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Cuppa Agility AIO

Joined
Dec 10, 2018
Messages
22
Hi Cuppa , Great bot but seems my exp rates are only around 9-10k/ph at canifis and from wiki should be closer to 14-17k /ph so just moves abit slow with that pause between next jump or obstacle, Any recommendations here?

upload_2024-4-20_5-35-13.png
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,097
Hi Cuppa , Great bot but seems my exp rates are only around 9-10k/ph at canifis and from wiki should be closer to 14-17k /ph so just moves abit slow with that pause between next jump or obstacle, Any recommendations here?

View attachment 13875
Hey, so just to clarify the wiki rates are often close to the theoretical tick perfect max, and the bot intentionally has some minor delays etc to appear more human. So this might be expected.

That being said, what are your settings like? I assume you have all extra delays turned off, and camera movement off? And direct input on to avoid extra mouse delays
 
Joined
Dec 10, 2018
Messages
22
Hey, so just to clarify the wiki rates are often close to the theoretical tick perfect max, and the bot intentionally has some minor delays etc to appear more human. So this might be expected.

That being said, what are your settings like? I assume you have all extra delays turned off, and camera movement off? And direct input on to avoid extra mouse delays

Yes thats correct as per above , Direct input input and camera movement and all other delays removed.

The issue is when it clicks the next jump and it completes it standard between 5-10 seconds delay before clicking the next one and we get over taken by other players so it looks like its a bot.. Seems to be going slower the more I test it.

upload_2024-4-21_22-0-34.png


I Also tested the course myself for 30mins and getting approx 15-16k/ph. so its working at about 50% capacity to a human user.
 
Last edited:
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,097
Yes thats correct as per above , Direct input input and camera movement and all other delays removed.

The issue is when it clicks the next jump and it completes it standard between 5-10 seconds delay before clicking the next one and we get over taken by other players so it looks like its a bot.. Seems to be going slower the more I test it.

View attachment 13881


I Also tested the course myself for 30mins and getting approx 15-16k/ph. so its working at about 50% capacity to a human user.
Uh I really don't know honestly, no one else seems to be reporting this issue. You have plugins which may be interfering disabled, etc, right?

If you send a log (help > view logs) I can take a look. But I'm really not certain.

Is it possible it's clicking too fast, before being done the prior obstacle? Or anything like that? Or does it just straight up seem to idle a lot between obstacles? Does it seem to be a consistent amount of time or variable etc?
 
Joined
Oct 15, 2023
Messages
2
managed to get from 77-80 before getting temp banned, just before the update today. Did anyone else have the same issue? or is it me using dodgy settings
 

Attachments

  • Screenshot 2024-04-23 at 18.58.35.png
    Screenshot 2024-04-23 at 18.58.35.png
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cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,097
managed to get from 77-80 before getting temp banned, just before the update today. Did anyone else have the same issue? or is it me using dodgy settings
I'm sorry you got banned, unfortunately that's just always possible using any bot. If you used other bots on the account, it is also possible it was one of those as jagex often delays bans. I think the settings there seem fine overall, it just sounds like regular bad luck with jagex

At least it was a temp though
 
Joined
Dec 10, 2018
Messages
22
Uh I really don't know honestly, no one else seems to be reporting this issue. You have plugins which may be interfering disabled, etc, right?

If you send a log (help > view logs) I can take a look. But I'm really not certain.

Is it possible it's clicking too fast, before being done the prior obstacle? Or anything like that? Or does it just straight up seem to idle a lot between obstacles? Does it seem to be a consistent amount of time or variable etc?


