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  1. G

    Bug PathBuilder always builds null path

    I've actually found some coordinates which successfully generate a path. I tried to webpath between each pair of these coordinates: Coordinate(3235, 3218, 0) // Outside lumbridge castle Coordinate(3269, 3331, 0) // Y path from lumbridge to varrock Coordinate(3227, 3337, 0) // Path just south of...
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    Bug PathBuilder always builds null path

    Thanks for the info! I just reran the script and it still returns null for paths. It seems like the bots I run from the store fail to path to locations as well. They all either stand still forever or fall back to another pathing technique which tries to walk across water/inaccessible areas...
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    Bug PathBuilder always builds null path

    Cheers, thanks for letting me know! I'd still like to somehow figure out this null pathing issue in the meantime if anyone's got any ideas at all.
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    Bug PathBuilder always builds null path

    Oh right. Is there an alternative or something replacing it? I feel like it would be really tedious predefining my own paths for long distances.
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    Bug PathBuilder always builds null path

    I've been having issues getting pathing to work. Building a path using the default web to any coordinate always returns a null value. What I've tried: Reinstalling RuneMate, Java, OSRS, also clearing caches Running this on different computer on a different network Pathing to a coordinate in...
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    Question Refresh after code change

    I'm having this same problem. Refreshing the bot list still runs the old bot, as if it's caching it. Deleting the bot, refreshing the bot list and seeing it disappear, then rebuilding and refreshing the bot list still runs the old version of the bot for me.
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