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Monkey Wintertodt Solo updated to v1.1.0.

Changelog:
  • Add support for new warmth changes.
  • Remove food configuration options (food is no longer needed)
  • Add support for new sprouting root locations
Monkey Wintertodt Solo updated to v1.0.2.
Monkey Wintertodt Solo updated to v1.0.1.

Changelog:
* Fixed issue with withdrawing items with parenthesis in their names. Also re-enabled saradomin brews as I think they will be fixed. I can't make them yet, so I can't test it though.
* Added handling for "You see nothing" peak result (occurs after updates).
Monkey Wintertodt Solo updated to v1.0.0.
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Monkey Wintertodt Solo [BETA] updated to v0.4.3.

Changelog:
* Fixed potential lock when navigating to the bank. Thanks Kuma for the report and logs.
* Fixed issue with getting item quantity in inventory. Thanks Kuma for the report and logs.
Monkey Wintertodt Solo [BETA] updated to v0.4.1.

Changelog:
1. Added more potential fail state handling to the agility shortcut. Thanks Mcdaniel and Tony-Threebills for the continued assistance in tracking this issue.
Monkey Wintertodt Solo [BETA] updated to v0.4.0.

Changelog:
* Add world switch confirmation handler. Thanks Joe for bringing this to my attention.
* Add inventory spots check. Need at least 7 empty spots for potions/herbs. Thanks Viktor for the conversation that led to this potential failure point.
* Added a pause and stop if bot detects it's in wrong region. This is a band-aid to handle deaths for now. It will force a log off after 5 minutes and require the user to get to their own grave if they died.
* Fix case where bot won't start if you have sufficient food in inventory but not enough for another round in bank. Thanks McDaniel for the report and troubleshooting session.
* Disable Saradomin brew for now. Thanks McDaniel for the report and troubleshooting session.
* Fix failure to navigate to bank chest after exiting. Thanks McDaniel for the report and troubleshooting session.
* Fix potential issue with pathing to chop spot. Thanks Tony-Threebills for pointing this out to me.
* Ensure pathing cannot happen while on agility pillars. Thanks Tony-Threebills for pointing this out to me.
Monkey Wintertodt Solo [BETA] updated to v0.3.1.

Changelog:
1. [Bugfix] Fix index out of bounds crash related to calculating safe spot form falling snow hazard. Thanks Joe for bringing this to my attention.
Monkey Wintertodt Solo [BETA] updated to v0.3.0.

Changelog:
1. [Feature] Add option to eat to full at bank.
2. [Bugfix] Changed interaction logic to hopefully address low draw distance issues.
3. [Bugfix] Disable doing other actions while falling snow hazard present until I can fix the pathing. There's still a chance it paths into the hazard area, but it should reduce total damage taken over time.
4. [Bugfix] Disable fletch while moving until I have time to make it work properly.
5. [Config] Change default leave at health percentage and no food option to 20%
Monkey Wintertodt Solo [BETA] updated to v0.2.1.

Changelog:
1. Support agility shortcut
2. Fixed bot crash when it fails to find a safe spot during a hazard event
3. Attempted to fix issue where bot locks standing behind Pyromancer
4. Attempted to fix issue with pathing that could lead to bot teleporting out
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