The NPC dismisser has been temporarily disabled within the client while we work on a fix.
I thought it was fixed?
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Sign up now!The NPC dismisser has been temporarily disabled within the client while we work on a fix.
I thought it was fixed?
Delayed until it's understood why it's falsely detecting your local player as the target when it's not the target.anyone know the status of getting the npc dismisser back up and running?
Delayed until it's understood why it's falsely detecting your local player as the target when it's not the target.
Edit: Which I may have just figured out when I typed this post.
It's now activated via player sense so it won't dismiss for everyone but it will periodically dismiss for some people. It was caused by a regression that was created as a side effect of an interaction change ironically.I'm honestly curious as to what caused this. Something jagex changed? Or an update that was conflicting?
Either way, thanks for the update.
Still seems to not work properly, it now ignores the random NPC guy
Yea, I now have it no dismissing my own random NPCs. I have to pause my bot and manually dismiss.
It's now activated via player sense so it won't dismiss for everyone but it will periodically dismiss for some people. It was caused by a regression that was created as a side effect of an interaction change ironically.
He made it so that some will ignore the randoms, while others dismiss them. It's a way to create unique behaviors for different players. So this is not a bug, this is intentional.I'm sorry, but I'm still new to this botting. Are you basically saying the random dismisser only works for certain players now and not all? Is there an estimated time for fix?
Oh, thanks for clarification. I was wrong, so all safe to go on, then?He made it so that some will ignore the randoms, while others dismiss them. It's a way to create unique behaviors for different players. So this is not a bug, this is intentional.
YepOh, thanks for clarification. I was wrong, so all safe to go on, then?
We found the Jagex employee guys.it is absolutely NOT safe to bot and ignore random events. Legit players DO NOT IGNORE RANDOM EVENTS. They are designed to harass you until you click on them. MINNOW FISHING IS NOT AFKABLE. The Software triggered upon ignoring random events will detect the bot and you WILL receive a delayed ban.
RANDOM EVEN DISMISSER IS EXTREMELY IMPORTANT IF NOT THE MOST IMPORTANT DEFENSE MECHANISM, VERY SIMPLY A BOT IS NOT A BOT IF IT CANT EVEN TAKE CARE OF A RANDOM EVENT.
Source?The Software triggered upon ignoring random events will detect the bot and you WILL receive a delayed ban.
it is absolutely NOT safe to bot and ignore random events. Legit players DO NOT IGNORE RANDOM EVENTS. They are designed to harass you until you click on them. MINNOW FISHING IS NOT AFKABLE. The Software triggered upon ignoring random events will detect the bot and you WILL receive a delayed ban.
RANDOM EVEN DISMISSER IS EXTREMELY IMPORTANT IF NOT THE MOST IMPORTANT DEFENSE MECHANISM, VERY SIMPLY A BOT IS NOT A BOT IF IT CANT EVEN TAKE CARE OF A RANDOM EVENT.
Legit players DO NOT IGNORE RANDOM EVENTS.
What an ignorant statement, random events are, will be and have been a bot detection method.newsflash broheim, jagex scrapped their whole idea with random events being a bot-catching mechanic long ago. it's literally right clicking a random NPC and hitting dismiss, pretty sure jagex knows that most bots are sophisticated enough to do that. well shit, one might argue it's less bot like to instant dismiss or even dismiss at all.
yes they do
What an ignorant statement, random events are, will be and have been a bot detection method.
Not only can you not dispute the above statement, but the above method has been historically successful.
Again legit players do not ignore random events, especially during non afk-able activities and minigames.
*LEGIT PLAYERS REPORT THOSE WHO IGNORE RANDOM EVENTS*.
its time for the bot authors and others who have a vested interest to realize that you are very transparent.
A poll on 28 August 2014[1] asked players if they wanted a number of changes to random events that would essentially make them harmless and optional to interact with.[2] This change was polled as it was discovered that random events were no longer effective at combatting modern macro technology, but only provided hindrance and annoyance to legitimate players. The poll passed with 87% of the vote and the change was implemented on 11 September 2014.[3] This update removed several random events from the game.
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