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Celestial FDK [Deleted]

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12 year old normie
Joined
Jan 8, 2015
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2,769
Ah, I was gonna make a video for you, but once I entered the "Mysterious door" it began dranking super antifire flasks 'till I stopped the bot. Not too sure why it wouldn't detect the setting that I have 5 minutes left though.
Dangit. Can you confirm regular antifire or super antifire potions work? It might be related to the flask, as I was unable to test that one.
 
Joined
Jan 15, 2017
Messages
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I am having issues. The bot will bank, grab items, teleport to the dungeon, walk in then it teleports back out. Goes to bank and does it over again.
 
12 year old normie
Joined
Jan 8, 2015
Messages
2,769
I am having issues. The bot will bank, grab items, teleport to the dungeon, walk in then it teleports back out. Goes to bank and does it over again.
What is your emergency teleport health set at? It's the first thing you can fill out in the UI. Also, what does your inventory setup look like?
 
Joined
Nov 23, 2016
Messages
2
Hey,

I've been trying to get your FDK to work but I'm having trouble.

Jan 25, 2017 3:05:40 AM javafx.fxml.FXMLLoader$ValueElement processValue
WARNING: Loading FXML document with JavaFX API of version 8.0.111 by JavaFX runtime of version 8.0.92
[03:07:17] Status: Starting...
Jan 25, 2017 3:08:38 AM javafx.fxml.FXMLLoader$ValueElement processValue
WARNING: Loading FXML document with JavaFX API of version 8.0.111 by JavaFX runtime of version 8.0.92
[03:09:24] Status: Starting...
Jan 25, 2017 3:12:58 AM javafx.fxml.FXMLLoader$ValueElement processValue
WARNING: Loading FXML document with JavaFX API of version 8.0.111 by JavaFX runtime of version 8.0.92
[03:14:12] Status: Starting...
It get's stuck on "Starting" at one point I got it to open the bank but it kept opening and closing the bank.

This is my inventory setup and I've double and triple checked the options and made sure i have the right options ticked and filled out in the UI

e18b3872cbbbaba26ac15c07a5d564ec.png


I've tried starting it in draynor, Port sarim and inside the dungeon as well.

Thanks
 
12 year old normie
Joined
Jan 8, 2015
Messages
2,769
Hey,

I've been trying to get your FDK to work but I'm having trouble.

Jan 25, 2017 3:05:40 AM javafx.fxml.FXMLLoader$ValueElement processValue
WARNING: Loading FXML document with JavaFX API of version 8.0.111 by JavaFX runtime of version 8.0.92
[03:07:17] Status: Starting...
Jan 25, 2017 3:08:38 AM javafx.fxml.FXMLLoader$ValueElement processValue
WARNING: Loading FXML document with JavaFX API of version 8.0.111 by JavaFX runtime of version 8.0.92
[03:09:24] Status: Starting...
Jan 25, 2017 3:12:58 AM javafx.fxml.FXMLLoader$ValueElement processValue
WARNING: Loading FXML document with JavaFX API of version 8.0.111 by JavaFX runtime of version 8.0.92
[03:14:12] Status: Starting...
It get's stuck on "Starting" at one point I got it to open the bank but it kept opening and closing the bank.

This is my inventory setup and I've double and triple checked the options and made sure i have the right options ticked and filled out in the UI

e18b3872cbbbaba26ac15c07a5d564ec.png


I've tried starting it in draynor, Port sarim and inside the dungeon as well.

Thanks
Please try to start it at the bank without anything in your inventory. You're also missing the falador teletablet, which is essential for this bot.
 
Joined
Nov 23, 2016
Messages
2
Please try to start it at the bank without anything in your inventory. You're also missing the falador teletablet, which is essential for this bot.

Ah okay, I got it to sort of work now....sort of, it kills a dragon and then as auto retaliate is active it tends to keep running to pick up the loot and keeps running between the dragon and the loot. Maybe you could prioritise loot over kills? or maybe make it work without auto retaliate?

