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Awesome Hunter LITE [Deleted]

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It does not walk back indeed.

Edit: Perhaps you could make it chop for logs when you have no logs.
I think i didnt fix it yet, the next update i already pushed should do this. If it doesnt then i must have broke something by accident.
 
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Only 33 hunter
Lol, all good.
 
upload_2016-8-14_11-16-55.png
My proggy last night :D
Did normal chins because red chins are so packed with bots that there is a high chance of someone screwing up this bot and banning you. Still, not bad profit for 3 hours :p
 
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Here's my one hour proggie, the kebbit hunting works quite a bit better after your recent update.

ZvN0k16.png
 
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Here's my one hour proggie, the kebbit hunting works quite a bit better after your recent update.

ZvN0k16.png

I have another update that will fix a null pointer exception for box traps on the way. Glad to know it's working better.
 
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Here's my one hour proggie, the kebbit hunting works quite a bit better after your recent update.

I ran deadfall traps at prickly kebbits and my character runs around the boulder a lot, does that happen to you?
 
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I ran deadfall traps at prickly kebbits and my character runs around the boulder a lot, does that happen to you?

It does indeed. I found the spot near the hunter icon (and the small lake) on the minimap to be a decent spot.
 
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It does indeed. I found the spot near the hunter icon (and the small lake) on the minimap to be a decent spot.

I just been camping the boulder slightly south-east of the fairy ring AKQ, I'll try your spot out
 
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This update stopped the back&forth running at prickly kebbits, thanks for this :D
That issue was the only reason why I stopped leveling hunter recently
Ok glad it is fixed :D
 
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I'll be trying out deadfall traps @ saber-toothed kebbits (lv51) tonight, but just thought I should ask ahead of time, does hunting dawg support it?

Also I'm not too sure if I just got extremely lucky last night since I ran deadfall traps for 30 minutes and it wasn't running back and forth in front of the boulder, but I'm running it right now and it's happening again. If you've got time awesomeman, do you think you can re-visit deadfall traps to see what is causing this?

last night;
qEZwu.png
 
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I'll be trying out deadfall traps @ saber-toothed kebbits (lv51) tonight, but just thought I should ask ahead of time, does hunting dawg support it?

Also I'm not too sure if I just got extremely lucky last night since I ran deadfall traps for 30 minutes and it wasn't running back and forth in front of the boulder, but I'm running it right now and it's happening again. If you've got time awesomeman, do you think you can re-visit deadfall traps to see what is causing this?

last night;
qEZwu.png

Do you mean the bot runs between two different boulders?
 
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Do you mean the bot runs between two different boulders?

It'll stand nearby the boulder with the trap, but run back and forth between the red X and green X until my character can check the trap or set up a new one. Sorry if I'm not too clear on the explanation, but I'm sure you'll see what I mean if you have the time to re-visit kebbits

qF000.jpg
 
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It'll stand nearby the boulder with the trap, but run back and forth between the red X and green X until my character can check the trap or set up a new one. Sorry if I'm not too clear on the explanation, but I'm sure you'll see what I mean if you have the time to re-visit kebbits

qF000.jpg
It's not your fault, i am special :p
But i believe i have found the problem just by looking at my code, and have hopefully fixed the issue without causing any others. Just have to wait until updates are passed.
Keep me informed :D
 
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@awesome123man

Alright, i did a test run last night @ RS3 grey chinchompas with box traps for 6 hours (1 hour :( read below) and these were my results:

Pros
  1. One of the best GUI's on runemate, i absoloutely love it and i dont think you could have made it better if you tried, i like that you can chose your own trap layout
  2. Very effiecient speed the bot detects and rebuilds traps
Cons:
  1. Didnt find any :p
Bugs:
  1. Sadly looks like i ran out of traps in one hour, but i wasnt baby sitting to see how and why (could have been my internet?) i doubt it though
  2. The main issue was i woke up to the bot on the prayer tab just clicking around i circles on the squares i had it selected to place box traps
    • The bot NEEDS to detect when you are out of traps and log out
    • My acc sat there clicking around in circles for 5 hours straight :p
I am at work and currently not botting my acc and wont be able to for the next 8+ hours, would you like to use my acc with 60 something hunter?

thanks though! and love the script, thinking about making a hunting farm and not be mainstream and do div, as i can see it getting hot.

Regards
 
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Jan 31, 2016
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5,413
@awesome123man

Alright, i did a test run last night @ RS3 grey chinchompas with box traps for 6 hours (1 hour :( read below) and these were my results:

Pros
  1. One of the best GUI's on runemate, i absoloutely love it and i dont think you could have made it better if you tried, i like that you can chose your own trap layout
  2. Very effiecient speed the bot detects and rebuilds traps
Cons:
  1. Didnt find any :p
Bugs:
  1. Sadly looks like i ran out of traps in one hour, but i wasnt baby sitting to see how and why (could have been my internet?) i doubt it though
  2. The main issue was i woke up to the bot on the prayer tab just clicking around i circles on the squares i had it selected to place box traps
    • The bot NEEDS to detect when you are out of traps and log out
    • My acc sat there clicking around in circles for 5 hours straight :p
I am at work and currently not botting my acc and wont be able to for the next 8+ hours, would you like to use my acc with 60 something hunter?

thanks though! and love the script, thinking about making a hunting farm and not be mainstream and do div, as i can see it getting hot.

Regards
Thanks for the detailed feedback!
I can totally add a logout when out of traps :D
I need to figure out how to keep the bot from going in circles lol.
 
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