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Awesome Fisher [Deleted]

Status
Not open for further replies.
Joined
Feb 6, 2020
Messages
6
sorry I couldn't find you on there maybe send a direct link but here they are

00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\dj\RuneMate\logs\Awesome Fisher 3-10 13-56-18.log
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 DEBUG Skill FISHING loaded from resources...
00:00:00 DEBUG file:/C:/Users/dj/RuneMate/bots/storage/AwesomeFisher/RunemateTheme.css
00:00:12 INFO Cage Fishing spot(level: 0, position: 2921, 3178, 0)
00:00:15 INFO Cage Fishing spot(level: 0, position: 2921, 3178, 0)
00:00:26 INFO Cage Fishing spot(level: 0, position: 2921, 3178, 0)
00:00:59 WARN Raw lobster has price of 120. Id of item was 377.
00:00:59 DEBUG C:\Users\dj\RuneMate\bots\storage\AwesomeFisher\Raw lobster.png
00:03:59 DEBUG Finished Graph Creation...
00:03:59 DEBUG Graph Size Before Merge: 0
00:04:00 DEBUG Graph Size After Merge: 281490
00:04:00 DEBUG Building Pathing From: Coordinate(2921, 3177, 0) to DEPOSIT_BOX
00:04:02 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:02 DEBUG Path Generation Took: 1965ms
00:04:02 INFO Walking to Coordinate.Minimap(2919, 3160, 0)
00:04:08 DEBUG Building Pathing From: Coordinate(2920, 3165, 0) to DEPOSIT_BOX
00:04:08 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:08 DEBUG Path Generation Took: 86ms
00:04:08 INFO Walking to Coordinate.Minimap(2917, 3153, 0)
00:04:08 DEBUG Building Pathing From: Coordinate(2920, 3164, 0) to DEPOSIT_BOX
00:04:08 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:08 DEBUG Path Generation Took: 71ms
00:04:08 INFO Walking to Coordinate.Minimap(2920, 3153, 0)
00:04:08 DEBUG Building Pathing From: Coordinate(2920, 3163, 0) to DEPOSIT_BOX
00:04:08 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:08 DEBUG Path Generation Took: 69ms
00:04:08 INFO Walking to Coordinate.Minimap(2921, 3153, 0)
00:04:11 DEBUG Building Pathing From: Coordinate(2917, 3155, 0) to DEPOSIT_BOX
00:04:11 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:11 DEBUG Path Generation Took: 64ms
00:04:11 INFO Walking to Coordinate.Minimap(2930, 3151, 0)
00:04:11 DEBUG Building Pathing From: Coordinate(2916, 3154, 0) to DEPOSIT_BOX
00:04:11 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:11 DEBUG Path Generation Took: 67ms
00:04:11 INFO Walking to Coordinate.Minimap(2931, 3151, 0)
00:04:11 DEBUG Building Pathing From: Coordinate(2916, 3153, 0) to DEPOSIT_BOX
00:04:12 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:12 DEBUG Path Generation Took: 69ms
00:04:12 INFO Walking to Coordinate.Minimap(2932, 3151, 0)
00:04:15 DEBUG Building Pathing From: Coordinate(2927, 3152, 0) to DEPOSIT_BOX
00:04:15 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:15 DEBUG Path Generation Took: 77ms
00:04:15 INFO Walking to Coordinate.Minimap(2943, 3150, 0)
00:04:18 DEBUG Building Pathing From: Coordinate(2937, 3150, 0) to DEPOSIT_BOX
00:04:18 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:18 DEBUG Path Generation Took: 63ms
00:04:18 INFO Walking to Coordinate.Minimap(2952, 3147, 0)
00:04:18 DEBUG Building Pathing From: Coordinate(2938, 3150, 0) to DEPOSIT_BOX
00:04:18 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:18 DEBUG Path Generation Took: 62ms
00:04:18 INFO Walking to Coordinate.Minimap(2953, 3147, 0)
00:04:22 DEBUG Building Pathing From: Coordinate(2947, 3147, 0) to DEPOSIT_BOX
00:04:22 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:22 DEBUG Path Generation Took: 61ms
00:04:24 INFO Interacting with: Customs officer(level: 0, position: 2955, 3149, 0)
00:04:25 INFO Pay-Fare Customs officer(level: 0, position: 2955, 3149, 0)
00:04:26 DEBUG Building Pathing From: Coordinate(2953, 3147, 0) to DEPOSIT_BOX
00:04:26 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:26 DEBUG Path Generation Took: 59ms
00:04:26 INFO Interacting with: Customs officer(level: 0, position: 2955, 3149, 0)
00:04:27 INFO Pay-Fare Customs officer(level: 0, position: 2955, 3149, 0)
00:04:29 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:29 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:29 DEBUG Path Generation Took: 57ms
00:04:29 INFO Interacting with: ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])
00:04:33 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:33 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:33 DEBUG Path Generation Took: 71ms
00:04:33 INFO Interacting with: ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Can I journey on this ship?)
00:04:34 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:34 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:34 DEBUG Path Generation Took: 58ms
00:04:34 INFO Interacting with: ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Can I journey on this ship?)
00:04:35 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:35 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:35 DEBUG Path Generation Took: 65ms
00:04:36 INFO Interacting with: ChatDialog.Continue(InterfaceComponent=InterfaceComponent [217, 3])
00:04:39 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:39 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:39 DEBUG Path Generation Took: 66ms
00:04:39 INFO Interacting with: ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])
00:04:43 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:43 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:43 DEBUG Path Generation Took: 64ms
00:04:43 INFO Interacting with: ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 2], index=2, text=Search away, I have nothing to hide.)
00:04:43 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:43 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:43 DEBUG Path Generation Took: 62ms
00:04:43 INFO Interacting with: ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 2], index=2, text=Search away, I have nothing to hide.)
00:04:45 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:45 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:45 DEBUG Path Generation Took: 61ms
00:04:45 INFO Interacting with: ChatDialog.Continue(InterfaceComponent=InterfaceComponent [217, 3])
00:04:49 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:49 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:49 DEBUG Path Generation Took: 57ms
00:04:49 INFO Interacting with: ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])
00:04:52 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:52 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:52 DEBUG Path Generation Took: 58ms
00:04:52 INFO Interacting with: ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Ok.)
00:04:52 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:52 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:52 DEBUG Path Generation Took: 58ms
00:04:52 INFO Interacting with: ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Ok.)
00:04:54 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:54 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:54 DEBUG Path Generation Took: 55ms
00:04:54 INFO Interacting with: ChatDialog.Continue(InterfaceComponent=InterfaceComponent [217, 3])
00:04:56 DEBUG C:\Users\dj\RuneMate\bots\storage\AwesomeFisher\Coins.png
00:04:57 DEBUG Building Pathing From: Coordinate(11840, 448, 0) to DEPOSIT_BOX
java.lang.NullPointerException
at bot.iIiiIiiIII.const(e:139)
at bot.iIiiIiiIII.const(e:1)
at bot.IIiIIIiIII.const(y:209)
at bot.IIiiiIiiii.const(pa:176)
at bot.iiIIiIiiIi.execute(wb:62)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(kic:8)
at com.runemate.game.api.script.framework.LoopingBot.run(qnc:181)
at com.runemate.game.api.script.framework.AbstractBot.start(dkc:333)
at nul.IiIiiIiiIiIII.run(ubd:131)
00:04:58 INFO Stopped unexpectedly
 
