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Monkey Wintertodt Solo [BETA] updated to v0.3.1.

Changelog:
1. [Bugfix] Fix index out of bounds crash related to calculating safe spot form falling snow hazard. Thanks Joe for bringing this to my attention.
Monkey Wintertodt Solo [BETA] updated to v0.3.0.

Changelog:
1. [Feature] Add option to eat to full at bank.
2. [Bugfix] Changed interaction logic to hopefully address low draw distance issues.
3. [Bugfix] Disable doing other actions while falling snow hazard present until I can fix the pathing. There's still a chance it paths into the hazard area, but it should reduce total damage taken over time.
4. [Bugfix] Disable fletch while moving until I have time to make it work properly.
5. [Config] Change default leave at health percentage and no food option to 20%
Monkey Wintertodt Solo [BETA] updated to v0.2.1.

Changelog:
1. Support agility shortcut
2. Fixed bot crash when it fails to find a safe spot during a hazard event
3. Attempted to fix issue where bot locks standing behind Pyromancer
4. Attempted to fix issue with pathing that could lead to bot teleporting out
Monkey Wintertodt Solo [BETA] updated to v0.1.2.

Changelog:
1. Fixed issue where bot would lock at low health with no food
2. Fixed logging using obfuscated class names
3. Changed name of bot to Monkey instead of MWK
4. Changed pathing logic to default to Scenepath
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