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ApexDivination LITE [Deleted]

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s̶c̶r̶i̶p̶t̶ bot*
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Aug 23, 2015
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sometimes when it right clicks, it doesn't choose any of the options and just right clicks again and chooses it correctly the next time. other times when it right clicks, there are two options: walk here or cancel so it misclicked. it's not that big of a deal though if you don't fix it, maybe i'm just being picky. when you run the bot for a couple of minutes, you will probably see it.

also sometimes when you are doing the cache, after the automaton attacks, the character still tries to put the memory in the rift even though he lost the memory.
I have a custom interaction method that I'm kind of working on, rather than the built in GameObject.interact("Action"). I could add it in as an 'experimental' feature.
 
Joined
Sep 30, 2015
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Just came here to say that the cache is working well :D!

Edit: Maybe you can add an option where you can input your level and it will take the memory according to your divination level :). I have the required divination to take the large memory but it kept taking the medium sized one. Other than that, I think all's good.
 
Joined
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Messages
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Just came here to say that the cache is working well :D!

Edit: Maybe you can add an option where you can input your level and it will take the memory according to your divination level :). I have the required divination to take the large memory but it kept taking the medium sized one. Other than that, I think all's good.
Or proxi could code it to take the best memory it can, which I'd be surprised if he doesn't already do so, he may have just gotten the values mixed up :p
 
s̶c̶r̶i̶p̶t̶ bot*
Joined
Aug 23, 2015
Messages
2,223
Just came here to say that the cache is working well :D!

Edit: Maybe you can add an option where you can input your level and it will take the memory according to your divination level :). I have the required divination to take the large memory but it kept taking the medium sized one. Other than that, I think all's good.

Or proxi could code it to take the best memory it can, which I'd be surprised if he doesn't already do so, he may have just gotten the values mixed up :p

I do actually already have this in the code lol. What is the level for the large memory?
 
Joined
May 30, 2016
Messages
52
i randomly get an unhandled error on one of my instances. third time in the last two days. don't think it has anything to do with my game settings. i just clicked submit.
 
s̶c̶r̶i̶p̶t̶ bot*
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Aug 23, 2015
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Joined
Jul 4, 2016
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so i have an issue... i go to create a new instance rs starts up and loggs in. then i go to select the kind of whisps i want to do ithe client freezes opening up the drop down box. doesnt anyone know a fix??
 
Joined
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Messages
52
this happens in a couple of areas but i see it more often at incandescents. there are no yellow dots on the map so the character just stands there until it logs to the lobby and then it logs back in again. this repeats until a yellow dot shows up on the map.

the logs continuously repeat this:

Code:
No wisp or spring located within scan radius.
Targeting with closest wisp/spring
No wisp or spring located within scan radius.
Targeting with closest wisp/spring
 
the unhandled error @Cloud

Code:
java.lang.NullPointerException
    at bot.CON.break(s:170)
    at com.Sudo.Spectre.bots.SudoDivination.SudoDivination.onLoop(j:225)
    at com.runemate.game.api.script.framework.LoopingScript.run(lza:188)
    at com.runemate.game.api.script.framework.AbstractScript.start(pza:26)
    at nul.iiIIiIiIIIiI.run(onb:172)
 
s̶c̶r̶i̶p̶t̶ bot*
Joined
Aug 23, 2015
Messages
2,223
this happens in a couple of areas but i see it more often at incandescents. there are no yellow dots on the map so the character just stands there until it logs to the lobby and then it logs back in again. this repeats until a yellow dot shows up on the map.

the logs continuously repeat this:

Code:
No wisp or spring located within scan radius.
Targeting with closest wisp/spring
No wisp or spring located within scan radius.
Targeting with closest wisp/spring

the unhandled error @Cloud

Code:
java.lang.NullPointerException
    at bot.CON.break(s:170)
    at com.Sudo.Spectre.bots.SudoDivination.SudoDivination.onLoop(j:225)
    at com.runemate.game.api.script.framework.LoopingScript.run(lza:188)
    at com.runemate.game.api.script.framework.AbstractScript.start(pza:26)
    at nul.iiIIiIiIIIiI.run(onb:172)


Thanks for the report :) I think I have an interesting way to work around this issue.
I'll work on it when I finish OSRS support on SudoWoodcutter.
 
Joined
Jul 4, 2016
Messages
10
when i go to select wisp type i open the drop down menu and my client freezes. any ideas on how to fix?
 
Joined
May 30, 2016
Messages
52
It keeps trying to destroy the Sliskelion piece in my inventory and the log says "Unexpected item handler has been activated!" It ended up destroying all of them eventually.
 
s̶c̶r̶i̶p̶t̶ bot*
Joined
Aug 23, 2015
Messages
2,223
It keeps trying to destroy the Sliskelion piece in my inventory and the log says "Unexpected item handler has been activated!" It ended up destroying all of them eventually.
That's automatically handled by the client. I can add an override for it though. Is it called "Sliskelion piece" exactly?
 
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