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Resolved Webwalking path trying to enter area that does not contain position

Joined
Nov 18, 2013
Messages
126
Hi,

This hasn't been an issue until testing today. I'm trying to get to this tile using the default web (
2612, 3482, 0), and it's getting stuck trying to open a gate nearby.

MgpX0Ty.png

3vYGI3N.png


This is where the player gets stuck attempting to open the gate. (2649, 3469, 0)

p5Lbpg5.png

V931QNI.png


This is just east of the Seers' Village lodestone

Thanks
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
Fixed in the next web update.
 
The web update has been deployed and this should now be fixed, I'll try to personally confirm it but if you're able to confirm that it's resolved before me than please post letting me know so that I can mark this bug as fixed :)
 
Joined
Nov 18, 2013
Messages
126
Fixed in the next web update.
 
The web update has been deployed and this should now be fixed, I'll try to personally confirm it but if you're able to confirm that it's resolved before me than please post letting me know so that I can mark this bug as fixed :)

It's working fine now other than the webwalker has switched to teleporting to ardougne rather than seers' village. It's faster coming from seers' but it's not too big of a deal. Thanks
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
It's working fine now other than the webwalker has switched to teleporting to ardougne rather than seers' village. It's faster coming from seers' but it's not too big of a deal. Thanks
Well the lodestones all have the same weight so I'm pretty sure it's actually not faster :p
 
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