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Illuminati Barrows Trial [Deleted]

Status
Not open for further replies.
Misfits
Joined
Nov 21, 2016
Messages
1,445
1 more thing i forgot to mention btw. It sometimes double clicks the chest maybe cuz of lag? so it clicks to open chest, then instead of killing the brother first, it clicks the open chest too loot

For this I will add an additional delay timer to prevent from happening
 
Does this safespot? @SkyGuy (y)

ROFL....what is "safe-spotting" :) @SkyGuy love ya buddy
 
go hard
Joined
Jan 4, 2017
Messages
44
getting much doing nothing in the tunnels,
when spading somethimes i am out of the spade grid
keeps spading look realy boty
 
Misfits
Joined
Nov 21, 2016
Messages
1,445
getting much doing nothing in the tunnels,
when spading somethimes i am out of the spade grid
keeps spading look realy boty

The digging areas are being adjusted, the tunnels I'm adding a failsafe timer, to force an interaction or rebuild the map which would also force an interaction, also, working on a faster puzzle solving method
 
go hard
Joined
Jan 4, 2017
Messages
44
The digging areas are being adjusted, the tunnels I'm adding a failsafe timer, to force an interaction or rebuild the map which would also force an interaction, also, working on a faster puzzle solving method

cool mate :)
just saying after update i will go on then :)
 
Misfits
Joined
Nov 21, 2016
Messages
1,445
Any plans for mory legs 3 support?

wont be for a little while for the mory legs 3 support, I currently don't have the diaries done for them. After I re-create and fix the bug reports I have now I will work on the diaries to see what I can do for the legs support.
 
**V 0.0.2 now in queue**

added some additional failsafes for walking to mounds and digging
Added an additional delay timer after using tele-tab to prevent double usage
Added multiple crypt traversal failsafes to prevent traversal failures
Added a couple more playersense values that only reflect barrows users
Added a preferred weapon equipping method for KC gathering in crypt --
-- now goes Melee -> Ranged -> Mage (if you do not have melee weapon it goes to ranged, and so on)
Also added shortbow support to the range weapons choice

** Future updates **
added traversal options to barrows
?? Void helm switching ?? (this is reliant on getting access to an account with void sets)
Will be adding additional Mage options (Ibans blast, and Slayer dart)
 
go hard
Joined
Jan 4, 2017
Messages
44
when arhrims als chest boss still doing with spade outside grit
still standing in the rooms and doing nothing or takes xmins
 
but runs much smoother after update yesterday :)
 
Misfits
Joined
Nov 21, 2016
Messages
1,445
Dark sage updated Illuminati Barrows Trial(PROMO) with a new update entry:

Illuminati Barrows Trial(PROMO) v0.0.21 Released!

Illuminati Barrows Trial(PROMO) updated to v0.0.21.

Read the rest of this update entry...
 
when arhrims als chest boss still doing with spade outside grit
still standing in the rooms and doing nothing or takes xmins
 
but runs much smoother after update yesterday :)

could you pm me a screenshot of where its trying to dig please, all but one mound is set to a 3x3 area, ahrims has never givien me any issues :(
 
