- Joined
- Jan 25, 2015
- Messages
- 121
Thank you for this masterpiece! Now I'm studying this to start another simple bots. Anyways, have you some hints to learn the Runemate API?
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Sign up now!Looking through the documentation always helps me learn new APIs https://www.runemate.com/developer/jdocs/Thank you for this masterpiece! Now I'm studying this to start another simple bots. Anyways, have you some hints to learn the Runemate API?
import com.runemate.game.api.script.framework.LoopingScript;
Rofl, you use LoopingScript btw, LoopingBot is depricated... But that error doesnt seem like one that should interfere with compling.When I try to load my script on runemate's developer mode, it keeps telling me that it can't locate my script's main class. Do you perhaps know what the issue might be? (I don't think there's anything wrong with my manifest :O) Are some aspects of this tutorial outdated?
Actually, forget about that. It seems like my script can't even compile... I get the error "Unused import statement" for several of my imports eg.
import com.runemate.game.api.script.framework.LoopingScript;
import com.runemate.game.api.hybrid.location.Area;
import com.runemate.game.api.hybrid.location.Coordinate;
import com.runemate.game.api.hybrid.entities.Npc;
import com.runemate.game.api.hybrid.local.hud.interfaces.ChatDialog;
import com.runemate.game.api.hybrid.region.Npcs;
import com.runemate.game.api.script.Execution;
import com.runemate.game.api.hybrid.entities.GameObject;
import com.runemate.game.api.hybrid.region.GameObjects;
no...Do you mean that I should use LoopingBot instead of LoopingScript? I realised what my mistake was with my manifest... I tried to 'reverse engineer' a open-source script and naming my main class file with .java extension....... (smh)
Just curious, are any of these deprecated as well?
Code:import com.runemate.game.api.hybrid.location.Area; import com.runemate.game.api.hybrid.location.Coordinate; import com.runemate.game.api.hybrid.entities.Npc; import com.runemate.game.api.hybrid.local.hud.interfaces.ChatDialog; import com.runemate.game.api.hybrid.region.Npcs; import com.runemate.game.api.script.Execution; import com.runemate.game.api.hybrid.entities.GameObject; import com.runemate.game.api.hybrid.region.GameObjects;
Sorry to take your time man, but do you mind if I PMed you about all the questions I have or may have in the near future? Lolno...
Join the development chat: Join Developer Chat | RuneMateSorry to take your time man, but do you mind if I PMed you about all the questions I have or may have in the near future? Lol
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