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Cuppa Pickpocket

Joined
Oct 18, 2022
Messages
17
Not sure if this has been addressed already but seems like Vyre's need some tweaking. Currently trying to setup the Vyre east Sepulcher and it's demanding Vyre outfit still, as well as literally just withdrawing and dropping my food over and over again lol. Also tried elves and it likes to pickpocket once or twice and then open the pouches and go back to the bank.
 
Last edited:
Joined
Mar 29, 2019
Messages
1
Hey cuppa, very nice bot. like previously mentioned the vyre at east sepulcher does require a vyre noble outfit. when I started it without the set present in my inventory the bot shut down. Also, is it possible to allow the bot to use the jug of wine spawn at east sepulcher? I use wine for healing and it would just make sense.

Thank you for making all these bots they are really nice and I use them exclusivly
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,966
Hey cuppa, very nice bot. like previously mentioned the vyre at east sepulcher does require a vyre noble outfit. when I started it without the set present in my inventory the bot shut down. Also, is it possible to allow the bot to use the jug of wine spawn at east sepulcher? I use wine for healing and it would just make sense.

Thank you for making all these bots they are really nice and I use them exclusivly
I appreciate the kind words :)

So I actually used to have the bot automatically take that wine from the table if using wines, as I agree it does seem like it would make sense. But if I remember correctly it actually slowed the bot's xp/h down slightly because running across the (small) room every minute or so took up a considerable amount of time in the long run, I found it was actually better to just bank for more wine when needed. I can try to take another look into it though and double check.
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,966
CuppaJava updated Cuppa Pickpocket with a new update entry:

Cuppa Pickpocket v1.2.65 Released!

Cuppa Pickpocket updated to v1.2.65.
- bot will no longer run from Vyrewatches if it's being targeted by a Vyrewatch outside the house but the bot is in the house already
- bot will now close doors faster in Darkmeyer (at everywhere else the bot has a "tolerance" for how long it'll allow the door to stay open, but this was causing the bot to get attacked by Vyres, so I removed it here)

Read the rest of this update entry...
 
Last edited:
Joined
Dec 29, 2022
Messages
4
Hey, after the last update i havent been able to use the bot since, when im trying to start it up it just loads to 50% and stays there.. ive tried another bot and it was no problem. What can the issue be?
 
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