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Alpha Fighter [Deleted]

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Joined
Jun 24, 2019
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how do you add an area? ive googled it cant find an answer id like the bot to bank and return to the area where it was fighting npcs. i cant seem to figure out how to do this please help.
 
Joined
Jun 21, 2019
Messages
2
how do you add an area? ive googled it cant find an answer id like the bot to bank and return to the area where it was fighting npcs. i cant seem to figure out how to do this please help.

There is an option for "Area" type in a radius, (I use 5-15) this is the steps the bot will take in a circle from the spot you set the "Area". Make sure to set this Area in both the Looting tab and the Action Tab. Then under bank you will be able to select your bank, make sure to watch it proceed to ensure it doesn't get stuck on anything. It should also be able to open gates and things on it's own. I have not had a problem with this yet. Be careful of Draynor and Lumby banks as they seem to be having a few errors at the moment. I just experienced them recently.
 
Joined
Jul 4, 2019
Messages
1
Works very well if you babysit

only issues I have is that there are sometimes issues with picking up items in a stack (fails to right click and keeps left clicking constantly)
and also a few issues when after depositing into bank it just says waiting for bank to open
other than that its working great!
 
Joined
Nov 6, 2018
Messages
18
Could you add a range safespotting option? Just a tile you can select that the bot returns to every time an enemy is clicked. Up to the user to ensure they aren't being hit
 
Joined
Jun 24, 2019
Messages
2
Works very well if you babysit

only issues I have is that there are sometimes issues with picking up items in a stack (fails to right click and keeps left clicking constantly)
and also a few issues when after depositing into bank it just says waiting for bank to open
other than that its working great!

Turn off the loot window in rs settings. This fixed looting for me.


On a side note. Anyone know how to get bury bones to work? Is the bot not burying because they are selected for looting? If I don't the bot doesn't pick them up at all soooooo.
 
Joined
Jul 6, 2019
Messages
19
Turn off the loot window in rs settings. This fixed looting for me.


On a side note. Anyone know how to get bury bones to work? Is the bot not burying because they are selected for looting? If I don't the bot doesn't pick them up at all soooooo.
Yeah you gotta add the bones to the loot list and then activate bury in the settings inside of Alpha Fighter, then it picks them up and burys them.
 
Joined
Apr 28, 2019
Messages
26
hello

attaching monsters and picking bones is fine, but how do I bury the bones I pick up?

ignore me theres a prayer option, sorry :)
 
Joined
Jul 13, 2017
Messages
1
7/18/2019 This script is really good, this is based on using for OSRS. One issue/fix I'd like to point out is that when an npc is moving the bot wont click on the npc to attack. Only when the npc is not moving does the bot attack. This lowers xp/hr and other than this I really like this script so thank you.
 
Joined
Apr 8, 2019
Messages
5
One issue/fix I'd like to point out is that when an npc is moving the bot wont click on the npc to attack. Only when the npc is not moving does the bot attack. This lowers xp/hr and other than this I really like this script so thank you.
Agree with this.
Now I'm probably just stupid and havn't tried hard enough, but I have it hard to understand how to setup for instance radius. Perhaps a good implement would be to only loot your own loot. Recently had alot of problem in slayer tower running over to another playing looting his coins (my bot didnt return to it's killing-spot, but runemate told me it was heading back).

And as so many other says. Please fix the "Save Profile"-part. It would help so much when I so often add alot from the "Rare drop table"
 
Joined
Apr 8, 2019
Messages
5
I use this bot alot for slayer-tasks and recently discovered an issue for me when slaying Gargoyles that requires to get attacked to low hp before being right-clicked and smashed to die. I suppose it would work after buying the slayer-abillity to deliever faster killing blows. But right now when I don't have point enough for that I have tried adding ex "Smash" (or ^Smash$" after ^Attack$. Also tried Use toolbelt, adding a second same slayer-task with only smash..

Is there anything you can write in Action that makes the bot do anything else than just ^Attack$-ing?
 
