visible -> Walking until we get there
00:00:20 WARN Game object is not visible -> Walking until we get there
00:00:21 WARN Game object is not visible -> Walking until we get there
00:00:21 WARN Game object is not visible -> Walking until we get there
00:00:22 WARN Game object is not visible -> Walking until we get there
00:00:22 WARN Game object is not visible -> Walking until we get there
00:00:23 WARN Game object is not visible -> Walking until we get there
00:00:23 WARN Game object is not visible -> Walking until we get there
00:00:24 WARN Game object is not visible -> Walking until we get there
00:00:24 WARN Game object is not visible -> Walking until we get there
00:00:25 WARN Game object is not visible -> Walking until we get there
00:00:25 WARN Game object is not visible -> Walking until we get there
00:00:26 WARN Game object is not visible -> Walking until we get there
00:00:27 WARN Game object is not visible -> Walking until we get there
00:00:27 WARN Game object is not visible -> Walking until we get there
00:00:27 WARN Game object is not visible -> Walking until we get there
00:00:28 WARN Game object is not visible -> Walking until we get there
00:00:28 WARN Game object is not visible -> Walking until we get there
00:00:29 WARN Game object is not visible -> Walking until we get there
00:00:29 WARN Game object is not visible -> Walking until we get there
00:00:30 WARN Game object is not visible -> Walking until we get there
00:00:30 WARN Game object is not visible -> Walking until we get there
00:00:31 WARN Game object is not visible -> Walking until we get there
00:00:31 WARN Game object is not visible -> Walking until we get there
00:00:32 WARN Game object is not visible -> Walking until we get there
00:00:32 WARN Game object is not visible -> Walking until we get there
00:00:33 WARN Game object is not visible -> Walking until we get there
00:00:33 WARN Game object is not visible -> Walking until we get there
00:00:34 WARN Game object is not visible -> Walking until we get there
00:00:34 WARN Game object is not visible -> Walking until we get there
00:00:35 WARN Game object is not visible -> Walking until we get there
00:00:35 WARN Game object is not visible -> Walking until we get there
00:00:36 WARN Game object is not visible -> Walking until we get there
00:00:36 WARN Game object is not visible -> Walking until we get there
00:00:37 WARN Game object is not visible -> Walking until we get there
00:00:37 WARN Game object is not visible -> Walking until we get there
00:00:38 WARN Game object is not visible -> Walking until we get there
00:00:38 WARN Game object is not visible -> Walking until we get there
00:00:38 WARN Game object is not visible -> Walking until we get there
00:00:39 WARN Game object is not visible -> Walking until we get there
00:00:39 WARN Game object is not visible -> Walking until we get there
00:00:39 WARN Game object is not visible -> Walking until we get there
00:00:40 WARN Game object is not visible -> Walking until we get there
00:00:41 WARN Game object is not visible -> Walking until we get there
00:00:41 WARN Game object is not visible -> Walking until we get there
00:00:42 WARN Game object is not visible -> Walking until we get there
00:00:42 WARN Game object is not visible -> Walking until we get there
00:00:43 WARN Game object is not visible -> Walking until we get there
00:00:43 WARN Game object is not visible -> Walking until we get there
00:00:44 WARN Game object is not visible -> Walking until we get there
00:00:48 WARN Game object is not visible -> Walking until we get there
00:00:49 WARN Game object is not visible -> Walking until we get there
00:00:49 WARN Game object is not visible -> Walking until we get there
00:00:50 WARN Game object is not visible -> Walking until we get there
00:00:50 WARN Game object is not visible -> Walking until we get there
00:00:50 WARN Game object is not visible -> Walking until we get there
00:00:51 WARN Game object is not visible -> Walking until we get there
00:00:52 WARN Game object is not visible -> Walking until we get there
00:00:52 WARN Game object is not visible -> Walking until we get there
00:00:53 WARN Game object is not visible -> Walking until we get there
00:00:53 WARN Game object is not visible -> Walking until we get there
00:00:54 WARN Game object is not visible -> Walking until we get there
considering its paid, interaction errors shouldn't really be a factor
- tried restarting 3 times, tried starting from different obstacles etc.. same result, doesnt interact with anything.
Interesting issue, I'm investigating, not sure why it would happen because the game thinks the object is not visible, when it quite clearly is. Strange.
Interesting issue, I'm investigating, not sure why it would happen because the game thinks the object is not visible, when it quite clearly is. Strange.
For some reason, without doing anything "new" - i loaded it back up today, and now it's working fine. :/
I can't get fletching darts to work tho, ive got 20k feathers/addy dart tips in my inventory, ticked fletch : darts ...
it fletches a few times when it runs from the end of the seers course, to the wall.. but it doesnt do any inbetween :/ as it does with alching.
The problem I am having with alching is that when I fall below your health percentage to eat, the script sits on the high alchemy over my food and then nothing. I only let it sit there for a little over a minute or two but it seems like a serious problem.
The problem I am having with alching is that when I fall below your health percentage to eat, the script sits on the high alchemy over my food and then nothing. I only let it sit there for a little over a minute or two but it seems like a serious problem.
The problem I am having with alching is that when I fall below your health percentage to eat, the script sits on the high alchemy over my food and then nothing. I only let it sit there for a little over a minute or two but it seems like a serious problem.
Having troubles with the break handler? It logs me out but not back in after the "breaktime" is over. I checked if I was inputting times wrong or putting them in the wrong order but after testing all of that it's just not logging me back in no matter what.
Seers rooftop, no alching, no darts, yes to picking up marks
NEVERMIND, ended up restarting my computer and it works now.
I think there is some problem about breaks. after first break i think it did't log in again but client was still running after 9hour and taking money. I just wanted to let you know.
Maybe i also try restarting my computer as acivon did
I think there is some problem about breaks. after first break i think it did't log in again but client was still running after 9hour and taking money. I just wanted to let you know.