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Bug Failed to bind to game client (WINDOWS 10)

Joined
Sep 6, 2018
Messages
1
I'm sure many of you have had this issue, and yes I have tried everything that I have seen on the forums and elsewhere. Here is my log:

[Debug] Java Home: c:\program files (x86)\runemate\jre
[Debug] Java Version: 8u121 x86 (Oracle Corporation)
[Debug] Maximum Heap Size: 743MB
[Debug] RuneMate Version: 2.87.0
[Debug] Operating System: Windows 10 x64
[Debug] C:\Users\kaiden\jagexcache is a cache root according to the registry.
Checking for a new game client every second for two minutes or until one is found.
Found a new game instance after 5 seconds.
[Clouse] Downloaded 1000 human mouse movements selected for you by Clouse.
java.lang.Exception: Failed to bind to the virtual machine.
at nul.iiIiIIiiiIIIi.for(asc:31)
at nul.IIiiIIiiiiiii.run(pad:107)
Caused by: java.rmi.ConnectException: Connection refused to host: 10.8.8.56; nested exception is:
java.net.ConnectException: Connection timed out: connect
at sun.rmi.transport.tcp.TCPEndpoint.newSocket(TCPEndpoint.java:619)
at sun.rmi.transport.tcp.TCPChannel.createConnection(TCPChannel.java:216)
at sun.rmi.transport.tcp.TCPChannel.newConnection(TCPChannel.java:202)
at sun.rmi.server.UnicastRef.newCall(UnicastRef.java:342)
at sun.rmi.registry.RegistryImpl_Stub.lookup(Unknown Source)
at nul.iIiIiIiiIIiII.for(qvc:185)
at nul.iiIiIIiiiIIIi.for(asc:137)
... 1 more
Caused by: java.net.ConnectException: Connection timed out: connect
at java.net.DualStackPlainSocketImpl.connect0(Native Method)
at java.net.DualStackPlainSocketImpl.socketConnect(DualStackPlainSocketImpl.java:79)
at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:350)
at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:206)
at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:188)
at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:172)
at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:392)
at java.net.Socket.connect(Socket.java:589)
at java.net.Socket.connect(Socket.java:538)
at java.net.Socket.<init>(Socket.java:434)
at java.net.Socket.<init>(Socket.java:211)
at sun.rmi.transport.proxy.RMIDirectSocketFactory.createSocket(RMIDirectSocketFactory.java:40)
at sun.rmi.transport.proxy.RMIMasterSocketFactory.createSocket(RMIMasterSocketFactory.java:148)
at sun.rmi.transport.tcp.TCPEndpoint.newSocket(TCPEndpoint.java:613)
... 7 more
 
Joined
Jul 28, 2018
Messages
52
Can't reproduce it, so I'd have to TV someone who has the issue
I figured it all out now. I have been trying in everything I could imagine.
It turns out it is actually not the firewall but the antivirus itself.

Turn off the antivirus and it works perfectly. Turn it on and it crashes it.

Using AVG atm.
 
Joined
Sep 12, 2018
Messages
1
Getting this same response on a macbook air. Any solutions?
Can't reproduce it, so I'd have to TV someone who has the issue

Getting this same response on a macbook air. Any solutions? Do you mind TV'ing with me?
 

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Banned for Scamming
Joined
Aug 4, 2018
Messages
65
Whenever I get this I just close Runemate, close the Runescape client, then open Runemate back up and open the Runescape client from within Runemate and it works fine.
 
Joined
Jun 20, 2015
Messages
279
Had the same issue. Seems like a firewall issue. When I disabled my Avast antivirus, and enabled Windows Defender, when I launched a bot, Windows UAC prompted me to allow network access to Jagex Launcher. Problem solved.
 
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