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AIO Farming

Joined
Sep 7, 2024
Messages
29
the one thing I really wish that this did is to use teleports starting from the lowest charges, it's just ending up with tons of different number of charges left in dueling rings
 
Joined
Sep 7, 2024
Messages
29
Also I seem to be having an issue with this where it just chooses to not do trees/hardwood trees - they are both ticked but it just won't go to them.
 
Joined
Jun 11, 2018
Messages
86
If Autoweed is unlocked but not every patch has been raked, the bot will idle at the farming guild bank stating "complete"

17:45:01,00:01:36 [INFO ] [AIO Farming] [ ContractsWrapper] Doing farm contract [Cactus]
17:45:01,00:01:36 [INFO ] [AIO Farming] [ RatsFarmingPatch] Complete
17:45:01,00:01:37 [INFO ] [AIO Farming] [ PatchTimer] Adding PatchState(produce=WEEDS, cropState=GROWING, stage=3) to timer with completion time in 1 seconds
17:45:01,00:01:37 [INFO ] [AIO Farming] [ PatchTimer] Created new completion time for patch FarmingPatch(regionId=4922, name=Cactus, implementation=CACTUS)
17:45:01,00:01:37 [INFO ] [AIO Farming] [ PatchTimer] Current active herb run tasks 0
17:45:02,00:01:37 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:02,00:01:37 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:02,00:01:37 [INFO ] [AIO Farming] [ ContractsWrapper] Doing farm contract [Cactus]
17:45:02,00:01:37 [INFO ] [AIO Farming] [ RatsFarmingPatch] Complete
17:45:02,00:01:37 [INFO ] [AIO Farming] [ PatchTimer] Adding PatchState(produce=WEEDS, cropState=GROWING, stage=3) to timer with completion time in 2 seconds
17:45:02,00:01:38 [INFO ] [AIO Farming] [ Farming] Patch FarmingPatch(regionId=4922, name=Cactus, implementation=CACTUS) with CONTRACT is ready for harvest! Notifying handler
17:45:03,00:01:38 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:03,00:01:38 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:03,00:01:38 [INFO ] [AIO Farming] [ ContractsWrapper] Doing farm contract [Cactus]
17:45:03,00:01:38 [INFO ] [AIO Farming] [ RatsFarmingPatch] Complete
17:45:03,00:01:38 [INFO ] [AIO Farming] [ PatchTimer] Adding PatchState(produce=WEEDS, cropState=GROWING, stage=3) to timer with completion time in 3 seconds
17:45:03,00:01:38 [INFO ] [AIO Farming] [ PatchTimer] Created new completion time for patch FarmingPatch(regionId=4922, name=Cactus, implementation=CACTUS)
17:45:03,00:01:38 [INFO ] [AIO Farming] [ PatchTimer] Current active herb run tasks 0
17:45:03,00:01:39 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:03,00:01:39 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:03,00:01:39 [INFO ] [AIO Farming] [ ContractsWrapper] Doing farm contract [Cactus]
17:45:03,00:01:39 [INFO ] [AIO Farming] [ RatsFarmingPatch] Complete
17:45:04,00:01:39 [INFO ] [AIO Farming] [ PatchTimer] Adding PatchState(produce=WEEDS, cropState=GROWING, stage=3) to timer with completion time in 4 seconds
17:45:04,00:01:39 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:04,00:01:39 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:04,00:01:40 [INFO ] [AIO Farming] [ ContractsWrapper] Doing farm contract [Cactus]
17:45:04,00:01:40 [INFO ] [AIO Farming] [ RatsFarmingPatch] Complete
17:45:04,00:01:40 [INFO ] [AIO Farming] [ PatchTimer] Adding PatchState(produce=WEEDS, cropState=GROWING, stage=3) to timer with completion time in 4 seconds
17:45:05,00:01:40 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:05,00:01:40 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
 
Joined
May 19, 2023
Messages
347
If Autoweed is unlocked but not every patch has been raked, the bot will idle at the farming guild bank stating "complete"