Yes I disabled all plugins through Rune lite

See logs , Dont know if it helps

21:54:10 [INFO ] [LimitedUsageNotifier] [Usage] Tracking usage, maximum of 3600 seconds in a rolling 604800 second window.
21:54:10 [ERROR] [ iIiiIIiIii] Didn't find local properties file for alias Main. Checking for any properties file...
21:54:10 [ERROR] [ iIiiIIiIii] Didn't find any local properties file. Using default settings.
21:54:12 [INFO ] [ IIIiIIiiIi] [Active Plugins] [Poison, Puzzle Solver, Chat Channels, Friend Notes, Hunter, Chat Commands, Xtea, Cannon, Opponent Information, Barrows Brothers, Chat Notifications, Key Remapping, Custom Cursor, Mage Training Arena, Ground Markers, Chat Timestamps, Combat Level, Default World, Configuration, XP Drop, Player Indicators, Object Markers, Kingdom of Miscellania, XP Updater, Logout Timer, Loot Tracker, Attack Styles, Drift Net, World Hopper, Idle Notifier, Item Identification, Tile Indicators, HiScore, Kourend Library, Chambers Of Xeric, Blast Furnace, Run Energy, Diary Requirements, Ammo, Item Prices, Spellbook, Runecraft, Implings, Roof Removal, XP Tracker, Mining, Fishing, XP Globes, Regeneration Meter, Friend List, Cooking, Pest Control, NPC Aggression Timer, Account, Motherlode Mine, Nightmare Zone, Chat History, Barbarian Assault, Random Events, Daily Task Indicator, Corporeal Beast, Animation Smoothing, Blast Mine, Pyramid Plunder, Login Screen, Boosts Information, Status Bars, NPC Indicators, Clue Scroll, Quest List, Rune Pouch, Agility, Boss Timers, Skill Calculator, Chat Filter, Party, Fairy Rings, Timers, Mouse Tooltips, Player-owned House, Prayer]
21:54:12 [INFO ] [ IIIiIIiiIi] Lite version duration left: 59
21:54:12 [INFO ] [ RuneMate] This is the LITE version of Cuppa Agility. You can use up to 59 more minutes free this week.
21:54:12 [INFO ] [ RuneMate] Want more? <a href="Bot Store | RuneMate">Click here</a> to check out the full version of Cuppa Agility.
21:54:40 [DEBUG] [ Camera] Pressing Up to change pitch to 0.8511133329838723 from 0.384 [UP]
21:54:41 [DEBUG] [ Camera] Releasing UP key
21:54:43 [INFO ] [ CuppaAgilityAIO] Performing action Climb on obstacle Tall tree.
21:54:45 [TRACE] [ RemoteModel] Determining interaction point of Tall tree [3505, 3489, 0] using remote model
21:54:45 [TRACE] [ RemoteModel] Selecting point InteractablePoint(430, 329)
21:54:53 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:54:56 [TRACE] [ RemoteModel] Determining interaction point of Gap [3505, 3498, 2] using remote model
21:54:56 [TRACE] [ RemoteModel] Selecting point InteractablePoint(441, 316)
21:55:02 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:55:05 [TRACE] [ RemoteModel] Determining interaction point of Gap [3496, 3504, 2] using remote model
21:55:05 [TRACE] [ RemoteModel] Selecting point InteractablePoint(457, 510)
21:55:11 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:55:14 [TRACE] [ RemoteModel] Determining interaction point of Gap [3485, 3499, 2] using remote model
21:55:14 [TRACE] [ RemoteModel] Selecting point InteractablePoint(567, 676)
21:55:20 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:55:23 [TRACE] [ RemoteModel] Determining interaction point of Gap [3478, 3491, 3] using remote model
21:55:23 [TRACE] [ RemoteModel] Selecting point InteractablePoint(764, 606)
21:55:29 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (0).
21:55:29 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (1).
21:55:29 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (2).
21:55:31 [INFO ] [ CuppaAgilityAIO] Performing action Vault on obstacle Pole-vault.
21:55:33 [TRACE] [ RemoteModel] Determining interaction point of Pole-vault [3480, 3483, 2] using remote model
21:55:33 [TRACE] [ RemoteModel] Selecting point InteractablePoint(692, 426)
21:55:42 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:55:44 [TRACE] [ RemoteModel] Determining interaction point of Gap [3503, 3476, 3] using remote model
21:55:44 [TRACE] [ RemoteModel] Selecting point InteractablePoint(814, 170)
21:55:53 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:55:55 [TRACE] [ RemoteModel] Determining interaction point of Gap [3510, 3483, 2] using remote model
21:55:55 [TRACE] [ RemoteModel] Selecting point InteractablePoint(441, 299)
21:56:02 [INFO ] [ CuppaAgilityAIO] Performing action Climb on obstacle Tall tree.
21:56:05 [TRACE] [ RemoteModel] Determining interaction point of Tall tree [3505, 3489, 0] using remote model
21:56:05 [TRACE] [ RemoteModel] Selecting point InteractablePoint(372, 388)
21:56:13 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:56:15 [TRACE] [ RemoteModel] Determining interaction point of Gap [3505, 3498, 2] using remote model
21:56:15 [TRACE] [ RemoteModel] Selecting point InteractablePoint(448, 317)
21:56:21 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:56:24 [TRACE] [ RemoteModel] Determining interaction point of Gap [3496, 3504, 2] using remote model
21:56:24 [TRACE] [ RemoteModel] Selecting point InteractablePoint(468, 566)
21:56:30 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:56:33 [TRACE] [ RemoteModel] Determining interaction point of Gap [3485, 3499, 2] using remote model
21:56:33 [TRACE] [ RemoteModel] Selecting point InteractablePoint(573, 705)
21:56:39 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:56:42 [TRACE] [ RemoteModel] Determining interaction point of Gap [3478, 3491, 3] using remote model
21:56:42 [TRACE] [ RemoteModel] Selecting point InteractablePoint(768, 590)
21:56:48 [INFO ] [ CuppaAgilityAIO] Performing action Vault on obstacle Pole-vault.
21:56:51 [TRACE] [ RemoteModel] Determining interaction point of Pole-vault [3480, 3483, 2] using remote model
21:56:51 [TRACE] [ RemoteModel] Selecting point InteractablePoint(686, 422)
21:56:59 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:57:01 [TRACE] [ RemoteModel] Determining interaction point of Gap [3503, 3476, 3] using remote model
21:57:01 [TRACE] [ RemoteModel] Selecting point InteractablePoint(819, 189)
21:57:10 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:57:12 [TRACE] [ RemoteModel] Determining interaction point of Gap [3510, 3483, 2] using remote model
21:57:12 [TRACE] [ RemoteModel] Selecting point InteractablePoint(451, 289)
21:57:18 [INFO ] [ CuppaAgilityAIO] Performing action Climb on obstacle Tall tree.
21:57:20 [TRACE] [ RemoteModel] Determining interaction point of Tall tree [3505, 3489, 0] using remote model
21:57:20 [TRACE] [ RemoteModel] Selecting point InteractablePoint(353, 405)
21:57:28 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:57:30 [TRACE] [ RemoteModel] Determining interaction point of Gap [3505, 3498, 2] using remote model
21:57:30 [TRACE] [ RemoteModel] Selecting point InteractablePoint(447, 330)
