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Cuppa Motherlode Mine (LITE) [Deleted]

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cuppa.drink(java);
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Dang. I'm confused why it's still bugging out for you guys, I was able to run it on my account for multiple hours last night. Will look into it again tonight and hopefully fix the issues.

it fails to press the "Click here to continue" button in the chat dialog unless the camera is rotated towards the bank and then it seems to click on it and ignore the chat box message
The bot shouldn't need to click the continue I believe, as it should just automatically close when the player walks away from the sack, so the second part is expected behavior. I am surprised the bank needs to be visible however, as my logic should handle pathing towards the bank if it isn't visible. Will test more though, thank you.

I also appreciate the logs and settings used, that should (hopefully) help!
 
PS @Lighthearted just to check, are you running osrs in fixed or resizable mode? If you're running in resizable, can you try fixed? It should be more consistent.

But make sure to restart runemate after changing screen modes, as RM can act buggy if you swap screen modes while RM is open.
 
Joined
Nov 30, 2018
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Dang. I'm confused why it's still bugging out for you guys, I was able to run it on my account
PS @Lighthearted just to check, are you running osrs in fixed or resizable mode? If you're running in resizable, can you try fixed? It should be more consistent.

But make sure to restart runemate after changing screen modes, as RM can act buggy if you swap screen modes while RM is open.

Yes I can confirm for you that I am running the bot / client in fixed mode and not resizable.

Edit:

Not sure what's happened but a couple of hours later on a new run the issues I had earlier seems to have resolved itself. I'll keep it running to see if it happens again but that's interesting.
 
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Skyrim belongs to the Nords
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Oct 22, 2020
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It's running fine for me, great bot I'm at like ~8 hours.
It's a small thing but I noticed that it will try to fix the wheels every time even though it is not time to withdraw at the 108 mark.
 
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Hi, decided to give it one more try. It happened again, about 11 minutes mark it was mining but not sure why it thinks the bot is idling and stopped.
Immediately restarted and it got stuck running to the hopper.

This time I found the log file location so here they are.
Is this caused by the recent update? Many other bots are malfunctioning and I am not sure what to do - wait for the runemate to fix the client? report to the writer of the bots?
 

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cuppa.drink(java);
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Skyrim belongs to the Nords
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Oct 22, 2020
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heres a good proggy, sorry for the crap cropped image I'm on remote desktop
 

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cuppa.drink(java);
Joined
Mar 13, 2018
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Hi, decided to give it one more try. It happened again, about 11 minutes mark it was mining but not sure why it thinks the bot is idling and stopped.
Immediately restarted and it got stuck running to the hopper.

This time I found the log file location so here they are.
Is this caused by the recent update? Many other bots are malfunctioning and I am not sure what to do - wait for the runemate to fix the client? report to the writer of the bots?
Both these bugs are very odd as they seem like they should be impossible.

In the first, the bot is just not detecting that it's mining ore and is stopping because it thinks there's an issue. In the second, the client just wasn't able to generate a simple path.

In conjunction with what you're saying about other bots malfunctioning, it sounds like something is wrong on your end. I'd personally recommend
  1. Make sure not to change your screen mode (fixed/resizable) while the runemate is open (as there's a client bug related to this).
  2. Maybe clear your OSRS game cache.
  3. If none of this works and bots continue acting weird, you could consider reinstalling RM. But I'm really not sure what else to tell you as it sounds like this is client issues.
 
cuppa.drink(java);
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cuppa.drink(java);
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Have been running for around 40 minutes currently in upstairs North East area. The traversal is still a bit bot like, it could be moving down a wall of 3 ores and it mines the first one but then runs off to a different set of ores rather than following a smooth mining pattern
I do see this happen too. I don't see it as a huge issue tbh, as it keeps the bot from getting stuck next to another player and it still stays in the same area, only sometimes skipping a couple tiles over.