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Joined
Jan 31, 2016
Messages
5,413
sorry I couldn't find you on there maybe send a direct link but here they are

00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\dj\RuneMate\logs\Awesome Fisher 3-10 13-56-18.log
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 DEBUG Skill FISHING loaded from resources...
00:00:00 DEBUG file:/C:/Users/dj/RuneMate/bots/storage/AwesomeFisher/RunemateTheme.css
00:00:12 INFO Cage Fishing spot(level: 0, position: 2921, 3178, 0)
00:00:15 INFO Cage Fishing spot(level: 0, position: 2921, 3178, 0)
00:00:26 INFO Cage Fishing spot(level: 0, position: 2921, 3178, 0)
00:00:59 WARN Raw lobster has price of 120. Id of item was 377.
00:00:59 DEBUG C:\Users\dj\RuneMate\bots\storage\AwesomeFisher\Raw lobster.png
00:03:59 DEBUG Finished Graph Creation...
00:03:59 DEBUG Graph Size Before Merge: 0
00:04:00 DEBUG Graph Size After Merge: 281490
00:04:00 DEBUG Building Pathing From: Coordinate(2921, 3177, 0) to DEPOSIT_BOX
00:04:02 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:02 DEBUG Path Generation Took: 1965ms
00:04:02 INFO Walking to Coordinate.Minimap(2919, 3160, 0)
00:04:08 DEBUG Building Pathing From: Coordinate(2920, 3165, 0) to DEPOSIT_BOX
00:04:08 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:08 DEBUG Path Generation Took: 86ms
00:04:08 INFO Walking to Coordinate.Minimap(2917, 3153, 0)
00:04:08 DEBUG Building Pathing From: Coordinate(2920, 3164, 0) to DEPOSIT_BOX
00:04:08 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:08 DEBUG Path Generation Took: 71ms
00:04:08 INFO Walking to Coordinate.Minimap(2920, 3153, 0)
00:04:08 DEBUG Building Pathing From: Coordinate(2920, 3163, 0) to DEPOSIT_BOX
00:04:08 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:08 DEBUG Path Generation Took: 69ms
00:04:08 INFO Walking to Coordinate.Minimap(2921, 3153, 0)
00:04:11 DEBUG Building Pathing From: Coordinate(2917, 3155, 0) to DEPOSIT_BOX
00:04:11 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:11 DEBUG Path Generation Took: 64ms
00:04:11 INFO Walking to Coordinate.Minimap(2930, 3151, 0)
00:04:11 DEBUG Building Pathing From: Coordinate(2916, 3154, 0) to DEPOSIT_BOX
00:04:11 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:11 DEBUG Path Generation Took: 67ms
00:04:11 INFO Walking to Coordinate.Minimap(2931, 3151, 0)
00:04:11 DEBUG Building Pathing From: Coordinate(2916, 3153, 0) to DEPOSIT_BOX
00:04:12 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:12 DEBUG Path Generation Took: 69ms
00:04:12 INFO Walking to Coordinate.Minimap(2932, 3151, 0)
00:04:15 DEBUG Building Pathing From: Coordinate(2927, 3152, 0) to DEPOSIT_BOX
00:04:15 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:15 DEBUG Path Generation Took: 77ms
00:04:15 INFO Walking to Coordinate.Minimap(2943, 3150, 0)
00:04:18 DEBUG Building Pathing From: Coordinate(2937, 3150, 0) to DEPOSIT_BOX
00:04:18 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:18 DEBUG Path Generation Took: 63ms
00:04:18 INFO Walking to Coordinate.Minimap(2952, 3147, 0)
00:04:18 DEBUG Building Pathing From: Coordinate(2938, 3150, 0) to DEPOSIT_BOX
00:04:18 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:18 DEBUG Path Generation Took: 62ms
00:04:18 INFO Walking to Coordinate.Minimap(2953, 3147, 0)
00:04:22 DEBUG Building Pathing From: Coordinate(2947, 3147, 0) to DEPOSIT_BOX
00:04:22 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:22 DEBUG Path Generation Took: 61ms
00:04:24 INFO Interacting with: Customs officer(level: 0, position: 2955, 3149, 0)
00:04:25 INFO Pay-Fare Customs officer(level: 0, position: 2955, 3149, 0)
00:04:26 DEBUG Building Pathing From: Coordinate(2953, 3147, 0) to DEPOSIT_BOX
00:04:26 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:26 DEBUG Path Generation Took: 59ms
00:04:26 INFO Interacting with: Customs officer(level: 0, position: 2955, 3149, 0)
00:04:27 INFO Pay-Fare Customs officer(level: 0, position: 2955, 3149, 0)
00:04:29 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:29 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:29 DEBUG Path Generation Took: 57ms
00:04:29 INFO Interacting with: ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])
00:04:33 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:33 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:33 DEBUG Path Generation Took: 71ms
00:04:33 INFO Interacting with: ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Can I journey on this ship?)
00:04:34 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:34 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:34 DEBUG Path Generation Took: 58ms
00:04:34 INFO Interacting with: ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Can I journey on this ship?)
00:04:35 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:35 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:35 DEBUG Path Generation Took: 65ms
00:04:36 INFO Interacting with: ChatDialog.Continue(InterfaceComponent=InterfaceComponent [217, 3])
00:04:39 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:39 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:39 DEBUG Path Generation Took: 66ms
00:04:39 INFO Interacting with: ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])
00:04:43 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:43 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:43 DEBUG Path Generation Took: 64ms
00:04:43 INFO Interacting with: ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 2], index=2, text=Search away, I have nothing to hide.)
00:04:43 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:43 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:43 DEBUG Path Generation Took: 62ms
00:04:43 INFO Interacting with: ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 2], index=2, text=Search away, I have nothing to hide.)
00:04:45 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:45 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:45 DEBUG Path Generation Took: 61ms
00:04:45 INFO Interacting with: ChatDialog.Continue(InterfaceComponent=InterfaceComponent [217, 3])
00:04:49 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:49 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:49 DEBUG Path Generation Took: 57ms
00:04:49 INFO Interacting with: ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])
00:04:52 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:52 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:52 DEBUG Path Generation Took: 58ms
00:04:52 INFO Interacting with: ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Ok.)
00:04:52 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:52 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:52 DEBUG Path Generation Took: 58ms
00:04:52 INFO Interacting with: ChatDialog.Option(InterfaceComponent=InterfaceComponent [219, 1, 1], index=1, text=Ok.)
00:04:54 DEBUG Building Pathing From: Coordinate(2955, 3148, 0) to DEPOSIT_BOX
00:04:54 DEBUG Area(3042, 3234, 0 -> 3048, 3237, 0)
00:04:54 DEBUG Path Generation Took: 55ms
00:04:54 INFO Interacting with: ChatDialog.Continue(InterfaceComponent=InterfaceComponent [217, 3])
00:04:56 DEBUG C:\Users\dj\RuneMate\bots\storage\AwesomeFisher\Coins.png
00:04:57 DEBUG Building Pathing From: Coordinate(11840, 448, 0) to DEPOSIT_BOX
java.lang.NullPointerException
at bot.iIiiIiiIII.const(e:139)
at bot.iIiiIiiIII.const(e:1)
at bot.IIiIIIiIII.const(y:209)
at bot.IIiiiIiiii.const(pa:176)
at bot.iiIIiIiiIi.execute(wb:62)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(kic:8)
at com.runemate.game.api.script.framework.LoopingBot.run(qnc:181)
at com.runemate.game.api.script.framework.AbstractBot.start(dkc:333)
at nul.IiIiiIiiIiIII.run(ubd:131)
00:04:58 INFO Stopped unexpectedly
I will test it for ya :)
 