21:57:37 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:57:39 [TRACE] [ RemoteModel] Determining interaction point of Gap [3496, 3504, 2] using remote model
21:57:39 [TRACE] [ RemoteModel] Selecting point InteractablePoint(465, 564)
21:57:46 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:57:48 [TRACE] [ RemoteModel] Determining interaction point of Gap [3485, 3499, 2] using remote model
21:57:48 [TRACE] [ RemoteModel] Selecting point InteractablePoint(560, 671)
21:57:54 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:57:57 [TRACE] [ RemoteModel] Determining interaction point of Gap [3478, 3491, 3] using remote model
21:57:57 [TRACE] [ RemoteModel] Selecting point InteractablePoint(765, 597)
21:58:04 [INFO ] [ CuppaAgilityAIO] Collecting mark of grace.
21:58:05 [DEBUG] [ Menu] Clicking '^Take$' '^Mark of grace$' on Mark of grace [3478, 3484, 2]
21:58:07 [DEBUG] [ MLP] We're not hovering InteractablePoint(630, 459) according to Interactable#isHovered() but our position does equal the desired target.
21:58:11 [INFO ] [ CuppaAgilityAIO] Performing action Vault on obstacle Pole-vault.
21:58:13 [TRACE] [ RemoteModel] Determining interaction point of Pole-vault [3480, 3483, 2] using remote model
21:58:13 [TRACE] [ RemoteModel] Selecting point InteractablePoint(647, 395)
21:58:21 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:58:23 [TRACE] [ RemoteModel] Determining interaction point of Gap [3503, 3476, 3] using remote model
21:58:23 [TRACE] [ RemoteModel] Selecting point InteractablePoint(813, 168)
21:58:32 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:58:35 [TRACE] [ RemoteModel] Determining interaction point of Gap [3510, 3483, 2] using remote model
21:58:35 [TRACE] [ RemoteModel] Selecting point InteractablePoint(432, 300)
21:58:41 [INFO ] [ CuppaAgilityAIO] Performing action Climb on obstacle Tall tree.
21:58:43 [TRACE] [ RemoteModel] Determining interaction point of Tall tree [3505, 3489, 0] using remote model
21:58:43 [TRACE] [ RemoteModel] Selecting point InteractablePoint(361, 414)
21:58:51 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:58:53 [TRACE] [ RemoteModel] Determining interaction point of Gap [3505, 3498, 2] using remote model
21:58:53 [TRACE] [ RemoteModel] Selecting point InteractablePoint(439, 297)
21:58:59 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:59:01 [TRACE] [ RemoteModel] Determining interaction point of Gap [3496, 3504, 2] using remote model
21:59:01 [TRACE] [ RemoteModel] Selecting point InteractablePoint(457, 545)
21:59:08 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:59:10 [TRACE] [ RemoteModel] Determining interaction point of Gap [3485, 3499, 2] using remote model
21:59:10 [TRACE] [ RemoteModel] Selecting point InteractablePoint(553, 686)
21:59:16 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:59:18 [TRACE] [ RemoteModel] Determining interaction point of Gap [3478, 3491, 3] using remote model
21:59:18 [TRACE] [ RemoteModel] Selecting point InteractablePoint(748, 600)
21:59:24 [INFO ] [ CuppaAgilityAIO] Performing action Vault on obstacle Pole-vault.
21:59:26 [TRACE] [ RemoteModel] Determining interaction point of Pole-vault [3480, 3483, 2] using remote model
21:59:26 [TRACE] [ RemoteModel] Selecting point InteractablePoint(699, 432)
21:59:39 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
21:59:41 [TRACE] [ RemoteModel] Determining interaction point of Gap [3503, 3476, 3] using remote model
21:59:41 [TRACE] [ RemoteModel] Selecting point InteractablePoint(741, 330)
21:59:51 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (0).
21:59:51 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (1).
21:59:51 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (2).
21:59:51 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (3).
21:59:51 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (4).
21:59:51 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (5).
21:59:52 [INFO ] [ CuppaAgilityAIO] Performing action Climb on obstacle Tall tree.
21:59:54 [TRACE] [ RemoteModel] Determining interaction point of Tall tree [3505, 3489, 0] using remote model
21:59:54 [TRACE] [ RemoteModel] Selecting point InteractablePoint(317, 200)
22:00:05 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:00:07 [TRACE] [ RemoteModel] Determining interaction point of Gap [3505, 3498, 2] using remote model
22:00:07 [TRACE] [ RemoteModel] Selecting point InteractablePoint(447, 317)
22:00:13 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:00:15 [TRACE] [ RemoteModel] Determining interaction point of Gap [3496, 3504, 2] using remote model
22:00:15 [TRACE] [ RemoteModel] Selecting point InteractablePoint(447, 547)
22:00:22 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:00:23 [TRACE] [ RemoteModel] Determining interaction point of Gap [3485, 3499, 2] using remote model
22:00:23 [TRACE] [ RemoteModel] Selecting point InteractablePoint(563, 722)
22:00:30 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:00:32 [TRACE] [ RemoteModel] Determining interaction point of Gap [3478, 3491, 3] using remote model
22:00:32 [TRACE] [ RemoteModel] Selecting point InteractablePoint(742, 582)
22:00:39 [INFO ] [ CuppaAgilityAIO] Performing action Vault on obstacle Pole-vault.
22:00:41 [TRACE] [ RemoteModel] Determining interaction point of Pole-vault [3480, 3483, 2] using remote model
22:00:41 [TRACE] [ RemoteModel] Selecting point InteractablePoint(700, 435)
22:00:49 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:00:51 [TRACE] [ RemoteModel] Determining interaction point of Gap [3503, 3476, 3] using remote model
22:00:51 [TRACE] [ RemoteModel] Selecting point InteractablePoint(800, 168)
22:01:00 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:01:02 [TRACE] [ RemoteModel] Determining interaction point of Gap [3510, 3483, 2] using remote model
22:01:02 [TRACE] [ RemoteModel] Selecting point InteractablePoint(427, 303)
22:01:08 [INFO ] [ CuppaAgilityAIO] Performing action Climb on obstacle Tall tree.
22:01:10 [TRACE] [ RemoteModel] Determining interaction point of Tall tree [3505, 3489, 0] using remote model
22:01:10 [TRACE] [ RemoteModel] Selecting point InteractablePoint(410, 391)
22:01:18 [INFO ] [ CuppaAgilityAIO] Collecting mark of grace.
22:01:19 [DEBUG] [ Menu] Clicking '^Take$' '^Mark of grace$' on Mark of grace [3506, 3495, 2]
22:01:21 [DEBUG] [ MLP] We're not hovering InteractablePoint(522, 371) according to Interactable#isHovered() but our position does equal the desired target.
22:01:25 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:01:27 [TRACE] [ RemoteModel] Determining interaction point of Gap [3505, 3498, 2] using remote model
22:01:27 [TRACE] [ RemoteModel] Selecting point InteractablePoint(518, 382)
22:01:33 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:01:35 [TRACE] [ RemoteModel] Determining interaction point of Gap [3496, 3504, 2] using remote model
