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[OSRS]Prime Giant Mole

Joined
Dec 31, 2015
Messages
602
Hi All,

I've currently got the first revision of my Giant mole bot working and fighting "efficiently". I will be making this bot private with paid access per runescape account. I will only sell a limited number of accounts due to the fact that Giant mole will quickly become impossible to farm if I let it loose.

The GP/HR can reach around 1m/hr with maxed Melee.

The requirements will be to have dharoks and the falador hard diaries completed.

Any one interested in farming or botting this, drop me a comment or message and I'll have a chat.

This is not for sale yet, just a teaser to see who is interested etc.
 
Joined
Dec 31, 2015
Messages
602
Here is a run that @Party has managed in the current version:

mSvPMd9.png


http://i.imgur.com/mSvPMd9.png

Pretty insane
 
easily triggered ✌
Joined
Dec 31, 2015
Messages
4,585
Not the first boss bot I thought prime would release *cough* snake

Nonetheless sounds pretty cool good luck with this, id grind diaries if I wasn't a lazy cunt
 
Joined
Dec 31, 2015
Messages
602
Bot is looking very stable, should be able to have it up for sale soon enough.

With maxed Melee it can easily make 1m/hr gp.
 
Joined
Dec 31, 2015
Messages
602
$1.00 per hour usage then?

Sounds fair to me ;)
I think it will just be private, if I set it to that then any one could use it and there is only 100 worlds on Oldschool to choose from. Giant mole isn't instanced and I don't want it being filled up. I might put it on the store and see, but I have to be careful.
 
Client Developer
Joined
Oct 12, 2015
Messages
3,760
For anyone wondering, I can attest to the fact that it's working pretty damn well. Guru and I spent a good amount of time improving the pathing yesterday which has really increased the walking speed (and thus the gp/hr).

I think it will just be private, if I set it to that then any one could use it and there is only 100 worlds on Oldschool to choose from. Giant mole isn't instanced and I don't want it being filled up. I might put it on the store and see, but I have to be careful.

I think it would be in your best interests to keep it private anyway, if anything just to keep the ban rate down.
 
Joined
Nov 3, 2013
Messages
2,387
If I were a goldfarmer, this would be a no-brainer. Love how you limit the amount of users to prevent crashing the method.
 
Joined
Jan 8, 2015
Messages
1,427
I think it will just be private, if I set it to that then any one could use it and there is only 100 worlds on Oldschool to choose from. Giant mole isn't instanced and I don't want it being filled up. I might put it on the store and see, but I have to be careful.
Perhaps next to keeping it private, make sure there's a limit to one per "license".
 
Joined
Dec 31, 2015
Messages
602
Perhaps next to keeping it private, make sure there's a limit to one per "license".
Its going to be limited to OSRS account not Forum account. Purchasing will be on an account by account basis and I will only sell a very limited amount of licenses.

Addtionally, this is very heavily player sensed and efficiency written. I've spent a lot of time working on making this efficient as fuck and additionally making sure I make it as safe as possible.
 
Joined
Jan 8, 2015
Messages
1,427
Its going to be limited to OSRS account not Forum account. Purchasing will be on an account by account basis and I will only sell a very limited amount of licenses.

Addtionally, this is very heavily player sensed and efficiency written. I've spent a lot of time working on making this efficient as fuck and additionally making sure I make it as safe as possible.

That's epic, could you sample us what kind of (broad) player sense implementations?
 
Joined
Dec 31, 2015
Messages
602
That's epic, could you sample us what kind of (broad) player sense implementations?
Yeah. Here is some of the most important stuff:

Banking is completely player sensed so the order in which it withdraws each item is completely player sensed with deviation anti pattern.

The order of consideration for drinking potions is player sensed too.

The potion drink times are completely player sensed including deviation for anti pattern.

The time between using the rapid heal is player sensed and anti patterned too.

There is a few more stuff but I'm on mobile so hopefully that shows you the amount of quality put into the bot
 
Joined
Jan 8, 2015
Messages
1,427
Yeah. Here is some of the most important stuff:

Banking is completely player sensed so the order in which it withdraws each item is completely player sensed with deviation anti pattern.

The order of consideration for drinking potions is player sensed too.

The potion drink times are completely player sensed including deviation for anti pattern.

The time between using the rapid heal is player sensed and anti patterned too.

There is a few more stuff but I'm on mobile so hopefully that shows you the amount of quality put into the bot

All right, well that sounds great man!
 
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