Joined
Feb 6, 2020
Messages
6
I appreciate it EDIT bot is now working perfect the only issue is returning from karamja it crashes then you have to manually cross the plank then restart the bot but I can deal with it it just requires babysitting which I do anyways to avoid bans ill keep using It because its the best free bot on the store
 
Last edited:
Joined
Feb 17, 2020
Messages
5
the only issue is returning from karamja it crashes then you have to manually cross the plank then restart the bot
Can confirm this is the case for me as well.

Was also wondering when swordfish is selected if the tuna could be dropped so that only swordfish are deposited? Thanks!
 
still broken on karamja swordies
 
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Joined
Jan 31, 2016
Messages
5,413
Can confirm this is the case for me as well.

Was also wondering when swordfish is selected if the tuna could be dropped so that only swordfish are deposited? Thanks!
 
still broken on karamja swordies
My update has been in the queue for over 12 days. It would be fixed now if the executives were free and cared.
 
Joined
Jan 16, 2020
Messages
32
00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\benja\RuneMate\logs\Awesome Fisher 3-19 12-48-09.log
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 DEBUG Skill FISHING loaded from resources...
00:00:00 DEBUG file:/C:/Users/benja/RuneMate/bots/storage/AwesomeFisher/RunemateTheme.css
00:01:20 DEBUG Finished Graph Creation...
00:01:20 DEBUG Graph Size Before Merge: 0
00:01:21 DEBUG Graph Size After Merge: 281490
00:01:21 DEBUG Building Pathing From: Coordinate(3109, 3433, 0) to Coordinate(3094, 3493, 0)
00:01:21 DEBUG Start Coordinate(3109, 3433, 0) | End Coordinate(3094, 3493, 0) found in graph...
00:01:21 DEBUG Path Generation Took: 59ms
00:01:21 INFO Walking to Coordinate.Minimap(3098, 3439, 0)
00:02:31 DEBUG Building Pathing From: Coordinate(3103, 3425, 0) to Coordinate(3094, 3493, 0)
00:02:31 DEBUG Start Coordinate(3103, 3425, 0) | End Coordinate(3094, 3493, 0) found in graph...
00:02:31 DEBUG Path Generation Took: 70ms
00:02:31 INFO Walking to Coordinate.Minimap(3098, 3439, 0)
00:02:42 DEBUG Parallel collect task were cancelled

was trying to fish at barbarian village but it wouldnt let me get along.
i read about customizing it, but i got no clue :)
 
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Joined
Jan 31, 2016
Messages
5,413
00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\benja\RuneMate\logs\Awesome Fisher 3-19 12-48-09.log
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 DEBUG Skill FISHING loaded from resources...
00:00:00 DEBUG file:/C:/Users/benja/RuneMate/bots/storage/AwesomeFisher/RunemateTheme.css
00:01:20 DEBUG Finished Graph Creation...
00:01:20 DEBUG Graph Size Before Merge: 0
00:01:21 DEBUG Graph Size After Merge: 281490
00:01:21 DEBUG Building Pathing From: Coordinate(3109, 3433, 0) to Coordinate(3094, 3493, 0)
00:01:21 DEBUG Start Coordinate(3109, 3433, 0) | End Coordinate(3094, 3493, 0) found in graph...
00:01:21 DEBUG Path Generation Took: 59ms
00:01:21 INFO Walking to Coordinate.Minimap(3098, 3439, 0)
00:02:31 DEBUG Building Pathing From: Coordinate(3103, 3425, 0) to Coordinate(3094, 3493, 0)
00:02:31 DEBUG Start Coordinate(3103, 3425, 0) | End Coordinate(3094, 3493, 0) found in graph...
00:02:31 DEBUG Path Generation Took: 70ms
00:02:31 INFO Walking to Coordinate.Minimap(3098, 3439, 0)
00:02:42 DEBUG Parallel collect task were cancelled

was trying to fish at barbarian village but it wouldnt let me get along.
i read about customizing it, but i got no clue :)
Will be fixed in next update :)
 
Joined
Mar 18, 2020
Messages
3
Hi,
after deposit from port sarim the bot try to pay-fare for Karamja but 10-20% of the time it stuck and don't click to "yes please."

PS: Before the update pathing from Karamja to Port Sarim crashed all the time, that's totally fix now, great job.
 
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Joined
Jan 31, 2016
Messages
5,413
Hi,
after deposit from port sarim the bot try to pay-fare for Karamja but 10-20% of the time it stuck and don't click to "yes please."