22:01:35 [TRACE] [ RemoteModel] Selecting point InteractablePoint(467, 564)
22:01:41 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:01:43 [TRACE] [ RemoteModel] Determining interaction point of Gap [3485, 3499, 2] using remote model
22:01:43 [TRACE] [ RemoteModel] Selecting point InteractablePoint(566, 707)
22:01:50 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:01:52 [TRACE] [ RemoteModel] Determining interaction point of Gap [3478, 3491, 3] using remote model
22:01:52 [TRACE] [ RemoteModel] Selecting point InteractablePoint(745, 568)
22:01:57 [INFO ] [ CuppaAgilityAIO] AFKing for 10 seconds...
22:02:10 [INFO ] [ CuppaAgilityAIO] Performing action Vault on obstacle Pole-vault.
22:02:12 [TRACE] [ RemoteModel] Determining interaction point of Pole-vault [3480, 3483, 2] using remote model
22:02:12 [TRACE] [ RemoteModel] Selecting point InteractablePoint(697, 424)
22:02:20 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:02:22 [TRACE] [ RemoteModel] Determining interaction point of Gap [3503, 3476, 3] using remote model
22:02:22 [TRACE] [ RemoteModel] Selecting point InteractablePoint(812, 183)
22:02:31 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:02:33 [TRACE] [ RemoteModel] Determining interaction point of Gap [3510, 3483, 2] using remote model
22:02:33 [TRACE] [ RemoteModel] Selecting point InteractablePoint(443, 294)
22:02:40 [INFO ] [ CuppaAgilityAIO] Performing action Climb on obstacle Tall tree.
22:02:42 [TRACE] [ RemoteModel] Determining interaction point of Tall tree [3505, 3489, 0] using remote model
22:02:42 [TRACE] [ RemoteModel] Selecting point InteractablePoint(373, 371)
22:02:50 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:02:52 [TRACE] [ RemoteModel] Determining interaction point of Gap [3505, 3498, 2] using remote model
22:02:52 [TRACE] [ RemoteModel] Selecting point InteractablePoint(445, 321)
22:02:58 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:03:01 [TRACE] [ RemoteModel] Determining interaction point of Gap [3496, 3504, 2] using remote model
22:03:01 [TRACE] [ RemoteModel] Selecting point InteractablePoint(469, 527)
22:03:07 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (0).
22:03:07 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (1).
22:03:08 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (2).
22:03:08 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (3).
22:03:08 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (4).
22:03:09 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:03:11 [TRACE] [ RemoteModel] Determining interaction point of Gap [3485, 3499, 2] using remote model
22:03:11 [TRACE] [ RemoteModel] Selecting point InteractablePoint(559, 723)
22:03:18 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:03:20 [TRACE] [ RemoteModel] Determining interaction point of Gap [3478, 3491, 3] using remote model
22:03:20 [TRACE] [ RemoteModel] Selecting point InteractablePoint(758, 618)
22:03:29 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (0).
22:03:29 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (1).
22:03:30 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (2).
22:03:31 [INFO ] [ CuppaAgilityAIO] Performing action Vault on obstacle Pole-vault.
22:03:33 [TRACE] [ RemoteModel] Determining interaction point of Pole-vault [3480, 3483, 2] using remote model
22:03:33 [TRACE] [ RemoteModel] Selecting point InteractablePoint(699, 430)
22:03:42 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:03:45 [TRACE] [ RemoteModel] Determining interaction point of Gap [3503, 3476, 3] using remote model
22:03:45 [TRACE] [ RemoteModel] Selecting point InteractablePoint(803, 169)
22:03:52 [DEBUG] [ MLP] We're not hovering InteractablePoint(594, 202) according to Interactable#isHovered() but our position does equal the desired target.
22:03:54 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:03:56 [TRACE] [ RemoteModel] Determining interaction point of Gap [3510, 3483, 2] using remote model
22:03:56 [TRACE] [ RemoteModel] Selecting point InteractablePoint(425, 303)
22:04:02 [INFO ] [ CuppaAgilityAIO] Performing action Climb on obstacle Tall tree.
22:04:05 [TRACE] [ RemoteModel] Determining interaction point of Tall tree [3505, 3489, 0] using remote model
22:04:05 [TRACE] [ RemoteModel] Selecting point InteractablePoint(389, 400)
22:04:12 [DEBUG] [ MLP] We're not hovering InteractablePoint(355, 301) according to Interactable#isHovered() but our position does equal the desired target.
22:04:17 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:04:17 [INFO ] [ IIIiIIiiIi] Performing physical action, as nextActionShouldBePhysical()
22:04:18 [DEBUG] [ Menu] Clicking '^Jump$' 'null' on Gap [3505, 3498, 2]
22:04:26 [INFO ] [ CuppaAgilityAIO] Collecting mark of grace.
22:04:27 [DEBUG] [ Menu] Clicking '^Take$' '^Mark of grace$' on Mark of grace [3501, 3505, 2]
22:04:29 [DEBUG] [ MLP] We're not hovering InteractablePoint(537, 427) according to Interactable#isHovered() but our position does equal the desired target.
22:04:32 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:04:34 [TRACE] [ RemoteModel] Determining interaction point of Gap [3496, 3504, 2] using remote model
22:04:34 [TRACE] [ RemoteModel] Selecting point InteractablePoint(514, 539)
22:04:42 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:04:44 [TRACE] [ RemoteModel] Determining interaction point of Gap [3485, 3499, 2] using remote model
22:04:44 [TRACE] [ RemoteModel] Selecting point InteractablePoint(554, 695)
22:04:51 [DEBUG] [ MLP] We're not hovering InteractablePoint(731, 678) according to Interactable#isHovered() but our position does equal the desired target.
22:04:53 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:04:55 [TRACE] [ RemoteModel] Determining interaction point of Gap [3478, 3491, 3] using remote model
22:04:55 [TRACE] [ RemoteModel] Selecting point InteractablePoint(767, 600)
22:05:02 [INFO ] [ CuppaAgilityAIO] Performing action Vault on obstacle Pole-vault.
22:05:04 [TRACE] [ RemoteModel] Determining interaction point of Pole-vault [3480, 3483, 2] using remote model
22:05:04 [TRACE] [ RemoteModel] Selecting point InteractablePoint(694, 425)
22:05:15 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:05:18 [TRACE] [ RemoteModel] Determining interaction point of Gap [3503, 3476, 3] using remote model
22:05:18 [TRACE] [ RemoteModel] Selecting point InteractablePoint(800, 171)
22:05:24 [DEBUG] [ MLP] We're not hovering InteractablePoint(605, 192) according to Interactable#isHovered() but our position does equal the desired target.
22:05:26 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (0).
22:05:26 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (1).
