- Joined
- Dec 18, 2014
- Messages
- 398
- Thread Author
- #1
Can this be fixed? Every single ability on the bar has a null name and a false Ready and Activatable status, even though things like NPC Contact are obviously activatable.
This made me think for the longest time that activate() doesn't work. In fact, I'm still not sure it works, but apparently others are using activate() without issue.
This made me think for the longest time that activate() doesn't work. In fact, I'm still not sure it works, but apparently others are using activate() without issue.
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