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Illuminati Barrows [Deleted]

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Misfits
Joined
Nov 21, 2016
Messages
1,437
This resource has been removed and is no longer available for download.
 
Misfits
Joined
Nov 21, 2016
Messages
1,437
Dark sage updated Illuminati Barrows Pro(SALE) with a new update entry:

Illuminati Barrows Pro v0.0.4 Released!

Illuminati Barrows Pro updated to v0.0.4.

Read the rest of this update entry...
 

Have fixed countless amounts of bugs
added void help swapping
prioritizes weapon choices from what is available for use
Should no longer get stuck within the crypt (added multiple failsafe structures)
The bot is no longer on sale and should run near flawless at this point
 
**QUICK FIX PATCH IN QUEUE**
just a few minor null checks on gear swapping
and an additional delay timer while traversing crypt
 
Joined
Feb 26, 2017
Messages
28
Keep getting this error?

java.lang.NullPointerException
at robot.iiIIiiiIiI.execute(ua:186)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(vgb:103)
at com.runemate.game.api.script.framework.LoopingBot.run(qdb:228)
at com.runemate.game.api.script.framework.AbstractBot.start(zya:8318)
at nul.iIIIiiiIIIiIi.run(iyb:68)
 
Misfits
Joined
Nov 21, 2016
Messages
1,437
Keep getting this error?

java.lang.NullPointerException
at robot.iiIIiiiIiI.execute(ua:186)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(vgb:103)
at com.runemate.game.api.script.framework.LoopingBot.run(qdb:228)
at com.runemate.game.api.script.framework.AbstractBot.start(zya:8318)
at nul.iIIIiiiIIIiIi.run(iyb:68)

Do you have the void ranger helm in your inventory?
 
Joined
Feb 26, 2017
Messages
28
I tried again and had the helm in inventory and got this again.

java.lang.NullPointerException
at robot.iiIIiiiIiI.execute(ua:186)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(vgb:103)
at com.runemate.game.api.script.framework.LoopingBot.run(qdb:228)
at com.runemate.game.api.script.framework.AbstractBot.start(zya:8318)
at nul.iIIIiiiIIIiIi.run(iyb:68)
 
Misfits
Joined
Nov 21, 2016
Messages
1,437
I tried again and had the helm in inventory and got this again.

java.lang.NullPointerException
at robot.iiIIiiiIiI.execute(ua:186)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(vgb:103)
at com.runemate.game.api.script.framework.LoopingBot.run(qdb:228)
at com.runemate.game.api.script.framework.AbstractBot.start(zya:8318)
at nul.iIIIiiiIIIiIi.run(iyb:68)

Did you submit error to RM?
 
Misfits
Joined
Nov 21, 2016
Messages
1,437
Just thinking for ironmen, could you add Iban blast/ upgraded iban blast?

That will be a future update, I'm still working on the logic for activating auto-cast spells
 
**UPDATE IN QUEUE V0.0.5**

Fixes gear swapping (void and weapons) prevents infinite gear checker loops
Adjusted crypt traversal
 
Joined
Nov 25, 2016
Messages
21
That will be a future update, I'm still working on the logic for activating auto-cast spells
 
**UPDATE IN QUEUE V0.0.5**

Fixes gear swapping (void and weapons) prevents infinite gear checker loops
Adjusted crypt traversal
sounds good. Nice improvements so far. looking forward to it working a bit faster and more logically.
 
Misfits
Joined
Nov 21, 2016
Messages
1,437
sounds good. Nice improvements so far. looking forward to it working a bit faster and more logically.

once I get it working without bugs, or getting stuck, I will start working on making it faster, and adding even more playersense to it. It has been a very long process getting it to where its at. As soon as above ground and tombs working flawless the crypt traversing will be my main focus.

Hoping to get it nearly flawless over next week. :D

After that I will put some more time into the Ibans blast and slayer dart support, and work on its speed and efficiency

Glad to hear your happy with it, was far from easy to get it working at all
 
Joined
Nov 25, 2016
Messages
21
once I get it working without bugs, or getting stuck, I will start working on making it faster, and adding even more playersense to it. It has been a very long process getting it to where its at. As soon as above ground and tombs working flawless the crypt traversing will be my main focus.

Hoping to get it nearly flawless over next week. :D

After that I will put some more time into the Ibans blast and slayer dart support, and work on its speed and efficiency

Glad to hear your happy with it, was far from easy to get it working at all
yeah i dont doubt its hard to get there. feels pretty good at the moment. Will be trying it out in a bit. Would it better to turn on all the logging info to help submit to you if there are glitches/bugs?
 
Misfits
Joined
Nov 21, 2016
Messages
1,437
yeah i dont doubt its hard to get there. feels pretty good at the moment. Will be trying it out in a bit. Would it better to turn on all the logging info to help submit to you if there are glitches/bugs?

Yeah if you could have loggers at trace that would be great. I know it may still be buggy or even get stuck, while this next update is pending review
 
Misfits
Joined
Nov 21, 2016
Messages
1,437
When are you pushing update?

The update is in queue pending review
 
The update in queue, after a significant lengthed test, will fix the kill count related bugs, and fixed a few visability bugs in the crypt

**FUTURE UPDATES PLANNED**

Iban's blast + Slayer dart support (auto-casting)
Auto - Retaliate checking and activating
Rune pouch support for spells

Efficiency adjustments to make gear swapping faster
delay adjustments to fix misclicks/failed interactions
fixing mound to mound traversal bugs
 
Last edited:
Misfits
Joined
Nov 21, 2016
Messages
1,437
Dark sage updated Illuminati Barrows Pro with a new update entry:

Illuminati Barrows Pro v0.0.5 Released!

Illuminati Barrows Pro updated to v0.0.5.

Read the rest of this update entry...
 
** UPDATE IN QUEUE **
=== V 0.0.6 ===

Fixed the last of the gear swapping bugs that cause an infinite loop
Added Iban's blast, and Slayer dart support
-Removed crossbow + blowpipe from main weapon choices-

Modified a few delay times to improve its tomb related speed

added Auto-Retaliate checking and enabling
added Atuo-cast for ibans/slayer

added Labels to the UI for easier reading

*** FUTURE UPDATES ***

Runepouch support
efficiency fixes
Improvements to crypt traversal

=== longTM ===
multiple banking location support
 
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