22:05:26 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (2).
22:05:26 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (3).
22:05:26 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (4).
22:05:26 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (5).
22:05:26 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (6).
22:05:27 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:05:29 [TRACE] [ RemoteModel] Determining interaction point of Gap [3510, 3483, 2] using remote model
22:05:29 [TRACE] [ RemoteModel] Selecting point InteractablePoint(438, 298)
22:05:31 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (0).
22:05:32 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:05:35 [TRACE] [ RemoteModel] Determining interaction point of Gap [3510, 3483, 2] using remote model
22:05:35 [TRACE] [ RemoteModel] Selecting point InteractablePoint(541, 360)
22:05:36 [INFO ] [ CuppaAgilityAIO] Performing action Climb on obstacle Tall tree.
22:05:38 [TRACE] [ RemoteModel] Determining interaction point of Tall tree [3505, 3489, 0] using remote model
22:05:38 [TRACE] [ RemoteModel] Selecting point InteractablePoint(393, 401)
22:05:45 [DEBUG] [ MLP] We're not hovering InteractablePoint(344, 302) according to Interactable#isHovered() but our position does equal the desired target.
22:05:47 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:05:49 [TRACE] [ RemoteModel] Determining interaction point of Gap [3505, 3498, 2] using remote model
22:05:49 [TRACE] [ RemoteModel] Selecting point InteractablePoint(447, 303)
22:05:57 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:05:59 [TRACE] [ RemoteModel] Determining interaction point of Gap [3496, 3504, 2] using remote model
22:05:59 [TRACE] [ RemoteModel] Selecting point InteractablePoint(484, 541)
22:06:06 [DEBUG] [ MLP] We're not hovering InteractablePoint(539, 751) according to Interactable#isHovered() but our position does equal the desired target.
22:06:07 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:06:09 [TRACE] [ RemoteModel] Determining interaction point of Gap [3485, 3499, 2] using remote model
22:06:09 [TRACE] [ RemoteModel] Selecting point InteractablePoint(573, 726)
22:06:16 [DEBUG] [ MLP] We're not hovering InteractablePoint(721, 677) according to Interactable#isHovered() but our position does equal the desired target.
22:06:18 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:06:20 [TRACE] [ RemoteModel] Determining interaction point of Gap [3478, 3491, 3] using remote model
22:06:20 [TRACE] [ RemoteModel] Selecting point InteractablePoint(768, 615)
22:06:26 [INFO ] [ CuppaAgilityAIO] Performing action Vault on obstacle Pole-vault.
22:06:28 [TRACE] [ RemoteModel] Determining interaction point of Pole-vault [3480, 3483, 2] using remote model
22:06:28 [TRACE] [ RemoteModel] Selecting point InteractablePoint(685, 428)
22:06:34 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (0).
22:06:34 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (1).
22:06:34 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (2).
22:06:34 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (3).
22:06:34 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (4).
22:06:34 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (5).
22:06:34 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (6).
22:06:34 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (7).
22:06:36 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (0).
22:06:36 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (1).
22:06:36 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (2).
22:06:36 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (3).
22:06:36 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (4).
22:06:36 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (5).
22:06:36 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (6).
22:06:37 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:06:39 [TRACE] [ RemoteModel] Determining interaction point of Gap [3503, 3476, 3] using remote model
22:06:39 [TRACE] [ RemoteModel] Selecting point InteractablePoint(817, 193)
22:06:41 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (0).
22:06:42 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:06:45 [TRACE] [ RemoteModel] Determining interaction point of Gap [3503, 3476, 3] using remote model
22:06:45 [TRACE] [ RemoteModel] Selecting point InteractablePoint(681, 336)
22:06:48 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:06:50 [TRACE] [ RemoteModel] Determining interaction point of Gap [3510, 3483, 2] using remote model
22:06:50 [TRACE] [ RemoteModel] Selecting point InteractablePoint(437, 300)
22:06:57 [INFO ] [ CuppaAgilityAIO] Performing action Climb on obstacle Tall tree.
22:06:59 [TRACE] [ RemoteModel] Determining interaction point of Tall tree [3505, 3489, 0] using remote model
22:06:59 [TRACE] [ RemoteModel] Selecting point InteractablePoint(417, 394)
22:07:07 [DEBUG] [ MLP] We're not hovering InteractablePoint(360, 297) according to Interactable#isHovered() but our position does equal the desired target.
22:07:08 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:07:10 [TRACE] [ RemoteModel] Determining interaction point of Gap [3505, 3498, 2] using remote model
22:07:10 [TRACE] [ RemoteModel] Selecting point InteractablePoint(449, 315)
22:07:19 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:07:19 [INFO ] [ IIIiIIiiIi] Performing physical action, as nextActionShouldBePhysical()
22:07:21 [DEBUG] [ Menu] Clicking '^Jump$' 'null' on Gap [3496, 3504, 2]
22:07:21 [TRACE] [ RemoteModel] Determining interaction point of Gap [3496, 3504, 2] using remote model
22:07:21 [TRACE] [ RemoteModel] Selecting point InteractablePoint(462, 557)
22:07:22 [DEBUG] [ MLP] We're not hovering InteractablePoint(462, 557) according to Interactable#isHovered() but our position does equal the desired target.
22:07:30 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:07:32 [TRACE] [ RemoteModel] Determining interaction point of Gap [3485, 3499, 2] using remote model
22:07:32 [TRACE] [ RemoteModel] Selecting point InteractablePoint(572, 703)
22:07:42 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:07:45 [TRACE] [ RemoteModel] Determining interaction point of Gap [3478, 3491, 3] using remote model
22:07:45 [TRACE] [ RemoteModel] Selecting point InteractablePoint(750, 605)
22:07:55 [INFO ] [ CuppaAgilityAIO] Performing action Vault on obstacle Pole-vault.
22:07:57 [TRACE] [ RemoteModel] Determining interaction point of Pole-vault [3480, 3483, 2] using remote model
22:07:57 [TRACE] [ RemoteModel] Selecting point InteractablePoint(696, 438)
22:08:02 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (0).
22:08:02 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (1).
22:08:02 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (2).