17:45:01,00:01:36 [INFO ] [AIO Farming] [ ContractsWrapper] Doing farm contract [Cactus]
17:45:01,00:01:36 [INFO ] [AIO Farming] [ RatsFarmingPatch] Complete
17:45:01,00:01:37 [INFO ] [AIO Farming] [ PatchTimer] Adding PatchState(produce=WEEDS, cropState=GROWING, stage=3) to timer with completion time in 1 seconds
17:45:01,00:01:37 [INFO ] [AIO Farming] [ PatchTimer] Created new completion time for patch FarmingPatch(regionId=4922, name=Cactus, implementation=CACTUS)
17:45:01,00:01:37 [INFO ] [AIO Farming] [ PatchTimer] Current active herb run tasks 0
17:45:02,00:01:37 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:02,00:01:37 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:02,00:01:37 [INFO ] [AIO Farming] [ ContractsWrapper] Doing farm contract [Cactus]
17:45:02,00:01:37 [INFO ] [AIO Farming] [ RatsFarmingPatch] Complete
17:45:02,00:01:37 [INFO ] [AIO Farming] [ PatchTimer] Adding PatchState(produce=WEEDS, cropState=GROWING, stage=3) to timer with completion time in 2 seconds
17:45:02,00:01:38 [INFO ] [AIO Farming] [ Farming] Patch FarmingPatch(regionId=4922, name=Cactus, implementation=CACTUS) with CONTRACT is ready for harvest! Notifying handler
17:45:03,00:01:38 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:03,00:01:38 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:03,00:01:38 [INFO ] [AIO Farming] [ ContractsWrapper] Doing farm contract [Cactus]
17:45:03,00:01:38 [INFO ] [AIO Farming] [ RatsFarmingPatch] Complete
17:45:03,00:01:38 [INFO ] [AIO Farming] [ PatchTimer] Adding PatchState(produce=WEEDS, cropState=GROWING, stage=3) to timer with completion time in 3 seconds
17:45:03,00:01:38 [INFO ] [AIO Farming] [ PatchTimer] Created new completion time for patch FarmingPatch(regionId=4922, name=Cactus, implementation=CACTUS)
17:45:03,00:01:38 [INFO ] [AIO Farming] [ PatchTimer] Current active herb run tasks 0
17:45:03,00:01:39 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:03,00:01:39 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:03,00:01:39 [INFO ] [AIO Farming] [ ContractsWrapper] Doing farm contract [Cactus]
17:45:03,00:01:39 [INFO ] [AIO Farming] [ RatsFarmingPatch] Complete
17:45:04,00:01:39 [INFO ] [AIO Farming] [ PatchTimer] Adding PatchState(produce=WEEDS, cropState=GROWING, stage=3) to timer with completion time in 4 seconds
17:45:04,00:01:39 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:04,00:01:39 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:04,00:01:40 [INFO ] [AIO Farming] [ ContractsWrapper] Doing farm contract [Cactus]
17:45:04,00:01:40 [INFO ] [AIO Farming] [ RatsFarmingPatch] Complete
17:45:04,00:01:40 [INFO ] [AIO Farming] [ PatchTimer] Adding PatchState(produce=WEEDS, cropState=GROWING, stage=3) to timer with completion time in 4 seconds
17:45:05,00:01:40 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
17:45:05,00:01:40 [INFO ] [AIO Farming] [ ContractsWrapper] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Cactus seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false, inRunePouch=false)]
User error, uncheck auto weed if you havent cleared all patches
 
Joined
Sep 19, 2018
Messages
2
Hey dude! I just started using the bot today and so far it has been working pretty good. I've babysat it for a solid 2 hours to make tweaks in the setting so that it runs smooth. I did notice a few things. 1. When the bot tries to use POH Nexus to Yanille, it sits there but doesn't actually select Yanille. I've tried to actully X out of the screen so that it might successfully do it but it didn't work. 2. Fruit trees for Brimhaven and Using the "Camelot house portal then charters". It will use a house tele tab then Nexus to Camelot, but then run west towards Camelot for 10 tiles then Tele back to the house and repeat. Doesn't actually traverse south towards Catherby docks. 3. The contracts don't seem to be working for me either. It started with planting Irit seeds (which I have in the bank) but said there were no seeds in the bank or vault. It requested another contract for Redberries and gave the same prompts. I intervened and planted Red berries in the plot and it still doesn't register it.

Otherwise, the bot has been working extremely smooth! Took some babysitting to iron out tweaks in my settings, but that's to be expected with such a detailed bot! Hopefully It's a quick fix or something I'm missing.
 