Joined
Mar 28, 2017
Messages
286
Log:
Code:
00:00:45 DEBUG    we do not have enough items
00:00:45 DEBUG    we do not have enough items
00:00:45 DEBUG    bank related porting
00:00:45 DEBUG    bank related porting
00:00:49 DEBUG    we do not have enough items
00:00:49 DEBUG    we do not have enough items
00:00:49 DEBUG    bank related porting
00:00:49 DEBUG    bank related porting
00:00:49 DEBUG    Teleport CWars
00:00:51 DEBUG    we do not have enough items
00:00:51 DEBUG    we do not have enough items
00:00:51 DEBUG    bank related porting
00:00:51 DEBUG    bank related porting
00:00:52 DEBUG    we do not have enough items
00:00:52 DEBUG    we do not have enough items
00:00:59 DEBUG    Walking to bank
00:00:59 DEBUG    we do not have enough items
00:00:59 DEBUG    we do not have enough items
00:01:00 DEBUG    Walking to bank
00:01:00 DEBUG    we do not have enough items
00:01:00 DEBUG    we do not have enough items
00:01:01 DEBUG    Walking to bank
00:01:01 DEBUG    we do not have enough items
00:01:01 DEBUG    we do not have enough items
00:01:02 DEBUG    Walking to bank
00:01:02 DEBUG    we do not have enough items
00:01:02 DEBUG    we do not have enough items
00:01:03 DEBUG    Walking to bank
00:01:03 DEBUG    we do not have enough items
00:01:03 DEBUG    we do not have enough items
00:01:04 DEBUG    Walking to bank
00:01:05 DEBUG    we do not have enough items
00:01:05 DEBUG    we do not have enough items
00:01:06 DEBUG    Walking to bank
00:01:06 DEBUG    we do not have enough items
00:01:06 DEBUG    we do not have enough items
00:01:07 DEBUG    Walking to bank
00:01:07 DEBUG    we do not have enough items
00:01:07 DEBUG    we do not have enough items
00:01:08 DEBUG    Walking to bank
00:01:08 DEBUG    we do not have enough items
00:01:08 DEBUG    we do not have enough items
00:01:09 DEBUG    Walking to bank
00:01:09 DEBUG    we do not have enough items
00:01:09 DEBUG    we do not have enough items
00:01:12 DEBUG    we do not have enough items
00:01:12 DEBUG    we do not have enough items
00:01:15 DEBUG    Walking to bank
00:01:15 DEBUG    we do not have enough items
00:01:15 DEBUG    we do not have enough items
00:01:17 DEBUG    Walking to bank
00:01:17 DEBUG    we do not have enough items
00:01:17 DEBUG    we do not have enough items
00:01:18 DEBUG    Walking to bank
00:01:18 DEBUG    we do not have enough items
00:01:18 DEBUG    we do not have enough items
00:01:19 DEBUG    Walking to bank
00:01:19 DEBUG    we do not have enough items
00:01:19 DEBUG    we do not have enough items
00:01:21 DEBUG    we do not have enough items
00:01:21 DEBUG    we do not have enough items
00:01:23 DEBUG    Walking to bank
00:01:23 DEBUG    we do not have enough items
00:01:23 DEBUG    we do not have enough items
00:01:23 DEBUG    Walking to bank
00:02:11 DEBUG    we do not have enough items
00:02:11 DEBUG    we do not have enough items
00:02:18 DEBUG    we do not have enough items
00:02:18 DEBUG    we do not have enough items
00:02:20 DEBUG    we do not have enough items
00:02:20 DEBUG    we do not have enough items
00:02:23 DEBUG    we do not have enough items
00:02:23 DEBUG    we do not have enough items
00:02:26 DEBUG    we do not have enough items
00:02:26 DEBUG    we do not have enough items
00:02:37 DEBUG    Walking to FFA portal
00:02:38 DEBUG    Walking to FFA portal
00:02:46 DEBUG    Walking to FFA portal
00:02:50 DEBUG    Walking to FFA portal

Problem: Kept walking to bank whenever the bank was open, until I intervened.

Notes: So I had a seers ring equipped with a ring of dueling in my inventory. It then went on to equip the ROD, teled to Clan wars and walked to the bank. It opened the bank, but then walked away, and back to it for some reason. I paused the bot, deposited my seers ring manually and went to the tab which had my supplies and unpaused the bot. From there everything worked fine.

----------

Another bug: Seems to me that you need auto retaliate on. I had it off and the bot, after drinking a prayer pot, wouldn't re-attack the NPC.

Another bug: When choosing to do more than one run per inventory, after it teleports out, it leaves prayer on draining prayer points.

Another bug: I have Guthans as my special weapon and it successfully switched to it within the crypt. However, when the Crypt Barrows Brother spawned, Ahrim for me, it didn't switch back to my whip.

