Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

Sign up now!

HaxAgility v2 Development Blog

Joined
Dec 10, 2014
Messages
3,255
HaxAgility v2 Development Blog​
What is HaxAgility v2?
HaxAgility v2 is a complete rewrite of my HaxAgility bot.​

Planned features?
Support for ALL Agility activities (RS3 and OSRS), not just the popular ones.
Summer Pie support.
Suggestions are welcome
Q&A:
None yet.
Development log:
Code:
30/03/15: Started rewrite
    - Created enums to hold course data
    - Started gathering course data
31/03/15
    - Continued gathering course data
    - Started coding course runner
 
Last edited:
Engineer
Joined
Jul 28, 2013
Messages
2,776
In OSRS you can get the current frame of the animation for awesome timing related stuff, if you'd like I can look into adding it for RS3 too.
 
Discretion is advised
Joined
Jan 2, 2014
Messages
306
In OSRS you can get the current frame of the animation for awesome timing related stuff, if you'd like I can look into adding it for RS3 too.

Would be useful for a lot of stuff, if you don't mind adding :p
 

lad

Joined
Feb 6, 2015
Messages
241
Will this support deathwalking && with food (with the wilderness agility course)
 
Joined
Dec 10, 2014
Messages
3,255
Will this support deathwalking && with food (with the wilderness agility course)
Yeah, the current version of HaxAgility already does :)
It'll also support walking to any courses, and I might add an option to progress to the next course when you reach the required level.
 
v2 is in a working state, still very unfinished though. Running a few tests to try to compare resource usage and exp gain :)
 
15 minute run;
v1 : 1.59k, 6.32k/hr
v2 : 1.76k, 7.03k/hr​
v2 doesn't have any anti-pattern so far, and it also doesn't have any next obstacle preparation strategies such as hovering or right clicking.
Resource usage seems similar, although I honestly wasn't closely monitoring the usage.

Not sure if I should map out the other courses first, or get it working as well as I can at Burthorpe first so I know exactly what information I'll need...
 
v1.10.2 Proggy (20 minutes)
b1e58c45f0.png

v2.0 Proggy (20 minutes)
fa8a160ddf.jpg

v2.0 doesn't have any hovering/spamclicking yet, but it does have better misclick detection. Small increase in performance :D
 
Joined
Mar 30, 2015
Messages
135
Can't wait for this. I am lvl 66 agility and I just set my goal to 70 and it says I am 2% of the way there >.> Either RS3 is glitched or thats insane level curve. I don't want to do it lol
 
Joined
Mar 31, 2015
Messages
265
Can't wait for this. I am lvl 66 agility and I just set my goal to 70 and it says I am 2% of the way there >.> Either RS3 is glitched or thats insane level curve. I don't want to do it lol
When you set a level goal with the built-in RS tracker it does it from your current level.

You're 2% of the way to level 70 from the beginning of level 66
 
Joined
Jan 11, 2015
Messages
79
Can't wait for this. I am lvl 66 agility and I just set my goal to 70 and it says I am 2% of the way there >.> Either RS3 is glitched or thats insane level curve. I don't want to do it lol
Like neck said, you aren't on 2% aka lvl 66 of 70, but from 66 to 70.
 
Joined
Dec 10, 2014
Messages
3,255
Gnome Basic Comparison.
v1.10
68d64861c3.png

v2.0
d4661e3a12.jpg
 
Barbarian Outpost Basic Comparison.

v1.10
9f57a621b4.png

v2.0
cc4cfffd0d.jpg
 
Last edited:
Joined
Dec 10, 2014
Messages
3,255
What is hover/spamclick?
Hover is where you move your mouse over the next obstacle while doing the current obstacle. Spamclick is where you click a lot of times as you're finishing the current obstacle
 
Gnome advanced proggy:
6ZRm7wq.png

 
OSRS Gnome Basic:
wSVEaYM.png
 
Top