Joined
May 19, 2023
Messages
347
Hey dude! I just started using the bot today and so far it has been working pretty good. I've babysat it for a solid 2 hours to make tweaks in the setting so that it runs smooth. I did notice a few things. 1. When the bot tries to use POH Nexus to Yanille, it sits there but doesn't actually select Yanille. I've tried to actully X out of the screen so that it might successfully do it but it didn't work. 2. Fruit trees for Brimhaven and Using the "Camelot house portal then charters". It will use a house tele tab then Nexus to Camelot, but then run west towards Camelot for 10 tiles then Tele back to the house and repeat. Doesn't actually traverse south towards Catherby docks. 3. The contracts don't seem to be working for me either. It started with planting Irit seeds (which I have in the bank) but said there were no seeds in the bank or vault. It requested another contract for Redberries and gave the same prompts. I intervened and planted Red berries in the plot and it still doesn't register it.

Otherwise, the bot has been working extremely smooth! Took some babysitting to iron out tweaks in my settings, but that's to be expected with such a detailed bot! Hopefully It's a quick fix or something I'm missing.
Turn off pre-planting for contracts, 100% chance that's your issue,

I actually don't think that Yanille teleport is supported in my Nexus code
 
Joined
Jun 23, 2016
Messages
68
First time user here, a couple of suggestions:

Definitely missing these teleports:
- Farming Guild Spirit Tree to Etceteria for Bush patch
- Farming Guild Spirit Tree to Port Sarim for Allotment / Herb patch
- Chronicle Teleport to Champion's Guild for Bush patch
- Teleport to Rimmington House Portal (Runes, no Cape - I know that the House Settings lets you choose runes, but doesn't make it immediately clear if the bot will fail if it doesn't find a cape, so I elected to skip this just in case)

Also noticed it doesn't pick up excess Limpwurt roots from the ground if it doesn't have enough space. Definitely a lot of potential lost Limps over time. The first run that I had it do, it left about 10 Limpwurts on the ground.

Should have a setting to drop useless seeds when selecting Master Farmer, especially since it's extra per hour and 99.9% of the seeds are useless lol

Other than that, super dope bot!
 
Joined
May 19, 2023
Messages
347
First time user here, a couple of suggestions:

Definitely missing these teleports:
- Farming Guild Spirit Tree to Etceteria for Bush patch
- Farming Guild Spirit Tree to Port Sarim for Allotment / Herb patch
- Chronicle Teleport to Champion's Guild for Bush patch
- Teleport to Rimmington House Portal (Runes, no Cape - I know that the House Settings lets you choose runes, but doesn't make it immediately clear if the bot will fail if it doesn't find a cape, so I elected to skip this just in case)

Also noticed it doesn't pick up excess Limpwurt roots from the ground if it doesn't have enough space. Definitely a lot of potential lost Limps over time. The first run that I had it do, it left about 10 Limpwurts on the ground.

Should have a setting to drop useless seeds when selecting Master Farmer, especially since it's extra per hour and 99.9% of the seeds are useless lol

Other than that, super dope bot!
Couple things
- your inventory should not be close to full. Go unlock autoweed and barbarian planting are you free up 2 spaces. Get a rube pouch even better

- Farming Guild Spirit tree, kind of a shitty traversal because I first have to handle how they are going to get to the farming guild BEFORE taking the spirit tree

- there’s no point in dropping the seeds. It takes 20 seconds to go deposit into the seed vault.
 
Joined
Jun 23, 2016
Messages
68
Fair points. I missed unchecking the seed dibber, but my first run did grab a rake for my kingdom weeds since I did have auto-weed checked.

Baller bot, man. Great work.
 
Joined
May 23, 2017
Messages
104
I haven't used the bot in ages, just logging back in today to start using it again and all my previous setting that worked many months ago were still the same in runemate. It started with the birdhouse and finished fine but right after the farming contract it completed, got the next contract and plant rosemary and planted it and now it's stuck at 'Complete [Flower]'

doesn't move, I've disabled pre planting and updated it but still stuck at that. Let me know if you need logs.
 
Joined
Sep 17, 2024
Messages
4
haveing same issue as above it was working fine last night all setting are the same but it is now getting stuck on complete X when it takes new contract
 
Joined
Aug 21, 2019
Messages
23
Im having the same issue but Im doing herb and limp runs. It does one run then logs out and never logs back, the status of the patches is stuck on "Ready". Im using the same settings like two months ago and it used to work. Now the timers dont work
 
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