EDIT: My mistake, I assumed the bot would switch between whip, trident, and guthans spear but that isn't the case, it only uses one melee weapon, so it's not a bug :p
 
Misfits
Joined
Nov 21, 2016
Messages
1,445
Working on next Update

** V0.0.3 **

Banking adjustments to prevent, bot from thinking its outside of bank area
Further adjustments for digging areas
Additional prayer failsafes/checks to ensure prayer is disabled when its not needed
Adjusted delay timers for searching coffins
Added Void helm swapping -- Can be 1, 2 or 3 helms, if not using void just select no in void

Further failsafing of crypt traversals

** Planned updates **
Barrows mid-run support, can pick up where left off last
 
Last edited:
Joined
Jun 20, 2015
Messages
161
The bot teleported to the bank, ran up to it, ran around in the banking area for a bit then stood still. Not sure why it won't open the bank. I have all of my gear equipped but no supplies in my inventory. I'm using void mage and trident of the swamp with no switches.
 
Log is full of this:

Code:
00:00:57 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:57 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:57 TRACE    [Camera] Pressing keys
00:00:57 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:57 DEBUG    we do not have enough items
00:00:57 DEBUG    we do not have enough items
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:58 TRACE    [Camera] Pressing keys
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 DEBUG    we do not have enough items
00:00:58 DEBUG    we do not have enough items
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:58 TRACE    [Camera] Pressing keys
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 DEBUG    we do not have enough items
00:00:58 DEBUG    we do not have enough items
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:58 TRACE    [Camera] Pressing keys
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 DEBUG    we do not have enough items
00:00:58 DEBUG    we do not have enough items
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:59 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:59 TRACE    [Camera] Pressing keys
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:59 DEBUG    we do not have enough items
00:00:59 DEBUG    we do not have enough items
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:59 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:59 TRACE    [Camera] Pressing keys
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:59 DEBUG    we do not have enough items
00:00:59 DEBUG    we do not have enough items
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:59 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:59 TRACE    [Camera] Pressing keys
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:00 DEBUG    we do not have enough items
00:01:00 DEBUG    we do not have enough items
00:01:00 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:00 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:00 TRACE    [Camera] Pressing keys
00:01:00 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:00 DEBUG    we do not have enough items
00:01:00 DEBUG    we do not have enough items
00:01:00 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:00 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:00 TRACE    [Camera] Pressing keys
00:01:00 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:00 DEBUG    we do not have enough items
00:01:00 DEBUG    we do not have enough items
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:01 TRACE    [Camera] Pressing keys
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 DEBUG    we do not have enough items
00:01:01 DEBUG    we do not have enough items
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:01 TRACE    [Camera] Pressing keys
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 DEBUG    we do not have enough items
00:01:01 DEBUG    we do not have enough items
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:01 TRACE    [Camera] Pressing keys
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 DEBUG    we do not have enough items
00:01:01 DEBUG    we do not have enough items
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:02 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:02 TRACE    [Camera] Pressing keys
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:02 DEBUG    we do not have enough items
00:01:02 DEBUG    we do not have enough items
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:02 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:02 TRACE    [Camera] Pressing keys
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:02 DEBUG    we do not have enough items
00:01:02 DEBUG    we do not have enough items
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:02 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:02 TRACE    [Camera] Pressing keys
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:03 DEBUG    we do not have enough items
00:01:03 DEBUG    we do not have enough items
00:01:03 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:03 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:03 TRACE    [Camera] Pressing keys
00:01:03 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:03 DEBUG    we do not have enough items
00:01:03 DEBUG    we do not have enough items
00:01:03 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:03 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:03 TRACE    [Camera] Pressing keys
00:01:03 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:03 DEBUG    we do not have enough items
00:01:03 DEBUG    we do not have enough items[/code
 
I clicked the bank, it withdrew everything, then it ran over to the Clan Wars portal and just stood there.
 