That being said, it is a bit weird and actually not intentional. It's happening because of a bit of a weird client bug where sometimes the bot will be unable to path to the ore(s) right next to it (which makes no sense) and so it'll just ignore them and mine an ore a couple tiles away which it was able to detect.

I'd like to fix it so I'm looking into it, but it is a bit of a strange and not super-high-impact bug so I'm not 100% sure what I'll be able to do.
 
cuppa.drink(java);
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cuppa.drink(java);
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Do you plan on adding the lower area that utilizes the agility shortcut?
Not gonna lie, I'm lazy and didn't want to add it :p It's a bit more tedious and I don't see it as super important as the upstairs unlock is so much better.

...that being said, you're probably not the only one who's going to be looking for it. I'll add it soon.
 
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Not gonna lie, I'm lazy and didn't want to add it :p It's a bit more tedious and I don't see it as super important as the upstairs unlock is so much better.

...that being said, you're probably not the only one who's going to be looking for it. I'll add it soon.

Honestly not sure how much faster it is since I've never tried it. But at this rate, it'll take me about 12-15 hours just to get the gold nuggets to unlock the top level so everyone has to spend a considerable amount of time down here before they can move on up. Otherwise it's working awesome so far!
 
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Both these bugs are very odd as they seem like they should be impossible.

In the first, the bot is just not detecting that it's mining ore and is stopping because it thinks there's an issue. In the second, the client just wasn't able to generate a simple path.

In conjunction with what you're saying about other bots malfunctioning, it sounds like something is wrong on your end. I'd personally recommend
  1. Make sure not to change your screen mode (fixed/resizable) while the runemate is open (as there's a client bug related to this).
  2. Maybe clear your OSRS game cache.
  3. If none of this works and bots continue acting weird, you could consider reinstalling RM. But I'm really not sure what else to tell you as it sounds like this is client issues.

Yes sir, you were right. I tried restarting RM several times but it didn't occur to me to restart OSRS client, now everything is running fine. Thanks for not hanging me out to dry, especially when it's clear that I am very new to this community.

I went ahead to test this several times and it ran pretty smoothly. However, there was an instance when the hopper had 80 and it mined another 28 but instead of depositing into the hopper, it dropped all the paydirt and went to collect ores instead (at about 19mins of the log). Not really sure what caused it but if it were to happen again, may I suggest a failsafe to pick up those dropped paydirt and deposit them into the hopper? Thanks!
 

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cuppa.drink(java);
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Yes sir, you were right. I tried restarting RM several times but it didn't occur to me to restart OSRS client, now everything is running fine. Thanks for not hanging me out to dry, especially when it's clear that I am very new to this community.

I went ahead to test this several times and it ran pretty smoothly. However, there was an instance when the hopper had 80 and it mined another 28 but instead of depositing into the hopper, it dropped all the paydirt and went to collect ores instead (at about 19mins of the log). Not really sure what caused it but if it were to happen again, may I suggest a failsafe to pick up those dropped paydirt and deposit them into the hopper? Thanks!
Thanks for the info. This dropping the ore was a failsafe I added recently, so that if the bot ever has pay-dirt in the inventory when it thinks it should be collecting, it'll drop them so it doesn't get stuck. Basically it looks like my code logic got itself confused and thought it should be collecting before the sack was full.

Will look into it :)
 
cuppa.drink(java);
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CuppaJava updated Cuppa MotherlodeMine with a new update entry:

Cuppa MotherlodeMine v1.2.0 Released!

Cuppa MotherlodeMine updated to v1.2.0.
Lots of bugfixes and optimizations.
  • made rockfall mining more foolproof
  • the bot will now only fix the wheel when absolutely necessary (when it's time to collect ore or there is already ore in the waterway and the bot has a full inventory of ore)
  • fixed bug causing bot to inaccurately detect when sack is full sometimes
  • added east shortcut support

Read the rest of this update entry...
 
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upload_2020-10-28_16-28-27.pngbot keep saying no picaxe found i think the update for trailblazer broke it could i get a refund for these times the bot crashed
 
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