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Sign up now!Cuppa Hunter AIO updated to v2.6.25.
improved behavior with moths, improved pathing, fixed issue with moths
Cuppa Hunter AIO updated to v2.7.0.
Cuppa Hunter AIO updated to v2.7.1.
Cuppa Hunter AIO updated to v2.7.2.
Cuppa Hunter AIO updated to v2.7.4.
Cuppa Hunter AIO updated to v2.7.5.
Cuppa Hunter AIO updated to v2.7.6.
Cuppa Hunter AIO updated to v2.7.7.
Cuppa Hunter AIO updated to v2.7.8.
Nothing should have changed with this recently; I'm not really able to test this currently but it should be good. Did you try the general debugging like restart osrs/RM or your PC, and disable any plugins which might interfere, and test the trial?Hi Cuppa, doing falconry in piscatorius (spelled that right?) and the bot isn't hopping worlds when players are nearby. When i checked on it i noticed 2 players nearby also doing falconry. Just letting you know.
Cuppa Hunter AIO updated to v2.7.10.
Cuppa Hunter AIO updated to v2.7.12.
Cuppa Hunter AIO updated to v2.7.13.
This has been a tricky one to fine tun. Because as you alluded to, it seems like there's 1 tick that you can reset the trap (early), then the next tick you can't (it eats your click and gives no indication), then the next tick I think you can.Hunting red chins, after placing a trap, it clicks failed traps 1 tick too early, thus causing it to have to click a second time a few ticks later every time. It also examines the traps like once every 30 seconds. Between these two things, seems very bot like.
Edit: for more context, you can click the next successful trap on the tick it currently clicks, but have to wait 1 extra tick for failed traps, so this only happens on failed traps.
Edit2: When doing it manually, you can click the failed traps on that tick just fine. Not sure why the bot clicks on the failed traps doesn't register the first time. Also, the examining stops when using DI, but I personally prefer not to use DI where its not necessary.
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