PS: Before the update pathing from Karamja to Port Sarim crashed all the time, that's totally fix now, great job.
Send the logs please :)
 
Joined
Mar 18, 2020
Messages
3
03:08:53 INFO Deposit Bank deposit box [3045, 3234, 0]
03:08:57 INFO Walking to Fishing Area
03:08:57 DEBUG Building Pathing From: Coordinate(3045, 3235, 0) to Coordinate(2924, 3179, 0)
03:08:57 DEBUG Start Coordinate(3045, 3235, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:08:57 DEBUG Path Generation Took: 93ms
03:08:57 DEBUG [AwesomePath]: {Coordinate(3044, 3235, 0), Coordinate(3043, 3235, 0), Coordinate(3042, 3235, 0), Coordinate(3042, 3236, 0), Coordinate(3041, 3236, 0), Coordinate(3040, 3236, 0), Coordinate(3039, 3236, 0), Coordinate(3038, 3236, 0), Coordinate(3037, 3236, 0), Coordinate(3036, 3236, 0), }
03:08:57 DEBUG Vertex[16]: CoordinateVertex: [Coordinate(3030, 3236, 0)] [Edges: 3] [From: Coordinate(3031, 3236, 0)]
03:08:57 INFO Walking to Coordinate.Minimap(3030, 3236, 0)
03:09:02 INFO Walking to Fishing Area
03:09:02 DEBUG Building Pathing From: Coordinate(3033, 3236, 0) to Coordinate(2924, 3179, 0)
03:09:02 DEBUG Start Coordinate(3033, 3236, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:02 DEBUG Path Generation Took: 79ms
03:09:02 DEBUG [AwesomePath]: {Coordinate(3032, 3236, 0), Coordinate(3031, 3236, 0), Coordinate(3030, 3236, 0), Coordinate(3029, 3236, 0), Coordinate(3028, 3236, 0), Coordinate(3028, 3235, 0), Coordinate(3028, 3234, 0), Coordinate(3028, 3233, 0), Coordinate(3028, 3232, 0), Coordinate(3028, 3231, 0), }
03:09:02 DEBUG Vertex[16]: CoordinateVertex: [Coordinate(3028, 3225, 0)] [Edges: 4] [From: Coordinate(3028, 3226, 0)]
03:09:02 INFO Walking to Coordinate.Minimap(3028, 3227, 0)
03:09:02 INFO Walking to Fishing Area
03:09:02 DEBUG Building Pathing From: Coordinate(3032, 3236, 0) to Coordinate(2924, 3179, 0)
03:09:02 DEBUG Start Coordinate(3032, 3236, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:02 DEBUG Path Generation Took: 81ms
03:09:02 DEBUG [AwesomePath]: {Coordinate(3031, 3236, 0), Coordinate(3030, 3236, 0), Coordinate(3029, 3236, 0), Coordinate(3028, 3236, 0), Coordinate(3028, 3235, 0), Coordinate(3028, 3234, 0), Coordinate(3028, 3233, 0), Coordinate(3028, 3232, 0), Coordinate(3028, 3231, 0), Coordinate(3028, 3230, 0), }
03:09:02 DEBUG Vertex[16]: CoordinateVertex: [Coordinate(3028, 3224, 0)] [Edges: 4] [From: Coordinate(3028, 3225, 0)]
03:09:02 INFO Walking to Coordinate.Minimap(3028, 3224, 0)
03:09:04 INFO Walking to Fishing Area
03:09:04 DEBUG Building Pathing From: Coordinate(3030, 3236, 0) to Coordinate(2924, 3179, 0)
03:09:04 DEBUG Start Coordinate(3030, 3236, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:04 DEBUG Path Generation Took: 81ms
03:09:04 DEBUG [AwesomePath]: {Coordinate(3029, 3236, 0), Coordinate(3028, 3236, 0), Coordinate(3028, 3235, 0), Coordinate(3028, 3234, 0), Coordinate(3028, 3233, 0), Coordinate(3028, 3232, 0), Coordinate(3028, 3231, 0), Coordinate(3028, 3230, 0), Coordinate(3028, 3229, 0), Coordinate(3028, 3228, 0), }
03:09:04 DEBUG Vertex[16]: CoordinateVertex: [Coordinate(3028, 3222, 0)] [Edges: 3] [From: Coordinate(3028, 3223, 0)]
03:09:04 INFO Walking to Coordinate.Minimap(3028, 3224, 0)
03:09:08 INFO Walking to Fishing Area
03:09:08 DEBUG Building Pathing From: Coordinate(3028, 3227, 0) to Coordinate(2924, 3179, 0)
03:09:08 DEBUG Start Coordinate(3028, 3227, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:08 DEBUG Path Generation Took: 68ms
03:09:08 DEBUG [AwesomePath]: {Coordinate(3028, 3226, 0), Coordinate(3028, 3225, 0), Coordinate(3028, 3224, 0), Coordinate(3028, 3223, 0), Coordinate(3028, 3222, 0), Coordinate(3028, 3221, 0), Coordinate(3028, 3220, 0), Coordinate(3027, 3220, 0), Coordinate(3027, 3219, 0), Coordinate(3027, 3218, 0), }
03:09:08 DEBUG Vertex[15]: NpcVertex: [Coordinate(3028, 3217, 0)] [Edges: 1] [From: Coordinate(3029, 3217, 0)]
03:09:08 INFO Interacting with: Seaman Lorris(level: 0, position: 3026, 3219, 0)
03:09:08 INFO Walking to Seaman Lorris(level: 0, position: 3026, 3218, 0)
03:09:09 DEBUG Failed to make Seaman Lorris(level: 0, position: 3026, 3218, 0) visible. 0.0 | 0.6385385794373296
03:09:09 INFO Walking to Fishing Area
03:09:09 DEBUG Building Pathing From: Coordinate(3028, 3225, 0) to Coordinate(2924, 3179, 0)
03:09:09 DEBUG Start Coordinate(3028, 3225, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:09 DEBUG Path Generation Took: 61ms
03:09:09 DEBUG [AwesomePath]: {Coordinate(3028, 3224, 0), Coordinate(3028, 3223, 0), Coordinate(3028, 3222, 0), Coordinate(3028, 3221, 0), Coordinate(3028, 3220, 0), Coordinate(3027, 3220, 0), Coordinate(3027, 3219, 0), Coordinate(3027, 3218, 0), Coordinate(3027, 3217, 0), Coordinate(3027, 3216, 0), }
03:09:09 DEBUG Vertex[13]: NpcVertex: [Coordinate(3028, 3217, 0)] [Edges: 1] [From: Coordinate(3029, 3217, 0)]
03:09:09 INFO Interacting with: Seaman Lorris(level: 0, position: 3026, 3218, 0)
03:09:09 INFO Walking to Seaman Lorris(level: 0, position: 3026, 3218, 0)
03:09:10 DEBUG Failed to make Seaman Lorris(level: 0, position: 3027, 3218, 0) visible. 0.0 | 0.6385385794373296
03:09:10 INFO Walking to Fishing Area
03:09:10 DEBUG Building Pathing From: Coordinate(3028, 3223, 0) to Coordinate(2924, 3179, 0)
03:09:10 DEBUG Start Coordinate(3028, 3223, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:10 DEBUG Path Generation Took: 61ms
