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Cuppa Moons of Peril

cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,685
@pavlovapanda thank you for the feedback!

sometimes it will somehow select the report abuse button, and will not be able to leave the room where it will just run back and forth a little bit, I'm not sure if the two are related, but it's like it wants to click to leave but the button is in the way somehow?. I am normally watching and can intervene.
Do you have right click player reporting enabled? If so you can disable that in game. Runemate should be closing the report window automatically though, I'll try to look into it more.

The only thing I would love to see and I think it was mentioned before was pre-emptive movement, I feel like I can see all the bots running when they aren't moving until after the tile changes. I realize this is annoying because there's not a nice easy way without hard coding the tiles in.
I do agree this would be better and honestly not even that hard. I'll add it to my todo list and try to look more into it.

Glad it's working well overall :)
 
Joined
Jun 1, 2019
Messages
4
Do you have right click player reporting enabled? If so you can disable that in game. Runemate should be closing the report window automatically though, I'll try to look into it more.
I do have it enabled! I have turned that off now, I will keep an eye out and let you know if it happens again.

I do agree this would be better and honestly not even that hard. I'll add it to my todo list and try to look more into it
Ah nice, I appreciate that thank you.
 
Joined
Feb 25, 2024
Messages
24
Im not sure what is going on in the logs to describe whats happening but bot seems to be dying even though i've got the gear and stats for this. i did it a couple months ago and it never died but know it's doing worse than before and i've got better combat. kind of like that recently 3 star review, something just isn't functioning right i feel like. but i'm not scripter and have no much a clue to what i'm reading in the logs. the trail i ran this morning was good, so i then did a paid version and around like 1 hours and 30 mins it died. came back to try running again and this time was around 1 hour run time
 

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  • cuppa_moons_of_peril_kjax139_22032025_122454.log
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cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,685
kind of like that recently 3 star review, something just isn't functioning right i feel like
I do recognize that someone else reported a similar sounding issue recently, but really nothing should have changed lately; Any recent updates were just UI side and shouldn't have changed anything.

Also one of those botters I dmed & he said he got it resolved, and it's working for him normally again. I don't think there's necessarily a wider issue.

Im not sure what is going on in the logs to describe whats happening but bot seems to be dying even though i've got the gear and stats for this. i did it a couple months ago and it never died but know it's doing worse than before and i've got better combat.
It's a bit hard to say offhand (and unfortunately the log doesn't tell me a ton)

General debugging advice would be disabling any plugins which may interfere, maybe enabling GPU plugin might help reduce any lag, and enabling Direct Input will help for sure. Beyond that I'm unsure if any other software (eg an antivirus or proxy etc) might be throttling runemate? As that happens sometimes.

Not sure if the above will help at all, though it is a bit hard to advise.

the trail i ran this morning was good, so i then did a paid version and around like 1 hours and 30 mins it died. came back to try running again and this time was around 1 hour run time
The trial and premium version are the exact same code, so if the trial is working and then the bot is later failing, that sounds like one of those transient runemate issues that seems to fix itself usually.
 
Joined
Mar 5, 2025
Messages
4
The last 4 times I've used this bot I've died. Today I watched it to see if I could spot the issue and found the culprit- blood moon.

When it's at the last set of attacks before moving to the jaguars the bot is stood outside of the circle and therefore is having chip damage. This adds up quickly, then when it got to the jaguars it was not moving at all, just sat there hitting the jaguar and then taking a lot of damage which it couldn't recover from.

I've used this a dozen times, changed no settings at all- no plugins enabled on runelite etc etc but it's been constantly off the past 4 times.
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,685
The last 4 times I've used this bot I've died. Today I watched it to see if I could spot the issue and found the culprit- blood moon.

When it's at the last set of attacks before moving to the jaguars the bot is stood outside of the circle and therefore is having chip damage. This adds up quickly, then when it got to the jaguars it was not moving at all, just sat there hitting the jaguar and then taking a lot of damage which it couldn't recover from.

I've used this a dozen times, changed no settings at all- no plugins enabled on runelite etc etc but it's been constantly off the past 4 times.
Like I mentioned, my understanding is that really nothing should have changed, but I'll try to test it more myself now...

You tried restarting your PC etc?
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,685
Literally nothing in the bot has changed for ~2 weeks (besides general UI side stuff) so I'm a bit lost
 
Joined
Mar 5, 2025
Messages
4
Like I mentioned, my understanding is that really nothing should have changed, but I'll try to test it more myself now...

You tried restarting your PC etc?
Hi mate, yes I have - this has probably been over 3 days? I've restarted runelite, runemate, pc, jagex launcher etc etc.

If I can help at all please let me know
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,685
I'm honestly pretty unsure what to recommend here; I'm running the bot currently on my end and it seems totally fine.

Hi mate, yes I have - this has probably been over 3 days? I've restarted runelite, runemate, pc, jagex launcher etc etc.

If I can help at all please let me know
Maybe you could send a log, found in Help > View Logs, and I could take a look? But honestly I don't think it'll tell me too much unfortunately

PS enabling direct input might help if not already on
 
Joined
Mar 5, 2025
Messages
4
Here you go, I intervened when it happened on the first run, moving it to a safe tile (1 tile south).

I don't have DI on as I thought it raised the risk of banning. I can turn on and test again though later if you'd like?
 

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cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,685
Here you go, I intervened when it happened on the first run, moving it to a safe tile (1 tile south).

I don't have DI on as I thought it raised the risk of banning. I can turn on and test again though later if you'd like?
Yeah enabling Direct Input will probably help honestly. Personally I always have di on and haven't seen any indication of increased risk though it's impossible to say
 
Joined
Feb 25, 2024
Messages
24
Yeah enabling Direct Input will probably help honestly. Personally I always have di on and haven't seen any indication of increased risk though it's impossible to say
maybe it's that for me. maybe i used it with direct input on months ago and this time i for sure had it off. ill run a bit and see if that's my issue
 
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