Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

Sign up now!

Cuppa Gauntlet

cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,966
CuppaJava updated Cuppa Gauntlet with a new update entry:

Cuppa Gauntlet v1.1.0 Released!

Cuppa Gauntlet updated to v1.1.0.
- greatly improved the computational efficiency of querying data during the hunllef fight, and also during prep; should require a lot less CPU resources & be smoother
- added an option to drop items (mostly useful for UIM)
- added (optional) DirectInput handling of prayers during prep as well
- fixed (another) issue where the bot would rarely do the outer route with only a sceptre
- fixed (niche) issue where the bot might get confused & leave if it crafts all armor pieces on first rotation but had zero fish
- (hopefully) fixed bug where the bot could get confused looting 2 piles directly next to each other
- some improvements to pathing

Read the rest of this update entry...
 
Last edited:
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,966
Last edited:
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,966
CuppaJava updated Cuppa Gauntlet with a new update entry:

Cuppa Gauntlet v1.1.2 Released!

Cuppa Gauntlet updated to v1.1.2.
- added a toggle for a "benchmark mode" (in the Progress Log section) that'll print extra efficiency logging data to the log. If the bot seems to be delaying longer than it should after some action, enable this for a few runs and send me the log
- (by popular request) bot will idle 10-20 seconds after getting an enhanced seed or pet, rather than re-entering instantly
- some other minor backend changes

Read the rest of this update entry...
 
Last edited:
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,966
Last edited:
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,966
CuppaJava updated Cuppa Gauntlet with a new update entry:

Cuppa Gauntlet v1.2.0 Released!

Cuppa Gauntlet updated to v1.2.0.
- bot will now teleport to that start room & complete prep if low on time (will cook whatever food it has, make whatever weapons & armor etc)
- fixed a very weird bug where the bot would sometimes ignore resources (like the fishing spot) or skip rooms some of the time
- paddlefish goal amount is now an editable option
- updated UI to show completions/deaths/leaves in a per hour format as well
- when the bot has a full inv & is collecting a resource (say 3 ores) it'll drop all the needed fish rather than 1 at a time
- fixed one edge case that can cause the bot to get stuck with `Didn't find next step.`
- fixed an edge case where the bot could leave if it has a full inventory of resources but no weapon frame in the first few rooms
- bot will now only collect the select amount of grym leafs (rather than collecting the amount of potions; the distinction being that previously the bot could get stuck trying to collect another leaf if it finished a potion right before finishing prep)
- a number of miscellanious other reliability tweaks

Read the rest of this update entry...
 
Last edited:
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,966
CuppaJava updated Cuppa Gauntlet with a new update entry:

Cuppa Gauntlet v1.2.1 Released!

Cuppa Gauntlet updated to v1.2.1.
- bot will now properly calculate & collect the number of fish selected (unless it runs out of time)
- checking for Youngllef/Enhanced seed drops won't trigger when a clan member gets them (lol)
- add banner prompting botter to use fixed screen mode
- waits at least 1 full tick after opening room/killing NPC before moving to next room (so we don't accidentally ignore drops)
- (I think) fixed an issue where the bot could get stuck enabling/disabling prayer if it gets hit by an NPC on the very edge of the start room
- if we have an empty vial & pass a grym root, the bot will take it even if we already colected "enough" Grym leafs (because we might as well)
- now properly tracks the amount of leafs collected

Read the rest of this update entry...
 
Last edited:
Joined
Apr 10, 2022
Messages
30
I have 43 prayer and it kept spam clicking eagle eye on the boss even though I dont have it unlocked and it got stuck and died.
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,966
I have 43 prayer and it kept spam clicking eagle eye on the boss even though I dont have it unlocked and it got stuck and died.
Just replied to (I'm assuming) you on the discord as well, but I'll reply here too:
This isn't intentional. While it's recommended to have at least eagle eye, the bot should detect when it's not unlocked and use the next prayer down.

Will look into it. In the meantime I recommend just unlocking eagle eye, or you could wait for a fix, up to you.
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,966
Last edited:
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,966
Last edited:
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,966
Last edited:
Joined
Feb 8, 2022
Messages
43
Hey @CuppaJava, just completed my first run with the bot and it was perfect, thanks for your hard work :)

Would you be willing to add some additional features to help complete combat achievements? Like killing the Hunllef without making an egniol potion etc
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,966
Like killing the Hunllef without making an egniol potion etc
so for this you can set the bot to use prayer flicking & set the leaves to collect to 0

i'm kinda adding support for CAs incidentally (like the above), but if there's something specific you want the bot to do (like kill hunllef with only T2 weapons or whatever the CAs are), you can:
- let the bot enter the gauntlet and light the first node (so it gets its bearings)
- pause & do whatever prep you want
- enter the boss room with protect from missiles on and immediately unpause

The bot will then fight the boss as well as it can with whichever gear you brought in
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
6,966
CuppaJava updated Cuppa Gauntlet with a new update entry:

Cuppa Gauntlet v1.2.8 Released!

Cuppa Gauntlet updated to v1.2.8.
- added a customizable option to leave the boss room if the boss is full HP and we have less than XX food (to save time)
- added some hard to explain logic, where basically, if we teleported back too late & didn't have enough time to prep all our food/gear, we'll teleport back slightly sooner next time (should be self correcting on different PC speeds)
- some other minor tweaks, I forget

Read the rest of this update entry...
 
Last edited:
Joined
Feb 8, 2022
Messages
43
so for this you can set the bot to use prayer flicking & set the leaves to collect to 0

i'm kinda adding support for CAs incidentally (like the above), but if there's something specific you want the bot to do (like kill hunllef with only T2 weapons or whatever the CAs are), you can:
- let the bot enter the gauntlet and light the first node (so it gets its bearings)
- pause & do whatever prep you want
- enter the boss room with protect from missiles on and immediately unpause

The bot will then fight the boss as well as it can with whichever gear you brought in

Thanks for the reply, that's not a bad shout to just run the setup phase myself! I should probably be able to do all the CAs like that, except the speed runner ones.
 
Top