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Celestial Firemaker [Deleted]

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Joined
Jan 12, 2015
Messages
39
Shinji,

The script runs flawlessly for about 20 minutes F2P g.e bonfires and maples for about 20 minutes. Then, goes to lobby and sits while script runs. Seems to run longer P2P magics, g.e bonfires.
 
Joined
Jan 12, 2015
Messages
39
Script does not run at all anymore, g.e south west, maples. Works fine for a little bit p2p magics.
 
Joined
Jun 21, 2014
Messages
350
If it is a few tiles away from the bank booth it always steps on the same tile at GE when banking, this is possibly extremely detectable by Jagex.

They might see:

Puts logs in fire at GE at coord (3011, 1234) -> Walks to tile at (3010, 1234) -> Clicks banker at (3008, 1234)
Puts logs in fire at coord (3005, 1230) -> Walks to tile at (3010, 1234) -> Clicks banker at (3008, 1234)

I'm sure with a fairly simple system they could find a pattern. Randomize the tile it walks on to skew the system a little and also don't run to that specific tile if the bank is already in view.
 
Java Warlord
Joined
Nov 17, 2014
Messages
4,906
If it is a few tiles away from the bank booth it always steps on the same tile at GE when banking, this is possibly extremely detectable by Jagex.

They might see:

Puts logs in fire at GE at coord (3011, 1234) -> Walks to tile at (3010, 1234) -> Clicks banker at (3008, 1234)
Puts logs in fire at coord (3005, 1230) -> Walks to tile at (3010, 1234) -> Clicks banker at (3008, 1234)

I'm sure with a fairly simple system they could find a pattern. Randomize the tile it walks on to skew the system a little and also don't run to that specific tile if the bank is already in view.
Actually it it isnt that detectable, as this is the shortest distance possible for bonfire making and a lot of players use that.
But i could probably randomize the tile
 
Joined
Jan 8, 2015
Messages
1,427
Actually it it isnt that detectable, as this is the shortest distance possible for bonfire making and a lot of players use that.
But i could probably randomize the tile

Perhaps stimulate some sort of 'Oh darn, I clicked on the tile next to it' mistake pattern xD
 
Joined
Dec 17, 2014
Messages
351
When at the bank at the G.E. it clicks on the log to add it to the bondifre, when walking to the fire takes longer then 1 second it clicks it again. It does this all the time therefor making the script really easy to detect.
 

tim

Joined
Jan 22, 2015
Messages
142
It wont claim fire spirit rewards. Not sure if it was mentioned. But for me it won't do em.


edit/ Just noticed i had a problem where it accidentally clicked the quest button or something and just sat there unable to get back to the backpack.
 
Last edited:
Java Warlord
Joined
Nov 17, 2014
Messages
4,906
It wont claim fire spirit rewards. Not sure if it was mentioned. But for me it won't do em.


edit/ Just noticed i had a problem where it accidentally clicked the quest button or something and just sat there unable to get back to the backpack.
Hm actually it should claim the reward. Does this happen always?
 

tim

Joined
Jan 22, 2015
Messages
142
I seem to get this error fairly often today.

java.lang.IllegalStateException: Expected a numerical value for Client.minimapOffset but instead we received null
at a.Zn.char(heb:158)
at a.Zn.char(heb:27)
at a.Zn.char(heb:225)
at a.on.char(pub:137)
at a.on.char(pub:154)
at com.runemate.game.api.hybrid.Projection.coordinateToMinimap(oqb:247)
at com.runemate.game.api.hybrid.location.Coordinate$MinimapCoordinate.isVisible(trb:427)
at com.runemate.game.api.hybrid.location.navigation.basic.BresenhamPath.getNext(ytb:230)
at com.runemate.game.api.hybrid.location.navigation.basic.BresenhamPath.step(ytb:220)
at com.runemate.game.api.hybrid.location.navigation.Path.step(vwb:123)
at com.runemate.game.api.hybrid.location.navigation.Path.step(vwb:113)
at productions.coconut.firemaker.tasks.light.Bonfire.execute(Bonfire.java:58)
at productions.coconut.api.TaskScript$$Lambda$394/519071600.accept(Unknown Source)
at java.util.stream.ForEachOps$ForEachOp$OfRef.accept(Unknown Source)
at java.util.stream.ReferencePipeline$2$1.accept(Unknown Source)
at java.util.ArrayList$ArrayListSpliterator.forEachRemaining(Unknown Source)
at java.util.stream.AbstractPipeline.copyInto(Unknown Source)
at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source)
at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(Unknown Source)
at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(Unknown Source)
at java.util.stream.AbstractPipeline.evaluate(Unknown Source)
at java.util.stream.ReferencePipeline.forEach(Unknown Source)
at productions.coconut.api.TaskScript.onLoop(TaskScript.java:32)
at com.runemate.game.api.script.framework.LoopingScript.run(zpb:138)
at com.runemate.game.api.script.framework.AbstractScript.start(ftb:160)
at a.aI.run(hlb:7)
 

tim

Joined
Jan 22, 2015
Messages
142
Not sure if it's been address yet but i seem to have a problem when doing bonfires at the GE. Some times it clicks the friends chat and then gets stuck without being able to use the backpack? I found i had to click the little edit button on the game to hide all those. And then about 10 mins ago i watched my guy run all the way to the fairy ring, stop then run back to the GE lol.
 
Java Warlord
Joined
Nov 17, 2014
Messages
4,906
Not sure if it's been address yet but i seem to have a problem when doing bonfires at the GE. Some times it clicks the friends chat and then gets stuck without being able to use the backpack? I found i had to click the little edit button on the game to hide all those. And then about 10 mins ago i watched my guy run all the way to the fairy ring, stop then run back to the GE lol.
Never seen that... To prevent it from opening the friends chat, just open this window at another location: http://puu.sh/ffMzH/82282effa6.jpg
It will the not overlay the inventory
 
Joined
Nov 5, 2014
Messages
157
Clicks on the bonfire text instead of the icon so it doesn't work.
Could you also add the big bonfire in prifdinnas.
 
Joined
Mar 29, 2015
Messages
606
Clicks on the bonfire text instead of the icon so it doesn't work.
Could you also add the big bonfire in prifdinnas.

this,
please can some1 fix this? xD since the other bots are also not working :/
 
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