By registering with us, you'll be able to discuss, share and private message with other members of our community.
Sign up now!Dan Giant Foundry TRIAL updated to v1.0.4.
- Bypass the API bug that makes the bot unable to detect the Chopper Forte +1 mould
Dan Giant Foundry TRIAL updated to v1.0.3.
- Fixed a bug that would prevent users from having more than one type of material per alloy
- Bot will be more patient when putting items in the crucible
- Bot will require a bit more heat before starting a grind activity (it previously could get stuck in a loop)
- Bot will hover the next activity more dilligently, which will lead to less mistakes
- The bot will no longer zoom-in
- The bot will now stop (after 5 minutes and a warning) if it is not in the Giant's Foundry area
- Added a playtime label in the UI, which can be toggled between active and total playtime. Loot trackers and Exp trackers will use this selected playtime for hourly rates
- Fixed a minor UI bug for the break handler sliders
Dan Giant Foundry TRIAL updated to v1.0.2.
- Bot will now zoom out and adjust camera angle automatically
- Bot will now scroll down the list of moulds when required
- Bot should no longer detect the on-login exp drops
Dan Giant Foundry TRIAL updated to v1.0.1.
- Fixed a typo when looking for Smiths gloves (i)
- Fixed the pop-up that would indicate you had X hours of trial remaining, when it was meant to say you have used X hours (a brand new user would see they had 0 hours remaining)
Dan Giant Foundry TRIAL updated to v1.0.0.
- Limited trial to 7h
- Fixed a bug where the bot would let the sword get destroyed when a click was mis-registered
- Bot will now hand-in the sword in case it gets destroyed
- Bot will now pick up an empty bucket if it has no other cooling method
- Fixed a bug with the break handler
- Fixed a bug where the XP tracker was not updated properly
- UI will now show points/hr and swords/hr
We use essential cookies to make this site work, and optional cookies to enhance your experience.