Joined
Mar 24, 2017
Messages
341
The bot teleported to the bank, ran up to it, ran around in the banking area for a bit then stood still. Not sure why it won't open the bank. I have all of my gear equipped but no supplies in my inventory. I'm using void mage and trident of the swamp with no switches.
 
Log is full of this:

Code:
00:00:57 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:57 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:57 TRACE    [Camera] Pressing keys
00:00:57 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:57 DEBUG    we do not have enough items
00:00:57 DEBUG    we do not have enough items
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:58 TRACE    [Camera] Pressing keys
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 DEBUG    we do not have enough items
00:00:58 DEBUG    we do not have enough items
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:58 TRACE    [Camera] Pressing keys
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 DEBUG    we do not have enough items
00:00:58 DEBUG    we do not have enough items
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:58 TRACE    [Camera] Pressing keys
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 DEBUG    we do not have enough items
00:00:58 DEBUG    we do not have enough items
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:59 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:59 TRACE    [Camera] Pressing keys
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:59 DEBUG    we do not have enough items
00:00:59 DEBUG    we do not have enough items
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:59 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:59 TRACE    [Camera] Pressing keys
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:59 DEBUG    we do not have enough items
00:00:59 DEBUG    we do not have enough items
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:59 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:59 TRACE    [Camera] Pressing keys
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:00 DEBUG    we do not have enough items
00:01:00 DEBUG    we do not have enough items
00:01:00 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:00 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:00 TRACE    [Camera] Pressing keys
00:01:00 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:00 DEBUG    we do not have enough items
00:01:00 DEBUG    we do not have enough items
00:01:00 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:00 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:00 TRACE    [Camera] Pressing keys
00:01:00 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:00 DEBUG    we do not have enough items
00:01:00 DEBUG    we do not have enough items
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:01 TRACE    [Camera] Pressing keys
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 DEBUG    we do not have enough items
00:01:01 DEBUG    we do not have enough items
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:01 TRACE    [Camera] Pressing keys
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 DEBUG    we do not have enough items
00:01:01 DEBUG    we do not have enough items
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:01 TRACE    [Camera] Pressing keys
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 DEBUG    we do not have enough items
00:01:01 DEBUG    we do not have enough items
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:02 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:02 TRACE    [Camera] Pressing keys
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:02 DEBUG    we do not have enough items
00:01:02 DEBUG    we do not have enough items
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:02 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:02 TRACE    [Camera] Pressing keys
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:02 DEBUG    we do not have enough items
00:01:02 DEBUG    we do not have enough items
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:02 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:02 TRACE    [Camera] Pressing keys
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:03 DEBUG    we do not have enough items
00:01:03 DEBUG    we do not have enough items
00:01:03 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:03 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:03 TRACE    [Camera] Pressing keys
00:01:03 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:03 DEBUG    we do not have enough items
00:01:03 DEBUG    we do not have enough items
00:01:03 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:03 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:03 TRACE    [Camera] Pressing keys
00:01:03 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:03 DEBUG    we do not have enough items
00:01:03 DEBUG    we do not have enough items[/code
 
I clicked the bank, it withdrew everything, then it ran over to the Clan Wars portal and just stood there.

Just a guess, but maybe he hasn't coded in trident of the swamp yet. But trident of the seas only.
 
Misfits
Joined
Nov 21, 2016
Messages
1,445
The bot teleported to the bank, ran up to it, ran around in the banking area for a bit then stood still. Not sure why it won't open the bank. I have all of my gear equipped but no supplies in my inventory. I'm using void mage and trident of the swamp with no switches.
 
