script bugs out and keeps spamming prayers when ran for long amounts of time/freezing up. it also seems to not prioritize manticores instead of other NPCs.
when started on a solved wave but not at the beginning of a wave, attempts to walk onto the colosseum wave start tile and back to the pillar. there should be a check for "if there are already NPCs spawned"
does not perfect parry at sol heredit, leading to massive amounts of loss of dps due to not having the guaranteed max hit from a perfect parry.