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HaxAgility [Deleted]

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Jul 24, 2014
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I've pushed an update where I properly refactored everything to use the RM API, although I still can't test many places due to my account being crap xD
Well is there a way to copy the error code I receive when running Runemate wih cmd?
 
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Nov 4, 2014
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The script doesn't make the account rotate the screen to find the next obstacle and it causes the account to just sit there. (ape atoll)
 
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Alright it's completing Hefin now ^^
There should be a delay between some clicks or more spam clicking because some animations are still going on while the script already clicks the next obstacle, hence idling for a few seconds and then clicking the obstacle again.
 
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Hey so here are a few problems at the moment:

Doesn't turn camera to next obstacle
Doesn't run to obstacle if it is not in view or is too far away to click accurately (wilderness)
 
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Hefin: script stops after a while when the camera angle is not correct, it only clicks the next obstacle when I manually move the camera.
Even though when the obstacle itself is on screen, which is odd.
 
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The script doesn't make the account rotate the screen to find the next obstacle and it causes the account to just sit there. (ape atoll)
Hefin: script stops after a while when the camera angle is not correct, it only clicks the next obstacle when I manually move the camera.
Even though when the obstacle itself is on screen, which is odd.
Hey so here are a few problems at the moment:

Doesn't turn camera to next obstacle
Doesn't run to obstacle if it is not in view or is too far away to click accurately (wilderness)

Yeah, I thought I fixed this but I think I reverted back to a version before I did so and forgot to fix it D:

Should be fixed in v1.2.1
 
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Most of the bugs seem to be ironed out, I spotted two however (@Hefin):
  • It doesn't seem to scale the cathedral even when I move the camera around
  • If the camera angle is too low, it tried to click underneath the last light creature (the one that's supposed to bring you to the start of the course again)
 
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Smoother keyboard and mouse movements to designated areas, but that is probably more targeted @Cloud I'm not quite sure.
 
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Jun 21, 2014
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Ape Atoll gets stuck walking from the climbing vine to the stepping stone as sometimes it clicks on the other side of the river and gets stuck there.

Wilderness gets stuck after failing the log balance.

Both move the camera back and forth in a possible bot-like pattern.

Edi: At ape atoll it also tries to click to climb down the vine when it is already doing so, possibly develops a pattern doing so. @SlashnHax
 
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Dec 18, 2014
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Getting stuck at the tightrope at the gnome stronghold agility course place, have to babysit it then restart it for it to work. I reported using the feature when the error popped up.
 
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Getting stuck at the tightrope at the gnome stronghold agility course place, have to babysit it then restart it for it to work. I reported using the feature when the error popped up.
I looked at that, seems to be a bug with checking if the object is visible. Should be fixed in next client version though.
 
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It's still clicking underneath the final light creature at Hefin, also not clicking to scale the Cathedral at the 3rd obstacle :p
Edit: you can also counter the bug at the final light creature by turning up the camera as high as possible.
 
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