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Question Are Web paths really "resource intensive"?

Web paths or force the user to start near the botting location

  • Web path

    Votes: 7 77.8%
  • Force user

    Votes: 2 22.2%

  • Total voters
    9
Super Bot Author
Joined
Jun 24, 2016
Messages
151
In Eagles13's API overview, he says:
The bad: web paths are the most resourceintensive to generate
Is this true? I know that Bresenham paths are the only other alternative for long distance travel, but they ignore obstacles. Should I use "resource intensive" Web paths or should I force the user to start near the botting location (as I can't prepare the bot to make Bresenham paths from anywhere in the world without getting stuck)?
 
Client Developer
Joined
Oct 12, 2015
Messages
3,775
"Technically". When you ask to generate a WebPath with the default web, you actually send a request to the RM server, which generates the path and sends it back.

If end-users had to generate paths on their local machines using the default web, it would be incredibly performance costly (just ask Slash).

Basically we're good guiz.
 
Joined
Dec 10, 2014
Messages
3,301
In Eagles13's API overview, he says:

Is this true? I know that Bresenham paths are the only other alternative for long distance travel, but they ignore obstacles. Should I use "resource intensive" Web paths or should I force the user to start near the botting location (as I can't prepare the bot to make Bresenham paths from anywhere in the world without getting stuck)?
Ehh, it depends. The default web does all of the pathbuilding on RuneMates servers, as it's so large that it used to use tonnes of resources when built on the users machine. Smaller custom webs aren't all that bad though.
 
Client Developer
Joined
Oct 12, 2015
Messages
3,775
Basically, feel free to use WebPath but if the users too lazy to use their common sense and start it nearby, then they don't really deserve to be using the bot 8)
 
Super Bot Author
Joined
Jun 24, 2016
Messages
151
Keep bresenham paths as fallbacks.
Wouldn't it be possible for the Bresenham paths to get the player stuck? And how could a Web path need a fallback? It can go all over RuneScape while accounting for obstacles in the path to the destination.
 
Joined
Sep 21, 2018
Messages
20
what are the alternatives when you need your bot to operate obstacles? if webwalking continues to give you nulls?
How can i build a custom web walker, or an area?
 
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