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Cuppa Forestry Woodcutter

Joined
Oct 19, 2024
Messages
3
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,382
Felt kinda unsafe to use Teaks on Fossil Island. Always missclicking the bank.
It should re-click right away if it misclicks I think; I added logic a few weeks ago that should do that I believe


Also thinking if there is any possibilty to make the minimap behaviour more realistic. Because when i play i zoom out of the minimap and click mostly exactly where i wanna go.
Is that a runelite plugin that zooms out? Bots don't often interact with runelite plugins honestly as it's usually recommended to have them off as they can be inconsistent with bots. But it is a cool idea
 
Joined
Oct 19, 2024
Messages
3
It should re-click right away if it misclicks I think; I added logic a few weeks ago that should do that I believe



Is that a runelite plugin that zooms out? Bots don't often interact with runelite plugins honestly as it's usually recommended to have them off as they can be inconsistent with bots. But it is a cool idea
yea i think its a runelite plugin that they zoom out. i would look much more natural if you could zoom out and almost in every instance you can click where you wanna go. If i would be a Jagex dev i would first look into minimap clicking behaviour cause nobody clicks 10 times to get to where you wanna go.
 
Joined
Dec 18, 2024
Messages
37
@cuppajava Hey Cuppa, another lovely script - with the looking after cat perhaps there could be an option to pick it up before it becomes overgrown...maybe even an option to go buy a new kitten at that stage :eek:
Just a thought...don't know how hard it would be but it would be pretty cool 8)
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,382
@cuppajava Hey Cuppa, another lovely script - with the looking after cat perhaps there could be an option to pick it up before it becomes overgrown...maybe even an option to go buy a new kitten at that stage :eek:
Just a thought...don't know how hard it would be but it would be pretty cool 8)
Thank you for the kind words and feedback :)

I could look into turning in/getting a new cat, it can just kinda involve some extra complexity with the traversal.

Regarding the overgrown, out of curiosity is there a downside of it turning overgrown?
 
Joined
Dec 18, 2024
Messages
37
Thank you for the kind words and feedback :)

I could look into turning in/getting a new cat, it can just kinda involve some extra complexity with the traversal.

Regarding the overgrown, out of curiosity is there a downside of it turning overgrown?
It can't hunt rats is all, but tbh it's kinda nice having a lil fatty roaming my house with the others haha
 
Joined
Dec 18, 2024
Messages
37
@cuppajava another great one Cuppa! Without even putting that many hours in I've got a fully upgraded foresters kit!
I love my fashionscape so not having to wear those terrible lumberjack clothes and look like the swarm of generic goons is a beautiful thing. I also got the gloves to help increase seed chance for those all important spirit seeds! And I got a log basket and brace which seems to be a controversial upgrade for some reason - but I got it anyway....

So anway I wanted to give some feedback on straight line firemaking, I usually go for forestry burn but I found a world with a decent amount of space and I gave straight lining a go. Firstly, your time between lighting logs is too slow, you could literally burn them twice as fast - as soon as the character begins to move it should be tinderboxing the next log. For me it is waiting till it arrives at the next square and then lighting. The other thing is, seeing as I have the log basket, shouldn't it fill it, and then empty it along the way while burning?
Two tings
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,382
So anway I wanted to give some feedback on straight line firemaking, I usually go for forestry burn but I found a world with a decent amount of space and I gave straight lining a go. Firstly, your time between lighting logs is too slow, you could literally burn them twice as fast - as soon as the character begins to move it should be tinderboxing the next log. For me it is waiting till it arrives at the next square and then lighting. The other thing is, seeing as I have the log basket, shouldn't it fill it, and then empty it along the way while burning?
I appreciate the feedback. I'll add it to my todo list and try to tighten it up a bit.

For the log basket, ideally yeah it makes sense that it would, but tbh I just never really considered that interaction as the basket is moreso useful for carrying logs to the bank; I'm not sure it'd even save much/any time when burning, as usually it won't be going far for burning. I think it'd be alright to just keep the basket banked when burning?
 
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