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It's working well for a beta. The only problem I can find so far is it starts the fight with range and makes the switch to magic, but it never goes back 2 protecting range for the rest of the battle. I'm unsure if it's a setting on my end because no one has mentioned it yet.
cuppajava
cuppajava
Hey, so this is actually a Runemate bug currently, not a bug in my bot. As of today's update, Runemate is unable to detect projectiles launched which (in a roundabout way) is breaking my prayer switching logic.

Should be fixed sometime tomorrow by client devs, but you can join my discord for more up to date info :)

https://discord.gg/Z4EKNeCaWu
great bot
cuppajava
cuppajava
<3 :D
Cuppa, you never cease to amaze me. This is pretty flawless for a beta bot. Big 10/10 as usual!
cuppajava
cuppajava
<3 :D
This is an absolute banger
cuppajava
cuppajava
<3 <3 <3
bot is 10/10! is hopping mouse worth it? i disabled it due to it saying ban risk tho so not sure if ok to select
cuppajava
cuppajava
<3 I'm glad it's working well for you, especially the initial release!

I personally run the bot with mouse hopping on; As I mention in the bot UI it's unknown if it actually raises the "ban risk" or not.

If the bot seems to be getting kills successfully without Hopping Mouse, it doesn't really make a difference and you can just keep it off. But if you're on a lower level account, or slower PC (my PC lags a bit in the fight), or if the bot is generally struggling to get kills I'd say it's okay to keep on.

You can also just increase the bot mouse speed to max in Runemate's settings, I have mine maxed out there.
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