07:33:31 DEBUG [INTERVAL MANAGER] Activating [TIMER NODE] Triggering Break Initiator at 03:30:00, finishing [TIMER NODE] Triggering Break Timer at 00:00:00
07:33:31 DEBUG [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3944, index: 138, origin: BANK)
07:33:31 DEBUG [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3944, index: 138, origin: BANK)
07:33:31 DEBUG Withdrawing 3 Giant seaweed
07:33:31 DEBUG [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3944, index: 138, origin: BANK)
07:33:32 DEBUG [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3944, index: 138, origin: BANK)
07:33:32 DEBUG [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3943, index: 138, origin: BANK)
07:33:34 DEBUG [MAIN TASK] CASTING
07:33:35 DEBUG Casting super glass make from Giant seaweed: 3, Sand: 18
07:33:35 DEBUG [MAIN TASK] BANKING
07:33:36 DEBUG [BANKING] Failed to open Bank booth [2667, 2652, 0]
07:33:36 DEBUG [INTERVAL MANAGER] Activating [TIMER NODE] Triggering Break Initiator at 03:30:00, finishing [TIMER NODE] Triggering Break Timer at 00:00:00
07:33:36 DEBUG [MAIN TASK] BANKING
07:33:38 DEBUG Withdrawing bucket of sand
07:33:38 DEBUG [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138, origin: BANK)
07:33:38 DEBUG [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138, origin: BANK)
07:33:38 DEBUG [MAIN TASK] CASTING
07:33:39 DEBUG Casting super glass make from Giant seaweed: 3, Sand: 18
07:33:40 DEBUG Triggering Hover while casting at 3873196
07:33:41 DEBUG Finished inter-casting action after -1212 ms
07:33:41 DEBUG [INTERVAL MANAGER] Activating [TIMER NODE] Triggering Break Initiator at 03:30:00, finishing [TIMER NODE] Triggering Break Timer at 00:00:00
07:33:42 DEBUG [MAIN TASK] BANKING
07:33:43 DEBUG Depositing all of [Ljava.lang.String;@55b3a2
07:33:44 WARN [Bank] Action not found in [Bank, Collect, Cancel, Walk here, Examine]
07:33:45 WARN [Bank] Action not found in [Cancel, Examine]
07:33:45 WARN [Bank] Action not found in [Cancel, Examine]
07:33:46 DEBUG Currently 11 molten glass on the ground
07:33:46 DEBUG Withdrawing bucket of sand
07:33:46 DEBUG [INTERVAL MANAGER] Activating [TIMER NODE] Triggering Break Initiator at 03:30:00, finishing [TIMER NODE] Triggering Break Timer at 00:00:00
07:33:48 DEBUG [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138, origin: BANK)
07:33:48 DEBUG [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138, origin: BANK)
07:33:49 DEBUG [MAIN TASK] BANKING
07:33:49 DEBUG Currently 11 molten glass on the ground
07:33:49 DEBUG Withdrawing bucket of sand
07:33:51 DEBUG [INTERVAL MANAGER] Activating [TIMER NODE] Triggering Break Initiator at 03:30:00, finishing [TIMER NODE] Triggering Break Timer at 00:00:00
07:33:52 DEBUG [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138, origin: BANK)
07:33:53 DEBUG [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138, origin: BANK)
07:33:53 DEBUG Withdrawing 3 Giant seaweed
07:33:53 DEBUG [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138, origin: BANK)
07:33:53 DEBUG [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138, origin: BANK)
07:33:54 DEBUG [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138, origin: BANK)
07:33:55 DEBUG [MAIN TASK] CASTING
07:33:56 DEBUG [PAUSE] Out of runes