Joined
Apr 28, 2019
Messages
26
SlashnHax submitted a new resource:

Alpha Fighter - You can't spell slaughter without laughter



Read more about this resource...
doesn't work, keep getting error message:
(oldschool by the way)


java.lang.NullPointerException
at nul.iIIiiIiiIIiiI.getPercent(wkc:139)
at robot.iiIiiiIiIi.class(yh:4)
at robot.IIiiiIIIiI.class(bc:205)
at java.util.stream.MatchOps$1MatchSink.accept(MatchOps.java:90)
at java.util.ArrayList$ArrayListSpliterator.tryAdvance(ArrayList.java:1359)
at java.util.stream.ReferencePipeline.forEachWithCancel(ReferencePipeline.java:126)
at java.util.stream.AbstractPipeline.copyIntoWithCancel(AbstractPipeline.java:498)
at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:485)
at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:471)
at java.util.stream.MatchOps$MatchOp.evaluateSequential(MatchOps.java:230)
at java.util.stream.MatchOps$MatchOp.evaluateSequential(MatchOps.java:196)
at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234)
at java.util.stream.ReferencePipeline.allMatch(ReferencePipeline.java:454)
at robot.IIiiiIIIiI.super(bc:205)
at com.runemate.game.api.hybrid.queries.QueryBuilder.accepts(apc:80)
at com.runemate.game.api.hybrid.queries.InteractableQueryBuilder.accepts(abd:209)
at com.runemate.game.api.hybrid.queries.LocatableEntityQueryBuilder.accepts(cyc:32)
at com.runemate.game.api.hybrid.queries.RotatableQueryBuilder.accepts(lyc:46)
at com.runemate.game.api.hybrid.queries.ActorQueryBuilder.accepts(suc:424)
at com.runemate.game.api.hybrid.queries.NpcQueryBuilder.accepts(iad:328)
at com.runemate.game.api.hybrid.queries.NpcQueryBuilder.accepts(iad:130)
at robot.IIiiiIIIiI.class(bc:17)
at robot.IIiiiIIIiI.super(bc:80)
at robot.iiIiiiIiIi.if(yh:205)
at robot.iIIIiIiiiI.class(h:84)
at java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:174)
at java.util.ArrayList$ArrayListSpliterator.tryAdvance(ArrayList.java:1359)
at java.util.stream.ReferencePipeline.forEachWithCancel(ReferencePipeline.java:126)
at java.util.stream.AbstractPipeline.copyIntoWithCancel(AbstractPipeline.java:498)
at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:485)
at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:471)
at java.util.stream.FindOps$FindOp.evaluateSequential(FindOps.java:152)
at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234)
at java.util.stream.ReferencePipeline.findFirst(ReferencePipeline.java:464)
at robot.iIIIiIiiiI.super(h:84)
at robot.iiIIiIIIii.if(x:117)
at robot.iIIIiIiiiI.class(h:84)
at java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:174)
at java.util.ArrayList$ArrayListSpliterator.tryAdvance(ArrayList.java:1359)
at java.util.stream.ReferencePipeline.forEachWithCancel(ReferencePipeline.java:126)
at java.util.stream.AbstractPipeline.copyIntoWithCancel(AbstractPipeline.java:498)
at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:485)
at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:471)
at java.util.stream.FindOps$FindOp.evaluateSequential(FindOps.java:152)
at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234)
at java.util.stream.ReferencePipeline.findFirst(ReferencePipeline.java:464)
at robot.iIIIiIiiiI.super(h:84)
at robot.iiIIiiIiII.if(v:62)
at java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:174)
at java.util.ArrayList$ArrayListSpliterator.tryAdvance(ArrayList.java:1359)
at java.util.stream.ReferencePipeline.forEachWithCancel(ReferencePipeline.java:126)
at java.util.stream.AbstractPipeline.copyIntoWithCancel(AbstractPipeline.java:498)
at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:485)
at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:471)
at java.util.stream.FindOps$FindOp.evaluateSequential(FindOps.java:152)
at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234)
at java.util.stream.ReferencePipeline.findFirst(ReferencePipeline.java:464)
at robot.iiiIiiiIII.class(n:56)
at robot.iiiiIiiIIi.run(e:47)
at com.runemate.game.api.script.framework.AbstractBot.start(hgc:277)
at nul.iiiIIIiiIIIiI.run(aad:102)
 
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