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Sign up now!Huh, that's nifty. How's it work basically? You put the chat window to public and then you have some color bot type macro running detecting changes every X seconds or something?Exactly, ive coded my own macro to alert me when someone talks, but it actually eats the performance of the bot itself (as it's outside of the whole client), so I thought this simple idea would save me a lot of the trouble.
That's pretty much exactly what it does. (Just image recognizance, not pixel)Huh, that's nifty. How's it work basically? You put the chat window to public and then you have some color bot type macro running detecting changes every X seconds or something?
People who like to afk babysit their bots and respond to people who say "r u a bot" and then report you. I personally have a similar notification feature on bots I've made for myself.Who would this help really?
celestial ingame chat controller
Who would this help really?
Hey,
I thought about RuneMate client sided desktop chat alerter for us, the babysitter botters, what do u guys think?
U are right, that's why it would be toggle-able for those who don't need it I suppose.it takes more cpu usage to constantly listen for chat events
But this is a waste of development time the team could spend on trying to resolve the current issue with CPU usage.U are right, that's why it would be toggle-able for those who don't need it I suppose.
Babysitters usually only bot on 1 account at a time, so CPU usage wouldn't be that bad.
Obviously issues are a top priority, I know this isn't hard to implement, but it's just a low priority suggestion, not an issue.But this is a waste of development time the team could spend on trying to resolve the current issue with CPU usage.
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