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Sign up now!Like I said, the obfuscator stripped enums of all their names. It'll be fixed in the next release.Oh, and Tab doesn't work either.
Actually... You may have forgotten, but we decided to allow a multiplier of the base speed if really necessary. To change this multiplier, you must override a method in the Abstract/LoopingScript class.The mouse implementation is atypical. I will outline its functionality extensively in a dev blog soon, because it is quite complex. Do not expect a setSpeed() method, because speed will be defined by the user, not the bot.
As for isMoving, we provide the actor's speed. To check if it's moving, simply make sure it's not 0.This is a lot more useful in select situations.
Manifest enums are not defined properly.
Effects: Category, ScriptLanguage, ClientType
Mouse has no setSpeed method- No isMoving in the Player or Actor class
I did completely forget about that. Past us made a good call there lol.Actually... You may have forgotten, but we decided to allow a multiplier of the base speed if really necessary. To change this multiplier, you must override a method in the Abstract/LoopingScript class.
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