00:23:08 DEBUG Attempting to hover Coordinate.Minimap(3103, 3491, 0) since the target of InteractablePoint(690, 60) is less then 4 pixels away.
00:23:08 DEBUG Attempted to hover Coordinate.Minimap(3103, 3491, 0) since InteractablePoint(690, 60) was less than 4 pixels away (success: true)
00:23:13 DEBUG Attempting to hover Willow [3116, 3497, 0] since the target of InteractablePoint(301, 48) is less then 4 pixels away.
00:23:13 DEBUG Attempted to hover Willow [3116, 3497, 0] since InteractablePoint(301, 48) was less than 4 pixels away (success: false)
00:23:13 DEBUG We're not hovering Willow [3116, 3497, 0] according to Interactable#isHovered() but our position does equal the desired target.
00:23:13 DEBUG Attempting to hover Willow [3116, 3497, 0] since the target of InteractablePoint(304, 59) is less then 4 pixels away.
00:23:13 DEBUG Attempted to hover Willow [3116, 3497, 0] since InteractablePoint(304, 59) was less than 4 pixels away (success: false)
00:23:13 DEBUG We're not hovering Willow [3116, 3497, 0] according to Interactable#isHovered() but our position does equal the desired target.
00:23:14 DEBUG Attempting to hover Willow [3116, 3497, 0] since the target of InteractablePoint(308, 83) is less then 4 pixels away.
00:23:14 DEBUG Attempted to hover Willow [3116, 3497, 0] since InteractablePoint(308, 83) was less than 4 pixels away (success: false)
00:23:14 DEBUG We're not hovering Willow [3116, 3497, 0] according to Interactable#isHovered() but our position does equal the desired target.
00:23:14 DEBUG Attempting to hover Willow [3116, 3497, 0] since the target of InteractablePoint(306, 91) is less then 4 pixels away.
00:23:14 DEBUG Attempted to hover Willow [3116, 3497, 0] since InteractablePoint(306, 91) was less than 4 pixels away (success: false)
00:23:14 DEBUG We're not hovering Willow [3116, 3497, 0] according to Interactable#isHovered() but our position does equal the desired target.
00:23:14 DEBUG Attempting to hover Willow [3116, 3497, 0] since the target of InteractablePoint(301, 86) is less then 4 pixels away.
00:23:14 DEBUG Attempted to hover Willow [3116, 3497, 0] since InteractablePoint(301, 86) was less than 4 pixels away (success: false)
00:23:14 DEBUG We're not hovering Willow [3116, 3497, 0] according to Interactable#isHovered() but our position does equal the desired target.
00:23:14 DEBUG Attempting to hover Willow [3116, 3497, 0] since the target of InteractablePoint(305, 92) is less then 4 pixels away.
00:23:14 DEBUG Attempted to hover Willow [3116, 3497, 0] since InteractablePoint(305, 92) was less than 4 pixels away (success: false)
00:23:14 DEBUG We're not hovering Willow [3116, 3497, 0] according to Interactable#isHovered() but our position does equal the desired target.
00:23:55 DEBUG Attempting to hover Willow [3116, 3497, 0] since the target of InteractablePoint(274, 126) is less then 4 pixels away.
00:23:55 DEBUG Attempted to hover Willow [3116, 3497, 0] since InteractablePoint(274, 126) was less than 4 pixels away (success: true)
00:29:07 DEBUG [MaxiBots-Walker] Attempting to build a RegionPath. Coordinate(3115, 3497, 0) -> Coordinate(3093, 3491, 0)
00:29:07 DEBUG [MaxiBots-Walker] Path building finished after 8ms
00:29:07 INFO [MaxiBots-Walker] Path[Coordinate(3115, 3497, 0) -> Coordinate(3115, 3496, 0) -> Coordinate(3114, 3496, 0) -> Coordinate(3114, 3495, 0) -> Coordinate(3113, 3495, 0) -> Coordinate(3112, 3495, 0) -> Coordinate(3111, 3495, 0) -> Coordinate(3110, 3495, 0) -> Coordinate(3109, 3495, 0) -> Coordinate(3108, 3495, 0) -> Coordinate(3107, 3495, 0) -> Coordinate(3106, 3495, 0) -> Coordinate(3105, 3495, 0) -> Coordinate(3104, 3495, 0) -> Coordinate(3103, 3495, 0) -> Coordinate(3102, 3495, 0) -> Coordinate(3101, 3495, 0) -> Coordinate(3101, 3496, 0) -> Coordinate(3100, 3496, 0) -> Coordinate(3099, 3496, 0) -> Coordinate(3098, 3496, 0) -> Coordinate(3097, 3496, 0) -> Coordinate(3097, 3495, 0) -> Coordinate(3096, 3495, 0) -> Coordinate(3095, 3495, 0) -> Coordinate(3094, 3495, 0) -> Coordinate(3093, 3495, 0) -> Coordinate(3093, 3494, 0) -> Coordinate(3093, 3493, 0) -> Coordinate(3093, 3492, 0) -> Coordinate(3093, 3491, 0)]
00:29:08 DEBUG Hovered InterfaceComponent [160, 22] on the first attempt.
00:29:08 DEBUG Attempting to hover Coordinate.Minimap(3101, 3496, 0) since the target of InteractablePoint(604, 127) is less then 4 pixels away.
00:29:08 DEBUG Attempted to hover Coordinate.Minimap(3101, 3496, 0) since InteractablePoint(604, 127) was less than 4 pixels away (success: true)
00:29:10 DEBUG Attempting to hover Bank booth [3098, 3493, 0] since the target of InteractablePoint(86, 48) is less then 4 pixels away.
00:29:10 DEBUG Attempted to hover Bank booth [3098, 3493, 0] since InteractablePoint(86, 48) was less than 4 pixels away (success: false)
00:29:10 DEBUG We're not hovering Bank booth [3098, 3493, 0] according to Interactable#isHovered() but our position does equal the desired target.
00:29:10 DEBUG Failed to interact with Bank booth [3098, 3493, 0], turning the camera
00:29:10 DEBUG Hovered Bank booth [3098, 3493, 0] on the first attempt.
00:29:14 DEBUG Interacted with Bank booth [3098, 3493, 0] but failed to open the bank interface
00:29:15 DEBUG Hovered Bank booth [3096, 3493, 0] on the first attempt.
00:29:15 DEBUG Failed to interact with Bank booth [3096, 3493, 0], turning the camera
00:29:18 DEBUG Hovered SpriteItem(name:Willow logs, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
00:29:18 DEBUG Attempting to hover MenuItem{4 : "Deposit-All" : "Willow logs" : InterfaceComponent [15, 3, 1]} since the target of InteractablePoint(573, 313) is less then 4 pixels away.
00:29:18 DEBUG Attempted to hover MenuItem{4 : "Deposit-All" : "Willow logs" : InterfaceComponent [15, 3, 1]} since InteractablePoint(573, 313) was less than 4 pixels away (success: true)