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Creating bots for Runemate

Joined
Jan 11, 2017
Messages
28
I fell in love with botting in my freshman year of highschool when a friend introduced me to botting (using powerbot at the time) I thought it was the coolest thing ever, and all you had to do was bot smart. That must have been back in 2010.

Now, grown up and a heck of alot more mature and RSbuddy got destroyed after the creator got hired by Jagex...devastating. Botting is back now it seems, and Runemate appears to be the BEST one for it. So, because botting has allowed me the freedom to enjoy my free time on a game outside of my work over the past few years, I want to return the favor.

I want to learn to code to produce amazing bots for this site. Runemate offers quality bots for free, and I want to develop some as my way of giving back (cheesy, I know).
I am in college currently, so I have access to a library with some of the most current programming courses available. I also have a books-a-million down the street.

So, my question is, where do I start?
any books to recommend? What languages to start with? C++? Javascript? How does one start to develop?
 
easily triggered ✌
Joined
Dec 31, 2015
Messages
4,585
Bots are written in Java, I was told to read books. You can look at open source projects to get a feel for it. Join the developer slack if you need help and take a look at the API its very we'll organized and documented

Get an IDE: eclipse/IntelliJ

Also one of the developers of Rsbuddy is our very own @Arbiter
 
Joined
Jan 11, 2017
Messages
28
Bots are written in Java, I was told to read books. You can look at open source projects to get a feel for it. Join the developer slack if you need help and take a look at the API its very we'll organized and documented

Get an IDE: eclipse/IntelliJ

Also one of the developers of Rsbuddy is our very own @Arbiter
That is EXCELLENT news! I wonder, if by chance, Arbiter gets some "under the table" information from the other original creator of RSuddy at Jagex that he can utilize to render the bots even more undetectable. Anyways, should I learn HTML and C++ first before Java?
 
easily triggered ✌
Joined
Dec 31, 2015
Messages
4,585
That is EXCELLENT news! I wonder, if by chance, Arbiter gets some "under the table" information from the other original creator of RSuddy at Jagex that he can utilize to render the bots even more undetectable. Anyways, should I learn HTML and C++ first before Java?
Don't think Arbiter speaks to Matt but Arbiter knows what he's doing when it comes to anti-detection. Not a developer but and not sure about C++ but I'm pretty sure it's all in java. Nothing to do with HTML
 
Joined
Jun 9, 2015
Messages
3,717
Don't think Arbiter speaks to Matt but Arbiter knows what he's doing when it comes to anti-detection. Not a developer but and not sure about C++ but I'm pretty sure it's all in java. Nothing to do with HTML
I think cloud handles most of the client-related stuff.
 
Joined
Nov 4, 2016
Messages
47
Check tutorialspoint or javatpoint or thenewboston for java. If you want to dig in more, then oracle tutorials and books. When you get a feel of java, I can send you a bit simplified version of my dragonhide tanner, it is good for learning.
 
( ͡° ͜ʖ ͡°)
Joined
Mar 30, 2015
Messages
2,410
There's a whole section on tutorials. It's all Java and JFX. No need for any other languages to make bots here on this site
 
Joined
Jan 11, 2017
Messages
28
Check tutorialspoint or javatpoint or thenewboston for java. If you want to dig in more, then oracle tutorials and books. When you get a feel of java, I can send you a bit simplified version of my dragonhide tanner, it is good for learning.

I think it would be a neat reference to reflect on while i'm reading.
 
Joined
Nov 4, 2016
Messages
47
I think it would be a neat reference to reflect on while i'm reading.
By the way, I forgot this: java in 30 minutes - YouTube
Teach Yourself Java 1.1 Programming in 24 Hours
If you were refering dragonhide tanner, you can download source code from the bot store. And to make it more learning-friendly, replace ClickCrafter content with this:
Code:
package com.runemate.warrior55.tanner.leafs;

import com.runemate.game.api.hybrid.entities.GameObject;
import com.runemate.game.api.hybrid.queries.results.LocatableEntityQueryResults;
import com.runemate.game.api.hybrid.region.GameObjects;
import com.runemate.game.api.rs3.local.hud.interfaces.MakeXInterface;
import com.runemate.game.api.script.Execution;
import com.runemate.game.api.script.framework.tree.LeafTask;

public class ClickCrafter extends LeafTask {

    @Override
    public void execute() {
        LocatableEntityQueryResults <GameObject> crafters = GameObjects.newQuery().names("Portable crafter").results();
    
        if (!crafters.isEmpty()) {
            crafters.nearest().click();
            Execution.delayUntil(() -> MakeXInterface.isOpen(), 2500);
        }
    }
}

A little assignment can be to make it not search for crafter every iteration of loop, but create crafter's object as a field and use it instead.
 
Last edited:
Joined
Oct 31, 2017
Messages
1
is there any possibility to see where we have saved bots i mean their username and password? and where could they be located at?
 
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