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DarkBots Development Thread

Joined
Sep 19, 2015
Messages
6
Introduction
DarkBots are the beginning of a new breed. Hand-crafted by a dedicated developer with years of experience over a multitude of clients, utilising a framework that has undergone over a year of development, DarkBots aim to bring the most stylish and robust botting experience imaginable!

DarkAPI Features:

  • Task Scheduling
  • Custom WebWalker (Default WebWalker as fallback)
  • Task-based bots
  • Various anti-ban features
  • JavaFX UI
  • Functional on any version of RS

Planned Features:

  • Equipment/inventory/ loadouts

Released:

  • None

In Development:

  • Dark Fighter
  • Dark Chopper

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JpMVeN.gif
 
Last edited:
Joined
Sep 19, 2015
Messages
6
Plz help me, the roundness in the GUI is raping my eyes.

What is ETA?
ETA on the fighter? I should be done by next weekend, gathering web data will be a bitch so it'll probably only use default at that point.
Also, the roundness is dank shutup

Edit: I'm going to shit all over your all-in-one.
 
Joined
Sep 19, 2015
Messages
6
Since the GUI is generally rendered on top of the client, it makes for easy access to play/pause and stop functions. The "Done" button is for when you finish configuring a task, which when clicked adds it to the list.
 
Joined
Dec 10, 2014
Messages
3,255
Since the GUI is generally rendered on top of the client, it makes for easy access to play/pause and stop functions. The "Done" button is for when you finish configuring a task, which when clicked adds it to the list.
I meant why do they seem different to the Play/Pause button in shape?
 
Joined
Sep 19, 2015
Messages
6
I meant why do they seem different to the Play/Pause button in shape?
Just a layout discrepancy, and as you saw in the Slack channel, I amended this :p
 
Dark Fighter with basic functinality and Dark Chopper almost ready. Need to gather bank locations and web data for OSRS and RS3, if anyone could help with that please PM me as it would be greatly appreciated.
 
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