This is an awesome creation though! keep up the good work

[20:09:52] Status: Starting...
[20:09:54] Status: Walking to bank...
[20:10:06] Status: Walking to trapdoor...
[20:10:50] Status: Walking to entrance...
Interface Closer - Hero/Powers/Skills has been activated!
[20:11:34] Status: Drinking antifire...
[20:11:38] Status: Attacking...
[20:11:53] Status: Looting...
[20:12:01] Status: Running from orb...
[20:12:10] Status: Eating...
[20:12:12] Status: Looting...
[20:12:15] Status: Noting loot...
[20:12:22] Status: Looting...
[20:12:26] Status: Running from orb...
[20:12:28] Status: Teleporting...
Grim Reaper's Office has been activated!
[20:13:23] Status: Activating auto retaliate...
[20:13:26] Status: Opening bank...
[20:13:30] Status: Using preset to withdraw items...
[20:13:32] Status: Walking to trapdoor...
[20:14:15] Status: Walking to entrance...
[20:14:57] Status: Drinking antifire...
[20:15:08] Status: Looting...
[20:15:36] Status: Running from orb...
[20:16:12] Status: Eating...
[20:16:16] Status: Running from orb...
[20:16:21] Status: Teleporting...
[20:16:26] Status: Eating...
[20:16:28] Status: Walking to bank...
[20:16:34] Status: Opening bank...
 
12 year old normie
Joined
Jan 8, 2015
Messages
2,769
Ah okay, I got it to sort of work now....sort of, it kills a dragon and then as auto retaliate is active it tends to keep running to pick up the loot and keeps running between the dragon and the loot. Maybe you could prioritise loot over kills? or maybe make it work without auto retaliate?

This is an awesome creation though! keep up the good work

[20:09:52] Status: Starting...
[20:09:54] Status: Walking to bank...
[20:10:06] Status: Walking to trapdoor...
[20:10:50] Status: Walking to entrance...
Interface Closer - Hero/Powers/Skills has been activated!
[20:11:34] Status: Drinking antifire...
[20:11:38] Status: Attacking...
[20:11:53] Status: Looting...
[20:12:01] Status: Running from orb...
[20:12:10] Status: Eating...
[20:12:12] Status: Looting...
[20:12:15] Status: Noting loot...
[20:12:22] Status: Looting...
[20:12:26] Status: Running from orb...
[20:12:28] Status: Teleporting...
Grim Reaper's Office has been activated!
[20:13:23] Status: Activating auto retaliate...
[20:13:26] Status: Opening bank...
[20:13:30] Status: Using preset to withdraw items...
[20:13:32] Status: Walking to trapdoor...
[20:14:15] Status: Walking to entrance...
[20:14:57] Status: Drinking antifire...
[20:15:08] Status: Looting...
[20:15:36] Status: Running from orb...
[20:16:12] Status: Eating...
[20:16:16] Status: Running from orb...
[20:16:21] Status: Teleporting...
[20:16:26] Status: Eating...
[20:16:28] Status: Walking to bank...
[20:16:34] Status: Opening bank...

It should prioritize looting over attacking. The (slight) problem is the auto retaliation, but it'll persist to loot the item even if it's drawn back to attack. I have tried to make it work without autoretaliate, but haven't quite perfected it and went with the auto retaliation anyways. For me at least, almost 100% of the time it loots the bones before attempting to attack a new target. Only if you have multiple targets, it has the possibility to delay in looting.
 
12 year old normie
Joined
Jan 8, 2015
Messages
2,769
Is magic notepaper more effective than using the park yak?
No, due to the cost of the notepapers. Yak scrolls cost like 200 coins compared to like 1,5k for notepaper?
 
Joined
May 23, 2015
Messages
176
No, due to the cost of the notepapers. Yak scrolls cost like 200 coins compared to like 1,5k for notepaper?
Wow, thanks. What gear do you usually take? Would superior tetsu be efficient with drygores?
 
12 year old normie
Joined
Jan 8, 2015
Messages
2,769
Then again, my setup can't keep up with the summoning points, goes too fast.
You mean too many bones for the special points regeneration?
 
Wow, thanks. What gear do you usually take? Would superior tetsu be efficient with drygores?

I would suggest something non-degradable for more profit. Then again, better the gear, most kills per hour. It takes a bit of fine tuning. I've tested with zamorakian spear, chaotics and saradomin godsword, and they all worked perfectly fine. Remember that their weakness is stab (so spears and drygores work especially well).
 
Joined
Jul 24, 2014
Messages
633
I'd recommend using power armour (bandos, rockshell, torva) over tank gear (dragon, granite, tetsu). Weapons wise I'd use drygores or dildo swords (GWD2 dual melee, really cheap) or chaotics if you still have enough tokens to spare.
 
Joined
Jan 8, 2015
Messages
1,427
You mean too many bones for the special points regeneration?
 


I would suggest something non-degradable for more profit. Then again, better the gear, most kills per hour. It takes a bit of fine tuning. I've tested with zamorakian spear, chaotics and saradomin godsword, and they all worked perfectly fine. Remember that their weakness is stab (so spears and drygores work especially well).

Yeh, that was in full arma + nox bow. Mostly three or four hit kills.
 
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