22:08:02 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (3).
22:08:03 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (4).
22:08:03 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (5).
22:08:03 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (6).
22:08:03 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (7).
22:08:04 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (0).
22:08:04 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (1).
22:08:04 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (2).
22:08:04 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (3).
22:08:04 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (4).
22:08:04 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (5).
22:08:04 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (6).
22:08:06 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:08:08 [TRACE] [ RemoteModel] Determining interaction point of Gap [3503, 3476, 3] using remote model
22:08:08 [TRACE] [ RemoteModel] Selecting point InteractablePoint(815, 166)
22:08:10 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (0).
22:08:11 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:08:14 [TRACE] [ RemoteModel] Determining interaction point of Gap [3503, 3476, 3] using remote model
22:08:14 [TRACE] [ RemoteModel] Selecting point InteractablePoint(665, 309)
22:08:21 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:08:23 [TRACE] [ RemoteModel] Determining interaction point of Gap [3510, 3483, 2] using remote model
22:08:23 [TRACE] [ RemoteModel] Selecting point InteractablePoint(427, 296)
22:08:34 [INFO ] [ CuppaAgilityAIO] Performing action Climb on obstacle Tall tree.
22:08:36 [TRACE] [ RemoteModel] Determining interaction point of Tall tree [3505, 3489, 0] using remote model
22:08:36 [TRACE] [ RemoteModel] Selecting point InteractablePoint(439, 390)
22:08:44 [DEBUG] [ MLP] We're not hovering InteractablePoint(372, 288) according to Interactable#isHovered() but our position does equal the desired target.
22:08:46 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:08:48 [TRACE] [ RemoteModel] Determining interaction point of Gap [3505, 3498, 2] using remote model
22:08:48 [TRACE] [ RemoteModel] Selecting point InteractablePoint(449, 302)
22:08:57 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:09:00 [TRACE] [ RemoteModel] Determining interaction point of Gap [3496, 3504, 2] using remote model
22:09:00 [TRACE] [ RemoteModel] Selecting point InteractablePoint(451, 541)
22:09:09 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:09:11 [TRACE] [ RemoteModel] Determining interaction point of Gap [3485, 3499, 2] using remote model
22:09:11 [TRACE] [ RemoteModel] Selecting point InteractablePoint(572, 699)
22:09:18 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:09:20 [TRACE] [ RemoteModel] Determining interaction point of Gap [3478, 3491, 3] using remote model
22:09:20 [TRACE] [ RemoteModel] Selecting point InteractablePoint(784, 611)
22:09:26 [INFO ] [ CuppaAgilityAIO] Collecting mark of grace.
22:09:28 [DEBUG] [ Menu] Clicking '^Take$' '^Mark of grace$' on Mark of grace [3478, 3484, 2]
22:09:33 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (0).
22:09:33 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (1).
22:09:33 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (2).
22:09:34 [INFO ] [ CuppaAgilityAIO] Performing action Vault on obstacle Pole-vault.
22:09:35 [DEBUG] [ Menu] Clicking '^Vault$' 'null' on Pole-vault [3480, 3483, 2]
22:09:36 [TRACE] [ RemoteModel] Determining interaction point of Pole-vault [3480, 3483, 2] using remote model
22:09:36 [TRACE] [ RemoteModel] Selecting point InteractablePoint(639, 387)
22:09:45 [DEBUG] [ MLP] We're not hovering InteractablePoint(863, 161) according to Interactable#isHovered() but our position does equal the desired target.
22:09:47 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:09:48 [DEBUG] [ Menu] Clicking '^Jump$' 'null' on Gap [3503, 3476, 3]
22:09:49 [TRACE] [ RemoteModel] Determining interaction point of Gap [3503, 3476, 3] using remote model
22:09:49 [TRACE] [ RemoteModel] Selecting point InteractablePoint(808, 173)
22:09:50 [DEBUG] [ MLP] We're not hovering InteractablePoint(808, 173) according to Interactable#isHovered() but our position does equal the desired target.
22:09:58 [DEBUG] [ MLP] We're not hovering InteractablePoint(587, 208) according to Interactable#isHovered() but our position does equal the desired target.
22:10:00 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:10:01 [DEBUG] [ Menu] Clicking '^Jump$' 'null' on Gap [3510, 3483, 2]
22:10:02 [TRACE] [ RemoteModel] Determining interaction point of Gap [3510, 3483, 2] using remote model
22:10:02 [TRACE] [ RemoteModel] Selecting point InteractablePoint(452, 311)
22:10:13 [INFO ] [ CuppaAgilityAIO] Performing action Climb on obstacle Tall tree.
22:10:15 [DEBUG] [ Menu] Clicking '^Climb$' 'null' on Tall tree [3505, 3489, 0]
22:10:16 [TRACE] [ RemoteModel] Determining interaction point of Tall tree [3505, 3489, 0] using remote model
22:10:16 [TRACE] [ RemoteModel] Selecting point InteractablePoint(432, 403)
22:10:16 [DEBUG] [ MLP] We're not hovering InteractablePoint(432, 403) according to Interactable#isHovered() but our position does equal the desired target.
22:10:16 [DEBUG] [ MenuItem] Failed to resolve target entity of MenuItem(action=Lookup, target=Excepacte, index=3, opcode=3503, arg0=0, arg1=0, arg2=865)
22:10:18 [INFO ] [ CuppaAgilityAIO] Performing action Climb on obstacle Tall tree.
22:10:19 [DEBUG] [ Menu] Clicking '^Climb$' 'null' on Tall tree [3505, 3489, 0]
22:10:20 [TRACE] [ RemoteModel] Determining interaction point of Tall tree [3505, 3489, 0] using remote model
22:10:20 [TRACE] [ RemoteModel] Selecting point InteractablePoint(385, 412)
22:10:20 [DEBUG] [ MLP] We're not hovering InteractablePoint(385, 412) according to Interactable#isHovered() but our position does equal the desired target.
22:10:22 [INFO ] [ CuppaAgilityAIO] Performing action Climb on obstacle Tall tree.
22:10:23 [DEBUG] [ Menu] Clicking '^Climb$' 'null' on Tall tree [3505, 3489, 0]
22:10:23 [DEBUG] [ MenuItem] Failed to resolve target entity of MenuItem(action=Lookup, target=Purimitakees, index=3, opcode=3503, arg0=0, arg1=0, arg2=1304)
22:10:24 [TRACE] [ RemoteModel] Determining interaction point of Tall tree [3505, 3489, 0] using remote model
22:10:24 [TRACE] [ RemoteModel] Selecting point InteractablePoint(373, 416)
22:10:24 [DEBUG] [ MLP] We're not hovering InteractablePoint(373, 416) according to Interactable#isHovered() but our position does equal the desired target.
22:10:27 [INFO ] [ CuppaAgilityAIO] Performing action Climb on obstacle Tall tree.
22:10:27 [DEBUG] [ Camera] Pressing Right to change yaw to 51 from 311

