- Joined
- Feb 21, 2016
- Messages
- 60
- Thread Author
- #1
I love the high level API's for example interact. But looking at how some menu interactions are done is inhuman like. Is there some way to control the menu interaction speed a bit? to slow it down? because making menu interactions within .1s is something I wouldn't be able to do. With all the options available.
Sometimes the Clouse movement is perfect, not too slow not too fast. But most of the times it is insanely fast, I can't even blink and the menu item is already clicked.
I'm not 100% sure what it does with detectability but I'd love to slow it down a bit so it looks at least a bit more human like. Clouse is supposed to be human like interactions but menu interactions are inhuman most of the time.
Or am I confusing Interact and Clouse doing the actions? Not 100% sure what clouse is other than human movements. But if it is interact, then I might build my own interact API to slow it down if I really have to. But the available interact api would be nice if there was an optional delay so that between interactions such as a right click and the actual menu interaction would be a delay between 2 values.
Sometimes the Clouse movement is perfect, not too slow not too fast. But most of the times it is insanely fast, I can't even blink and the menu item is already clicked.
I'm not 100% sure what it does with detectability but I'd love to slow it down a bit so it looks at least a bit more human like. Clouse is supposed to be human like interactions but menu interactions are inhuman most of the time.
Or am I confusing Interact and Clouse doing the actions? Not 100% sure what clouse is other than human movements. But if it is interact, then I might build my own interact API to slow it down if I really have to. But the available interact api would be nice if there was an optional delay so that between interactions such as a right click and the actual menu interaction would be a delay between 2 values.
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