03:09:10 DEBUG [AwesomePath]: {Coordinate(3028, 3222, 0), Coordinate(3028, 3221, 0), Coordinate(3028, 3220, 0), Coordinate(3027, 3220, 0), Coordinate(3027, 3219, 0), Coordinate(3027, 3218, 0), Coordinate(3027, 3217, 0), Coordinate(3027, 3216, 0), Coordinate(3028, 3216, 0), Coordinate(3029, 3216, 0), }
03:09:10 DEBUG Vertex[11]: NpcVertex: [Coordinate(3028, 3217, 0)] [Edges: 1] [From: Coordinate(3029, 3217, 0)]
03:09:10 INFO Interacting with: Seaman Lorris(level: 0, position: 3027, 3218, 0)
03:09:10 INFO Pay-fare Seaman Lorris(level: 0, position: 3028, 3218, 0)
03:09:11 INFO Walking to Fishing Area
03:09:11 DEBUG Building Pathing From: Coordinate(3027, 3219, 0) to Coordinate(2924, 3179, 0)
03:09:11 DEBUG Start Coordinate(3027, 3219, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:11 DEBUG Path Generation Took: 56ms
03:09:11 DEBUG [AwesomePath]: {Coordinate(3027, 3218, 0), Coordinate(3027, 3217, 0), Coordinate(3027, 3216, 0), Coordinate(3028, 3216, 0), Coordinate(3029, 3216, 0), Coordinate(3029, 3217, 0), Coordinate(3028, 3217, 0), Coordinate(2956, 3143, 1), Coordinate(2956, 3142, 1), Coordinate(2956, 3144, 1), }
03:09:11 DEBUG Vertex[6]: NpcVertex: [Coordinate(3028, 3217, 0)] [Edges: 1] [From: Coordinate(3029, 3217, 0)]
03:09:11 INFO Interacting with: Seaman Lorris(level: 0, position: 3028, 3218, 0)
03:09:12 INFO Pay-fare Seaman Lorris(level: 0, position: 3028, 3217, 0)
03:09:12 INFO Walking to Fishing Area
03:09:12 DEBUG Building Pathing From: Coordinate(3027, 3218, 0) to Coordinate(2924, 3179, 0)
03:09:12 DEBUG Start Coordinate(3027, 3218, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:12 DEBUG Path Generation Took: 57ms
03:09:12 DEBUG [AwesomePath]: {Coordinate(3027, 3217, 0), Coordinate(3027, 3216, 0), Coordinate(3028, 3216, 0), Coordinate(3029, 3216, 0), Coordinate(3029, 3217, 0), Coordinate(3028, 3217, 0), Coordinate(2956, 3143, 1), Coordinate(2956, 3142, 1), Coordinate(2956, 3144, 1), Coordinate(2956, 3147, 0), }
03:09:12 DEBUG Vertex[5]: NpcVertex: [Coordinate(3028, 3217, 0)] [Edges: 1] [From: Coordinate(3029, 3217, 0)]
03:09:12 INFO Interacting with: Seaman Lorris(level: 0, position: 3029, 3217, 0)
03:09:13 INFO Pay-fare Seaman Lorris(level: 0, position: 3029, 3217, 0)
03:09:14 INFO Walking to Fishing Area
03:09:14 DEBUG Building Pathing From: Coordinate(3027, 3218, 0) to Coordinate(2924, 3179, 0)
03:09:14 DEBUG Start Coordinate(3027, 3218, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:14 DEBUG Path Generation Took: 85ms
03:09:14 DEBUG [AwesomePath]: {Coordinate(3027, 3217, 0), Coordinate(3027, 3216, 0), Coordinate(3028, 3216, 0), Coordinate(3029, 3216, 0), Coordinate(3029, 3217, 0), Coordinate(3028, 3217, 0), Coordinate(2956, 3143, 1), Coordinate(2956, 3142, 1), Coordinate(2956, 3144, 1), Coordinate(2956, 3147, 0), }
03:09:14 DEBUG Vertex[5]: NpcVertex: [Coordinate(3028, 3217, 0)] [Edges: 1] [From: Coordinate(3029, 3217, 0)]
03:09:14 INFO Interacting with: ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])
03:09:16 INFO Walking to Fishing Area
03:09:16 DEBUG Building Pathing From: Coordinate(3028, 3217, 0) to Coordinate(2924, 3179, 0)
03:09:16 DEBUG Start Coordinate(3028, 3217, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:16 DEBUG Path Generation Took: 58ms
03:09:16 DEBUG [AwesomePath]: {Coordinate(2956, 3143, 1), Coordinate(2956, 3142, 1), Coordinate(2956, 3144, 1), Coordinate(2956, 3147, 0), Coordinate(2955, 3147, 0), Coordinate(2954, 3147, 0), Coordinate(2953, 3147, 0), Coordinate(2952, 3147, 0), Coordinate(2951, 3147, 0), Coordinate(2950, 3147, 0), }
03:09:16 DEBUG Vertex[16]: CoordinateVertex: [Coordinate(2944, 3147, 0)] [Edges: 3] [From: Coordinate(2945, 3147, 0)]
03:09:16 INFO Walking to Coordinate.Minimap(2945, 3147, 0)
03:09:19 INFO Walking to Fishing Area
03:09:19 DEBUG Building Pathing From: Coordinate(3028, 3217, 0) to Coordinate(2924, 3179, 0)
03:09:19 DEBUG Start Coordinate(3028, 3217, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:19 DEBUG Path Generation Took: 52ms
03:09:19 DEBUG [AwesomePath]: {Coordinate(2956, 3143, 1), Coordinate(2956, 3142, 1), Coordinate(2956, 3144, 1), Coordinate(2956, 3147, 0), Coordinate(2955, 3147, 0), Coordinate(2954, 3147, 0), Coordinate(2953, 3147, 0), Coordinate(2952, 3147, 0), Coordinate(2951, 3147, 0), Coordinate(2950, 3147, 0), }
03:09:19 DEBUG Vertex[16]: CoordinateVertex: [Coordinate(2944, 3147, 0)] [Edges: 3] [From: Coordinate(2945, 3147, 0)]
03:09:19 INFO Walking to Coordinate.Minimap(2946, 3147, 0)
03:09:21 INFO Walking to Fishing Area
03:09:21 DEBUG Building Pathing From: Coordinate(3028, 3217, 0) to Coordinate(2924, 3179, 0)
03:09:21 DEBUG Start Coordinate(3028, 3217, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:21 DEBUG Path Generation Took: 44ms
03:09:21 DEBUG [AwesomePath]: {Coordinate(2956, 3143, 1), Coordinate(2956, 3142, 1), Coordinate(2956, 3144, 1), Coordinate(2956, 3147, 0), Coordinate(2955, 3147, 0), Coordinate(2954, 3147, 0), Coordinate(2953, 3147, 0), Coordinate(2952, 3147, 0), Coordinate(2951, 3147, 0), Coordinate(2950, 3147, 0), }
03:09:21 DEBUG Vertex[16]: CoordinateVertex: [Coordinate(2944, 3147, 0)] [Edges: 3] [From: Coordinate(2945, 3147, 0)]
03:09:21 INFO Walking to Coordinate.Minimap(2944, 3147, 0)
03:09:23 INFO Walking to Fishing Area
 
