- Joined
- Jun 24, 2016
- Messages
- 151
- Thread Author
- #1
In Eagles13's API overview, he says:
Is this true? I know that Bresenham paths are the only other alternative for long distance travel, but they ignore obstacles. Should I use "resource intensive" Web paths or should I force the user to start near the botting location (as I can't prepare the bot to make Bresenham paths from anywhere in the world without getting stuck)?The bad: web paths are the most resourceintensive to generate