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MasterFlaxer [Deleted]

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Joined
Jul 9, 2015
Messages
98
steelmuffin submitted a new resource:

MasterFlaxer - Picks flax, spins, or can do both in Taverly.

Picks flax in Taverly with the ability to spin flax at the same time.

Supports
  • Picking flax
  • Spinning flax into bowstring
  • Doing both at the same time
Great for those early crafting levels and for ironmen!

Read more about this resource...
 
Last edited by a moderator:
Joined
Dec 27, 2016
Messages
54
It doesn't start? I've tried starting at the lodestone, at the flax field, and at the spinner. None of them work.

this is the error it gives,

java.util.concurrent.ExecutionException: java.lang.NullPointerException: inputStream is null.
at java.util.concurrent.FutureTask.report(FutureTask.java:122)
at java.util.concurrent.FutureTask.get(FutureTask.java:192)
at nul.iIIIIIiIiiII.initialize(zra:62)
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2548)
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2441)
at javafx.fxml.FXMLLoader.load(FXMLLoader.java:2409)
at nul.IiIIIiiiIiIi.super(xf:229)
at nul.IiIIIiiiIiIi.super(xf:155)
at nul.iIIIIIiIiiII.<init>(zra:213)
at nul.IiiIiIiIiIiI.super(ikb:164)
at nul.IIIiiIiIIIII.super(aua:145)
at nul.iiIiIIiiiiiI.super(sla:6172)
at nul.iiIiIIiiiiiI.call(sla:19498)
at javafx.concurrent.Task$TaskCallable.call(Task.java:1423)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.lang.NullPointerException: inputStream is null.
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2455)
at javafx.fxml.FXMLLoader.load(FXMLLoader.java:2425)
at robot.iiIiIiiIii.<init>(l:198)
at com.steel.bot.TaverlyFlaxer.main.TaverlyFlaxer.botInterfaceProperty(a:91)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
... 1 more
 
Joined
Jul 9, 2015
Messages
98
It doesn't start? I've tried starting at the lodestone, at the flax field, and at the spinner. None of them work.

this is the error it gives,
Code:
java.util.concurrent.ExecutionException: java.lang.NullPointerException: inputStream is null.
    at java.util.concurrent.FutureTask.report(FutureTask.java:122)
    at java.util.concurrent.FutureTask.get(FutureTask.java:192)
    at nul.iIIIIIiIiiII.initialize(zra:62)
    at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2548)
    at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2441)
    at javafx.fxml.FXMLLoader.load(FXMLLoader.java:2409)
    at nul.IiIIIiiiIiIi.super(xf:229)
    at nul.IiIIIiiiIiIi.super(xf:155)
    at nul.iIIIIIiIiiII.<init>(zra:213)
    at nul.IiiIiIiIiIiI.super(ikb:164)
    at nul.IIIiiIiIIIII.super(aua:145)
    at nul.iiIiIIiiiiiI.super(sla:6172)
    at nul.iiIiIIiiiiiI.call(sla:19498)
    at javafx.concurrent.Task$TaskCallable.call(Task.java:1423)
    at java.util.concurrent.FutureTask.run(FutureTask.java:266)
    at java.lang.Thread.run(Thread.java:745)
Caused by: java.lang.NullPointerException: inputStream is null.
    at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2455)
    at javafx.fxml.FXMLLoader.load(FXMLLoader.java:2425)
    at robot.iiIiIiiIii.<init>(l:198)
    at com.steel.bot.TaverlyFlaxer.main.TaverlyFlaxer.botInterfaceProperty(a:91)
    at java.util.concurrent.FutureTask.run(FutureTask.java:266)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
    ... 1 more

This has been fixed, mistake in the UI code. Update pushed, look out for version 1.0.3
 
Joined
Dec 27, 2016
Messages
54
I've noticed that it'll go to the flax field and hover over flax without picking it. I have to manually click it once for it to start back up.

Also, could you add a bit more randomization on the map clicking points?
 
Joined
Jul 9, 2015
Messages
98
I've noticed that it'll go to the flax field and hover over flax without picking it. I have to manually click it once for it to start back up.

Also, could you add a bit more randomization on the map clicking points?

When does this hovering problem happen? Also the walking is completely randomly generated, it is not using a predefined path, so don't worry about that.
 
Joined
Aug 23, 2015
Messages
1,961
Gets stuck if a strange rock appears in inventory during bowstring spinning
 
and your UI title is different from the bots name
 
and the bank often closes even when it doesnt successfully withdraw flax.
 
Joined
Jul 9, 2015
Messages
98
Gets stuck if a strange rock appears in inventory during bowstring spinning
 
and your UI title is different from the bots name
 
and the bank often closes even when it doesnt successfully withdraw flax.

Just collect or disable getting the strange rocks, that has nothing to do with my bot and breaks a lot of bots. Also how often does it close the bank when it doesn't withdraw flax? It might be better if I just added presets due to clouse fucking up non stop.
 
Joined
Aug 23, 2015
Messages
1,961
If you're having issues with banking or strange rocks as you are, it's because of bad logic in the code. You should make an effort to write bots to encompass basic problems that may be encountered such as these.

Just fix the logic, adding presets is very unnecessary for a bot like this.
 
Joined
Mar 21, 2017
Messages
32
Constant misclicks at the bank everytime it tries to bank. Takes 5-6 attempts to take flax out. Also, sometimes it moves before finishing spinning all the flax so not sure whats up with that (about once every 5 trips). Also gets stuck halfway through in the field. Definitely needs babysitting.
 
Joined
Jul 9, 2015
Messages
98
Constant misclicks at the bank everytime it tries to bank. Takes 5-6 attempts to take flax out. Also, sometimes it moves before finishing spinning all the flax so not sure whats up with that (about once every 5 trips). Also gets stuck halfway through in the field. Definitely needs babysitting.

Sorry to hear that, unfortunately the miscking is client-related and I can't do anything on my side. Can you elaborate on the getting stuck in the field?
 
Joined
Mar 21, 2017
Messages
32
Sorry to hear that, unfortunately the miscking is client-related and I can't do anything on my side. Can you elaborate on the getting stuck in the field?
No clue what's up, but it's works flawlessly for over 20 hours sometimes, and at other times it gets stuck after 10minutes so. :shrug: Thanks anyways fam <3
 
Joined
Aug 4, 2015
Messages
16
steel muffin could you maybe add a preset option for spinning only to fix the misclicks. its crazy bad
thanks
 
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