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HaxSpawner [Deleted]

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Aug 27, 2014
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the script now shows a paint saying "starting" but a gui doesn't pop up and it does nothing :/
 
Joined
Aug 27, 2014
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Hey slash the script works now but picking up the fruits is really buggy making the profit per hour 1m instead of 2m
 
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Dec 10, 2014
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Hey slash the script works now but picking up the fruits is really buggy making the profit per hour 1m instead of 2m
Oranges dropped below the price threshold of 500gp, next patch will allow the user to set their preferred price threshold as well as automatically save/load settings :)
 
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Messages
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I think I should make myself a bit clear lol there's three errors :
1) miss clicks the wrong fruit alot.
2) when it's collecting the papayas let's say there's like 5 in the pile it takes one then the mouse hovers over another pile then it picks one again and does the same thing which makes it a bit slower and weird lol.
3) sometimes it clicks on the withdraw option of the bat and that just makes it stuck.
It's a great script overall though still making some money :p
 
Joined
Dec 10, 2014
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I think I should make myself a bit clear lol there's three errors :
1) miss clicks the wrong fruit alot.
2) when it's collecting the papayas let's say there's like 5 in the pile it takes one then the mouse hovers over another pile then it picks one again and does the same thing which makes it a bit slower and weird lol.
3) sometimes it clicks on the withdraw option of the bat and that just makes it stuck.
It's a great script overall though still making some money :p
1) I use the API's GroundItem interaction method. I personally haven't been able to replicate this. It happens occasionally for me but not a lot.
2) The hovering over a completely different pile is something I'm working on. It's meant to hover over the next item to loot, but it seems to not take the current pile into account.
3) I'll implement code to close the familiar inventory next patch.
 
Joined
Aug 27, 2014
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@SlashnHax script works great now but for some reason with me overtime the script banks the paint resets lol like the timer is still going but the profit per hour and # of papaya fruits collected resets
 
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@SlashnHax script works great now but for some reason with me overtime the script banks the paint resets lol like the timer is still going but the profit per hour and # of papaya fruits collected resets

It's a small bug that happens when you use presets. It should be a purely aesthetic bug and not affect productivity in any way
 
Joined
Jan 11, 2015
Messages
79
Works well expect that it's a bit slow on picking up the Papaya.
 
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Joined
Dec 10, 2014
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3,255
Works well expect that it's a bit slow on picking up the Papaya.
It picks up the papaya once you can't cast the special anymore. I'm currently trying to think of a better way to implement it but for now it's not the highest priority.
 
Joined
Dec 28, 2014
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1. Make it so it cast the spell 3 times or something before it start picking up.
2. After 2 minutes of running it just stops completely and then restarts after a while.
 
Joined
Dec 10, 2014
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1. Make it so it cast the spell 3 times or something before it start picking up.
2. After 2 minutes of running it just stops completely and then restarts after a while.
1. I'm going to rewrite this and allow the user to select from a few different spawning strategies.
2. That's quite strange, I'll look into this.
 
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