Last interaction is "03:09:14 INFO Interacting with: ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])"
After that there is only a loop of:
03:09:28 INFO Walking to Fishing Area
03:09:28 DEBUG Building Pathing From: Coordinate(3028, 3217, 0) to Coordinate(2924, 3179, 0)
03:09:28 DEBUG Start Coordinate(3028, 3217, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:28 DEBUG Path Generation Took: 63ms
03:09:28 DEBUG [AwesomePath]: {Coordinate(2956, 3143, 1), Coordinate(2956, 3142, 1), Coordinate(2956, 3144, 1), Coordinate(2956, 3147, 0), Coordinate(2955, 3147, 0), Coordinate(2954, 3147, 0), Coordinate(2953, 3147, 0), Coordinate(2952, 3147, 0), Coordinate(2951, 3147, 0), Coordinate(2950, 3147, 0), }
03:09:28 DEBUG Vertex[16]: CoordinateVertex: [Coordinate(2944, 3147, 0)] [Edges: 3] [From: Coordinate(2945, 3147, 0)]
03:09:28 INFO Walking to Coordinate.Minimap(2946, 3147, 0)
 
Go check out new bots and give helpful feedback.
Joined
Jan 31, 2016
Messages
5,413
03:08:53 INFO Deposit Bank deposit box [3045, 3234, 0]
03:08:57 INFO Walking to Fishing Area
03:08:57 DEBUG Building Pathing From: Coordinate(3045, 3235, 0) to Coordinate(2924, 3179, 0)
03:08:57 DEBUG Start Coordinate(3045, 3235, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:08:57 DEBUG Path Generation Took: 93ms
03:08:57 DEBUG [AwesomePath]: {Coordinate(3044, 3235, 0), Coordinate(3043, 3235, 0), Coordinate(3042, 3235, 0), Coordinate(3042, 3236, 0), Coordinate(3041, 3236, 0), Coordinate(3040, 3236, 0), Coordinate(3039, 3236, 0), Coordinate(3038, 3236, 0), Coordinate(3037, 3236, 0), Coordinate(3036, 3236, 0), }
03:08:57 DEBUG Vertex[16]: CoordinateVertex: [Coordinate(3030, 3236, 0)] [Edges: 3] [From: Coordinate(3031, 3236, 0)]
03:08:57 INFO Walking to Coordinate.Minimap(3030, 3236, 0)
03:09:02 INFO Walking to Fishing Area
03:09:02 DEBUG Building Pathing From: Coordinate(3033, 3236, 0) to Coordinate(2924, 3179, 0)
03:09:02 DEBUG Start Coordinate(3033, 3236, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:02 DEBUG Path Generation Took: 79ms
03:09:02 DEBUG [AwesomePath]: {Coordinate(3032, 3236, 0), Coordinate(3031, 3236, 0), Coordinate(3030, 3236, 0), Coordinate(3029, 3236, 0), Coordinate(3028, 3236, 0), Coordinate(3028, 3235, 0), Coordinate(3028, 3234, 0), Coordinate(3028, 3233, 0), Coordinate(3028, 3232, 0), Coordinate(3028, 3231, 0), }
03:09:02 DEBUG Vertex[16]: CoordinateVertex: [Coordinate(3028, 3225, 0)] [Edges: 4] [From: Coordinate(3028, 3226, 0)]
03:09:02 INFO Walking to Coordinate.Minimap(3028, 3227, 0)
03:09:02 INFO Walking to Fishing Area
03:09:02 DEBUG Building Pathing From: Coordinate(3032, 3236, 0) to Coordinate(2924, 3179, 0)
03:09:02 DEBUG Start Coordinate(3032, 3236, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:02 DEBUG Path Generation Took: 81ms
03:09:02 DEBUG [AwesomePath]: {Coordinate(3031, 3236, 0), Coordinate(3030, 3236, 0), Coordinate(3029, 3236, 0), Coordinate(3028, 3236, 0), Coordinate(3028, 3235, 0), Coordinate(3028, 3234, 0), Coordinate(3028, 3233, 0), Coordinate(3028, 3232, 0), Coordinate(3028, 3231, 0), Coordinate(3028, 3230, 0), }
03:09:02 DEBUG Vertex[16]: CoordinateVertex: [Coordinate(3028, 3224, 0)] [Edges: 4] [From: Coordinate(3028, 3225, 0)]
03:09:02 INFO Walking to Coordinate.Minimap(3028, 3224, 0)
03:09:04 INFO Walking to Fishing Area
03:09:04 DEBUG Building Pathing From: Coordinate(3030, 3236, 0) to Coordinate(2924, 3179, 0)
03:09:04 DEBUG Start Coordinate(3030, 3236, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:04 DEBUG Path Generation Took: 81ms
03:09:04 DEBUG [AwesomePath]: {Coordinate(3029, 3236, 0), Coordinate(3028, 3236, 0), Coordinate(3028, 3235, 0), Coordinate(3028, 3234, 0), Coordinate(3028, 3233, 0), Coordinate(3028, 3232, 0), Coordinate(3028, 3231, 0), Coordinate(3028, 3230, 0), Coordinate(3028, 3229, 0), Coordinate(3028, 3228, 0), }
03:09:04 DEBUG Vertex[16]: CoordinateVertex: [Coordinate(3028, 3222, 0)] [Edges: 3] [From: Coordinate(3028, 3223, 0)]
03:09:04 INFO Walking to Coordinate.Minimap(3028, 3224, 0)
03:09:08 INFO Walking to Fishing Area
03:09:08 DEBUG Building Pathing From: Coordinate(3028, 3227, 0) to Coordinate(2924, 3179, 0)
03:09:08 DEBUG Start Coordinate(3028, 3227, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:08 DEBUG Path Generation Took: 68ms
03:09:08 DEBUG [AwesomePath]: {Coordinate(3028, 3226, 0), Coordinate(3028, 3225, 0), Coordinate(3028, 3224, 0), Coordinate(3028, 3223, 0), Coordinate(3028, 3222, 0), Coordinate(3028, 3221, 0), Coordinate(3028, 3220, 0), Coordinate(3027, 3220, 0), Coordinate(3027, 3219, 0), Coordinate(3027, 3218, 0), }
03:09:08 DEBUG Vertex[15]: NpcVertex: [Coordinate(3028, 3217, 0)] [Edges: 1] [From: Coordinate(3029, 3217, 0)]
03:09:08 INFO Interacting with: Seaman Lorris(level: 0, position: 3026, 3219, 0)
03:09:08 INFO Walking to Seaman Lorris(level: 0, position: 3026, 3218, 0)
03:09:09 DEBUG Failed to make Seaman Lorris(level: 0, position: 3026, 3218, 0) visible. 0.0 | 0.6385385794373296
03:09:09 INFO Walking to Fishing Area
03:09:09 DEBUG Building Pathing From: Coordinate(3028, 3225, 0) to Coordinate(2924, 3179, 0)
03:09:09 DEBUG Start Coordinate(3028, 3225, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:09 DEBUG Path Generation Took: 61ms
03:09:09 DEBUG [AwesomePath]: {Coordinate(3028, 3224, 0), Coordinate(3028, 3223, 0), Coordinate(3028, 3222, 0), Coordinate(3028, 3221, 0), Coordinate(3028, 3220, 0), Coordinate(3027, 3220, 0), Coordinate(3027, 3219, 0), Coordinate(3027, 3218, 0), Coordinate(3027, 3217, 0), Coordinate(3027, 3216, 0), }
03:09:09 DEBUG Vertex[13]: NpcVertex: [Coordinate(3028, 3217, 0)] [Edges: 1] [From: Coordinate(3029, 3217, 0)]
03:09:09 INFO Interacting with: Seaman Lorris(level: 0, position: 3026, 3218, 0)
