- Joined
- May 1, 2016
- Messages
- 42
- Thread Author
- #1
I had engaged in a small discussion with @SlashnHax and @Party on another thread located here about the subject. Where I voiced the idea how a flat rate seems fair to the consumer, however almost negligible to the developer in terms of financial satisfaction.
With the way the current system works, assuming a script is set up to cost $0.04/hr it would have to be ran for a total of 30 hours before the developer was issued $1.00 and that is after RuneMates split, which is undeniably low. However the amount of people using the script here doesn't matter so much as the amount of time users spend using it, which is absolutely, completely, 100% fair to the consumers. However not so much to the developers who spend their time working on Quality scripts that can make it into the premium section.
The system is currently set up so that one person could use the Script for 30 hours, or 500 people could use the script for roughly 3.5 minutes and the amount of profit received by the developer wouldn't change, even though a large amount of people used the script. I do not feel that this is fair to the developer, also not to mention the amount of time creating a script takes, I feel like if a consumer is to use their product, the developer should receive a little bit up front, even if it's a very small amount.
After I made a comment, @Savior came into the thread backing it. So..
Here's what I'm suggesting:
Scripts that make it to the premium section of the bot store should be allowed to require a deposit. I believe a good range for a deposit would be anywhere from $0.50 to $1.00 this /deposit/ would guarantee the developer a little bit of revenue from the script regardless of the amount of time the consumer kept using it. The hourly price of the script would be deducted from their requirement.
This means if a script was set up for $0.04/hour with a $1.00 deposit then the consumer would be able to use the script for 25 hours before they're required to pay again, as the initial $1.00 would go towards their hourly charges.
A deposit should not be required on scripts, and by keeping the deposit to a very low amount it's fair to everyone. The developer see's the results of more users trying out their script and the consumer spends very, very little money on the script.
This would also give the developers reasons to keep the scripts updated and of high quality, because after the initial deposit there's still room to grow. People aren't going to put a deposit down on a script that has stopped working, and they're certainly not going to keep using it.
Hopefully this is considered, as I believe it would give premium script developers a little more incentive to push out.
It changes that 500 people using the script for 3.5 minutes as $1.00 profit for the developer and $0.20 profit for Runemate to $400 for the developer and $100 for rune-mate, regardless of the amount of time spent using the script.
In all honestly, it's extremely fair to everyone.
@Arbiter
With the way the current system works, assuming a script is set up to cost $0.04/hr it would have to be ran for a total of 30 hours before the developer was issued $1.00 and that is after RuneMates split, which is undeniably low. However the amount of people using the script here doesn't matter so much as the amount of time users spend using it, which is absolutely, completely, 100% fair to the consumers. However not so much to the developers who spend their time working on Quality scripts that can make it into the premium section.
The system is currently set up so that one person could use the Script for 30 hours, or 500 people could use the script for roughly 3.5 minutes and the amount of profit received by the developer wouldn't change, even though a large amount of people used the script. I do not feel that this is fair to the developer, also not to mention the amount of time creating a script takes, I feel like if a consumer is to use their product, the developer should receive a little bit up front, even if it's a very small amount.
After I made a comment, @Savior came into the thread backing it. So..
Here's what I'm suggesting:
Scripts that make it to the premium section of the bot store should be allowed to require a deposit. I believe a good range for a deposit would be anywhere from $0.50 to $1.00 this /deposit/ would guarantee the developer a little bit of revenue from the script regardless of the amount of time the consumer kept using it. The hourly price of the script would be deducted from their requirement.
This means if a script was set up for $0.04/hour with a $1.00 deposit then the consumer would be able to use the script for 25 hours before they're required to pay again, as the initial $1.00 would go towards their hourly charges.
A deposit should not be required on scripts, and by keeping the deposit to a very low amount it's fair to everyone. The developer see's the results of more users trying out their script and the consumer spends very, very little money on the script.
This would also give the developers reasons to keep the scripts updated and of high quality, because after the initial deposit there's still room to grow. People aren't going to put a deposit down on a script that has stopped working, and they're certainly not going to keep using it.
Hopefully this is considered, as I believe it would give premium script developers a little more incentive to push out.
It changes that 500 people using the script for 3.5 minutes as $1.00 profit for the developer and $0.20 profit for Runemate to $400 for the developer and $100 for rune-mate, regardless of the amount of time spent using the script.
In all honestly, it's extremely fair to everyone.
@Arbiter