22:10:28 [DEBUG] [ Camera] Releasing RIGHT key
22:10:29 [TRACE] [ RemoteModel] Determining interaction point of Tall tree [3505, 3489, 0] using remote model
22:10:29 [TRACE] [ RemoteModel] Selecting point InteractablePoint(582, 257)
22:10:40 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:10:42 [TRACE] [ RemoteModel] Determining interaction point of Gap [3505, 3498, 2] using remote model
22:10:42 [TRACE] [ RemoteModel] Selecting point InteractablePoint(671, 260)
22:10:52 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:10:52 [DEBUG] [ Camera] Pressing Right to change yaw to 90 from 28

22:10:52 [DEBUG] [ Camera] Releasing RIGHT key
22:10:54 [TRACE] [ RemoteModel] Determining interaction point of Gap [3496, 3504, 2] using remote model
22:10:54 [TRACE] [ RemoteModel] Selecting point InteractablePoint(524, 293)
22:11:01 [DEBUG] [ MLP] We're not hovering InteractablePoint(390, 278) according to Interactable#isHovered() but our position does equal the desired target.
22:11:08 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:11:08 [DEBUG] [ Camera] Pressing Right to change yaw to 126 from 71

22:11:08 [DEBUG] [ Camera] Releasing RIGHT key
22:11:10 [TRACE] [ RemoteModel] Determining interaction point of Gap [3485, 3499, 2] using remote model
22:11:10 [TRACE] [ RemoteModel] Selecting point InteractablePoint(514, 238)
22:11:22 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:11:24 [TRACE] [ RemoteModel] Determining interaction point of Gap [3478, 3491, 3] using remote model
22:11:24 [TRACE] [ RemoteModel] Selecting point InteractablePoint(413, 342)
22:11:35 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (0).
22:11:35 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (1).
22:11:35 [INFO ] [ CuppaAgilityAIO] Figuring out which obstacle we are at (2).
22:11:36 [INFO ] [ CuppaAgilityAIO] Performing action Vault on obstacle Pole-vault.
22:11:38 [TRACE] [ RemoteModel] Determining interaction point of Pole-vault [3480, 3483, 2] using remote model
22:11:38 [TRACE] [ RemoteModel] Selecting point InteractablePoint(481, 444)
22:11:48 [INFO ] [ CuppaAgilityAIO] Performing action Jump on obstacle Gap.
22:11:50 [INFO ] [ IIIiIIiiIi] secondaryThread returned.
22:24:10 [WARN ] [ LoopingThread] [Report on the forums] The bot object was finalized before its exception was processed.​
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,097
21:54:12 [INFO ] [ IIIiIIiiIi] [Active Plugins] [Poison, Puzzle Solver, Chat Channels, Friend Notes, Hunter, Chat Commands, Xtea, Cannon, Opponent Information, Barrows Brothers, Chat Notifications, Key Remapping, Custom Cursor, Mage Training Arena, Ground Markers, Chat Timestamps, Combat Level, Default World, Configuration, XP Drop, Player Indicators, Object Markers, Kingdom of Miscellania, XP Updater, Logout Timer, Loot Tracker, Attack Styles, Drift Net, World Hopper, Idle Notifier, Item Identification, Tile Indicators, HiScore, Kourend Library, Chambers Of Xeric, Blast Furnace, Run Energy, Diary Requirements, Ammo, Item Prices, Spellbook, Runecraft, Implings, Roof Removal, XP Tracker, Mining, Fishing, XP Globes, Regeneration Meter, Friend List, Cooking, Pest Control, NPC Aggression Timer, Account, Motherlode Mine, Nightmare Zone, Chat History, Barbarian Assault, Random Events, Daily Task Indicator, Corporeal Beast, Animation Smoothing, Blast Mine, Pyramid Plunder, Login Screen, Boosts Information, Status Bars, NPC Indicators, Clue Scroll, Quest List, Rune Pouch, Agility, Boss Timers, Skill Calculator, Chat Filter, Party, Fairy Rings, Timers, Mouse Tooltips, Player-owned House, Prayer]
It looks like you have a lot of plugins active still. The ones that it tells you to disable in the popover are just ones that definitely break things, but it's possible some of these may impact the bot too. I'd recommend to try disabling all plugins as some can interfere with bots (you can make a separate profile on Runelite with your current plugins saved, for using when not botting).

