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Prime Crabber updated to v3.2.0.

[Fixed] The bot goes to the bank to retrieve food, even if the user did not want to use any food.
[Fixed] The bot is clicking the water repeatedly when attempting to travel back to Crabclaw Isle.
[Fixed] Traversal inside the Crabclaw Cave and to the nearest bank is not working.

[Added] Additional loot options with a more streamlined system. It currently supports all potential drops for Rock Crabs, Sand Crabs, Ammonite Crabs and Swamp Crabs.
[Added] Items that are not included in the loot table will be identified as junk. This means that these items will be dropped to make room for loot (if applicable).
[Added] The bot will loot items when there are no targets are available, or just before attacking a new target. If the user is in combat, the bot will not loot items.

[Updated] Streamlined the throwable process to automatically detect this for you, rather than having to specify which throwable you are using.
[Updated] Removed some isValid checks after its recent behavior changes. This should eliminate any issues where the bot is unable to find certain items, even though they are present in the inventory.
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Prime Crabber updated to v3.1.14.
  • Fixed pathing at Crabclaw Isle. This means the bot can bank again when using this location.
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Prime Crabber updated to v3.1.13.
  • Fixed bot not recognizing food in the inventory after Spriteitem#isValid behaviour change.
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Reactions: Defeat3d
Prime Crabber updated to v3.1.12.
  • Fixed a bunch of exceptions people were getting.
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Prime Crabber updated to v3.1.11.
  • Added support for East and West Zeah which are a lot less crowded.
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Prime Crabber updated to v3.1.10.
  • Fixed spam-clicking on crabs.
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Reactions: sebaut and Defeat3d
Prime Crabber updated to v3.1.9.
  • Fixed an issue where the bot does not travel far enough away from the fighting location when resetting aggro. Thanks to @Savior for bringing this to my attention.
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Reactions: sebaut and Defeat3d
Prime Crabber updated to v3.1.8.
  • Fixed an issue where the bot got stuck traversing to a safe area when a break is pending.
  • Tweaked looting values.
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Reactions: Defeat3d
Prime Crabber updated to v3.1.7.
  • The bot will now prioritze consuming food over everything else.
  • The bot should no longer hop into F2P worlds as a member.
  • Tweaked the logic behind looting throwables.
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Reactions: Defeat3d
Prime Crabber updated to v3.1.6.
  • Fixed an issue where the bot didn't lure additional crabs when using the active playstyle.
  • Fixed an issue where the bot got into an infinite banking loop while retrieving darts.
  • Fixed an issue where the bot didn't recognize that it lost aggro.
  • Fixed an issue where the bot didn't recognize the player was crashed by others.
  • The bot will now go to a safe location before attempting to hop worlds.
  • Sped up the target selection when using active playstyle.
  • Increased the frequency of the Special Attack usage.
  • Improved the way darts are looted.
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Reactions: Corby and Defeat3d
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