03:09:09 INFO Walking to Seaman Lorris(level: 0, position: 3026, 3218, 0)
03:09:10 DEBUG Failed to make Seaman Lorris(level: 0, position: 3027, 3218, 0) visible. 0.0 | 0.6385385794373296
03:09:10 INFO Walking to Fishing Area
03:09:10 DEBUG Building Pathing From: Coordinate(3028, 3223, 0) to Coordinate(2924, 3179, 0)
03:09:10 DEBUG Start Coordinate(3028, 3223, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:10 DEBUG Path Generation Took: 61ms
03:09:10 DEBUG [AwesomePath]: {Coordinate(3028, 3222, 0), Coordinate(3028, 3221, 0), Coordinate(3028, 3220, 0), Coordinate(3027, 3220, 0), Coordinate(3027, 3219, 0), Coordinate(3027, 3218, 0), Coordinate(3027, 3217, 0), Coordinate(3027, 3216, 0), Coordinate(3028, 3216, 0), Coordinate(3029, 3216, 0), }
03:09:10 DEBUG Vertex[11]: NpcVertex: [Coordinate(3028, 3217, 0)] [Edges: 1] [From: Coordinate(3029, 3217, 0)]
03:09:10 INFO Interacting with: Seaman Lorris(level: 0, position: 3027, 3218, 0)
03:09:10 INFO Pay-fare Seaman Lorris(level: 0, position: 3028, 3218, 0)
03:09:11 INFO Walking to Fishing Area
03:09:11 DEBUG Building Pathing From: Coordinate(3027, 3219, 0) to Coordinate(2924, 3179, 0)
03:09:11 DEBUG Start Coordinate(3027, 3219, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:11 DEBUG Path Generation Took: 56ms
03:09:11 DEBUG [AwesomePath]: {Coordinate(3027, 3218, 0), Coordinate(3027, 3217, 0), Coordinate(3027, 3216, 0), Coordinate(3028, 3216, 0), Coordinate(3029, 3216, 0), Coordinate(3029, 3217, 0), Coordinate(3028, 3217, 0), Coordinate(2956, 3143, 1), Coordinate(2956, 3142, 1), Coordinate(2956, 3144, 1), }
03:09:11 DEBUG Vertex[6]: NpcVertex: [Coordinate(3028, 3217, 0)] [Edges: 1] [From: Coordinate(3029, 3217, 0)]
03:09:11 INFO Interacting with: Seaman Lorris(level: 0, position: 3028, 3218, 0)
03:09:12 INFO Pay-fare Seaman Lorris(level: 0, position: 3028, 3217, 0)
03:09:12 INFO Walking to Fishing Area
03:09:12 DEBUG Building Pathing From: Coordinate(3027, 3218, 0) to Coordinate(2924, 3179, 0)
03:09:12 DEBUG Start Coordinate(3027, 3218, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:12 DEBUG Path Generation Took: 57ms
03:09:12 DEBUG [AwesomePath]: {Coordinate(3027, 3217, 0), Coordinate(3027, 3216, 0), Coordinate(3028, 3216, 0), Coordinate(3029, 3216, 0), Coordinate(3029, 3217, 0), Coordinate(3028, 3217, 0), Coordinate(2956, 3143, 1), Coordinate(2956, 3142, 1), Coordinate(2956, 3144, 1), Coordinate(2956, 3147, 0), }
03:09:12 DEBUG Vertex[5]: NpcVertex: [Coordinate(3028, 3217, 0)] [Edges: 1] [From: Coordinate(3029, 3217, 0)]
03:09:12 INFO Interacting with: Seaman Lorris(level: 0, position: 3029, 3217, 0)
03:09:13 INFO Pay-fare Seaman Lorris(level: 0, position: 3029, 3217, 0)
03:09:14 INFO Walking to Fishing Area
03:09:14 DEBUG Building Pathing From: Coordinate(3027, 3218, 0) to Coordinate(2924, 3179, 0)
03:09:14 DEBUG Start Coordinate(3027, 3218, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:14 DEBUG Path Generation Took: 85ms
03:09:14 DEBUG [AwesomePath]: {Coordinate(3027, 3217, 0), Coordinate(3027, 3216, 0), Coordinate(3028, 3216, 0), Coordinate(3029, 3216, 0), Coordinate(3029, 3217, 0), Coordinate(3028, 3217, 0), Coordinate(2956, 3143, 1), Coordinate(2956, 3142, 1), Coordinate(2956, 3144, 1), Coordinate(2956, 3147, 0), }
03:09:14 DEBUG Vertex[5]: NpcVertex: [Coordinate(3028, 3217, 0)] [Edges: 1] [From: Coordinate(3029, 3217, 0)]
03:09:14 INFO Interacting with: ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])
03:09:16 INFO Walking to Fishing Area
03:09:16 DEBUG Building Pathing From: Coordinate(3028, 3217, 0) to Coordinate(2924, 3179, 0)
03:09:16 DEBUG Start Coordinate(3028, 3217, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:16 DEBUG Path Generation Took: 58ms
03:09:16 DEBUG [AwesomePath]: {Coordinate(2956, 3143, 1), Coordinate(2956, 3142, 1), Coordinate(2956, 3144, 1), Coordinate(2956, 3147, 0), Coordinate(2955, 3147, 0), Coordinate(2954, 3147, 0), Coordinate(2953, 3147, 0), Coordinate(2952, 3147, 0), Coordinate(2951, 3147, 0), Coordinate(2950, 3147, 0), }
03:09:16 DEBUG Vertex[16]: CoordinateVertex: [Coordinate(2944, 3147, 0)] [Edges: 3] [From: Coordinate(2945, 3147, 0)]
03:09:16 INFO Walking to Coordinate.Minimap(2945, 3147, 0)
03:09:19 INFO Walking to Fishing Area
03:09:19 DEBUG Building Pathing From: Coordinate(3028, 3217, 0) to Coordinate(2924, 3179, 0)
03:09:19 DEBUG Start Coordinate(3028, 3217, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:19 DEBUG Path Generation Took: 52ms
03:09:19 DEBUG [AwesomePath]: {Coordinate(2956, 3143, 1), Coordinate(2956, 3142, 1), Coordinate(2956, 3144, 1), Coordinate(2956, 3147, 0), Coordinate(2955, 3147, 0), Coordinate(2954, 3147, 0), Coordinate(2953, 3147, 0), Coordinate(2952, 3147, 0), Coordinate(2951, 3147, 0), Coordinate(2950, 3147, 0), }
03:09:19 DEBUG Vertex[16]: CoordinateVertex: [Coordinate(2944, 3147, 0)] [Edges: 3] [From: Coordinate(2945, 3147, 0)]
03:09:19 INFO Walking to Coordinate.Minimap(2946, 3147, 0)
03:09:21 INFO Walking to Fishing Area
03:09:21 DEBUG Building Pathing From: Coordinate(3028, 3217, 0) to Coordinate(2924, 3179, 0)
03:09:21 DEBUG Start Coordinate(3028, 3217, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:21 DEBUG Path Generation Took: 44ms
03:09:21 DEBUG [AwesomePath]: {Coordinate(2956, 3143, 1), Coordinate(2956, 3142, 1), Coordinate(2956, 3144, 1), Coordinate(2956, 3147, 0), Coordinate(2955, 3147, 0), Coordinate(2954, 3147, 0), Coordinate(2953, 3147, 0), Coordinate(2952, 3147, 0), Coordinate(2951, 3147, 0), Coordinate(2950, 3147, 0), }
03:09:21 DEBUG Vertex[16]: CoordinateVertex: [Coordinate(2944, 3147, 0)] [Edges: 3] [From: Coordinate(2945, 3147, 0)]
03:09:21 INFO Walking to Coordinate.Minimap(2944, 3147, 0)
03:09:23 INFO Walking to Fishing Area
 