Beyond that, disabling camera movement entirely may help. Honestly I'm not certain what else to recommend besides that at the moment as it seems to be running efficiently on my end, it can be kind of hard to nail these down. You can try switching around some other settings, like it's possible it's actually clicking too soon (and the first click is getting consumed, requiring the bot to re-click)? Let me know if that seems to be happening; If so it might be better to actually enable "longer delay between obstacles". I'll look into it and try to find a cause, but not certain
 
Joined
Dec 22, 2021
Messages
4
Hey there,

The bot fails On the Ardy course sadly :/

If there is a mark of grace spwaned in a lap and you fall down it keeps trying to take the mark of grace when down on the marketplace and wont go back to start the lap again
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,097
Hey there, The bot fails On the Ardy course sadly :/ If there is a mark of grace spwaned in a lap and you fall down it keeps trying to take the mark of grace when down on the marketplace and wont go back to start the lap again

Hey :) So I do know this issue was happening yesterday, but I think it should be fixed as of the last bot update (a couple hours before you posted). Can you restart Runemate (to make sure it updated) and let me know if the issue happens again?
 
Joined
Dec 22, 2021
Messages
4
Hey :) So I do know this issue was happening yesterday, but I think it should be fixed as of the last bot update (a couple hours before you posted). Can you restart Runemate (to make sure it updated) and let me know if the issue happens again?
Ahh i didnt try after the update, will try it out now and let you know if it is fixed!
 
Joined
Dec 22, 2021
Messages
4
Hey :) So I do know this issue was happening yesterday, but I think it should be fixed as of the last bot update (a couple hours before you posted). Can you restart Runemate (to make sure it updated) and let me know if the issue happens again?
I'v got the same issue again, just started the bot and after lap 8 i fell down and keeps trying to take the mark of grace instead of starting the course all over again

Running on fixed mode without any plugins running and these settings
Schermafbeelding 2024-05-17 072815.png
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
7,097
I'v got the same issue again, just started the bot and after lap 8 i fell down and keeps trying to take the mark of grace instead of starting the course all over again Running on fixed mode without any plugins running and these settings View attachment 14051
I'll try to find/fix this today. Can you send the log (help > view logs) as well?
 
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