Log is full of this:

Code:
00:00:57 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:57 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:57 TRACE    [Camera] Pressing keys
00:00:57 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:57 DEBUG    we do not have enough items
00:00:57 DEBUG    we do not have enough items
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:58 TRACE    [Camera] Pressing keys
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 DEBUG    we do not have enough items
00:00:58 DEBUG    we do not have enough items
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:58 TRACE    [Camera] Pressing keys
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 DEBUG    we do not have enough items
00:00:58 DEBUG    we do not have enough items
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:58 TRACE    [Camera] Pressing keys
00:00:58 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:58 DEBUG    we do not have enough items
00:00:58 DEBUG    we do not have enough items
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:59 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:59 TRACE    [Camera] Pressing keys
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:59 DEBUG    we do not have enough items
00:00:59 DEBUG    we do not have enough items
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:59 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:59 TRACE    [Camera] Pressing keys
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:59 DEBUG    we do not have enough items
00:00:59 DEBUG    we do not have enough items
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:00:59 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:00:59 TRACE    [Camera] Pressing keys
00:00:59 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:00 DEBUG    we do not have enough items
00:01:00 DEBUG    we do not have enough items
00:01:00 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:00 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:00 TRACE    [Camera] Pressing keys
00:01:00 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:00 DEBUG    we do not have enough items
00:01:00 DEBUG    we do not have enough items
00:01:00 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:00 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:00 TRACE    [Camera] Pressing keys
00:01:00 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:00 DEBUG    we do not have enough items
00:01:00 DEBUG    we do not have enough items
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:01 TRACE    [Camera] Pressing keys
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 DEBUG    we do not have enough items
00:01:01 DEBUG    we do not have enough items
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:01 TRACE    [Camera] Pressing keys
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 DEBUG    we do not have enough items
00:01:01 DEBUG    we do not have enough items
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:01 TRACE    [Camera] Pressing keys
00:01:01 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:01 DEBUG    we do not have enough items
00:01:01 DEBUG    we do not have enough items
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:02 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:02 TRACE    [Camera] Pressing keys
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:02 DEBUG    we do not have enough items
00:01:02 DEBUG    we do not have enough items
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:02 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:02 TRACE    [Camera] Pressing keys
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:02 DEBUG    we do not have enough items
00:01:02 DEBUG    we do not have enough items
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:02 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:02 TRACE    [Camera] Pressing keys
00:01:02 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:03 DEBUG    we do not have enough items
00:01:03 DEBUG    we do not have enough items
00:01:03 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:03 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:03 TRACE    [Camera] Pressing keys
00:01:03 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:03 DEBUG    we do not have enough items
00:01:03 DEBUG    we do not have enough items
00:01:03 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:03 TRACE    [Camera] Camera turn direction: RIGHT / DOWN
00:01:03 TRACE    [Camera] Pressing keys
00:01:03 TRACE    [Camera] Start: 5, Goal: 26, Modulo: 21
00:01:03 DEBUG    we do not have enough items
00:01:03 DEBUG    we do not have enough items[/code
 
I clicked the bank, it withdrew everything, then it ran over to the Clan Wars portal and just stood there.

did you have a ring of dueling? barrows tab,? portions and food in the Inv after banking?
 
Just a guess, but maybe he hasn't coded in trident of the swamp yet. But trident of the seas only.
Yes swamp is supported
 
** ILLUMINATI BARROWS [OPEN BETA] **

Run it as much as you would like, I am working on a rather large update, that should make this bot bug free, and more efficient.

You can leave recommendations and bugs

Thank you
 
Last edited:
Misfits
Joined
Nov 21, 2016
Messages
1,445
** Update in progress -- V 0.0.4 **

Multiple bug fixes
Void helm swapping support
Prioritized weapon support (if using mage/melee, will select melee for Karils/Ahrim. Also if not using melee will select range as weapon if a range weapon is slected in UI)
Adding Trident Recharging support -- must start with more then 300 charges for this to work
Adding multiple failsafe systems for Traversal methods.
Fixing Prayer related bugs
Modifying when the bot will teleport out of crypt if running out of prayer/restore portions. If all 6 brothers are dead, it will not teleport out --
-- also wont port out if hp is at least at 30% when out of food
Changing the if prayer doesn't activate when in tomb.. it will not re-search coffin again

**if any other suggestions please let me know before I finish this update**

With the next update -- BETA will be reverted to Trial with 1 hour per day and Premium will be available at .15/hour

Thank you for your patience :)

**Update slated for queue by end of week**
 
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