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Open Source Fletcher [Deleted]

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Oct 12, 2015
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it missclicks quite a bit in the Right-Click interface, for banking and for make-all option. I feel like it clicks before the interface even loads XD

it also sometimes want to start to string bows whilst it is already stringing. which causes it to click a finished bow, and then has to perform the (u) + string again. (just a tiny flaw that slows down the bows/h, especially with the first flaw i mentioned)

could u fix this? :)

Can't do anything about mouse-accuracy, that's a Spectre thing I think.

Stringing I can take a look at.
 
Client Developer
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cant u add like a 100 ms delay b4 the next click?

It's using .interact(), which returns true if the action is successful, it doesn't offer a parameter for accuracy or delay :(

It'll never try to interact with the menu before it's active, however. Best way to do it is turn down your mouse multiplier in your Spectre settings.
 
Joined
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It's using .interact(), which returns true if the action is successful, it doesn't offer a parameter for accuracy or delay :(

It'll never try to interact with the menu before it's active, however. Best way to do it is turn down your mouse multiplier in your Spectre settings.

yeah idk. its @ default, and i reckon Clouse is based on 1x mouse multiplier, but i could turn it down to 0.5 i guess
 
Joined
Mar 16, 2016
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well i tried making steel arrows, but when I set everything, literally nothing happened, it didn't do anything, probably its with all arrow tippings
 
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Mar 14, 2015
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Trying to tip adamant bolts doesn't do anything after it starts, no movement. Also it would be nice to add a cutting gems feature to make gem tips for bolts. Cutting bows works great though!
 
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Mar 16, 2016
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Stringing is kinda slow, it should be faster xp than cutting logs to bows but xp/hr is lover, because of longer banking/clicking time :/
 
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Stringing is kinda slow, it should be faster xp than cutting logs to bows but xp/hr is lover, because of longer banking/clicking time :/

Only so much I can do about that, querying can take a good while. I'll keep looking into it.
 
Joined
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Here are some progs
 

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Joined
Mar 29, 2016
Messages
54
I really enjoy using your bot but it seems to get stuck quite a bit while cutting bows in OSRS.
  • Leveling up. (Status: Starting to fletch.)
  • After clicking "Make x" if it took too long for the "Enter amount:" interface to show up. (Status: Starting to fletch.)
Basically whenever it stopped fletching while having some logs and some bows in the inventory it got stuck.
If you need any help, call me on slack.

Edit:
This was happening in a laggy enviroment, once I moved it seems to be working fine.
 
Its still happening from time to time.
 
Joined
Sep 4, 2015
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Idk how to use forum posting guidelines for this but, my suggestion is if possible can you attempt to optimize the efficiency of this bot..
 
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Idk how to use forum posting guidelines for this but, my suggestion is if possible can you attempt to optimize the efficiency of this bot..

You highlight the areas that you feel need optimised, or slow calls are being made. "Can you optimise this" doesn't help me at all.
 
Joined
Sep 4, 2015
Messages
348
hmmm, well its just overall every single action taken next. Withdrawing from bank, clicking use yew long bow (u) with bow string, clicking make x. everything seems lagged. getting 65k hr for stringing is pretty slow, normal rates are 100k + does that hep
 
Client Developer
Joined
Oct 12, 2015
Messages
3,760
hmmm, well its just overall every single action taken next. Withdrawing from bank, clicking use yew long bow (u) with bow string, clicking make x. everything seems lagged. getting 65k hr for stringing is pretty slow, normal rates are 100k + does that hep

Sounds like more of a client-side issue than my code.
 
You really should still be more detailed though - like what task you're performing with what bow, estimated query times, how many other bots you're running etc.
 
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