Last interaction is "03:09:14 INFO Interacting with: ChatDialog.Continue(InterfaceComponent=InterfaceComponent [231, 3])"
After that there is only a loop of:
03:09:28 INFO Walking to Fishing Area
03:09:28 DEBUG Building Pathing From: Coordinate(3028, 3217, 0) to Coordinate(2924, 3179, 0)
03:09:28 DEBUG Start Coordinate(3028, 3217, 0) | End Coordinate(2924, 3179, 0) found in graph...
03:09:28 DEBUG Path Generation Took: 63ms
03:09:28 DEBUG [AwesomePath]: {Coordinate(2956, 3143, 1), Coordinate(2956, 3142, 1), Coordinate(2956, 3144, 1), Coordinate(2956, 3147, 0), Coordinate(2955, 3147, 0), Coordinate(2954, 3147, 0), Coordinate(2953, 3147, 0), Coordinate(2952, 3147, 0), Coordinate(2951, 3147, 0), Coordinate(2950, 3147, 0), }
03:09:28 DEBUG Vertex[16]: CoordinateVertex: [Coordinate(2944, 3147, 0)] [Edges: 3] [From: Coordinate(2945, 3147, 0)]
03:09:28 INFO Walking to Coordinate.Minimap(2946, 3147, 0)
Very wierd...
 
Joined
Mar 18, 2020
Messages
3
Only 1 manual click on "yes please" is needed. With the "show mouse" option, I saw it only 1 time, the mouse don't try to click on the text and then nothing happened. The account isn't afk.
 
I told you that's happened like 10-20% of the time but it's more like 5-10% with more test.
 
Go check out new bots and give helpful feedback.
Joined
Jan 31, 2016
Messages
5,413
Only 1 manual click on "yes please" is needed. With the "show mouse" option, I saw it only 1 time, the mouse don't try to click on the text and then nothing happened. The account isn't afk.
 
I told you that's happened like 10-20% of the time but it's more like 5-10% with more test.
That is so strange honestly
 
Joined
Mar 23, 2020
Messages
8
hey man your fishing bot is amazing!! anyway you could make it so it drops certain fish and banks others?? thanks
 
Joined
Mar 13, 2020
Messages
1
New to runemate and interacting with discussions in general but is there anti ban built into this bot?
 
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