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Sign up now!WrongEhhh I don't believe this is necessary.
Correction too, premium bots get all the income they generate - not a portion I believe.
Bot Authors receive 80% of any proceeds generated from use of their (Premium) bots.
The non-premium Authors just do it for the cars, the women, the money and the fame.
In all fairness, with the size of RuneMates community and the even smaller size of the RS3 user base over here, the hourly rate of scripts is almost negligible. It also removes the reward for creating any low usage high utility scripts, such as clue scroll solvers.
Is there any plan in the future to allow selling flat rate scripts granted you are of a certain not author rank?
I really love the Platform @ RuneMate, however it feels like pouring time into creating high quality premium scripts is almost non rewarding. Especially depending on the type of script.
Bots which will have lower usage by nature of their task won't have to be stuck at like 0.04$/hr, you can bring it up on a pricing plan agreed with Arbiter.
Regarding flat rate bot purchases, I'm sure it's something Arbiter would look at, but honestly I still reckon that if money is what you're after that by-the-hour bots aren't necessarily bad and considering RM has THE highest cut of profits made going to Authors....
A flat rate is more appealing to both the person selling the scripts and in some cases the person buying them. In all fairness the hourly rate is almost not fair to the developers.
Eh, the way you put it is a bit misleading, it's not "someone would have to use the bot for 156.25 hours", it's the bot would need to be used for 156.25 hours total, buy any number of users, so 10 users for 15.625 hours etc, or 100 users for 1.5625 hours eachThe way I look at it is like this, if you're charging $0.04/hour for a script. Someone would have to use the Script for 156.25 hours before you earn $5.00 (After the 80/20 Runemate split) - I honestly cannot think of any skill that you can run a script for 156 hours on and not be either Banned or level 99. I understand you can boost the pricing of the Script, but then again I doubt people are going to want to spend $0.30/hour or something on a script.
A flat rate is more appealing to both the person selling the scripts and in some cases the person buying them. In all fairness the hourly rate is almost not fair to the developers.
Eh, the way you put it is a bit misleading, it's not "someone would have to use the bot for 156.25 hours", it's the bot would need to be used for 156.25 hours total, buy any number of users, so 10 users for 15.625 hours etc, or 100 users for 1.5625 hours each
I get your point is comparing it point per point, but then again for a single person running the bot for 6hrs a day, it'll take them about 26 days to reach the 156 hours mark, which is still within a month. The main reason for the per instance per hour model is that you pay for what you use, so the amount you pay is dictated by the amount of hours you run it for.
There's no difference in fairness between a flat rate and a per/hour rate. The only difference is that with a flat rate you get it up front, whereas a per/hour rate you get it as it's used. If anything, a per/hour rate keeps the bot author motivated to keep the bot well maintained.
Eh, the way you put it is a bit misleading, it's not "someone would have to use the bot for 156.25 hours", it's the bot would need to be used for 156.25 hours total, buy any number of users, so 10 users for 15.625 hours etc, or 100 users for 1.5625 hours each
This is a quite good idea though. The user would pay $1 (or 99ct), in order to use the bot at all. Then the user can bot as long as the $1 lasts, and after that it continues with the hourly rate.Another way I can see this working is a small charge $0.99 and then the hourly rate. This way developers have a reason to keep developing and keeping up quality, but they also atleast get a small return even if half the community doesn't use it for numerous hours.
I think I understand what you're getting at, you want to give the bot author a guaranteed amount of money no matter how long it's used for?I understand your comparison, and I understand the fairness to the consumer with the implementation of the hourly costs. However, I would like to touch on something you said:
IF 10 users use the bot for 15.625 hours, you earn $5.00
IF 100 users use the bot for 1.5625 hours, you earn $5.00
Let's take a step back and go from $0.04/hour to $0.99 up front.
If 10 users use the bot, period, regardless of time, you earn $9.90
If 100 users use the bot, period, regardless of time, you earn $99.90
Now, let's move forward to more advanced/higher demand scripts that may be $4-5 dollars to use.
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I understand that RM is trying to be fair to the buyer and keep the quality of scripts up, as-well as prevent premium scripts from breaking by allowing a one-time charge, but we really need to remember that without the developers there's no scripts for the consumer to begin with.
Runemate isn't big enough to assume 100 users to be using the bot consistently every month. That's 8-10% of our active user count at almost all times. (Based on what's displayed on the website). Not to mention if the script is broken down to only be RS3 or OSRS, the total user count gets even smaller.
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EDIT: As pointed out, many people that use bots are gold farmers. Gold farmers will not pay by the hour.
Another way I can see this working is a small charge $0.99 and then the hourly rate. This way developers have a reason to keep developing and keeping up quality, but they also atleast get a small return even if half the community doesn't use it for numerous hours.
Sounds like ur in for it for the money and not the usersI understand your comparison, and I understand the fairness to the consumer with the implementation of the hourly costs. However, I would like to touch on something you said:
IF 10 users use the bot for 15.625 hours, you earn $5.00
IF 100 users use the bot for 1.5625 hours, you earn $5.00
Let's take a step back and go from $0.04/hour to $0.99 up front.
If 10 users use the bot, period, regardless of time, you earn $9.90
If 100 users use the bot, period, regardless of time, you earn $99.90
Now, let's move forward to more advanced/higher demand scripts that may be $4-5 dollars to use.
------------
I understand that RM is trying to be fair to the buyer and keep the quality of scripts up, as-well as prevent premium scripts from breaking by allowing a one-time charge, but we really need to remember that without the developers there's no scripts for the consumer to begin with.
Runemate isn't big enough to assume 100 users to be using the bot consistently every month. That's 8-10% of our active user count at almost all times. (Based on what's displayed on the website). Not to mention if the script is broken down to only be RS3 or OSRS, the total user count gets even smaller.
---------
EDIT: As pointed out, many people that use bots are gold farmers. Gold farmers will not pay by the hour.
Another way I can see this working is a small charge $0.99 and then the hourly rate. This way developers have a reason to keep developing and keeping up quality, but they also atleast get a small return even if half the community doesn't use it for numerous hours.
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