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pPestControl [Deleted]

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Mar 16, 2016
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Maybe u should add potion usage too, since cheap pots like "combat potion" helps, gets stuck on portal corners when trying to attack spinners, does not open door and just keep running around to get inside... sometimes when fail to move stops movement till u correct him
 
also when cant reach spinners gets stuck on 'big' monster since cant get trough them and does not attack anyone because keep trying to attack spinner
 
Client Developer
Joined
Oct 12, 2015
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3,758
Party updated pPestControl with a new update entry:

pPestControl V2 Beta v2.0.0 Released!

pPestControl V2 Beta updated to v2.0.0.

V2 released in Beta stage.
Please report bugs in the thread.


Added functionality:
-Full code re-write.
-Traversal overhaul, massive improvements.
-No longer gets stuck at gates.
-Target finding improved.
-Should not get stuck on brawlers as often.
-Spec weapon support.
-Quick-prayer support.
-Ability to pick up ammo.

-RS3 SUPPORT REMOVED.

Read the rest of this update entry...
 
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Interesting, anything in logs? Probably forgot to add a resource in my manifest or something.
 
Yeah forgot to add my main resource to the manifest, RIP me. Update pushed, should resolve.
 
Resource has been updated, and should now be working @wikte
 
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Messages
99
Not always enters ship,(status was attacking brawler, walking to protal), if u enter ship yourself after this, it trys to run out of map(status was walking to protal)... it does not correct in any way and need to relaunch, this is major problem because happens alot.

Still gets stuck arround portal, when trying to attack and monster is in other side or corner...

To recognize if portal is dead it have to run to that portal, better solution would be if it recognize from chat or from portal icons near map

---------------------------------------------------------------
So basicly works better, if not that major problem
 
Client Developer
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ot always enters ship,(status was attacking brawler, walking to protal), if u enter ship yourself after this, it trys to run out of map(status was walking to protal)... it does not correct in any way and need to relaunch, this is major problem because happens alot.

Still gets stuck arround portal, when trying to attack and monster is in other side or corner...

To recognize if portal is dead it have to run to that portal, better solution would be if it recognize from chat or from portal icons near map

---------------------------------------------------------------
So basicly works better, if not that major problem

Would be really good if you could get me logs where this is happening (although logs will be super messy, I should be able to parse the problem from them).

On that second point, do you mean pests in general or just spinners?

I'll have a look at interface detection for the portals - though running to them to check is the most robust method.
 
Joined
Mar 16, 2016
Messages
99
Well i can try find out how logs works and get them, but its basicly, does not recognize end of game if status was still not complete i think...

well mostly spinners run arround portal, but happens with other monsters too, costum path arround portals wold be great

I am using melee, so dont know about other styles
 
Joined
Jun 17, 2015
Messages
19
Had this now a few times after 3-4 games. Using novice and defend, not really sure what exactly is causing it.
java.lang.NullPointerException
at com.runemate.game.api.hybrid.location.Area$Circular.getCoordinates(bzb:22691)
at com.runemate.game.api.hybrid.location.Area.getRandomCoordinate(bzb:10)
at bot.Aux.execute(i:102)
at com.runemate.game.api.script.framework.task.TaskScript.onLoop(nub:108)
at com.runemate.game.api.script.framework.LoopingScript.run(dxb:11)
at com.runemate.game.api.script.framework.AbstractScript.start(upb:190)
at nul.IiIIIIiIIiii.run(vic:263)
 
Client Developer
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Had this now a few times after 3-4 games. Using novice and defend, not really sure what exactly is causing it.
java.lang.NullPointerException
at com.runemate.game.api.hybrid.location.Area$Circular.getCoordinates(bzb:22691)
at com.runemate.game.api.hybrid.location.Area.getRandomCoordinate(bzb:10)
at bot.Aux.execute(i:102)
at com.runemate.game.api.script.framework.task.TaskScript.onLoop(nub:108)
at com.runemate.game.api.script.framework.LoopingScript.run(dxb:11)
at com.runemate.game.api.script.framework.AbstractScript.start(upb:190)
at nul.IiIIIIiIIiii.run(vic:263)

Ahhhhh that's why, I meant to disable defense for the meantime.... My bad I'll get it written ASAP.
 
Joined
Jun 17, 2015
Messages
19
Working great for me since the nullpointer fix.
Only issue I've spotted is getting stuck behind portals, on occasion it will run behind one and try to click NPCs on the opposite side of the portal, however the RS pathing is terrible here and will keep you there the entire game in some cases
 
Client Developer
Joined
Oct 12, 2015
Messages
3,758
Working great for me since the nullpointer fix.
Only issue I've spotted is getting stuck behind portals, on occasion it will run behind one and try to click NPCs on the opposite side of the portal, however the RS pathing is terrible here and will keep you there the entire game in some cases

Yeah it's something I'm looking into - most of the solutions I've come up with (theoretically) are very clunky. I'll also be away this weekend so it won't be fixed until early this week.

Glad you've had some success with it, however. Hopefully a big upgrade from V1 :)
 
Joined
Oct 29, 2015
Messages
12
Please look into the issue of the bot not entering the boat after the game ends, it runs perfect while in the game as far as i can tell, but i have restarted the client a couple times to see if it helps but still not helping. It will not reenter the boat after the first game for me. Please help.=[
 
Client Developer
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Oct 12, 2015
Messages
3,758
Please look into the issue of the bot not entering the boat after the game ends, it runs perfect while in the game as far as i can tell, but i have restarted the client a couple times to see if it helps but still not helping. It will not reenter the boat after the first game for me. Please help.=[

Will do, can you find a log for me? It'll be messy as hell, but it's an organised mess.
 
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